diff options
author | Toni Uhlig <matzeton@googlemail.com> | 2020-03-25 20:48:19 +0100 |
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committer | Toni Uhlig <matzeton@googlemail.com> | 2020-03-25 20:48:19 +0100 |
commit | 1647f4b4f9ebef8b938222b1f48d9a15cc262e97 (patch) | |
tree | 5a62fbb1eae6be5dd47347cc1fdd1630c966f646 /libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/Image.h | |
parent | 3c098b80155a4b61134dc3b3de5bdbc08855fc2f (diff) |
clean-up the mess
Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
Diffstat (limited to 'libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/Image.h')
-rwxr-xr-x | libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/Image.h | 274 |
1 files changed, 0 insertions, 274 deletions
diff --git a/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/Image.h b/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/Image.h deleted file mode 100755 index 4fbe801..0000000 --- a/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/Image.h +++ /dev/null @@ -1,274 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_IMAGE_H -#define SFML_IMAGE_H - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Graphics/Export.h> -#include <SFML/Graphics/Color.h> -#include <SFML/Graphics/Rect.h> -#include <SFML/Graphics/Types.h> -#include <SFML/System/InputStream.h> -#include <SFML/System/Vector2.h> -#include <stddef.h> - - -//////////////////////////////////////////////////////////// -/// \brief Create an image -/// -/// This image is filled with black pixels. -/// -/// \param width Width of the image -/// \param height Height of the image -/// -/// \return A new sfImage object -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API sfImage* sfImage_create(unsigned int width, unsigned int height); - -//////////////////////////////////////////////////////////// -/// \brief Create an image and fill it with a unique color -/// -/// \param width Width of the image -/// \param height Height of the image -/// \param color Fill color -/// -/// \return A new sfImage object -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API sfImage* sfImage_createFromColor(unsigned int width, unsigned int height, sfColor color); - -//////////////////////////////////////////////////////////// -/// \brief Create an image from an array of pixels -/// -/// The \a pixel array is assumed to contain 32-bits RGBA pixels, -/// and have the given \a width and \a height. If not, this is -/// an undefined behaviour. -/// If \a pixels is null, an empty image is created. -/// -/// \param width Width of the image -/// \param height Height of the image -/// \param pixels Array of pixels to copy to the image -/// -/// \return A new sfImage object -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API sfImage* sfImage_createFromPixels(unsigned int width, unsigned int height, const sfUint8* pixels); - -//////////////////////////////////////////////////////////// -/// \brief Create an image from a file on disk -/// -/// The supported image formats are bmp, png, tga, jpg, gif, -/// psd, hdr and pic. Some format options are not supported, -/// like progressive jpeg. -/// If this function fails, the image is left unchanged. -/// -/// \param filename Path of the image file to load -/// -/// \return A new sfImage object, or NULL if it failed -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API sfImage* sfImage_createFromFile(const char* filename); - -//////////////////////////////////////////////////////////// -/// \brief Create an image from a file in memory -/// -/// The supported image formats are bmp, png, tga, jpg, gif, -/// psd, hdr and pic. Some format options are not supported, -/// like progressive jpeg. -/// If this function fails, the image is left unchanged. -/// -/// \param data Pointer to the file data in memory -/// \param size Size of the data to load, in bytes -/// -/// \return A new sfImage object, or NULL if it failed -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API sfImage* sfImage_createFromMemory(const void* data, size_t size); - -//////////////////////////////////////////////////////////// -/// \brief Create an image from a custom stream -/// -/// The supported image formats are bmp, png, tga, jpg, gif, -/// psd, hdr and pic. Some format options are not supported, -/// like progressive jpeg. -/// If this function fails, the image is left unchanged. -/// -/// \param stream Source stream to read from -/// -/// \return A new sfImage object, or NULL if it failed -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API sfImage* sfImage_createFromStream(sfInputStream* stream); - -//////////////////////////////////////////////////////////// -/// \brief Copy an existing image -/// -/// \param image Image to copy -/// -/// \return Copied object -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API sfImage* sfImage_copy(const sfImage* image); - -//////////////////////////////////////////////////////////// -/// \brief Destroy an existing image -/// -/// \param image Image to delete -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API void