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authorToni Uhlig <matzeton@googlemail.com>2018-07-02 01:06:39 +0200
committerToni Uhlig <matzeton@googlemail.com>2018-07-02 03:08:59 +0200
commitc2a2445897af17adb56a32dcf111312763a575d4 (patch)
treead459cdd682aff3a011d11b6f2a3c518c60dec6a /csgo_wh/include
initial commit
Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
Diffstat (limited to 'csgo_wh/include')
-rwxr-xr-xcsgo_wh/include/D9DW.h45
-rwxr-xr-xcsgo_wh/include/D9DW_Config.h14
-rwxr-xr-xcsgo_wh/include/D9DW_Rectangle.h35
-rwxr-xr-xcsgo_wh/include/D9DW_Text.h36
-rwxr-xr-xcsgo_wh/include/DLLMain.h36
-rwxr-xr-xcsgo_wh/include/Game.h83
-rwxr-xr-xcsgo_wh/include/Hook.h20
7 files changed, 269 insertions, 0 deletions
diff --git a/csgo_wh/include/D9DW.h b/csgo_wh/include/D9DW.h
new file mode 100755
index 0000000..0ce2a44
--- /dev/null
+++ b/csgo_wh/include/D9DW.h
@@ -0,0 +1,45 @@
+#ifndef DDRW_HPP_INCLUDED
+#define DDRW_HPP_INCLUDED
+
+#include <d3d9.h>
+#include <d3dx9.h>
+#include <d3d9types.h>
+#include <stdbool.h>
+
+#include "Game.h"
+#include "D9DW_Config.h"
+#include "D9DW_Text.h"
+#include "D9DW_Rectangle.h"
+
+
+#define MENU_DISABLE 0x1
+#define MENU_ESP 0x2
+
+
+class D9DW
+{
+
+private:
+ IDirect3DDevice9* pDevice;
+
+ void drawESP(UINT32 idx, ENTITY *ent, FLOAT pos[3]);
+
+ void doESP(Game *game);
+
+ void __stdcall doMenu(Game *game, int startx, int starty, int heightpad);
+
+public:
+ D9DW_Text pTxt;
+ D9DW_Rectangle pRec;
+
+ void Create(IDirect3DDevice9 *pDev);
+
+ void Release(void);
+
+ void __stdcall Render(Game* game, bool bActive);
+
+ HRESULT checkDxDevice(void);
+
+};
+
+#endif // DDRW_HPP_INCLUDED
diff --git a/csgo_wh/include/D9DW_Config.h b/csgo_wh/include/D9DW_Config.h
new file mode 100755
index 0000000..bbf65f4
--- /dev/null
+++ b/csgo_wh/include/D9DW_Config.h
@@ -0,0 +1,14 @@
+#ifndef DDRW_CONFIG_H_INCLUDED
+#define DDRW_CONFIG_H_INCLUDED
+
+#ifdef __cplusplus
+
+#define C_API extern "C"
+
+#else
+
+#define C_API
+
+#endif
+
+#endif // DDRW_CONFIG_H_INCLUDED
diff --git a/csgo_wh/include/D9DW_Rectangle.h b/csgo_wh/include/D9DW_Rectangle.h
new file mode 100755
index 0000000..57dea3e
--- /dev/null
+++ b/csgo_wh/include/D9DW_Rectangle.h
@@ -0,0 +1,35 @@
+#ifndef DDRW_RECTANGLE_H_INCLUDED
+#define DDRW_RECTANGLE_H_INCLUDED
+
+#include <d3d9.h>
+#include <d3dx9.h>
+#include <stdbool.h>
+#include "D9DW_Config.h"
+
+
+class D9DW_Rectangle
+{
+private:
+
+ ID3DXLine* gLine;
+ IDirect3DDevice9* pDev;
+
+ inline void clearoutArea(int x, int y, int width, int height, UINT32 rgb_alpha);
+
+public:
+ HRESULT Create(IDirect3DDevice9* pDevice)
+ {
+ pDev = pDevice;
+ return D3DXCreateLine(pDev, &gLine);
+ }
+
+ void Release(void)
+ {
+ gLine->Release();
+ }
+
+ void Draw(int x , int y, int width, int height, UINT32 rgb_alpha, bool doFill);
+
+};
+
+#endif // DDRW_RECTANGLE_H_INCLUDED
diff --git a/csgo_wh/include/D9DW_Text.h b/csgo_wh/include/D9DW_Text.h
new file mode 100755
index 0000000..00f7815
--- /dev/null
+++ b/csgo_wh/include/D9DW_Text.h
@@ -0,0 +1,36 @@
+#ifndef D9DW_TEXT_H_INCLUDED
+#define D9DW_TEXT_H_INCLUDED
+
+#include <d3d9.h>
+#include <d3dx9.h>
+#include <stdbool.h>
+
+
+class D9DW_Text
+{
+
+private:
+ static bool bInit;
+ static ID3DXFont* m_pFont;
+
+public:
+ bool isInitialized(void) {
+ return this->bInit;
+ }
+
+ void Create(IDirect3DDevice9* pDev);
+
+ void Release(void);
+
+ void DrawText(int x, int y, UINT32 rgb_alpha, const char *s_text, va_list p_va);
+
+ void DrawText(int x, int y, UINT32 rgb_alpha, const char *s_text, ...)
