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-///////////////////////////////////////////////////////////////////////////////
-// Copyright (c) Electronic Arts Inc. All rights reserved.
-///////////////////////////////////////////////////////////////////////////////
-
-///////////////////////////////////////////////////////////////////////////////
-// This file is based on the TR1 (technical report 1) reference implementation
-// of the unordered_set/unordered_map C++ classes as of about 4/2005. Most likely
-// many or all C++ library vendors' implementations of this classes will be
-// based off of the reference version and so will look pretty similar to this
-// file as well as other vendors' versions.
-///////////////////////////////////////////////////////////////////////////////
-
-
-#ifndef EASTL_HASH_SET_H
-#define EASTL_HASH_SET_H
-
-
-#include <EASTL/internal/config.h>
-#include <EASTL/internal/hashtable.h>
-#include <EASTL/functional.h>
-#include <EASTL/utility.h>
-
-#if defined(EA_PRAGMA_ONCE_SUPPORTED)
- #pragma once // Some compilers (e.g. VC++) benefit significantly from using this. We've measured 3-4% build speed improvements in apps as a result.
-#endif
-
-
-
-namespace eastl
-{
-
- /// EASTL_HASH_SET_DEFAULT_NAME
- ///
- /// Defines a default container name in the absence of a user-provided name.
- ///
- #ifndef EASTL_HASH_SET_DEFAULT_NAME
- #define EASTL_HASH_SET_DEFAULT_NAME EASTL_DEFAULT_NAME_PREFIX " hash_set" // Unless the user overrides something, this is "EASTL hash_set".
- #endif
-
-
- /// EASTL_HASH_MULTISET_DEFAULT_NAME
- ///
- /// Defines a default container name in the absence of a user-provided name.
- ///
- #ifndef EASTL_HASH_MULTISET_DEFAULT_NAME
- #define EASTL_HASH_MULTISET_DEFAULT_NAME EASTL_DEFAULT_NAME_PREFIX " hash_multiset" // Unless the user overrides something, this is "EASTL hash_multiset".
- #endif
-
-
- /// EASTL_HASH_SET_DEFAULT_ALLOCATOR
- ///
- #ifndef EASTL_HASH_SET_DEFAULT_ALLOCATOR
- #define EASTL_HASH_SET_DEFAULT_ALLOCATOR allocator_type(EASTL_HASH_SET_DEFAULT_NAME)
- #endif
-
- /// EASTL_HASH_MULTISET_DEFAULT_ALLOCATOR
- ///
- #ifndef EASTL_HASH_MULTISET_DEFAULT_ALLOCATOR
- #define EASTL_HASH_MULTISET_DEFAULT_ALLOCATOR allocator_type(EASTL_HASH_MULTISET_DEFAULT_NAME)
- #endif
-
-
-
- /// hash_set
- ///
- /// Implements a hash_set, which is a hashed unique-item container.
- /// Lookups are O(1) (that is, they are fast) but the container is
- /// not sorted. Note that lookups are only O(1) if the hash table
- /// is well-distributed (non-colliding). The lookup approaches
- /// O(n) behavior as the table becomes increasingly poorly distributed.
- ///
- /// set_max_load_factor
- /// If you want to make a hashtable never increase its bucket usage,
- /// call set_max_load_factor with a very high value such as 100000.f.
- ///
- /// bCacheHashCode
- /// We provide the boolean bCacheHashCode template parameter in order
- /// to allow the storing of the hash code of the key within the map.
- /// When this option is disabled, the rehashing of the table will
- /// call the hash function on the key. Setting bCacheHashCode to true
- /// is useful for cases whereby the calculation of the hash value for
- /// a contained object is very expensive.
- ///
- /// find_as
- /// In order to support the ability to have a hashtable of strings but
- /// be able to do efficiently lookups via char pointers (i.e. so they
- /// aren't converted to string objects), we provide the find_as
- /// function. This function allows you to do a find with a key of a
- /// type other than the hashtable key type.
