aboutsummaryrefslogtreecommitdiff
path: root/include/EASTL/algorithm.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/EASTL/algorithm.h')
-rw-r--r--include/EASTL/algorithm.h4221
1 files changed, 4221 insertions, 0 deletions
diff --git a/include/EASTL/algorithm.h b/include/EASTL/algorithm.h
new file mode 100644
index 0000000..da35c2e
--- /dev/null
+++ b/include/EASTL/algorithm.h
@@ -0,0 +1,4221 @@
+/////////////////////////////////////////////////////////////////////////////
+// Copyright (c) Electronic Arts Inc. All rights reserved.
+/////////////////////////////////////////////////////////////////////////////
+
+///////////////////////////////////////////////////////////////////////////////
+// This file implements some of the primary algorithms from the C++ STL
+// algorithm library. These versions are just like that STL versions and so
+// are redundant. They are provided solely for the purpose of projects that
+// either cannot use standard C++ STL or want algorithms that have guaranteed
+// identical behaviour across platforms.
+///////////////////////////////////////////////////////////////////////////////
+
+
+///////////////////////////////////////////////////////////////////////////////
+// Definitions
+//
+// You will notice that we are very particular about the templated typenames
+// we use here. You will notice that we follow the C++ standard closely in
+// these respects. Each of these typenames have a specific meaning;
+// this is why we don't just label templated arguments with just letters
+// such as T, U, V, A, B. Here we provide a quick reference for the typenames
+// we use. See the C++ standard, section 25-8 for more details.
+// --------------------------------------------------------------
+// typename Meaning
+// --------------------------------------------------------------
+// T The value type.
+// Compare A function which takes two arguments and returns the lesser of the two.
+// Predicate A function which takes one argument returns true if the argument meets some criteria.
+// BinaryPredicate A function which takes two arguments and returns true if some criteria is met (e.g. they are equal).
+// StrickWeakOrdering A BinaryPredicate that compares two objects, returning true if the first precedes the second. Like Compare but has additional requirements. Used for sorting routines.
+// Function A function which takes one argument and applies some operation to the target.
+// Size A count or size.
+// Generator A function which takes no arguments and returns a value (which will usually be assigned to an object).
+// UnaryOperation A function which takes one argument and returns a value (which will usually be assigned to second object).
+// BinaryOperation A function which takes two arguments and returns a value (which will usually be assigned to a third object).
+// InputIterator An input iterator (iterator you read from) which allows reading each element only once and only in a forward direction.
+// ForwardIterator An input iterator which is like InputIterator except it can be reset back to the beginning.
+// BidirectionalIterator An input iterator which is like ForwardIterator except it can be read in a backward direction as well.
+// RandomAccessIterator An input iterator which can be addressed like an array. It is a superset of all other input iterators.
+// OutputIterator An output iterator (iterator you write to) which allows writing each element only once in only in a forward direction.
+//
+// Note that with iterators that a function which takes an InputIterator will
+// also work with a ForwardIterator, BidirectionalIterator, or RandomAccessIterator.
+// The given iterator type is merely the -minimum- supported functionality the
+// iterator must support.
+///////////////////////////////////////////////////////////////////////////////
+
+
+///////////////////////////////////////////////////////////////////////////////
+// Optimizations
+//
+// There are a number of opportunities for opptimizations that we take here
+// in this library. The most obvious kinds are those that subsitute memcpy
+// in the place of a conventional loop for data types with which this is
+// possible. The algorithms here are optimized to a higher level than currently
+// available C++ STL algorithms from vendors such as Microsoft. This is especially
+// so for game programming on console devices, as we do things such as reduce
+// branching relative to other STL algorithm implementations. However, the
+// proper implementation of these algorithm optimizations is a fairly tricky
+// thing.
+//
+// The various things we look to take advantage of in order to implement
+// optimizations include:
+// - Taking advantage of random access iterators.
+// - Taking advantage of POD (plain old data) data types.
+// - Taking advantage of type_traits in general.
+// - Reducing branching and taking advantage of likely branch predictions.
+// - Taking advantage of issues related to pointer and reference aliasing.
+// - Improving cache coherency during memory accesses.
+// - Making code more likely to be inlinable by the compiler.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+
+///////////////////////////////////////////////////////////////////////////////
+// Supported Algorithms
+//
+// Algorithms that we implement are listed here. Note that these items are not
+// all within this header file, as we split up the header files in order to
+// improve compilation performance. Items marked with '+' are items that are
+// extensions which don't exist in the C++ standard.
+//
+// -------------------------------------------------------------------------------
+// Algorithm Notes
+// -------------------------------------------------------------------------------
+// adjacent_find
+// adjacent_find<Compare>
+// all_of C++11
+// any_of C++11
+// none_of C++11
+// binary_search
+// binary_search<Compare>
+// +binary_search_i
+// +binary_search_i<Compare>
+// +change_heap Found in heap.h
+// +change_heap<Compare> Found in heap.h
+// clamp
+// copy
+// copy_if C++11
+// copy_n C++11
+// copy_backward
+// count
+// count_if
+// equal
+// equal<Compare>
+// equal_range
+// equal_range<Compare>
+// fill
+// fill_n
+// find
+// find_end
+// find_end<Compare>
+// find_first_of
+// find_first_of<Compare>
+// +find_first_not_of
+// +find_first_not_of<Compare>
+// +find_last_of
+// +find_last_of<Compare>
+// +find_last_not_of
+// +find_last_not_of<Compare>
+// find_if
+// find_if_not
+// for_each
+// generate
+// generate_n
+// +identical
+// +identical<Compare>
+// iter_swap
+// lexicographical_compare
+// lexicographical_compare<Compare>
+// lower_bound
+// lower_bound<Compare>
+// make_heap Found in heap.h
+// make_heap<Compare> Found in heap.h
+// min
+// min<Compare>
+// max
+// max<Compare>
+// +min_alt Exists to work around the problem of conflicts with min/max #defines on some systems.
+// +min_alt<Compare>
+// +max_alt
+// +max_alt<Compare>
+// +median
+// +median<Compare>
+// merge Found in sort.h
+// merge<Compare> Found in sort.h
+// min_element
+// min_element<Compare>
+// max_element
+// max_element<Compare>
+// mismatch
+// mismatch<Compare>
+// move
+// move_backward
+// nth_element Found in sort.h
+// nth_element<Compare> Found in sort.h
+// partial_sort Found in sort.h
+// partial_sort<Compare> Found in sort.h
+// push_heap Found in heap.h
+// push_heap<Compare> Found in heap.h
+// pop_heap Found in heap.h
+// pop_heap<Compare> Found in heap.h
+// random_shuffle<Random>
+// remove
+// remove_if
+// remove_copy
+// remove_copy_if
+// +remove_heap Found in heap.h
+// +remove_heap<Compare> Found in heap.h
+// replace
+// replace_if
+// replace_copy
+// replace_copy_if
+// reverse_copy
+// reverse
+// random_shuffle
+// rotate
+// rotate_copy
+// search
+// search<Compare>
+// search_n
+// set_difference
+// set_difference<Compare>
+// set_difference_2
+// set_difference_2<Compare>
+// set_decomposition
+// set_decomposition<Compare>
+// set_intersection
+// set_intersection<Compare>
+// set_symmetric_difference
+// set_symmetric_difference<Compare>
+// set_union
+// set_union<Compare>
+// sort Found in sort.h
+// sort<Compare> Found in sort.h
+// sort_heap Found in heap.h
+// sort_heap<Compare> Found in heap.h
+// stable_sort Found in sort.h
+// stable_sort<Compare> Found in sort.h
+// swap
+// swap_ranges
+// transform
+// transform<Operation>
+// unique
+// unique<Compare>
+// upper_bound
+// upper_bound<Compare>
+// is_permutation
+// is_permutation<Predicate>
+// next_permutation
+// next_permutation<Compare>
+//
+// Algorithms from the C++ standard that we don't implement are listed here.
+// Most of these items are absent because they aren't used very often.
+// They also happen to be the more complicated than other algorithms.
+// However, we can implement any of these functions for users that might
+// need them.
+// includes
+// includes<Compare>
+// inplace_merge
+// inplace_merge<Compare>
+// partial_sort_copy
+// partial_sort_copy<Compare>
+// paritition
+// prev_permutation
+// prev_permutation<Compare>
+// search_n<Compare>
+// stable_partition
+// unique_copy
+// unique_copy<Compare>
+//
+///////////////////////////////////////////////////////////////////////////////
+
+
+#ifndef EASTL_ALGORITHM_H
+#define EASTL_ALGORITHM_H
+
+
+#include <EASTL/internal/config.h>
+#include <EASTL/type_traits.h>
+#include <EASTL/internal/move_help.h>
+#include <EASTL/internal/copy_help.h>
+#include <EASTL/internal/fill_help.h>
+#include <EASTL/initializer_list.h>
+#include <EASTL/iterator.h>
+#include <EASTL/functional.h>
+#include <EASTL/utility.h>
+#include <EASTL/internal/generic_iterator.h>
+#include <EASTL/random.h>
+
+EA_DISABLE_ALL_VC_WARNINGS();
+
+ #if defined(EA_COMPILER_MSVC) && (defined(EA_PROCESSOR_X86) || defined(EA_PROCESSOR_X86_64))
+ #include <intrin.h>
+ #endif
+
+ #include <stddef.h>
+ #include <string.h> // memcpy, memcmp, memmove
+
+EA_RESTORE_ALL_VC_WARNINGS();
+
+#if defined(EA_PRAGMA_ONCE_SUPPORTED)
+ #pragma once // Some compilers (e.g. VC++) benefit significantly from using this. We've measured 3-4% build speed improvements in apps as a result.
