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authorToni Uhlig <matzeton@googlemail.com>2020-03-25 20:48:19 +0100
committerToni Uhlig <matzeton@googlemail.com>2020-03-25 20:48:19 +0100
commit1647f4b4f9ebef8b938222b1f48d9a15cc262e97 (patch)
tree5a62fbb1eae6be5dd47347cc1fdd1630c966f646 /libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/Image.h
parent3c098b80155a4b61134dc3b3de5bdbc08855fc2f (diff)
clean-up the mess
Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
Diffstat (limited to 'libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/Image.h')
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diff --git a/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/Image.h b/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/Image.h
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-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-#ifndef SFML_IMAGE_H
-#define SFML_IMAGE_H
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#include <SFML/Graphics/Export.h>
-#include <SFML/Graphics/Color.h>
-#include <SFML/Graphics/Rect.h>
-#include <SFML/Graphics/Types.h>
-#include <SFML/System/InputStream.h>
-#include <SFML/System/Vector2.h>
-#include <stddef.h>
-
-
-////////////////////////////////////////////////////////////
-/// \brief Create an image
-///
-/// This image is filled with black pixels.
-///
-/// \param width Width of the image
-/// \param height Height of the image
-///
-/// \return A new sfImage object
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfImage* sfImage_create(unsigned int width, unsigned int height);
-
-////////////////////////////////////////////////////////////
-/// \brief Create an image and fill it with a unique color
-///
-/// \param width Width of the image
-/// \param height Height of the image
-/// \param color Fill color
-///
-/// \return A new sfImage object
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfImage* sfImage_createFromColor(unsigned int width, unsigned int height, sfColor color);
-
-////////////////////////////////////////////////////////////
-/// \brief Create an image from an array of pixels
-///
-/// The \a pixel array is assumed to contain 32-bits RGBA pixels,
-/// and have the given \a width and \a height. If not, this is
-/// an undefined behaviour.
-/// If \a pixels is null, an empty image is created.
-///
-/// \param width Width of the image
-/// \param height Height of the image
-/// \param pixels Array of pixels to copy to the image
-///
-/// \return A new sfImage object
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfImage* sfImage_createFromPixels(unsigned int width, unsigned int height, const sfUint8* pixels);
-
-////////////////////////////////////////////////////////////
-/// \brief Create an image from a file on disk
-///
-/// The supported image formats are bmp, png, tga, jpg, gif,
-/// psd, hdr and pic. Some format options are not supported,
-/// like progressive jpeg.
-/// If this function fails, the image is left unchanged.
-///
-/// \param filename Path of the image file to load
-///
-/// \return A new sfImage object, or NULL if it failed
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfImage* sfImage_createFromFile(const char* filename);
-
-////////////////////////////////////////////////////////////
-/// \brief Create an image from a file in memory
-///
-/// The supported image formats are bmp, png, tga, jpg, gif,
-/// psd, hdr and pic. Some format options are not supported,
-/// like progressive jpeg.
-/// If this function fails, the image is left unchanged.
-///
-/// \param data Pointer to the file data in memory
-/// \param size Size of the data to load, in bytes
-///
-/// \return A new sfImage object, or NULL if it failed
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfImage* sfImage_createFromMemory(const void* data, size_t size);
-
-////////////////////////////////////////////////////////////
-/// \brief Create an image from a custom stream
-///
-/// The supported image formats are bmp, png, tga, jpg, gif,
-/// psd, hdr and pic. Some format options are not supported,
-/// like progressive jpeg.
-/// If this function fails, the image is left unchanged.
-///
-/// \param stream Source stream to read from
-///
-/// \return A new sfImage object, or NULL if it failed
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfImage* sfImage_createFromStream(sfInputStream* stream);
-
-////////////////////////////////////////////////////////////
-/// \brief Copy an existing image
-///
-/// \param image Image to copy
-///
-/// \return Copied object
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfImage* sfImage_copy(const sfImage* image);
-
-////////////////////////////////////////////////////////////
-/// \brief Destroy an existing image
-///
-/// \param image Image to delete
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API void sfImage_destroy(sfImage* image);
-
-////////////////////////////////////////////////////////////
-/// \brief Save an image to a file on disk
-///
-/// The format of the image is automatically deduced from
-/// the extension. The supported image formats are bmp, png,
-/// tga and jpg. The destination file is overwritten
-/// if it already exists. This function fails if the image is empty.