- ///
- /// Example find_as usage:
- /// hash_set<string> hashSet;
- /// i = hashSet.find_as("hello"); // Use default hash and compare.
- ///
- /// Example find_as usage (namespaces omitted for brevity):
- /// hash_set<string> hashSet;
- /// i = hashSet.find_as("hello", hash<char*>(), equal_to_2<string, char*>());
- ///
- template <typename Value, typename Hash = eastl::hash<Value>, typename Predicate = eastl::equal_to<Value>,
- typename Allocator = EASTLAllocatorType, bool bCacheHashCode = false>
- class hash_set
- : public hashtable<Value, Value, Allocator, eastl::use_self<Value>, Predicate,
- Hash, mod_range_hashing, default_ranged_hash,
- prime_rehash_policy, bCacheHashCode, false, true>
- {
- public:
- typedef hashtable<Value, Value, Allocator, eastl::use_self<Value>, Predicate,
- Hash, mod_range_hashing, default_ranged_hash,
- prime_rehash_policy, bCacheHashCode, false, true> base_type;
- typedef hash_set<Value, Hash, Predicate, Allocator, bCacheHashCode> this_type;
- typedef typename base_type::size_type size_type;
- typedef typename base_type::value_type value_type;
- typedef typename base_type::allocator_type allocator_type;
- typedef typename base_type::node_type node_type;
-
- public:
- /// hash_set
- ///
- /// Default constructor.
- ///
- hash_set()
- : this_type(EASTL_HASH_SET_DEFAULT_ALLOCATOR)
- {
- // Empty
- }
-
-
- /// hash_set
- ///
- /// Constructor which creates an empty container with allocator.
- ///
- explicit hash_set(const allocator_type& allocator)
- : base_type(0, Hash(), mod_range_hashing(), default_ranged_hash(), Predicate(), eastl::use_self<Value>(), allocator)
- {
- // Empty
- }
-
-
- /// hash_set
- ///
- /// Constructor which creates an empty container, but start with nBucketCount buckets.
- /// We default to a small nBucketCount value, though the user really should manually
- /// specify an appropriate value in order to prevent memory from being reallocated.
- ///
- explicit hash_set(size_type nBucketCount, const Hash& hashFunction = Hash(), const Predicate& predicate = Predicate(),
- const allocator_type& allocator = EASTL_HASH_SET_DEFAULT_ALLOCATOR)
- : base_type(nBucketCount, hashFunction, mod_range_hashing(), default_ranged_hash(), predicate, eastl::use_self<Value>(), allocator)
- {
- // Empty
- }
-
-
- hash_set(const this_type& x)
- : base_type(x)
- {
- }
-
-
- hash_set(this_type&& x)
- : base_type(eastl::move(x))
- {
- }
-
-
- hash_set(this_type&& x, const allocator_type& allocator)
- : base_type(eastl::move(x), allocator)
- {
- }
-
-
- /// hash_set
- ///
- /// initializer_list-based constructor.
- /// Allows for initializing with brace values (e.g. hash_set<int> hs = { 3, 4, 5, }; )
- ///
- hash_set(std::initializer_list<value_type> ilist, size_type nBucketCount = 0, const Hash& hashFunction = Hash(),
- const Predicate& predicate = Predicate(), const allocator_type& allocator = EASTL_HASH_SET_DEFAULT_ALLOCATOR)
- : base_type(ilist.begin(), ilist.end(), nBucketCount, hashFunction, mod_range_hashing(), default_ranged_hash(), predicate, eastl::use_self<Value>(), allocator)
- {
- // Empty
- }
-
-
- /// hash_set
- ///
- /// An input bucket count of <= 1 causes the bucket count to be equal to the number of
- /// elements in the input range.