+#endif
+
+
+
+///////////////////////////////////////////////////////////////////////////////
+// min/max workaround
+//
+// MSVC++ has #defines for min/max which collide with the min/max algorithm
+// declarations. The following may still not completely resolve some kinds of
+// problems with MSVC++ #defines, though it deals with most cases in production
+// game code.
+//
+#if EASTL_NOMINMAX
+ #ifdef min
+ #undef min
+ #endif
+ #ifdef max
+ #undef max
+ #endif
+#endif
+
+
+
+
+namespace eastl
+{
+ /// min_element
+ ///
+ /// min_element finds the smallest element in the range [first, last).
+ /// It returns the first iterator i in [first, last) such that no other
+ /// iterator in [first, last) points to a value smaller than *i.
+ /// The return value is last if and only if [first, last) is an empty range.
+ ///
+ /// Returns: The first iterator i in the range [first, last) such that
+ /// for any iterator j in the range [first, last) the following corresponding
+ /// condition holds: !(*j < *i).
+ ///
+ /// Complexity: Exactly 'max((last - first) - 1, 0)' applications of the
+ /// corresponding comparisons.
+ ///
+ template <typename ForwardIterator>
+ ForwardIterator min_element(ForwardIterator first, ForwardIterator last)
+ {
+ if(first != last)
+ {
+ ForwardIterator currentMin = first;
+
+ while(++first != last)
+ {
+ if(*first < *currentMin)
+ currentMin = first;
+ }
+ return currentMin;
+ }
+ return first;
+ }
+
+
+ /// min_element
+ ///
+ /// min_element finds the smallest element in the range [first, last).
+ /// It returns the first iterator i in [first, last) such that no other
+ /// iterator in [first, last) points to a value smaller than *i.
+ /// The return value is last if and only if [first, last) is an empty range.
+ ///
+ /// Returns: The first iterator i in the range [first, last) such that
+ /// for any iterator j in the range [first, last) the following corresponding
+ /// conditions hold: compare(*j, *i) == false.
+ ///
+ /// Complexity: Exactly 'max((last - first) - 1, 0)' applications of the
+ /// corresponding comparisons.
+ ///
+ template <typename ForwardIterator, typename Compare>
+ ForwardIterator min_element(ForwardIterator first, ForwardIterator last, Compare compare)
+ {
+ if(first != last)
+ {
+ ForwardIterator currentMin = first;
+
+ while(++first != last)
+ {
+ if(compare(*first, *currentMin))
+ currentMin = first;
+ }
+ return currentMin;
+ }
+ return first;
+ }
+
+
+ /// max_element
+ ///
+ /// max_element finds the largest element in the range [first, last).
+ /// It returns the first iterator i in [first, last) such that no other
+ /// iterator in [first, last) points to a value greater than *i.
+ /// The return value is last if and only if [first, last) is an empty range.
+ ///
+ /// Returns: The first iterator i in the range [first, last) such that
+ /// for any iterator j in the range [first, last) the following corresponding
+ /// condition holds: !(*i < *j).
+ ///
+ /// Complexity: Exactly 'max((last - first) - 1, 0)' applications of the
+ /// corresponding comparisons.
+ ///
+ template <typename ForwardIterator>
+ ForwardIterator max_element(ForwardIterator first, ForwardIterator last)
+ {
+ if(first != last)
+ {
+ ForwardIterator currentMax = first;
+
+ while(++first != last)
+ {
+ if(*currentMax < *first)
+ currentMax = first;
+ }
+ return currentMax;
+ }
+ return first;
+ }
+
+
+ /// max_element
+ ///
+ /// max_element finds the largest element in the range [first, last).
+ /// It returns the first iterator i in [first, last) such that no other
+ /// iterator in [first, last) points to a value greater than *i.
+ /// The return value is last if and only if [first, last) is an empty range.
+ ///
+ /// Returns: The first iterator i in the range [first, last) such that
+ /// for any iterator j in the range [first, last) the following corresponding
+ /// condition holds: compare(*i, *j) == false.
+ ///
+ /// Complexity: Exactly 'max((last - first) - 1, 0)' applications of the
+ /// corresponding comparisons.
+ ///
+ template <typename ForwardIterator, typename Compare>
+ ForwardIterator max_element(ForwardIterator first, ForwardIterator last, Compare compare)
+ {
+ if(first != last)
+ {
+ ForwardIterator currentMax = first;
+
+ while(++first != last)
+ {
+ if(compare(*currentMax, *first))
+ currentMax = first;
+ }
+ return currentMax;
+ }
+ return first;
+ }
+
+
+ #if EASTL_MINMAX_ENABLED
+
+ /// min
+ ///
+ /// Min returns the lesser of its two arguments; it returns the first
+ /// argument if neither is less than the other. The two arguments are
+ /// compared with operator <.
+ ///
+ /// This min and our other min implementations are defined as returning:
+ /// b < a ? b : a
+ /// which for example may in practice result in something different than:
+ /// b <= a ? b : a
+ /// in the case where b is different from a (though they compare as equal).
+ /// We choose the specific ordering here because that's the ordering
+ /// done by other STL implementations.
+ ///
+ /// Some compilers (e.g. VS20003 - VS2013) generate poor code for the case of
+ /// scalars returned by reference, so we provide a specialization for those cases.
+ /// The specialization returns T by value instead of reference, which is
+ /// not that the Standard specifies. The Standard allows you to use
+ /// an expression like &max(x, y), which would be impossible in this case.
+ /// However, we have found no actual code that uses min or max like this and
+ /// this specialization causes no problems in practice. Microsoft has acknowledged
+ /// the problem and may fix it for a future VS version.
+ ///
+ template <typename T>
+ inline EA_CONSTEXPR typename eastl::enable_if<eastl::is_scalar<T>::value, T>::type
+ min(T a, T b)
+ {
+ return b < a ? b : a;
+ }
+
+ template <typename T>
+ inline EA_CONSTEXPR typename eastl::enable_if<!eastl::is_scalar<T>::value, const T&>::type
+ min(const T& a, const T& b)
+ {
+ return b < a ? b : a;
+ }
+
+ inline EA_CONSTEXPR float min(float a, float b) { return b < a ? b : a; }
+ inline EA_CONSTEXPR double min(double a, double b) { return b < a ? b : a; }
+ inline EA_CONSTEXPR long double min(long double a, long double b) { return b < a ? b : a; }
+
+ #endif // EASTL_MINMAX_ENABLED
+
+
+ /// min_alt
+ ///
+ /// This is an alternative version of min that avoids any possible
+ /// collisions with Microsoft #defines of min and max.
+ ///
+ /// See min(a, b) for detailed specifications.
+ ///
+ template <typename T>
+ inline EA_CONSTEXPR typename eastl::enable_if<eastl::is_scalar<T>::value, T>::type
+ min_alt(T a, T b)
+ {
+ return b < a ? b : a;
+ }
+
+ template <typename T>
+ inline typename eastl::enable_if<!eastl::is_scalar<T>::value, const T&>::type
+ min_alt(const T& a, const T& b)
+ {
+ return b < a ? b : a;
+ }
+
+ inline EA_CONSTEXPR float min_alt(float a, float b) { return b < a ? b : a; }
+ inline EA_CONSTEXPR double min_alt(double a, double b) { return b < a ? b : a; }
+ inline EA_CONSTEXPR long double min_alt(long double a, long double b) { return b < a ? b : a; }
+
+
+ #if EASTL_MINMAX_ENABLED
+
+ /// min
+ ///
+ /// Min returns the lesser of its two arguments; it returns the first
+ /// argument if neither is less than the other. The two arguments are
+ /// compared with the Compare function (or function object), which
+ /// takes two arguments and returns true if the first is less than
+ /// the second.
+ ///
+ /// See min(a, b) for detailed specifications.
+ ///
+ /// Example usage:
+ /// struct A{ int a; };
+ /// struct Struct{ bool operator()(const A& a1, const A& a2){ return a1.a < a2.a; } };
+ ///
+ /// A a1, a2, a3;
+ /// a3 = min(a1, a2, Struct());
+ ///
+ /// Example usage:
+ /// struct B{ int b; };
+ /// inline bool Function(const B& b1, const B& b2){ return b1.b < b2.b; }
+ ///
+ /// B b1, b2, b3;
+ /// b3 = min(b1, b2, Function);
+ ///
+ template <typename T, typename Compare>
+ inline const T&
+ min(const T& a, const T& b, Compare compare)
+ {
+ return compare(b, a) ? b : a;
+ }
+
+ #endif // EASTL_MINMAX_ENABLED
+
+
+ /// min_alt
+ ///
+ /// This is an alternative version of min that avoids any possible
+ /// collisions with Microsoft #defines of min and max.
+ ///
+ /// See min(a, b) for detailed specifications.
+ ///
+ template <typename T, typename Compare>
+ inline const T&
+ min_alt(const T& a, const T& b, Compare compare)
+ {
+ return compare(b, a) ? b : a;
+ }
+
+
+ #if EASTL_MINMAX_ENABLED
+
+ /// max
+ ///
+ /// Max returns the greater of its two arguments; it returns the first
+ /// argument if neither is greater than the other. The two arguments are
+ /// compared with operator < (and not operator >).
+ ///
+ /// This min and our other min implementations are defined as returning:
+ /// a < b ? b : a
+ /// which for example may in practice result in something different than:
+ /// a <= b ? b : a
+ /// in the case where b is different from a (though they compare as equal).
