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-rw-r--r--test/source/TestRandom.cpp168
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diff --git a/test/source/TestRandom.cpp b/test/source/TestRandom.cpp
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--- a/test/source/TestRandom.cpp
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-/////////////////////////////////////////////////////////////////////////////
-// Copyright (c) Electronic Arts Inc. All rights reserved.
-/////////////////////////////////////////////////////////////////////////////
-
-
-#if defined(_MSC_VER)
- //#pragma warning(disable: 4267) // 'argument' : conversion from 'size_t' to 'uint32_t', possible loss of data.
-#endif
-
-
-#include "EASTLTest.h"
-#include <EASTL/numeric_limits.h>
-#include <EASTL/set.h>
-#include <EASTL/random.h>
-
-
-struct GeneratorUint8
-{
- uint8_t mValue;
- GeneratorUint8() : mValue(0) {}
- uint8_t operator()(){ return mValue++; } // This is a pretty bad random number generator, but works for our tests.
-};
-
-struct GeneratorUint16
-{
- uint16_t mValue;
- GeneratorUint16() : mValue(0) {}
- uint16_t operator()(){ return mValue++; }
-};
-
-struct GeneratorUint32
-{
- uint32_t mValue;
- GeneratorUint32() : mValue(0) {}
- uint32_t operator()(){ return mValue++; }
-};
-
-
-
-
-///////////////////////////////////////////////////////////////////////////////
-// TestRandom
-//
-int TestRandom()
-{
- int nErrorCount = 0;
-
- {
- // template<class IntType = int>
- // class uniform_int_distribution
-
- // The C++11 Standard defines a number of formal Generators, such as std::mersenne_twister_engine,
- // linear_congruential_engine, discard_block_engine, etc.
-
- using namespace eastl;
-
- {
- eastl::uniform_int_distribution<uint8_t> uid(1, 6);
- GeneratorUint8 g;
-
- for(uint32_t i = 0; i < UINT8_MAX; i += 1)
- {
- uint8_t value = uid(g);
- EATEST_VERIFY((value >= 1) && (value <= 6));
- // To do: Validate the randomness of the value.
- }
-
- eastl::uniform_int_distribution<uint8_t> uid2(1, 6);
- EATEST_VERIFY(uid == uid2);
- }
-
- {
- eastl::uniform_int_distribution<uint16_t> uid(1, 6);
- GeneratorUint16 g;
-
- for(uint32_t i = 0; i < (UINT16_MAX - (UINT16_MAX / 50)); i += (UINT16_MAX / 50))
- {
- uint16_t value = uid(g);
- EATEST_VERIFY((value >= 1) && (value <= 6));
- // To do: Validate the randomness of the value.
- }
-
- eastl::uniform_int_distribution<uint16_t> uid2(1, 6);
- EATEST_VERIFY(uid == uid2);
- }
-
- {
- eastl::uniform_int_distribution<uint32_t> uid(1, 6);
- GeneratorUint32 g;
-
- for(uint32_t i = 0; i < (UINT32_MAX - (UINT32_MAX / 500)); i += (UINT32_MAX / 500))
- {
- uint32_t value = uid(g);
- EATEST_VERIFY((value >= 1) && (value <= 6));
- // To do: Validate the randomness of the value.
- }
-
- eastl::uniform_int_distribution<uint32_t> uid2(1, 6);
- EATEST_VERIFY(uid == uid2);
- }
- }
-
-
-
- /// Example usage:
- /// eastl_size_t Rand(eastl_size_t n) { return (eastl_size_t)(rand() % n); } // Note: The C rand function is poor and slow.
- /// pointer_to_unary_function<eastl_size_t, eastl_size_t> randInstance(Rand);
- /// random_shuffle(pArrayBegin, pArrayEnd, randInstance);
- ///
- /// Example usage:
- /// struct Rand{ eastl_size_t operator()(eastl_size_t n) { return (eastl_size_t)(rand() % n); } }; // Note: The C rand function is poor and slow.
- /// Rand randInstance;
- /// random_shuffle(pArrayBegin, pArrayEnd, randInstance);
-
-
- {
- // void random_shuffle(RandomAccessIterator first, RandomAccessIterator last, RandomNumberGenerator& rng)
- using namespace eastl;
-
- EASTLTest_Rand rng(EA::UnitTest::GetRandSeed());
- int intArray[] = { 3, 2, 6, 5, 4, 1 };
-
- random_shuffle(intArray, intArray + 0, rng);
- EATEST_VERIFY(VerifySequence(intArray, intArray + 6, int(), "random_shuffle", 3, 2, 6, 5, 4, 1, -1));
-
- random_shuffle(intArray, intArray + (sizeof(intArray) / sizeof(intArray[0])), rng);
- bool changed = false;
- for(int i = 0; (i < 5) && !changed; i++)
- {
- changed = (intArray[0] != 3) || (intArray[1] != 2) || (intArray[2] != 6) ||
- (intArray[3] != 5) || (intArray[4] != 4) || (intArray[5] != 1);
- }
- EATEST_VERIFY(changed);
-
- // Test of possible bug report by user John Chin.
- // The report is that shuffling an ordered array 0, 1, 2, 3, 4 ... results in duplicates, such as 5, 2, 2, 4 ...
- eastl::vector<eastl_size_t> rngArray;
-
- for(eastl_size_t i = 0; i < 200; ++i)
- rngArray.push_back(i);
-
- random_shuffle(rngArray.begin(), rngArray.end(), rng);
- EATEST_VERIFY(rngArray.validate());
-
- eastl::set<eastl_size_t> intSet;
-
- for(eastl_size_t s = 0, sEnd = rngArray.size(); s < sEnd; ++s)
- intSet.insert(rngArray[s]);
-
- // If the shuffled array is unique, then a set of its values should be the same size as the array.
- EATEST_VERIFY(intSet.size() == rngArray.size());
- }
-
-
- return nErrorCount;
-}
-
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