- ///
- template <typename FowardIterator>
- hash_set(FowardIterator first, FowardIterator last, size_type nBucketCount = 0, const Hash& hashFunction = Hash(),
- const Predicate& predicate = Predicate(), const allocator_type& allocator = EASTL_HASH_SET_DEFAULT_ALLOCATOR)
- : base_type(first, last, nBucketCount, hashFunction, mod_range_hashing(), default_ranged_hash(), predicate, eastl::use_self<Value>(), allocator)
- {
- // Empty
- }
-
-
- this_type& operator=(const this_type& x)
- {
- return static_cast<this_type&>(base_type::operator=(x));
- }
-
-
- this_type& operator=(std::initializer_list<value_type> ilist)
- {
- return static_cast<this_type&>(base_type::operator=(ilist));
- }
-
-
- this_type& operator=(this_type&& x)
- {
- return static_cast<this_type&>(base_type::operator=(eastl::move(x)));
- }
-
- }; // hash_set
-
- /// hash_set erase_if
- ///
- /// https://en.cppreference.com/w/cpp/container/unordered_set/erase_if
- template <typename Value, typename Hash, typename Predicate, typename Allocator, bool bCacheHashCode, typename UserPredicate>
- typename eastl::hash_set<Value, Hash, Predicate, Allocator, bCacheHashCode>::size_type erase_if(eastl::hash_set<Value, Hash, Predicate, Allocator, bCacheHashCode>& c, UserPredicate predicate)
- {
- auto oldSize = c.size();
- // Erases all elements that satisfy the predicate pred from the container.
- for (auto i = c.begin(), last = c.end(); i != last;)
- {
- if (predicate(*i))
- {
- i = c.erase(i);
- }
- else
- {
- ++i;
- }
- }
- return oldSize - c.size();
- }
-
-
- /// hash_multiset
- ///
- /// Implements a hash_multiset, which is the same thing as a hash_set
- /// except that contained elements need not be unique. See the documentation
- /// for hash_set for details.
- ///
- template <typename Value, typename Hash = eastl::hash<Value>, typename Predicate = eastl::equal_to<Value>,
- typename Allocator = EASTLAllocatorType, bool bCacheHashCode = false>
- class hash_multiset
- : public hashtable<Value, Value, Allocator, eastl::use_self<Value>, Predicate,
- Hash, mod_range_hashing, default_ranged_hash,
- prime_rehash_policy, bCacheHashCode, false, false>
- {
- public:
- typedef hashtable<Value, Value, Allocator, eastl::use_self<Value>, Predicate,
- Hash, mod_range_hashing, default_ranged_hash,
- prime_rehash_policy, bCacheHashCode, false, false> base_type;
- typedef hash_multiset<Value, Hash, Predicate, Allocator, bCacheHashCode> this_type;
- typedef typename base_type::size_type size_type;
- typedef typename base_type::value_type value_type;
- typedef typename base_type::allocator_type allocator_type;
- typedef typename base_type::node_type node_type;
-
- public:
- /// hash_multiset
- ///
- /// Default constructor.
- ///
- explicit hash_multiset(const allocator_type& allocator = EASTL_HASH_MULTISET_DEFAULT_ALLOCATOR)
- : base_type(0, Hash(), mod_range_hashing(), default_ranged_hash(), Predicate(), eastl::use_self<Value>(), allocator)
- {
- // Empty
- }
-
-
- /// hash_multiset
- ///
- /// Constructor which creates an empty container, but start with nBucketCount buckets.
- /// We default to a small nBucketCount value, though the user really should manually
- /// specify an appropriate value in order to prevent memory from being reallocated.
