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authorDaniel Engberg <daniel.engberg.lists@pyret.net>2017-08-07 14:03:22 +0200
committerDaniel Engberg <daniel.engberg.lists@pyret.net>2017-08-07 14:31:04 +0200
commitf47809da4486f7046846766b9ec87894d534cb4e (patch)
tree4c4618ff88a82c9f5d88b0275db4a680500ea1dc /libs/faad2/Config.in
parent4abda067013ed9f72004aee06de2d1bab7f9f3b4 (diff)
libs/faad2: Update to 2.8.1
* Switch back to upstream repo * Follow the same configuration style as ffmpeg and mpg123 for using float vs fixed point codepaths. * Remove unneeded cpp variables (musl provides C99 math library) Signed-off-by: Daniel Engberg <daniel.engberg.lists@pyret.net>
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diff --git a/libs/faad2/Config.in b/libs/faad2/Config.in
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-config FAAD2_ALWAYS_USE_FLOATING_POINT
- depends on PACKAGE_libfaad2
- bool "Build FAAD2 to use floating-point math even if using soft floats."
- default n
- help
- By default, libfaad2 will be built to use fixed point rather
- than floating point math if emulated floating point operations
- are being used. (See the CONFIG_SOFT_FLOAT option.) Set this
- option if you would like to use floating point math regardless
- of whether floating point emulation is in use.
-
- For the best real-time decoding ability, leave this option off.