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authorToni Uhlig <matzeton@googlemail.com>2019-10-03 14:49:30 +0200
committerToni Uhlig <matzeton@googlemail.com>2019-10-03 14:49:30 +0200
commitdbbc310716c1d99a0a795ed2cc26214353e287f0 (patch)
tree9b664a97981d36109a57c78b86314179438daf89 /TestDLL/HuntClasses.h
parenta7301be075d556ae2a93861c942821f75ae1856b (diff)
GlobalEnv/GameFramework interface uses correct vtables
Diffstat (limited to 'TestDLL/HuntClasses.h')
-rw-r--r--TestDLL/HuntClasses.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/TestDLL/HuntClasses.h b/TestDLL/HuntClasses.h
index c09771e..f6ed80f 100644
--- a/TestDLL/HuntClasses.h
+++ b/TestDLL/HuntClasses.h
@@ -434,6 +434,8 @@ struct IGameFramework
virtual void ScheduleEndLevel(const char* nextLevel) = 0;
virtual void ScheduleEndLevelNow(const char* nextLevel) = 0;
virtual void OnEditorSetGameMode(int iMode) = 0;
+ virtual void fn_00(void);
+ virtual void fn_01(void);
virtual bool IsEditing() = 0;
virtual bool IsInLevelLoad() = 0;
virtual bool IsLoadingSaveGame() = 0;
@@ -479,11 +481,11 @@ struct SSystemGlobalEnvironment {
UINT64 pOpticsManager;
UINT64 pTimer;
UINT64 pCryFont;
- IGameFramework* pGameFramework;
+ UINT64 ukn_00;
UINT64 pLocalMemoryUsage;
+ IGameFramework* pGameFramework;
+ UINT64 ukn_01;
IEntitySystem* pEntitySystem;
- UINT64 pConsole;
- UINT64 pAudioSystem;
ISystem* pSystem;
UINT64 pCharacterManager;
UINT64 pAISystem;