+ /// We choose the specific ordering here because that's the ordering
+ /// done by other STL implementations.
+ ///
+ template <typename T>
+ inline EA_CONSTEXPR typename eastl::enable_if<eastl::is_scalar<T>::value, T>::type
+ max(T a, T b)
+ {
+ return a < b ? b : a;
+ }
+
+ template <typename T>
+ inline EA_CONSTEXPR typename eastl::enable_if<!eastl::is_scalar<T>::value, const T&>::type
+ max(const T& a, const T& b)
+ {
+ return a < b ? b : a;
+ }
+
+ inline EA_CONSTEXPR float max(float a, float b) { return a < b ? b : a; }
+ inline EA_CONSTEXPR double max(double a, double b) { return a < b ? b : a; }
+ inline EA_CONSTEXPR long double max(long double a, long double b) { return a < b ? b : a; }
+
+ #endif // EASTL_MINMAX_ENABLED
+
+
+ /// max_alt
+ ///
+ /// This is an alternative version of max that avoids any possible
+ /// collisions with Microsoft #defines of min and max.
+ ///
+ template <typename T>
+ inline EA_CONSTEXPR typename eastl::enable_if<eastl::is_scalar<T>::value, T>::type
+ max_alt(T a, T b)
+ {
+ return a < b ? b : a;
+ }
+
+ template <typename T>
+ inline EA_CONSTEXPR typename eastl::enable_if<!eastl::is_scalar<T>::value, const T&>::type
+ max_alt(const T& a, const T& b)
+ {
+ return a < b ? b : a;
+ }
+
+ inline EA_CONSTEXPR float max_alt(float a, float b) { return a < b ? b : a; }
+ inline EA_CONSTEXPR double max_alt(double a, double b) { return a < b ? b : a; }
+ inline EA_CONSTEXPR long double max_alt(long double a, long double b) { return a < b ? b : a; }
+
+
+ #if EASTL_MINMAX_ENABLED
+ /// max
+ ///
+ /// Min returns the lesser of its two arguments; it returns the first
+ /// argument if neither is less than the other. The two arguments are
+ /// compared with the Compare function (or function object), which
+ /// takes two arguments and returns true if the first is less than
+ /// the second.
+ ///
+ template <typename T, typename Compare>
+ inline const T&
+ max(const T& a, const T& b, Compare compare)
+ {
+ return compare(a, b) ? b : a;
+ }
+ #endif
+
+
+ /// max_alt
+ ///
+ /// This is an alternative version of max that avoids any possible
+ /// collisions with Microsoft #defines of min and max.
+ ///
+ template <typename T, typename Compare>
+ inline const T&
+ max_alt(const T& a, const T& b, Compare compare)
+ {
+ return compare(a, b) ? b : a;
+ }
+
+
+ /// min(std::initializer_list)
+ ///
+ template <typename T >
+ T min(std::initializer_list<T> ilist)
+ {
+ return *eastl::min_element(ilist.begin(), ilist.end());
+ }
+
+ /// min(std::initializer_list, Compare)
+ ///
+ template <typename T, typename Compare>
+ T min(std::initializer_list<T> ilist, Compare compare)
+ {
+ return *eastl::min_element(ilist.begin(), ilist.end(), compare);
+ }
+
+
+ /// max(std::initializer_list)
+ ///
+ template <typename T >
+ T max(std::initializer_list<T> ilist)
+ {
+ return *eastl::max_element(ilist.begin(), ilist.end());
+ }
+
+ /// max(std::initializer_list, Compare)
+ ///
+ template <typename T, typename Compare>
+ T max(std::initializer_list<T> ilist, Compare compare)
+ {
+ return *eastl::max_element(ilist.begin(), ilist.end(), compare);
+ }
+
+
+ /// minmax_element
+ ///
+ /// Returns: make_pair(first, first) if [first, last) is empty, otherwise make_pair(m, M),
+ /// where m is the first iterator in [first,last) such that no iterator in the range
+ /// refers to a smaller element, and where M is the last iterator in [first,last) such
+ /// that no iterator in the range refers to a larger element.
+ ///
+ /// Complexity: At most max([(3/2)*(N - 1)], 0) applications of the corresponding predicate,
+ /// where N is distance(first, last).
+ ///
+ template <typename ForwardIterator, typename Compare>
+ eastl::pair<ForwardIterator, ForwardIterator>
+ minmax_element(ForwardIterator first, ForwardIterator last, Compare compare)
+ {
+ eastl::pair<ForwardIterator, ForwardIterator> result(first, first);
+
+ if(!(first == last) && !(++first == last))
+ {
+ if(compare(*first, *result.first))
+ {
+ result.second = result.first;
+ result.first = first;
+ }
+ else
+ result.second = first;
+
+ while(++first != last)
+ {
+ ForwardIterator i = first;
+
+ if(++first == last)
+ {
+ if(compare(*i, *result.first))
+ result.first = i;
+ else if(!compare(*i, *result.second))
+ result.second = i;
+ break;
+ }
+ else
+ {
+ if(compare(*first, *i))
+ {
+ if(compare(*first, *result.first))
+ result.first = first;
+
+ if(!compare(*i, *result.second))
+ result.second = i;
+ }
+ else
+ {
+ if(compare(*i, *result.first))
+ result.first = i;
+
+ if(!compare(*first, *result.second))
+ result.second = first;
+ }
+ }
+ }
+ }
+
+ return result;
+ }
+
+
+ template <typename ForwardIterator>
+ eastl::pair<ForwardIterator, ForwardIterator>
+ minmax_element(ForwardIterator first, ForwardIterator last)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator>::value_type value_type;
+
+ return eastl::minmax_element(first, last, eastl::less<value_type>());
+ }
+
+
+
+ /// minmax
+ ///
+ /// Requires: Type T shall be LessThanComparable.
+ /// Returns: pair<const T&, const T&>(b, a) if b is smaller than a, and pair<const T&, const T&>(a, b) otherwise.
+ /// Remarks: Returns pair<const T&, const T&>(a, b) when the arguments are equivalent.
+ /// Complexity: Exactly one comparison.
+ ///
+
+ // The following optimization is a problem because it changes the return value in a way that would break
+ // users unless they used auto (e.g. auto result = minmax(17, 33); )
+ //
+ // template <typename T>
+ // inline EA_CONSTEXPR typename eastl::enable_if<eastl::is_scalar<T>::value, eastl::pair<T, T> >::type
+ // minmax(T a, T b)
+ // {
+ // return (b < a) ? eastl::make_pair(b, a) : eastl::make_pair(a, b);
+ // }
+ //
+ // template <typename T>
+ // inline typename eastl::enable_if<!eastl::is_scalar<T>::value, eastl::pair<const T&, const T&> >::type
+ // minmax(const T& a, const T& b)
+ // {
+ // return (b < a) ? eastl::make_pair(b, a) : eastl::make_pair(a, b);
+ // }
+
+ // It turns out that the following conforming definition of minmax generates a warning when used with VC++ up
+ // to at least VS2012. The VS2012 version of minmax is a broken and non-conforming definition, and we don't
+ // want to do that. We could do it for scalars alone, though we'd have to decide if we are going to do that
+ // for all compilers, because it changes the return value from a pair of references to a pair of values.
+ template <typename T>
+ inline eastl::pair<const T&, const T&>
+ minmax(const T& a, const T& b)
+ {
+ return (b < a) ? eastl::make_pair(b, a) : eastl::make_pair(a, b);
+ }
+
+
+ template <typename T, typename Compare>
+ eastl::pair<const T&, const T&>
+ minmax(const T& a, const T& b, Compare compare)
+ {
+ return compare(b, a) ? eastl::make_pair(b, a) : eastl::make_pair(a, b);
+ }
+
+
+
+ template <typename T>
+ eastl::pair<T, T>
+ minmax(std::initializer_list<T> ilist)
+ {
+ typedef typename std::initializer_list<T>::iterator iterator_type;
+ eastl::pair<iterator_type, iterator_type> iteratorPair = eastl::minmax_element(ilist.begin(), ilist.end());
+ return eastl::make_pair(*iteratorPair.first, *iteratorPair.second);
+ }
+
+ template <typename T, class Compare>
+ eastl::pair<T, T>
+ minmax(std::initializer_list<T> ilist, Compare compare)
+ {
+ typedef typename std::initializer_list<T>::iterator iterator_type;
+ eastl::pair<iterator_type, iterator_type> iteratorPair = eastl::minmax_element(ilist.begin(), ilist.end(), compare);
+ return eastl::make_pair(*iteratorPair.first, *iteratorPair.second);
+ }
+
+ template <typename T>
+ inline T&& median_impl(T&& a, T&& b, T&& c)
+ {
+ if(a < b)
+ {
+ if(b < c)
+ return eastl::forward<T>(b);
+ else if(a < c)
+ return eastl::forward<T>(c);
+ else
+ return eastl::forward<T>(a);
+ }
+ else if(a < c)
+ return eastl::forward<T>(a);
+ else if(b < c)
+ return eastl::forward<T>(c);
+ return eastl::forward<T>(b);
+ }
+
+ /// median
+ ///
+ /// median finds which element of three (a, b, d) is in-between the other two.
+ /// If two or more elements are equal, the first (e.g. a before b) is chosen.
+ ///
+ /// Complexity: Either two or three comparisons will be required, depending
+ /// on the values.