-///
-/// \param image Image object
-/// \param filename Path of the file to save
-///
-/// \return sfTrue if saving was successful
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfBool sfImage_saveToFile(const sfImage* image, const char* filename);
-
-////////////////////////////////////////////////////////////
-/// \brief Return the size of an image
-///
-/// \param image Image object
-///
-/// \return Size in pixels
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfVector2u sfImage_getSize(const sfImage* image);
-
-////////////////////////////////////////////////////////////
-/// \brief Create a transparency mask from a specified color-key
-///
-/// This function sets the alpha value of every pixel matching
-/// the given color to \a alpha (0 by default), so that they
-/// become transparent.
-///
-/// \param image Image object
-/// \param color Color to make transparent
-/// \param alpha Alpha value to assign to transparent pixels
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API void sfImage_createMaskFromColor(sfImage* image, sfColor color, sfUint8 alpha);
-
-////////////////////////////////////////////////////////////
-/// \brief Copy pixels from an image onto another
-///
-/// This function does a slow pixel copy and should not be
-/// used intensively. It can be used to prepare a complex
-/// static image from several others, but if you need this
-/// kind of feature in real-time you'd better use sfRenderTexture.
-///
-/// If \a sourceRect is empty, the whole image is copied.
-/// If \a applyAlpha is set to true, the transparency of
-/// source pixels is applied. If it is false, the pixels are
-/// copied unchanged with their alpha value.
-///
-/// \param image Image object
-/// \param source Source image to copy
-/// \param destX X coordinate of the destination position
-/// \param destY Y coordinate of the destination position
-/// \param sourceRect Sub-rectangle of the source image to copy
-/// \param applyAlpha Should the copy take in account the source transparency?
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API void sfImage_copyImage(sfImage* image, const sfImage* source, unsigned int destX, unsigned int destY, sfIntRect sourceRect, sfBool applyAlpha);
-
-////////////////////////////////////////////////////////////
-/// \brief Change the color of a pixel in an image
-///
-/// This function doesn't check the validity of the pixel
-/// coordinates, using out-of-range values will result in
-/// an undefined behaviour.
-///
-/// \param image Image object
-/// \param x X coordinate of pixel to change
-/// \param y Y coordinate of pixel to change
-/// \param color New color of the pixel
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API void sfImage_setPixel(sfImage* image, unsigned int x, unsigned int y, sfColor color);
-
-////////////////////////////////////////////////////////////
-/// \brief Get the color of a pixel in an image
-///
-/// This function doesn't check the validity of the pixel
-/// coordinates, using out-of-range values will result in
-/// an undefined behaviour.
-///
-/// \param image Image object
-/// \param x X coordinate of pixel to get
-/// \param y Y coordinate of pixel to get
-///
-/// \return Color of the pixel at coordinates (x, y)
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfColor sfImage_getPixel(const sfImage* image, unsigned int x, unsigned int y);
-
-////////////////////////////////////////////////////////////
-/// \brief Get a read-only pointer to the array of pixels of an image
-///
-/// The returned value points to an array of RGBA pixels made of
-/// 8 bits integers components. The size of the array is
-/// getWidth() * getHeight() * 4.
-/// Warning: the returned pointer may become invalid if you
-/// modify the image, so you should never store it for too long.
-/// If the image is empty, a null pointer is returned.
-///
-/// \param image Image object
-///
-/// \return Read-only pointer to the array of pixels
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API const sfUint8* sfImage_getPixelsPtr(const sfImage* image);
-
-////////////////////////////////////////////////////////////
-/// \brief Flip an image horizontally (left <-> right)
-///
-/// \param image Image object
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API void sfImage_flipHorizontally(sfImage* image);
-
-////////////////////////////////////////////////////////////
-/// \brief Flip an image vertically (top <-> bottom)
-///
-/// \param image Image object
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API void sfImage_flipVertically(sfImage* image);
-
-
-#endif // SFML_IMAGE_H