- ///
- explicit hash_multiset(size_type nBucketCount, const Hash& hashFunction = Hash(),
- const Predicate& predicate = Predicate(), const allocator_type& allocator = EASTL_HASH_MULTISET_DEFAULT_ALLOCATOR)
- : base_type(nBucketCount, hashFunction, mod_range_hashing(), default_ranged_hash(), predicate, eastl::use_self<Value>(), allocator)
- {
- // Empty
- }
-
-
- hash_multiset(const this_type& x)
- : base_type(x)
- {
- }
-
-
- hash_multiset(this_type&& x)
- : base_type(eastl::move(x))
- {
- }
-
-
- hash_multiset(this_type&& x, const allocator_type& allocator)
- : base_type(eastl::move(x), allocator)
- {
- }
-
-
- /// hash_multiset
- ///
- /// initializer_list-based constructor.
- /// Allows for initializing with brace values (e.g. hash_set<int> hs = { 3, 3, 4, }; )
- ///
- hash_multiset(std::initializer_list<value_type> ilist, size_type nBucketCount = 0, const Hash& hashFunction = Hash(),
- const Predicate& predicate = Predicate(), const allocator_type& allocator = EASTL_HASH_MULTISET_DEFAULT_ALLOCATOR)
- : base_type(ilist.begin(), ilist.end(), nBucketCount, hashFunction, mod_range_hashing(), default_ranged_hash(), predicate, eastl::use_self<Value>(), allocator)
- {
- // Empty
- }
-
-
- /// hash_multiset
- ///
- /// An input bucket count of <= 1 causes the bucket count to be equal to the number of
- /// elements in the input range.
- ///
- template <typename FowardIterator>
- hash_multiset(FowardIterator first, FowardIterator last, size_type nBucketCount = 0, const Hash& hashFunction = Hash(),
- const Predicate& predicate = Predicate(), const allocator_type& allocator = EASTL_HASH_MULTISET_DEFAULT_ALLOCATOR)
- : base_type(first, last, nBucketCount, hashFunction, mod_range_hashing(), default_ranged_hash(), predicate, eastl::use_self<Value>(), allocator)
- {
- // Empty
- }
-
-
- this_type& operator=(const this_type& x)
- {
- return static_cast<this_type&>(base_type::operator=(x));
- }
-
-
- this_type& operator=(std::initializer_list<value_type> ilist)
- {
- return static_cast<this_type&>(base_type::operator=(ilist));
- }
-
-
- this_type& operator=(this_type&& x)
- {
- return static_cast<this_type&>(base_type::operator=(eastl::move(x)));
- }
-
- }; // hash_multiset
-
- /// hash_multiset erase_if
- ///
- /// https://en.cppreference.com/w/cpp/container/unordered_multiset/erase_if
- template <typename Value, typename Hash, typename Predicate, typename Allocator, bool bCacheHashCode, typename UserPredicate>
- typename eastl::hash_multiset<Value, Hash, Predicate, Allocator, bCacheHashCode>::size_type erase_if(eastl::hash_multiset<Value, Hash, Predicate, Allocator, bCacheHashCode>& c, UserPredicate predicate)
- {
- auto oldSize = c.size();
- // Erases all elements that satisfy the predicate pred from the container.
- for (auto i = c.begin(), last = c.end(); i != last;)
- {
- if (predicate(*i))
- {
- i = c.erase(i);
- }
- else
- {
- ++i;
- }
- }
- return oldSize - c.size();
- }
-
-
-
- ///////////////////////////////////////////////////////////////////////
- // global operators
- ///////////////////////////////////////////////////////////////////////
-
- template <typename Value, typename Hash, typename Predicate, typename Allocator, bool bCacheHashCode>
- inline bool operator==(const hash_set<Value, Hash, Predicate, Allocator, bCacheHashCode>& a,
- const hash_set<Value, Hash, Predicate, Allocator, bCacheHashCode>& b)
- {
- typedef typename hash_set<Value, Hash, Predicate, Allocator, bCacheHashCode>::const_iterator const_iterator;
-
- // We implement branching with the assumption that the return value is usually false.
- if(a.size() != b.size())
- return false;
-
- // For set (with its unique keys), we need only test that each element in a can be found in b,
- // as there can be only one such pairing per element. multiset needs to do a something more elaborate.