+ ///
+ template <typename T>
+ inline const T& median(const T& a, const T& b, const T& c)
+ {
+ return median_impl(a, b, c);
+ }
+
+ /// median
+ ///
+ /// median finds which element of three (a, b, d) is in-between the other two.
+ /// If two or more elements are equal, the first (e.g. a before b) is chosen.
+ ///
+ /// Complexity: Either two or three comparisons will be required, depending
+ /// on the values.
+ ///
+ template <typename T>
+ inline T&& median(T&& a, T&& b, T&& c)
+ {
+ return eastl::forward<T>(median_impl(eastl::forward<T>(a), eastl::forward<T>(b), eastl::forward<T>(c)));
+ }
+
+
+ template <typename T, typename Compare>
+ inline T&& median_impl(T&& a, T&& b, T&& c, Compare compare)
+ {
+ if(compare(a, b))
+ {
+ if(compare(b, c))
+ return eastl::forward<T>(b);
+ else if(compare(a, c))
+ return eastl::forward<T>(c);
+ else
+ return eastl::forward<T>(a);
+ }
+ else if(compare(a, c))
+ return eastl::forward<T>(a);
+ else if(compare(b, c))
+ return eastl::forward<T>(c);
+ return eastl::forward<T>(b);
+ }
+
+
+ /// median
+ ///
+ /// median finds which element of three (a, b, d) is in-between the other two.
+ /// If two or more elements are equal, the first (e.g. a before b) is chosen.
+ ///
+ /// Complexity: Either two or three comparisons will be required, depending
+ /// on the values.
+ ///
+ template <typename T, typename Compare>
+ inline const T& median(const T& a, const T& b, const T& c, Compare compare)
+ {
+ return median_impl<const T&, Compare>(a, b, c, compare);
+ }
+
+ /// median
+ ///
+ /// median finds which element of three (a, b, d) is in-between the other two.
+ /// If two or more elements are equal, the first (e.g. a before b) is chosen.
+ ///
+ /// Complexity: Either two or three comparisons will be required, depending
+ /// on the values.
+ ///
+ template <typename T, typename Compare>
+ inline T&& median(T&& a, T&& b, T&& c, Compare compare)
+ {
+ return eastl::forward<T>(median_impl<T&&, Compare>(eastl::forward<T>(a), eastl::forward<T>(b), eastl::forward<T>(c), compare));
+ }
+
+
+
+
+ /// all_of
+ ///
+ /// Returns: true if the unary predicate p returns true for all elements in the range [first, last)
+ ///
+ template <typename InputIterator, typename Predicate>
+ inline bool all_of(InputIterator first, InputIterator last, Predicate p)
+ {
+ for(; first != last; ++first)
+ {
+ if(!p(*first))
+ return false;
+ }
+ return true;
+ }
+
+
+ /// any_of
+ ///
+ /// Returns: true if the unary predicate p returns true for any of the elements in the range [first, last)
+ ///
+ template <typename InputIterator, typename Predicate>
+ inline bool any_of(InputIterator first, InputIterator last, Predicate p)
+ {
+ for(; first != last; ++first)
+ {
+ if(p(*first))
+ return true;
+ }
+ return false;
+ }
+
+
+ /// none_of
+ ///
+ /// Returns: true if the unary predicate p returns true for none of the elements in the range [first, last)
+ ///
+ template <typename InputIterator, typename Predicate>
+ inline bool none_of(InputIterator first, InputIterator last, Predicate p)
+ {
+ for(; first != last; ++first)
+ {
+ if(p(*first))
+ return false;
+ }
+ return true;
+ }
+
+
+ /// adjacent_find
+ ///
+ /// Returns: The first iterator i such that both i and i + 1 are in the range
+ /// [first, last) for which the following corresponding conditions hold: *i == *(i + 1).
+ /// Returns last if no such iterator is found.
+ ///
+ /// Complexity: Exactly 'find(first, last, value) - first' applications of the corresponding predicate.
+ ///
+ template <typename ForwardIterator>
+ inline ForwardIterator
+ adjacent_find(ForwardIterator first, ForwardIterator last)
+ {
+ if(first != last)
+ {
+ ForwardIterator i = first;
+
+ for(++i; i != last; ++i)
+ {
+ if(*first == *i)
+ return first;
+ first = i;
+ }
+ }
+ return last;
+ }
+
+
+
+ /// adjacent_find
+ ///
+ /// Returns: The first iterator i such that both i and i + 1 are in the range
+ /// [first, last) for which the following corresponding conditions hold: predicate(*i, *(i + 1)) != false.
+ /// Returns last if no such iterator is found.
+ ///
+ /// Complexity: Exactly 'find(first, last, value) - first' applications of the corresponding predicate.
+ ///
+ template <typename ForwardIterator, typename BinaryPredicate>
+ inline ForwardIterator
+ adjacent_find(ForwardIterator first, ForwardIterator last, BinaryPredicate predicate)
+ {
+ if(first != last)
+ {
+ ForwardIterator i = first;
+
+ for(++i; i != last; ++i)
+ {
+ if(predicate(*first, *i))
+ return first;
+ first = i;
+ }
+ }
+ return last;
+ }
+
+
+ /// shuffle
+ ///
+ /// New for C++11
+ /// Randomizes a sequence of values via a user-supplied UniformRandomNumberGenerator.
+ /// The difference between this and the original random_shuffle function is that this uses the more
+ /// advanced and flexible UniformRandomNumberGenerator interface as opposed to the more
+ /// limited RandomNumberGenerator interface of random_shuffle.
+ ///
+ /// Effects: Shuffles the elements in the range [first, last) with uniform distribution.
+ ///
+ /// Complexity: Exactly '(last - first) - 1' swaps.
+ ///
+ /// Example usage:
+ /// struct Rand{ eastl_size_t operator()(eastl_size_t n) { return (eastl_size_t)(rand() % n); } }; // Note: The C rand function is poor and slow.
+ /// Rand randInstance;
+ /// shuffle(pArrayBegin, pArrayEnd, randInstance);
+ ///
+ // See the C++11 Standard, 26.5.1.3, Uniform random number generator requirements.
+ // Also http://en.cppreference.com/w/cpp/numeric/random/uniform_int_distribution
+
+ template <typename RandomAccessIterator, typename UniformRandomNumberGenerator>
+ void shuffle(RandomAccessIterator first, RandomAccessIterator last, UniformRandomNumberGenerator&& urng)
+ {
+ if(first != last)
+ {
+ typedef typename eastl::iterator_traits<RandomAccessIterator>::difference_type difference_type;
+ typedef typename eastl::make_unsigned<difference_type>::type unsigned_difference_type;
+ typedef typename eastl::uniform_int_distribution<unsigned_difference_type> uniform_int_distribution;
+ typedef typename uniform_int_distribution::param_type uniform_int_distribution_param_type;
+
+ uniform_int_distribution uid;
+
+ for(RandomAccessIterator i = first + 1; i != last; ++i)
+ iter_swap(i, first + uid(urng, uniform_int_distribution_param_type(0, i - first)));
+ }
+ }
+
+
+ /// random_shuffle
+ ///
+ /// Randomizes a sequence of values.
+ ///
+ /// Effects: Shuffles the elements in the range [first, last) with uniform distribution.
+ ///
+ /// Complexity: Exactly '(last - first) - 1' swaps.
+ ///
+ /// Example usage:
+ /// eastl_size_t Rand(eastl_size_t n) { return (eastl_size_t)(rand() % n); } // Note: The C rand function is poor and slow.
+ /// pointer_to_unary_function<eastl_size_t, eastl_size_t> randInstance(Rand);
+ /// random_shuffle(pArrayBegin, pArrayEnd, randInstance);
+ ///
+ /// Example usage:
+ /// struct Rand{ eastl_size_t operator()(eastl_size_t n) { return (eastl_size_t)(rand() % n); } }; // Note: The C rand function is poor and slow.
+ /// Rand randInstance;
+ /// random_shuffle(pArrayBegin, pArrayEnd, randInstance);
+ ///
+ template <typename RandomAccessIterator, typename RandomNumberGenerator>
+ inline void random_shuffle(RandomAccessIterator first, RandomAccessIterator last, RandomNumberGenerator&& rng)
+ {
+ typedef typename eastl::iterator_traits<RandomAccessIterator>::difference_type difference_type;
+
+ // We must do 'rand((i - first) + 1)' here and cannot do 'rand(last - first)',
+ // as it turns out that the latter results in unequal distribution probabilities.
+ // http://www.cigital.com/papers/download/developer_gambling.php
+
+ for(RandomAccessIterator i = first + 1; i < last; ++i)
+ iter_swap(i, first + (difference_type)rng((eastl_size_t)((i - first) + 1)));
+ }
+
+
+ /// random_shuffle
+ ///
+ /// Randomizes a sequence of values.
+ ///
+ /// Effects: Shuffles the elements in the range [first, last) with uniform distribution.
+ ///
+ /// Complexity: Exactly '(last - first) - 1' swaps.
+ ///
+ /// Example usage:
+ /// random_shuffle(pArrayBegin, pArrayEnd);
+ ///
+ /// *** Disabled until we decide if we want to get into the business of writing random number generators. ***
+ ///
+ /// template <typename RandomAccessIterator>
+ /// inline void random_shuffle(RandomAccessIterator first, RandomAccessIterator last)
+ /// {
+ /// for(RandomAccessIterator i = first + 1; i < last; ++i)
+ /// iter_swap(i, first + SomeRangedRandomNumberGenerator((i - first) + 1));
+ /// }
+
+
+
+
+
+
+ /// move_n
+ ///
+ /// Same as move(InputIterator, InputIterator, OutputIterator) except based on count instead of iterator range.
