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authorToni Uhlig <matzeton@googlemail.com>2020-03-25 20:48:19 +0100
committerToni Uhlig <matzeton@googlemail.com>2020-03-25 20:48:19 +0100
commit1647f4b4f9ebef8b938222b1f48d9a15cc262e97 (patch)
tree5a62fbb1eae6be5dd47347cc1fdd1630c966f646 /libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Network/Packet.h
parent3c098b80155a4b61134dc3b3de5bdbc08855fc2f (diff)
clean-up the mess
Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
Diffstat (limited to 'libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Network/Packet.h')
-rwxr-xr-xlibghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Network/Packet.h177
1 files changed, 0 insertions, 177 deletions
diff --git a/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Network/Packet.h b/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Network/Packet.h
deleted file mode 100755
index 75fc95d..0000000
--- a/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Network/Packet.h
+++ /dev/null
@@ -1,177 +0,0 @@
-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-#ifndef SFML_PACKET_H
-#define SFML_PACKET_H
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#include <SFML/Network/Export.h>
-#include <SFML/Network/Types.h>
-#include <stddef.h>
-
-
-////////////////////////////////////////////////////////////
-/// \brief Create a new packet
-///
-/// \return A new sfPacket object
-///
-////////////////////////////////////////////////////////////
-CSFML_NETWORK_API sfPacket* sfPacket_create(void);
-
-////////////////////////////////////////////////////////////
-/// \brief Create a new packet by copying an existing one
-///
-/// \param packet Packet to copy
-///
-/// \return A new sfPacket object which is a copy of \a packet
-///
-////////////////////////////////////////////////////////////
-CSFML_NETWORK_API sfPacket* sfPacket_copy(const sfPacket* packet);
-
-////////////////////////////////////////////////////////////
-/// \brief Destroy a packet
-///
-/// \param packet Packet to destroy
-///
-////////////////////////////////////////////////////////////
-CSFML_NETWORK_API void sfPacket_destroy(sfPacket* packet);
-
-////////////////////////////////////////////////////////////
-/// \brief Append data to the end of a packet
-///
-/// \param packet Packet object
-/// \param data Pointer to the sequence of bytes to append
-/// \param sizeInBytes Number of bytes to append
-///
-////////////////////////////////////////////////////////////
-CSFML_NETWORK_API void sfPacket_append(sfPacket* packet, const void* data, size_t sizeInBytes);
-
-////////////////////////////////////////////////////////////
-/// \brief Clear a packet
-///
-/// After calling Clear, the packet is empty.
-///
-/// \param packet Packet object
-///
-///////////////////////////////////////////////////////////
-CSFML_NETWORK_API void sfPacket_clear(sfPacket* packet);
-
-////////////////////////////////////////////////////////////
-/// \brief Get a pointer to the data contained in a packet
-///
-/// Warning: the returned pointer may become invalid after
-/// you append data to the packet, therefore it should never
-/// be stored.
-/// The return pointer is NULL if the packet is empty.
-///
-/// \param packet Packet object
-///
-/// \return Pointer to the data
-///
-////////////////////////////////////////////////////////////
-CSFML_NETWORK_API const void* sfPacket_getData(const sfPacket* packet);
-
-////////////////////////////////////////////////////////////
-/// \brief Get the size of the data contained in a packet
-///
-/// This function returns the number of bytes pointed to by
-/// what sfPacket_getData returns.
-///
-/// \param packet Packet object
-///
-/// \return Data size, in bytes
-///
-////////////////////////////////////////////////////////////
-CSFML_NETWORK_API size_t sfPacket_getDataSize(const sfPacket* packet);
-
-////////////////////////////////////////////////////////////
-/// \brief Tell if the reading position has reached the
-/// end of a packet
-///
-/// This function is useful to know if there is some data
-/// left to be read, without actually reading it.
-///
-/// \param packet Packet object
-///
-/// \return sfTrue if all data was read, sfFalse otherwise
-///
-////////////////////////////////////////////////////////////
-CSFML_NETWORK_API sfBool sfPacket_endOfPacket(const sfPacket* packet);
-
-////////////////////////////////////////////////////////////
-/// \brief Test the validity of a packet, for reading
-///
-/// This function allows to test the packet, to check if
-/// a reading operation was successful.
-///
-/// A packet will be in an invalid state if it has no more
-/// data to read.
-///
-/// \param packet Packet object
-///
-/// \return sfTrue if last data extraction from packet was successful
-///
-////////////////////////////////////////////////////////////
-CSFML_NETWORK_API sfBool sfPacket_canRead(const sfPacket* packet);
-
-////////////////////////////////////////////////////////////
-/// \brief Functions to extract data from a packet
-///
-/// \param packet Packet object
-///
-////////////////////////////////////////////////////////////
-CSFML_NETWORK_API sfBool sfPacket_readBool(sfPacket* packet);
-CSFML_NETWORK_API sfInt8 sfPacket_readInt8(sfPacket* packet);
-CSFML_NETWORK_API sfUint8 sfPacket_readUint8(sfPacket* packet);
-CSFML_NETWORK_API sfInt16 sfPacket_readInt16(sfPacket* packet);
-CSFML_NETWORK_API sfUint16 sfPacket_readUint16(sfPacket* packet);
-CSFML_NETWORK_API sfInt32 sfPacket_readInt32(sfPacket* packet);
-CSFML_NETWORK_API sfUint32 sfPacket_readUint32(sfPacket* packet);
-CSFML_NETWORK_API float sfPacket_readFloat(sfPacket* packet);
-CSFML_NETWORK_API double sfPacket_readDouble(sfPacket* packet);
-CSFML_NETWORK_API void sfPacket_readString(sfPacket* packet, char* string);
-CSFML_NETWORK_API void sfPacket_readWideString(sfPacket* packet, wchar_t* string);
-
-////////////////////////////////////////////////////////////
-/// \brief Functions to insert data into a packet
-///
-/// \param packet Packet object
-///
-////////////////////////////////////////////////////////////
-CSFML_NETWORK_API void sfPacket_writeBool(sfPacket* packet, sfBool);
-CSFML_NETWORK_API void sfPacket_writeInt8(sfPacket* packet, sfInt8);
-CSFML_NETWORK_API void sfPacket_writeUint8(sfPacket* packet, sfUint8);
-CSFML_NETWORK_API void sfPacket_writeInt16(sfPacket* packet, sfInt16);
-CSFML_NETWORK_API void sfPacket_writeUint16(sfPacket* packet, sfUint16);
-CSFML_NETWORK_API void sfPacket_writeInt32(sfPacket* packet, sfInt32);
-CSFML_NETWORK_API void sfPacket_writeUint32(sfPacket* packet, sfUint32);
-CSFML_NETWORK_API void sfPacket_writeFloat(sfPacket* packet, float);
-CSFML_NETWORK_API void sfPacket_writeDouble(sfPacket* packet, double);
-CSFML_NETWORK_API void sfPacket_writeString(sfPacket* packet, const char* string);
-CSFML_NETWORK_API void sfPacket_writeWideString(sfPacket* packet, const wchar_t* string);
-
-
-#endif // SFML_PACKET_H