+ {
+ va_list va;
+ va_start(va, s_text);
+ this->DrawText(x, y, rgb_alpha, s_text, va);
+ va_end(va);
+ }
+};
+
+#endif // D9DW_TEXT_H_INCLUDED
diff --git a/csgo_wh/include/DLLMain.h b/csgo_wh/include/DLLMain.h
new file mode 100755
index 0000000..a11f94a
--- /dev/null
+++ b/csgo_wh/include/DLLMain.h
@@ -0,0 +1,36 @@
+#ifndef __MAIN_H__
+#define __MAIN_H__
+
+#include <windows.h>
+#include "D9DW.h"
+
+#define VERSION "0.3a"
+#define COPYRIGHT "CS:GO_HACK (C) by lnslbrty"
+#define CINTERFACE 1
+
+#ifdef BUILD_DLL
+#define DLL_EXPORT __declspec(dllexport)
+#else
+#define DLL_EXPORT __declspec(dllimport)
+#endif
+
+
+#ifdef __cplusplus
+extern "C"
+{
+#endif
+
+__declspec(dllexport) BOOL APIENTRY DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved);
+
+#ifdef ENABLE_DEBUG
+#define DBG(fmt, ...) D9DW::DbgMessageBox(256, fmt, __VA_ARGS__)
+void DbgMessageBox(size_t sz_len, const char *fmt, ...);
+#else
+#define DBG(fmt, ...)
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // __MAIN_H__
diff --git a/csgo_wh/include/Game.h b/csgo_wh/include/Game.h
new file mode 100755
index 0000000..554ae9f
--- /dev/null
+++ b/csgo_wh/include/Game.h
@@ -0,0 +1,83 @@
+#ifndef GAME_H_INCLUDED
+#define GAME_H_INCLUDED
+
+#include <cstdio>
+#include <windows.h>
+#include <psapi.h>
+
+#define OFF_ENTITIES 0x49EE2E4
+#define OFF_LOCALPLAYER 0xA4CA5C
+
+#define MAXPLAYER 32
+#define ENTLOOP 0x10
+#define ENTPOS 0x134
+#define ENTAIMX 0xC0
+#define ENTAIMY 0x438
+#define ENTVANGL 0x158C
+#define ENTTEAM 0xF0
+#define PLYFOV 0x159C
+
+#define TEAM_COUNTER 0x3
+#define TEAM_TERROR 0x2
+
+
+#ifdef ENABLE_DEBUG
+#define DEBUG_VAR Game::pLogFile
+#define DEBUG_FILE "./log.txt"
+#define DEBUG_INIT DEBUG_VAR = fopen(DEBUG_FILE,"a+");
+#define DEBUG_FLUSH fflush(DEBUG_VAR);
+#define DEBUG_CLOSE fclose(DEBUG_VAR);
+#define DEBUG_LOG(msg, ...) fprintf(DEBUG_VAR, "[%s:%d] ", __FILE__, __LINE__); fprintf(DEBUG_VAR, msg, __VA_ARGS__); fprintf(DEBUG_VAR, "%s", "\r\n"); DEBUG_FLUSH;
+#define WDEBUG_LOG(msg, ...) fwprintf(DEBUG_VAR, L"[%hs:%d] ", __FILE__, __LINE__); fwprintf(DEBUG_VAR, msg, __VA_ARGS__);
+#else
+#define DEBUG_VAR
+#define DEBUG_FILE
+#define DEBUG_INIT
+#define DEBUG_LOG(msg, ...)
+#define WDEBUG_LOG(msg, ...)
+#define DEBUG_FLUSH
+#define DEBUG_CLOSE
+#endif // ENABLE_DEBUG
+
+
+typedef struct _entitiy
+{
+ PVOID p_adr;
+ FLOAT p_pos[3];
+ FLOAT p_aim[2];
+ BYTE p_team;
+} ENTITY;
+
+class Game
+{
+
+private:
+ bool init = false;
+
+public:
+ HMODULE h_clientDLL, h_shaderapiDLL;
+ MODULEINFO m_client, m_shaderapi;
+ UINT32 dwWidth;
+ UINT32 dwHeight;
+ UINT32 dwFov;
+ UINT32 dwPlayerCount = 0;
+ ENTITY *g_localPlayer;
+ ENTITY g_entities[MAXPLAYER];
+
+#ifdef ENABLE_DEBUG
+ static FILE* pLogFile;
+#endif
+
+ bool Init(void);
+
+ bool Reset(void);
+
+ bool ReadEntities(void);
+
+ void ReadCVars(void);
+
+ static FLOAT calcVecDist(float v1[3], float v2[3]);
+
+};
+
+#endif // GAME_H_INCLUDED
diff --git a/csgo_wh/include/Hook.h b/csgo_wh/include/Hook.h
new file mode 100755
index 0000000..53ee3b3
--- /dev/null
+++ b/csgo_wh/include/Hook.h
@@ -0,0 +1,20 @@
+#ifndef HOOK_H_INCLUDED
+#define HOOK_H_INCLUDED
+
+#define ENDSCENE_OFFSET 0x2179F
+
+typedef __int32 (__stdcall* EndScene_t)(LPDIRECT3DDEVICE9);
+
+class Hook
+{
+public:
+
+ static bool hookEndScene(EndScene_t pHookFunc, EndScene_t *pEndScene, bool unhook);
+
+ static BYTE* Detour(BYTE *src, const BYTE *dst);
+
+ static void UnDetour(BYTE *src);
+
+};
+
+#endif // HOOK_H_INCLUDED