+ ///
+ template <typename InputIterator, typename Size, typename OutputIterator>
+ inline OutputIterator
+ move_n_impl(InputIterator first, Size n, OutputIterator result, EASTL_ITC_NS::input_iterator_tag)
+ {
+ for(; n > 0; --n)
+ *result++ = eastl::move(*first++);
+ return result;
+ }
+
+ template <typename RandomAccessIterator, typename Size, typename OutputIterator>
+ inline OutputIterator
+ move_n_impl(RandomAccessIterator first, Size n, OutputIterator result, EASTL_ITC_NS::random_access_iterator_tag)
+ {
+ return eastl::move(first, first + n, result); // Take advantage of the optimizations present in the move algorithm.
+ }
+
+
+ template <typename InputIterator, typename Size, typename OutputIterator>
+ inline OutputIterator
+ move_n(InputIterator first, Size n, OutputIterator result)
+ {
+ typedef typename eastl::iterator_traits<InputIterator>::iterator_category IC;
+ return eastl::move_n_impl(first, n, result, IC());
+ }
+
+
+
+ /// copy_n
+ ///
+ /// Same as copy(InputIterator, InputIterator, OutputIterator) except based on count instead of iterator range.
+ /// Effects: Copies exactly count values from the range beginning at first to the range beginning at result, if count > 0. Does nothing otherwise.
+ /// Returns: Iterator in the destination range, pointing past the last element copied if count>0 or first otherwise.
+ /// Complexity: Exactly count assignments, if count > 0.
+ ///
+ template <typename InputIterator, typename Size, typename OutputIterator>
+ inline OutputIterator
+ copy_n_impl(InputIterator first, Size n, OutputIterator result, EASTL_ITC_NS::input_iterator_tag)
+ {
+ for(; n > 0; --n)
+ *result++ = *first++;
+ return result;
+ }
+
+ template <typename RandomAccessIterator, typename Size, typename OutputIterator>
+ inline OutputIterator
+ copy_n_impl(RandomAccessIterator first, Size n, OutputIterator result, EASTL_ITC_NS::random_access_iterator_tag)
+ {
+ return eastl::copy(first, first + n, result); // Take advantage of the optimizations present in the copy algorithm.
+ }
+
+
+ template <typename InputIterator, typename Size, typename OutputIterator>
+ inline OutputIterator
+ copy_n(InputIterator first, Size n, OutputIterator result)
+ {
+ typedef typename eastl::iterator_traits<InputIterator>::iterator_category IC;
+ return eastl::copy_n_impl(first, n, result, IC());
+ }
+
+
+ /// copy_if
+ ///
+ /// Effects: Assigns to the result iterator only if the predicate is true.
+ ///
+ template <typename InputIterator, typename OutputIterator, typename Predicate>
+ inline OutputIterator
+ copy_if(InputIterator first, InputIterator last, OutputIterator result, Predicate predicate)
+ {
+ // This implementation's performance could be improved by taking a more complicated approach like with the copy algorithm.
+ for(; first != last; ++first)
+ {
+ if(predicate(*first))
+ *result++ = *first;
+ }
+
+ return result;
+ }
+
+
+
+
+ // Implementation moving copying both trivial and non-trivial data via a lesser iterator than random-access.
+ template <typename /*BidirectionalIterator1Category*/, bool /*isMove*/, bool /*canMemmove*/>
+ struct move_and_copy_backward_helper
+ {
+ template <typename BidirectionalIterator1, typename BidirectionalIterator2>
+ static BidirectionalIterator2 move_or_copy_backward(BidirectionalIterator1 first, BidirectionalIterator1 last, BidirectionalIterator2 resultEnd)
+ {
+ while(first != last)
+ *--resultEnd = *--last;
+ return resultEnd; // resultEnd now points to the beginning of the destination sequence instead of the end.
+ }
+ };
+
+ // Specialization for moving non-trivial data via a lesser iterator than random-access.
+ template <typename BidirectionalIterator1Category>
+ struct move_and_copy_backward_helper<BidirectionalIterator1Category, true, false>
+ {
+ template <typename BidirectionalIterator1, typename BidirectionalIterator2>
+ static BidirectionalIterator2 move_or_copy_backward(BidirectionalIterator1 first, BidirectionalIterator1 last, BidirectionalIterator2 resultEnd)
+ {
+ while(first != last)
+ *--resultEnd = eastl::move(*--last);
+ return resultEnd; // resultEnd now points to the beginning of the destination sequence instead of the end.
+ }
+ };
+
+ // Specialization for moving non-trivial data via a random-access iterator. It's theoretically faster because the compiler can see the count when its a compile-time const.
+ template<>
+ struct move_and_copy_backward_helper<EASTL_ITC_NS::random_access_iterator_tag, true, false>
+ {
+ template<typename BidirectionalIterator1, typename BidirectionalIterator2>
+ static BidirectionalIterator2 move_or_copy_backward(BidirectionalIterator1 first, BidirectionalIterator1 last, BidirectionalIterator2 resultEnd)
+ {
+ typedef typename eastl::iterator_traits<BidirectionalIterator1>::difference_type difference_type;
+
+ for(difference_type n = (last - first); n > 0; --n)
+ *--resultEnd = eastl::move(*--last);
+ return resultEnd; // resultEnd now points to the beginning of the destination sequence instead of the end.
+ }
+ };
+
+ // Specialization for copying non-trivial data via a random-access iterator. It's theoretically faster because the compiler can see the count when its a compile-time const.
+ // This specialization converts the random access BidirectionalIterator1 last-first to an integral type. There's simple way for us to take advantage of a random access output iterator,
+ // as the range is specified by the input instead of the output, and distance(first, last) for a non-random-access iterator is potentially slow.
+ template <>
+ struct move_and_copy_backward_helper<EASTL_ITC_NS::random_access_iterator_tag, false, false>
+ {
+ template <typename BidirectionalIterator1, typename BidirectionalIterator2>
+ static BidirectionalIterator2 move_or_copy_backward(BidirectionalIterator1 first, BidirectionalIterator1 last, BidirectionalIterator2 resultEnd)
+ {
+ typedef typename eastl::iterator_traits<BidirectionalIterator1>::difference_type difference_type;
+
+ for(difference_type n = (last - first); n > 0; --n)
+ *--resultEnd = *--last;
+ return resultEnd; // resultEnd now points to the beginning of the destination sequence instead of the end.
+ }
+ };
+
+ // Specialization for when we can use memmove/memcpy. See the notes above for what conditions allow this.
+ template <bool isMove>
+ struct move_and_copy_backward_helper<EASTL_ITC_NS::random_access_iterator_tag, isMove, true>
+ {
+ template <typename T>
+ static T* move_or_copy_backward(const T* first, const T* last, T* resultEnd)
+ {
+ return (T*)memmove(resultEnd - (last - first), first, (size_t)((uintptr_t)last - (uintptr_t)first));
+ // We could use memcpy here if there's no range overlap, but memcpy is rarely much faster than memmove.
+ }
+ };
+
+ template <bool isMove, typename BidirectionalIterator1, typename BidirectionalIterator2>
+ inline BidirectionalIterator2 move_and_copy_backward_chooser(BidirectionalIterator1 first, BidirectionalIterator1 last, BidirectionalIterator2 resultEnd)
+ {
+ typedef typename eastl::iterator_traits<BidirectionalIterator1>::iterator_category IIC;
+ typedef typename eastl::iterator_traits<BidirectionalIterator2>::iterator_category OIC;
+ typedef typename eastl::iterator_traits<BidirectionalIterator1>::value_type value_type_input;
+ typedef typename eastl::iterator_traits<BidirectionalIterator2>::value_type value_type_output;
+
+ const bool canBeMemmoved = eastl::is_trivially_copyable<value_type_output>::value &&
+ eastl::is_same<value_type_input, value_type_output>::value &&
+ (eastl::is_pointer<BidirectionalIterator1>::value || eastl::is_same<IIC, eastl::contiguous_iterator_tag>::value) &&
+ (eastl::is_pointer<BidirectionalIterator2>::value || eastl::is_same<OIC, eastl::contiguous_iterator_tag>::value);
+
+ return eastl::move_and_copy_backward_helper<IIC, isMove, canBeMemmoved>::move_or_copy_backward(first, last, resultEnd); // Need to chose based on the input iterator tag and not the output iterator tag, because containers accept input ranges of iterator types different than self.
+ }
+
+
+ // We have a second layer of unwrap_iterator calls because the original iterator might be something like move_iterator<generic_iterator<int*> > (i.e. doubly-wrapped).
+ template <bool isMove, typename BidirectionalIterator1, typename BidirectionalIterator2>
+ inline BidirectionalIterator2 move_and_copy_backward_unwrapper(BidirectionalIterator1 first, BidirectionalIterator1 last, BidirectionalIterator2 resultEnd)
+ {
+ return BidirectionalIterator2(eastl::move_and_copy_backward_chooser<isMove>(eastl::unwrap_iterator(first), eastl::unwrap_iterator(last), eastl::unwrap_iterator(resultEnd))); // Have to convert to BidirectionalIterator2 because result.base() could be a T*
+ }
+
+
+ /// move_backward
+ ///
+ /// The elements are moved in reverse order (the last element is moved first), but their relative order is preserved.
+ /// After this operation the elements in the moved-from range will still contain valid values of the
+ /// appropriate type, but not necessarily the same values as before the move.
+ /// Returns the beginning of the result range.
+ /// Note: When moving between containers, the dest range must be valid; this function doesn't resize containers.
