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lua: fix integer overflow in LNUM patch
Safely detect integer overflow in try_addint() and try_subint().
Old code relied on undefined behavior, and recent versions of GCC on x86
optimized away the if-statements.
This caused integer overflow in Lua code instead of falling back to
floating-point numbers.
Signed-off-by: Adam Bailey <aebailey@gmail.com>
Diffstat (limited to 'tools/zip')
0 files changed, 0 insertions, 0 deletions