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Diffstat (limited to 'test/source/TestRandom.cpp')
-rw-r--r-- | test/source/TestRandom.cpp | 168 |
1 files changed, 0 insertions, 168 deletions
diff --git a/test/source/TestRandom.cpp b/test/source/TestRandom.cpp deleted file mode 100644 index cefd7a5..0000000 --- a/test/source/TestRandom.cpp +++ /dev/null @@ -1,168 +0,0 @@ -///////////////////////////////////////////////////////////////////////////// -// Copyright (c) Electronic Arts Inc. All rights reserved. -///////////////////////////////////////////////////////////////////////////// - - -#if defined(_MSC_VER) - //#pragma warning(disable: 4267) // 'argument' : conversion from 'size_t' to 'uint32_t', possible loss of data. -#endif - - -#include "EASTLTest.h" -#include <EASTL/numeric_limits.h> -#include <EASTL/set.h> -#include <EASTL/random.h> - - -struct GeneratorUint8 -{ - uint8_t mValue; - GeneratorUint8() : mValue(0) {} - uint8_t operator()(){ return mValue++; } // This is a pretty bad random number generator, but works for our tests. -}; - -struct GeneratorUint16 -{ - uint16_t mValue; - GeneratorUint16() : mValue(0) {} - uint16_t operator()(){ return mValue++; } -}; - -struct GeneratorUint32 -{ - uint32_t mValue; - GeneratorUint32() : mValue(0) {} - uint32_t operator()(){ return mValue++; } -}; - - - - -/////////////////////////////////////////////////////////////////////////////// -// TestRandom -// -int TestRandom() -{ - int nErrorCount = 0; - - { - // template<class IntType = int> - // class uniform_int_distribution - - // The C++11 Standard defines a number of formal Generators, such as std::mersenne_twister_engine, - // linear_congruential_engine, discard_block_engine, etc. - - using namespace eastl; - - { - eastl::uniform_int_distribution<uint8_t> uid(1, 6); - GeneratorUint8 g; - - for(uint32_t i = 0; i < UINT8_MAX; i += 1) - { - uint8_t value = uid(g); - EATEST_VERIFY((value >= 1) && (value <= 6)); - // To do: Validate the randomness of the value. - } - - eastl::uniform_int_distribution<uint8_t> uid2(1, 6); - EATEST_VERIFY(uid == uid2); - } - - { - eastl::uniform_int_distribution<uint16_t> uid(1, 6); - GeneratorUint16 g; - - for(uint32_t i = 0; i < (UINT16_MAX - (UINT16_MAX / 50)); i += (UINT16_MAX / 50)) - { - uint16_t value = uid(g); - EATEST_VERIFY((value >= 1) && (value <= 6)); - // To do: Validate the randomness of the value. - } - - eastl::uniform_int_distribution<uint16_t> uid2(1, 6); - EATEST_VERIFY(uid == uid2); - } - - { - eastl::uniform_int_distribution<uint32_t> uid(1, 6); - GeneratorUint32 g; - - for(uint32_t i = 0; i < (UINT32_MAX - (UINT32_MAX / 500)); i += (UINT32_MAX / 500)) - { - uint32_t value = uid(g); - EATEST_VERIFY((value >= 1) && (value <= 6)); - // To do: Validate the randomness of the value. - } - - eastl::uniform_int_distribution<uint32_t> uid2(1, 6); - EATEST_VERIFY(uid == uid2); - } - } - - - - /// Example usage: - /// eastl_size_t Rand(eastl_size_t n) { return (eastl_size_t)(rand() % n); } // Note: The C rand function is poor and slow. - /// pointer_to_unary_function<eastl_size_t, eastl_size_t> randInstance(Rand); - /// random_shuffle(pArrayBegin, pArrayEnd, randInstance); - /// - /// Example usage: - /// struct Rand{ eastl_size_t operator()(eastl_size_t n) { return (eastl_size_t)(rand() % n); } }; // Note: The C rand function is poor and slow. - /// Rand randInstance; - /// random_shuffle(pArrayBegin, pArrayEnd, randInstance); - - - { - // void random_shuffle(RandomAccessIterator first, RandomAccessIterator last, RandomNumberGenerator& rng) - using namespace eastl; - - EASTLTest_Rand rng(EA::UnitTest::GetRandSeed()); - int intArray[] = { 3, 2, 6, 5, 4, 1 }; - - random_shuffle(intArray, intArray + 0, rng); - EATEST_VERIFY(VerifySequence(intArray, intArray + 6, int(), "random_shuffle", 3, 2, 6, 5, 4, 1, -1)); - - random_shuffle(intArray, intArray + (sizeof(intArray) / sizeof(intArray[0])), rng); - bool changed = false; - for(int i = 0; (i < 5) && !changed; i++) - { - changed = (intArray[0] != 3) || (intArray[1] != 2) || (intArray[2] != 6) || - (intArray[3] != 5) || (intArray[4] != 4) || (intArray[5] != 1); - } - EATEST_VERIFY(changed); - - // Test of possible bug report by user John Chin. - // The report is that shuffling an ordered array 0, 1, 2, 3, 4 ... results in duplicates, such as 5, 2, 2, 4 ... - eastl::vector<eastl_size_t> rngArray; - - for(eastl_size_t i = 0; i < 200; ++i) - rngArray.push_back(i); - - random_shuffle(rngArray.begin(), rngArray.end(), rng); - EATEST_VERIFY(rngArray.validate()); - - eastl::set<eastl_size_t> intSet; - - for(eastl_size_t s = 0, sEnd = rngArray.size(); s < sEnd; ++s) - intSet.insert(rngArray[s]); - - // If the shuffled array is unique, then a set of its values should be the same size as the array. - EATEST_VERIFY(intSet.size() == rngArray.size()); - } - - - return nErrorCount; -} - - - - - - - - - - - - |