+ /// Note: If result is within [first, last), move must be used instead of move_backward.
+ ///
+ /// Example usage:
+ /// eastl::move_backward(myArray.begin(), myArray.end(), myDestArray.end());
+ ///
+ /// Reference implementation:
+ /// template <typename BidirectionalIterator1, typename BidirectionalIterator2>
+ /// BidirectionalIterator2 move_backward(BidirectionalIterator1 first, BidirectionalIterator1 last, BidirectionalIterator2 resultEnd)
+ /// {
+ /// while(last != first)
+ /// *--resultEnd = eastl::move(*--last);
+ /// return resultEnd;
+ /// }
+ ///
+ template <typename BidirectionalIterator1, typename BidirectionalIterator2>
+ inline BidirectionalIterator2 move_backward(BidirectionalIterator1 first, BidirectionalIterator1 last, BidirectionalIterator2 resultEnd)
+ {
+ return eastl::move_and_copy_backward_unwrapper<true>(eastl::unwrap_iterator(first), eastl::unwrap_iterator(last), resultEnd);
+ }
+
+
+ /// copy_backward
+ ///
+ /// copies memory in the range of [first, last) to the range *ending* with result.
+ ///
+ /// Effects: Copies elements in the range [first, last) into the range
+ /// [result - (last - first), result) starting from last 1 and proceeding to first.
+ /// For each positive integer n <= (last - first), performs *(result n) = *(last - n).
+ ///
+ /// Requires: result shall not be in the range [first, last).
+ ///
+ /// Returns: result - (last - first). That is, returns the beginning of the result range.
+ ///
+ /// Complexity: Exactly 'last - first' assignments.
+ ///
+ template <typename BidirectionalIterator1, typename BidirectionalIterator2>
+ inline BidirectionalIterator2 copy_backward(BidirectionalIterator1 first, BidirectionalIterator1 last, BidirectionalIterator2 resultEnd)
+ {
+ const bool isMove = eastl::is_move_iterator<BidirectionalIterator1>::value; EA_UNUSED(isMove);
+
+ return eastl::move_and_copy_backward_unwrapper<isMove>(eastl::unwrap_iterator(first), eastl::unwrap_iterator(last), resultEnd);
+ }
+
+
+ /// count
+ ///
+ /// Counts the number of items in the range of [first, last) which equal the input value.
+ ///
+ /// Effects: Returns the number of iterators i in the range [first, last) for which the
+ /// following corresponding conditions hold: *i == value.
+ ///
+ /// Complexity: At most 'last - first' applications of the corresponding predicate.
+ ///
+ /// Note: The predicate version of count is count_if and not another variation of count.
+ /// This is because both versions would have three parameters and there could be ambiguity.
+ ///
+ template <typename InputIterator, typename T>
+ inline typename eastl::iterator_traits<InputIterator>::difference_type
+ count(InputIterator first, InputIterator last, const T& value)
+ {
+ typename eastl::iterator_traits<InputIterator>::difference_type result = 0;
+
+ for(; first != last; ++first)
+ {
+ if(*first == value)
+ ++result;
+ }
+ return result;
+ }
+
+
+ // C++ doesn't define a count with predicate, as it can effectively be synthesized via count_if
+ // with an appropriate predicate. However, it's often simpler to just have count with a predicate.
+ template <typename InputIterator, typename T, typename Predicate>
+ inline typename eastl::iterator_traits<InputIterator>::difference_type
+ count(InputIterator first, InputIterator last, const T& value, Predicate predicate)
+ {
+ typename eastl::iterator_traits<InputIterator>::difference_type result = 0;
+
+ for(; first != last; ++first)
+ {
+ if(predicate(*first, value))
+ ++result;
+ }
+ return result;
+ }
+
+
+ /// count_if
+ ///
+ /// Counts the number of items in the range of [first, last) which match
+ /// the input value as defined by the input predicate function.
+ ///
+ /// Effects: Returns the number of iterators i in the range [first, last) for which the
+ /// following corresponding conditions hold: predicate(*i) != false.
+ ///
+ /// Complexity: At most 'last - first' applications of the corresponding predicate.
+ ///
+ /// Note: The non-predicate version of count_if is count and not another variation of count_if.
+ /// This is because both versions would have three parameters and there could be ambiguity.
+ ///
+ template <typename InputIterator, typename Predicate>
+ inline typename eastl::iterator_traits<InputIterator>::difference_type
+ count_if(InputIterator first, InputIterator last, Predicate predicate)
+ {
+ typename eastl::iterator_traits<InputIterator>::difference_type result = 0;
+
+ for(; first != last; ++first)
+ {
+ if(predicate(*first))
+ ++result;
+ }
+ return result;
+ }
+
+
+ /// find
+ ///
+ /// finds the value within the unsorted range of [first, last).
+ ///
+ /// Returns: The first iterator i in the range [first, last) for which
+ /// the following corresponding conditions hold: *i == value.
+ /// Returns last if no such iterator is found.
+ ///
+ /// Complexity: At most 'last - first' applications of the corresponding predicate.
+ /// This is a linear search and not a binary one.
+ ///
+ /// Note: The predicate version of find is find_if and not another variation of find.
+ /// This is because both versions would have three parameters and there could be ambiguity.
+ ///
+ template <typename InputIterator, typename T>
+ inline InputIterator
+ find(InputIterator first, InputIterator last, const T& value)
+ {
+ while((first != last) && !(*first == value)) // Note that we always express value comparisons in terms of < or ==.
+ ++first;
+ return first;
+ }
+
+
+ // C++ doesn't define a find with predicate, as it can effectively be synthesized via find_if
+ // with an appropriate predicate. However, it's often simpler to just have find with a predicate.
+ template <typename InputIterator, typename T, typename Predicate>
+ inline InputIterator
+ find(InputIterator first, InputIterator last, const T& value, Predicate predicate)
+ {
+ while((first != last) && !predicate(*first, value))
+ ++first;
+ return first;
+ }
+
+
+
+ /// find_if
+ ///
+ /// finds the value within the unsorted range of [first, last).
+ ///
+ /// Returns: The first iterator i in the range [first, last) for which
+ /// the following corresponding conditions hold: pred(*i) != false.
+ /// Returns last if no such iterator is found.
+ /// If the sequence of elements to search for (i.e. first2 - last2) is empty,
+ /// the find always fails and last1 will be returned.
+ ///
+ /// Complexity: At most 'last - first' applications of the corresponding predicate.
+ ///
+ /// Note: The non-predicate version of find_if is find and not another variation of find_if.
+ /// This is because both versions would have three parameters and there could be ambiguity.
+ ///
+ template <typename InputIterator, typename Predicate>
+ inline InputIterator
+ find_if(InputIterator first, InputIterator last, Predicate predicate)
+ {
+ while((first != last) && !predicate(*first))
+ ++first;
+ return first;
+ }
+
+
+
+ /// find_if_not
+ ///
+ /// find_if_not works the same as find_if except it tests for if the predicate
+ /// returns false for the elements instead of true.
+ ///
+ template <typename InputIterator, typename Predicate>
+ inline InputIterator
+ find_if_not(InputIterator first, InputIterator last, Predicate predicate)
+ {
+ for(; first != last; ++first)
+ {
+ if(!predicate(*first))
+ return first;
+ }
+ return last;
+ }
+
+
+
+
+ /// find_first_of
+ ///
+ /// find_first_of is similar to find in that it performs linear search through
+ /// a range of ForwardIterators. The difference is that while find searches
+ /// for one particular value, find_first_of searches for any of several values.
+ /// Specifically, find_first_of searches for the first occurrance in the
+ /// range [first1, last1) of any of the elements in [first2, last2).
+ /// This function is thus similar to the strpbrk standard C string function.
+ /// If the sequence of elements to search for (i.e. first2-last2) is empty,
+ /// the find always fails and last1 will be returned.
+ ///
+ /// Effects: Finds an element that matches one of a set of values.
+ ///
+ /// Returns: The first iterator i in the range [first1, last1) such that for some
+ /// integer j in the range [first2, last2) the following conditions hold: *i == *j.
+ /// Returns last1 if no such iterator is found.
+ ///
+ /// Complexity: At most '(last1 - first1) * (last2 - first2)' applications of the
+ /// corresponding predicate.
+ ///
+ template <typename ForwardIterator1, typename ForwardIterator2>
+ ForwardIterator1
+ find_first_of(ForwardIterator1 first1, ForwardIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2)
+ {
+ for(; first1 != last1; ++first1)
+ {
+ for(ForwardIterator2 i = first2; i != last2; ++i)
+ {
+ if(*first1 == *i)
+ return first1;
+ }
+ }
+ return last1;
+ }
+
+
+ /// find_first_of
+ ///
+ /// find_first_of is similar to find in that it performs linear search through
+ /// a range of ForwardIterators. The difference is that while find searches
+ /// for one particular value, find_first_of searches for any of several values.
+ /// Specifically, find_first_of searches for the first occurrance in the
+ /// range [first1, last1) of any of the elements in [first2, last2).
+ /// This function is thus similar to the strpbrk standard C string function.
+ ///
+ /// Effects: Finds an element that matches one of a set of values.
+ ///
+ /// Returns: The first iterator i in the range [first1, last1) such that for some
+ /// integer j in the range [first2, last2) the following conditions hold: pred(*i, *j) != false.
+ /// Returns last1 if no such iterator is found.
+ ///
+ /// Complexity: At most '(last1 - first1) * (last2 - first2)' applications of the
+ /// corresponding predicate.