sfImage_destroy(sfImage* image); - -//////////////////////////////////////////////////////////// -/// \brief Save an image to a file on disk -/// -/// The format of the image is automatically deduced from -/// the extension. The supported image formats are bmp, png, -/// tga and jpg. The destination file is overwritten -/// if it already exists. This function fails if the image is empty. -/// -/// \param image Image object -/// \param filename Path of the file to save -/// -/// \return sfTrue if saving was successful -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API sfBool sfImage_saveToFile(const sfImage* image, const char* filename); - -//////////////////////////////////////////////////////////// -/// \brief Return the size of an image -/// -/// \param image Image object -/// -/// \return Size in pixels -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API sfVector2u sfImage_getSize(const sfImage* image); - -//////////////////////////////////////////////////////////// -/// \brief Create a transparency mask from a specified color-key -/// -/// This function sets the alpha value of every pixel matching -/// the given color to \a alpha (0 by default), so that they -/// become transparent. -/// -/// \param image Image object -/// \param color Color to make transparent -/// \param alpha Alpha value to assign to transparent pixels -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API void sfImage_createMaskFromColor(sfImage* image, sfColor color, sfUint8 alpha); - -//////////////////////////////////////////////////////////// -/// \brief Copy pixels from an image onto another -/// -/// This function does a slow pixel copy and should not be -/// used intensively. It can be used to prepare a complex -/// static image from several others, but if you need this -/// kind of feature in real-time you'd better use sfRenderTexture. -/// -/// If \a sourceRect is empty, the whole image is copied. -/// If \a applyAlpha is set to true, the transparency of -/// source pixels is applied. If it is false, the pixels are -/// copied unchanged with their alpha value. -/// -/// \param image Image object -/// \param source Source image to copy -/// \param destX X coordinate of the destination position -/// \param destY Y coordinate of the destination position -/// \param sourceRect Sub-rectangle of the source image to copy -/// \param applyAlpha Should the copy take in account the source transparency? -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API void sfImage_copyImage(sfImage* image, const sfImage* source, unsigned int destX, unsigned int destY, sfIntRect sourceRect, sfBool applyAlpha); - -//////////////////////////////////////////////////////////// -/// \brief Change the color of a pixel in an image -/// -/// This function doesn't check the validity of the pixel -/// coordinates, using out-of-range values will result in -/// an undefined behaviour. -/// -/// \param image Image object -/// \param x X coordinate of pixel to change -/// \param y Y coordinate of pixel to change -/// \param color New color of the pixel -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API void sfImage_setPixel(sfImage* image, unsigned int x, unsigned int y, sfColor color); - -//////////////////////////////////////////////////////////// -/// \brief Get the color of a pixel in an image -/// -/// This function doesn't check the validity of the pixel -/// coordinates, using out-of-range values will result in -/// an undefined behaviour. -/// -/// \param image Image object -/// \param x X coordinate of pixel to get -/// \param y Y coordinate of pixel to get -/// -/// \return Color of the pixel at coordinates (x, y) -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API sfColor sfImage_getPixel(const sfImage* image, unsigned int x, unsigned int y); - -//////////////////////////////////////////////////////////// -/// \brief Get a read-only pointer to the array of pixels of an image -/// -/// The returned value points to an array of RGBA pixels made of -/// 8 bits integers components. The size of the array is -/// getWidth() * getHeight() * 4. -/// Warning: the returned pointer may become invalid if you -/// modify the image, so you should never store it for too long. -/// If the image is empty, a null pointer is returned. -/// -/// \param image Image object -/// -/// \return Read-only pointer to the array of pixels -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API const sfUint8* sfImage_getPixelsPtr(const sfImage* image); - -//////////////////////////////////////////////////////////// -/// \brief Flip an image horizontally (left <-> right) -/// -/// \param image Image object -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API void sfImage_flipHorizontally(sfImage* image); - -//////////////////////////////////////////////////////////// -/// \brief Flip an image vertically (top <-> bottom) -/// -/// \param image Image object -/// -//////////////////////////////////////////////////////////// -CSFML_GRAPHICS_API void sfImage_flipVertically(sfImage* image); - - -#endif // SFML_IMAGE_H |