- for(const_iterator ai = a.begin(), aiEnd = a.end(), biEnd = b.end(); ai != aiEnd; ++ai)
- {
- const_iterator bi = b.find(*ai);
-
- if((bi == biEnd) || !(*ai == *bi)) // We have to compare values in addition to making sure the lookups succeeded. This is because the lookup is done via the user-supplised Predicate
- return false; // which isn't strictly required to be identical to the Value operator==, though 99% of the time it will be so.
- }
-
- return true;
- }
-
-#if !defined(EA_COMPILER_HAS_THREE_WAY_COMPARISON)
- template <typename Value, typename Hash, typename Predicate, typename Allocator, bool bCacheHashCode>
- inline bool operator!=(const hash_set<Value, Hash, Predicate, Allocator, bCacheHashCode>& a,
- const hash_set<Value, Hash, Predicate, Allocator, bCacheHashCode>& b)
- {
- return !(a == b);
- }
-#endif
-
- template <typename Value, typename Hash, typename Predicate, typename Allocator, bool bCacheHashCode>
- inline bool operator==(const hash_multiset<Value, Hash, Predicate, Allocator, bCacheHashCode>& a,
- const hash_multiset<Value, Hash, Predicate, Allocator, bCacheHashCode>& b)
- {
- typedef typename hash_multiset<Value, Hash, Predicate, Allocator, bCacheHashCode>::const_iterator const_iterator;
- typedef typename eastl::iterator_traits<const_iterator>::difference_type difference_type;
-
- // We implement branching with the assumption that the return value is usually false.
- if(a.size() != b.size())
- return false;
-
- // We can't simply search for each element of a in b, as it may be that the bucket for
- // two elements in a has those same two elements in b but in different order (which should
- // still result in equality). Also it's possible that one bucket in a has two elements which
- // both match a solitary element in the equivalent bucket in b (which shouldn't result in equality).
- eastl::pair<const_iterator, const_iterator> aRange;
- eastl::pair<const_iterator, const_iterator> bRange;
-
- for(const_iterator ai = a.begin(), aiEnd = a.end(); ai != aiEnd; ai = aRange.second) // For each element in a...
- {
- aRange = a.equal_range(*ai); // Get the range of elements in a that are equal to ai.
- bRange = b.equal_range(*ai); // Get the range of elements in b that are equal to ai.
-
- // We need to verify that aRange == bRange. First make sure the range sizes are equivalent...
- const difference_type aDistance = eastl::distance(aRange.first, aRange.second);
- const difference_type bDistance = eastl::distance(bRange.first, bRange.second);
-
- if(aDistance != bDistance)
- return false;
-
- // At this point, aDistance > 0 and aDistance == bDistance.
- // Implement a fast pathway for the case that there's just a single element.
- if(aDistance == 1)
- {
- if(!(*aRange.first == *bRange.first)) // We have to compare values in addition to making sure the distance (element count) was equal. This is because the lookup is done via the user-supplised Predicate
- return false; // which isn't strictly required to be identical to the Value operator==, though 99% of the time it will be so. Ditto for the is_permutation usage below.
- }
- else
- {
- // Check to see if these aRange and bRange are any permutation of each other.
- // This check gets slower as there are more elements in the range.
- if(!eastl::is_permutation(aRange.first, aRange.second, bRange.first))
- return false;
- }
- }
-
- return true;
- }
-
-#if !defined(EA_COMPILER_HAS_THREE_WAY_COMPARISON)
- template <typename Value, typename Hash, typename Predicate, typename Allocator, bool bCacheHashCode>
- inline bool operator!=(const hash_multiset<Value, Hash, Predicate, Allocator, bCacheHashCode>& a,
- const hash_multiset<Value, Hash, Predicate, Allocator, bCacheHashCode>& b)
- {
- return !(a == b);
- }
-#endif
-
-} // namespace eastl
-
-
-#endif // Header include guard
-
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