+ ///
+ template <typename ForwardIterator1, typename ForwardIterator2, typename BinaryPredicate>
+ ForwardIterator1
+ find_first_of(ForwardIterator1 first1, ForwardIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2,
+ BinaryPredicate predicate)
+ {
+ for(; first1 != last1; ++first1)
+ {
+ for(ForwardIterator2 i = first2; i != last2; ++i)
+ {
+ if(predicate(*first1, *i))
+ return first1;
+ }
+ }
+ return last1;
+ }
+
+
+ /// find_first_not_of
+ ///
+ /// Searches through first range for the first element that does not belong the second input range.
+ /// This is very much like the C++ string find_first_not_of function.
+ ///
+ /// Returns: The first iterator i in the range [first1, last1) such that for some
+ /// integer j in the range [first2, last2) the following conditions hold: !(*i == *j).
+ /// Returns last1 if no such iterator is found.
+ ///
+ /// Complexity: At most '(last1 - first1) * (last2 - first2)' applications of the
+ /// corresponding predicate.
+ ///
+ template <class ForwardIterator1, class ForwardIterator2>
+ ForwardIterator1
+ find_first_not_of(ForwardIterator1 first1, ForwardIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2)
+ {
+ for(; first1 != last1; ++first1)
+ {
+ if(eastl::find(first2, last2, *first1) == last2)
+ break;
+ }
+
+ return first1;
+ }
+
+
+
+ /// find_first_not_of
+ ///
+ /// Searches through first range for the first element that does not belong the second input range.
+ /// This is very much like the C++ string find_first_not_of function.
+ ///
+ /// Returns: The first iterator i in the range [first1, last1) such that for some
+ /// integer j in the range [first2, last2) the following conditions hold: pred(*i, *j) == false.
+ /// Returns last1 if no such iterator is found.
+ ///
+ /// Complexity: At most '(last1 - first1) * (last2 - first2)' applications of the
+ /// corresponding predicate.
+ ///
+ template <class ForwardIterator1, class ForwardIterator2, class BinaryPredicate>
+ inline ForwardIterator1
+ find_first_not_of(ForwardIterator1 first1, ForwardIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2,
+ BinaryPredicate predicate)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator1>::value_type value_type;
+
+ for(; first1 != last1; ++first1)
+ {
+ if(eastl::find_if(first2, last2, eastl::bind1st<BinaryPredicate, value_type>(predicate, *first1)) == last2)
+ break;
+ }
+
+ return first1;
+ }
+
+
+ template <class BidirectionalIterator1, class ForwardIterator2>
+ inline BidirectionalIterator1
+ find_last_of(BidirectionalIterator1 first1, BidirectionalIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2)
+ {
+ if((first1 != last1) && (first2 != last2))
+ {
+ BidirectionalIterator1 it1(last1);
+
+ while((--it1 != first1) && (eastl::find(first2, last2, *it1) == last2))
+ ; // Do nothing
+
+ if((it1 != first1) || (eastl::find(first2, last2, *it1) != last2))
+ return it1;
+ }
+
+ return last1;
+ }
+
+
+ template <class BidirectionalIterator1, class ForwardIterator2, class BinaryPredicate>
+ BidirectionalIterator1
+ find_last_of(BidirectionalIterator1 first1, BidirectionalIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2,
+ BinaryPredicate predicate)
+ {
+ typedef typename eastl::iterator_traits<BidirectionalIterator1>::value_type value_type;
+
+ if((first1 != last1) && (first2 != last2))
+ {
+ BidirectionalIterator1 it1(last1);
+
+ while((--it1 != first1) && (eastl::find_if(first2, last2, eastl::bind1st<BinaryPredicate, value_type>(predicate, *it1)) == last2))
+ ; // Do nothing
+
+ if((it1 != first1) || (eastl::find_if(first2, last2, eastl::bind1st<BinaryPredicate, value_type>(predicate, *it1)) != last2))
+ return it1;
+ }
+
+ return last1;
+ }
+
+
+ template <class BidirectionalIterator1, class ForwardIterator2>
+ inline BidirectionalIterator1
+ find_last_not_of(BidirectionalIterator1 first1, BidirectionalIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2)
+ {
+ if((first1 != last1) && (first2 != last2))
+ {
+ BidirectionalIterator1 it1(last1);
+
+ while((--it1 != first1) && (eastl::find(first2, last2, *it1) != last2))
+ ; // Do nothing
+
+ if((it1 != first1) || (eastl::find( first2, last2, *it1) == last2))
+ return it1;
+ }
+
+ return last1;
+ }
+
+
+ template <class BidirectionalIterator1, class ForwardIterator2, class BinaryPredicate>
+ inline BidirectionalIterator1
+ find_last_not_of(BidirectionalIterator1 first1, BidirectionalIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2,
+ BinaryPredicate predicate)
+ {
+ typedef typename eastl::iterator_traits<BidirectionalIterator1>::value_type value_type;
+
+ if((first1 != last1) && (first2 != last2))
+ {
+ BidirectionalIterator1 it1(last1);
+
+ while((--it1 != first1) && (eastl::find_if(first2, last2, eastl::bind1st<BinaryPredicate, value_type>(predicate, *it1)) != last2))
+ ; // Do nothing
+
+ if((it1 != first1) || (eastl::find_if(first2, last2, eastl::bind1st<BinaryPredicate, value_type>(predicate, *it1))) != last2)
+ return it1;
+ }
+
+ return last1;
+ }
+
+
+
+
+ /// for_each
+ ///
+ /// Calls the Function function for each value in the range [first, last).
+ /// Function takes a single parameter: the current value.
+ ///
+ /// Effects: Applies function to the result of dereferencing every iterator in
+ /// the range [first, last), starting from first and proceeding to last 1.
+ ///
+ /// Returns: function.
+ ///
+ /// Complexity: Applies function exactly 'last - first' times.
+ ///
+ /// Note: If function returns a result, the result is ignored.
+ ///
+ template <typename InputIterator, typename Function>
+ inline Function
+ for_each(InputIterator first, InputIterator last, Function function)
+ {
+ for(; first != last; ++first)
+ function(*first);
+ return function;
+ }
+
+ /// for_each_n
+ ///
+ /// Calls the Function function for each value in the range [first, first + n).
+ /// Function takes a single parameter: the current value.
+ ///
+ /// Effects: Applies function to the result of dereferencing every iterator in
+ /// the range [first, first + n), starting from first and proceeding to last 1.
+ ///
+ /// Returns: first + n.
+ ///
+ /// Complexity: Applies function exactly 'first + n' times.
+ ///
+ /// Note:
+ //// * If function returns a result, the result is ignored.
+ //// * If n < 0, behaviour is undefined.
+ ///
+ template <typename InputIterator, typename Size, typename Function>
+ EA_CPP14_CONSTEXPR inline InputIterator
+ for_each_n(InputIterator first, Size n, Function function)
+ {
+ for (Size i = 0; i < n; ++first, i++)
+ function(*first);
+ return first;
+ }
+
+
+ /// generate
+ ///
+ /// Iterates the range of [first, last) and assigns to each element the
+ /// result of the function generator. Generator is a function which takes
+ /// no arguments.
+ ///
+ /// Complexity: Exactly 'last - first' invocations of generator and assignments.
+ ///
+ template <typename ForwardIterator, typename Generator>
+ inline void
+ generate(ForwardIterator first, ForwardIterator last, Generator generator)
+ {
+ for(; first != last; ++first) // We cannot call generate_n(first, last-first, generator)
+ *first = generator(); // because the 'last-first' might not be supported by the
+ } // given iterator.
+
+
+ /// generate_n
+ ///
+ /// Iterates an interator n times and assigns the result of generator
+ /// to each succeeding element. Generator is a function which takes
+ /// no arguments.
+ ///
+ /// Complexity: Exactly n invocations of generator and assignments.
+ ///
+ template <typename OutputIterator, typename Size, typename Generator>
+ inline OutputIterator
+ generate_n(OutputIterator first, Size n, Generator generator)
+ {
+ for(; n > 0; --n, ++first)
+ *first = generator();
+ return first;
+ }
+
+
+ /// transform
+ ///
+ /// Iterates the input range of [first, last) and the output iterator result
+ /// and assigns the result of unaryOperation(input) to result.
+ ///
+ /// Effects: Assigns through every iterator i in the range [result, result + (last1 - first1))
+ /// a new corresponding value equal to unaryOperation(*(first1 + (i - result)).
+ ///
+ /// Requires: op shall not have any side effects.
+ ///
+ /// Returns: result + (last1 - first1). That is, returns the end of the output range.
+ ///
+ /// Complexity: Exactly 'last1 - first1' applications of unaryOperation.
+ ///
+ /// Note: result may be equal to first.
+ ///
+ template <typename InputIterator, typename OutputIterator, typename UnaryOperation>
+ inline OutputIterator
+ transform(InputIterator first, InputIterator last, OutputIterator result, UnaryOperation unaryOperation)
+ {
+ for(; first != last; ++first, ++result)
+ *result = unaryOperation(*first);
+ return result;
+ }
+
+
+ /// transform
+ ///
+ /// Iterates the input range of [first, last) and the output iterator result
+ /// and assigns the result of binaryOperation(input1, input2) to result.
+ ///
+ /// Effects: Assigns through every iterator i in the range [result, result + (last1 - first1))
+ /// a new corresponding value equal to binaryOperation(*(first1 + (i - result), *(first2 + (i - result))).
+ ///
+ /// Requires: binaryOperation shall not have any side effects.
+ ///
+ /// Returns: result + (last1 - first1). That is, returns the end of the output range.
+ ///
+ /// Complexity: Exactly 'last1 - first1' applications of binaryOperation.
+ ///
+ /// Note: result may be equal to first1 or first2.
+ ///
+ template <typename InputIterator1, typename InputIterator2, typename OutputIterator, typename BinaryOperation>
+ inline OutputIterator
+ transform(InputIterator1 first1, InputIterator1 last1, InputIterator2 first2, OutputIterator result, BinaryOperation binaryOperation)
+ {
+ for(; first1 != last1; ++first1, ++first2, ++result)
+ *result = binaryOperation(*first1, *first2);
+ return result;
+ }
+
+
+ /// equal
+ ///
+ /// Returns: true if for every iterator i in the range [first1, last1) the
+ /// following corresponding conditions hold: predicate(*i, *(first2 + (i - first1))) != false.
+ /// Otherwise, returns false.
+ ///
+ /// Complexity: At most last1 first1 applications of the corresponding predicate.
+ ///
+ /// To consider: Make specializations of this for scalar types and random access
+ /// iterators that uses memcmp or some trick memory comparison function.
+ /// We should verify that such a thing results in an improvement.
+ ///
+ template <typename InputIterator1, typename InputIterator2>
+ EA_CPP14_CONSTEXPR inline bool equal(InputIterator1 first1, InputIterator1 last1, InputIterator2 first2)
+ {
+ for(; first1 != last1; ++first1, ++first2)
+ {
+ if(!(*first1 == *first2)) // Note that we always express value comparisons in terms of < or ==.
+ return false;
+ }
+ return true;
+ }
+
+ /* Enable the following if there was shown to be some benefit. A glance and Microsoft VC++ memcmp
+ shows that it is not optimized in any way, much less one that would benefit us here.
+
+ inline bool equal(const bool* first1, const bool* last1, const bool* first2)
+ { return (memcmp(first1, first2, (size_t)((uintptr_t)last1 - (uintptr_t)first1)) == 0); }
+
+ inline bool equal(const char* first1, const char* last1, const char* first2)
+ { return (memcmp(first1, first2, (size_t)((uintptr_t)last1 - (uintptr_t)first1)) == 0); }
+
+ inline bool equal(const unsigned char* first1, const unsigned char* last1, const unsigned char* first2)
+ { return (memcmp(first1, first2, (size_t)((uintptr_t)last1 - (uintptr_t)first1)) == 0); }
+
+ inline bool equal(const signed char* first1, const signed char* last1, const signed char* first2)
+ { return (memcmp(first1, first2, (size_t)((uintptr_t)last1 - (uintptr_t)first1)) == 0); }
+
+ #ifndef EA_WCHAR_T_NON_NATIVE
+ inline bool equal(const wchar_t* first1, const wchar_t* last1, const wchar_t* first2)
+ { return (memcmp(first1, first2, (size_t)((uintptr_t)last1 - (uintptr_t)first1)) == 0); }
+ #endif
+
+ inline bool equal(const int16_t* first1, const int16_t* last1, const int16_t* first2)
+ { return (memcmp(first1, first2, (size_t)((uintptr_t)last1 - (uintptr_t)first1)) == 0); }
+
+ inline bool equal(const uint16_t* first1, const uint16_t* last1, const uint16_t* first2)
+ { return (memcmp(first1, first2, (size_t)((uintptr_t)last1 - (uintptr_t)first1)) == 0); }
+
+ inline bool equal(const int32_t* first1, const int32_t* last1, const int32_t* first2)
+ { return (memcmp(first1, first2, (size_t)((uintptr_t)last1 - (uintptr_t)first1)) == 0); }
+
+ inline bool equal(const uint32_t* first1, const uint32_t* last1, const uint32_t* first2)
+ { return (memcmp(first1, first2, (size_t)((uintptr_t)last1 - (uintptr_t)first1)) == 0); }
+
+ inline bool equal(const int64_t* first1, const int64_t* last1, const int64_t* first2)
+ { return (memcmp(first1, first2, (size_t)((uintptr_t)last1 - (uintptr_t)first1)) == 0); }
+
+ inline bool equal(const uint64_t* first1, const uint64_t* last1, const uint64_t* first2)
+ { return (memcmp(first1, first2, (size_t)((uintptr_t)last1 - (uintptr_t)first1)) == 0); }
+ */
+
+
+
+ /// equal
+ ///
+ /// Returns: true if for every iterator i in the range [first1, last1) the
+ /// following corresponding conditions hold: pred(*i, *(first2 + (i first1))) != false.
+ /// Otherwise, returns false.
+ ///
+ /// Complexity: At most last1 first1 applications of the corresponding predicate.
+ ///
+ template <typename InputIterator1, typename InputIterator2, typename BinaryPredicate>
+ inline bool
+ equal(InputIterator1 first1, InputIterator1 last1, InputIterator2 first2, BinaryPredicate predicate)
+ {
+ for(; first1 != last1; ++first1, ++first2)
+ {
+ if(!predicate(*first1, *first2))
+ return false;
+ }
+ return true;
+ }
+
+
+
+ /// identical
+ ///
+ /// Returns true if the two input ranges are equivalent.
+ /// There is a subtle difference between this algorithm and
+ /// the 'equal' algorithm. The equal algorithm assumes the
+ /// two ranges are of equal length. This algorithm efficiently
+ /// compares two ranges for both length equality and for
+ /// element equality. There is no other standard algorithm
+ /// that can do this.
+ ///
+ /// Returns: true if the sequence of elements defined by the range
+ /// [first1, last1) is of the same length as the sequence of
+ /// elements defined by the range of [first2, last2) and if
+ /// the elements in these ranges are equal as per the
+ /// equal algorithm.
+ ///
+ /// Complexity: At most 'min((last1 - first1), (last2 - first2))' applications
+ /// of the corresponding comparison.
+ ///
+ template <typename InputIterator1, typename InputIterator2>
+ bool identical(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2)
+ {
+ while((first1 != last1) && (first2 != last2) && (*first1 == *first2))
+ {
+ ++first1;
+ ++first2;
+ }
+ return (first1 == last1) && (first2 == last2);
+ }
+
+
+ /// identical
+ ///
+ template <typename InputIterator1, typename InputIterator2, typename BinaryPredicate>
+ bool identical(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2, BinaryPredicate predicate)
+ {
+ while((first1 != last1) && (first2 != last2) && predicate(*first1, *first2))
+ {
+ ++first1;
+ ++first2;
+ }
+ return (first1 == last1) && (first2 == last2);
+ }
+
+
+
+ /// lexicographical_compare
+ ///
+ /// Returns: true if the sequence of elements defined by the range
+ /// [first1, last1) is lexicographically less than the sequence of
+ /// elements defined by the range [first2, last2). Returns false otherwise.
+ ///
+ /// Complexity: At most 'min((last1 - first1), (last2 - first2))' applications
+ /// of the corresponding comparison.
+ ///
+ /// Note: If two sequences have the same number of elements and their
+ /// corresponding elements are equivalent, then neither sequence is
+ /// lexicographically less than the other. If one sequence is a prefix
+ /// of the other, then the shorter sequence is lexicographically less
+ /// than the longer sequence. Otherwise, the lexicographical comparison
+ /// of the sequences yields the same result as the comparison of the first
+ /// corresponding pair of elements that are not equivalent.
+ ///
+ template <typename InputIterator1, typename InputIterator2>
+ inline bool
+ lexicographical_compare(InputIterator1 first1, InputIterator1 last1, InputIterator2 first2, InputIterator2 last2)
+ {
+ for(; (first1 != last1) && (first2 != last2); ++first1, ++first2)
+ {
+ if(*first1 < *first2)
+ return true;
+ if(*first2 < *first1)
+ return false;
+ }
+ return (first1 == last1) && (first2 != last2);
+ }
+
+ inline bool // Specialization for const char*.
+ lexicographical_compare(const char* first1, const char* last1, const char* first2, const char* last2)
+ {
+ const ptrdiff_t n1(last1 - first1), n2(last2 - first2);
+ const int result = memcmp(first1, first2, (size_t)eastl::min_alt(n1, n2));
+ return result ? (result < 0) : (n1 < n2);
+ }
+
+ inline bool // Specialization for char*.
+ lexicographical_compare(char* first1, char* last1, char* first2, char* last2)
+ {
+ const ptrdiff_t n1(last1 - first1), n2(last2 - first2);
+ const int result = memcmp(first1, first2, (size_t)eastl::min_alt(n1, n2));
+ return result ? (result < 0) : (n1 < n2);
+ }
+
+ inline bool // Specialization for const unsigned char*.
+ lexicographical_compare(const unsigned char* first1, const unsigned char* last1, const unsigned char* first2, const unsigned char* last2)
+ {
+ const ptrdiff_t n1(last1 - first1), n2(last2 - first2);
+ const int result = memcmp(first1, first2, (size_t)eastl::min_alt(n1, n2));
+ return result ? (result < 0) : (n1 < n2);
+ }
+
+ inline bool // Specialization for unsigned char*.
+ lexicographical_compare(unsigned char* first1, unsigned char* last1, unsigned char* first2, unsigned char* last2)
+ {
+ const ptrdiff_t n1(last1 - first1), n2(last2 - first2);
+ const int result = memcmp(first1, first2, (size_t)eastl::min_alt(n1, n2));
+ return result ? (result < 0) : (n1 < n2);
+ }
+
+ inline bool // Specialization for const signed char*.
+ lexicographical_compare(const signed char* first1, const signed char* last1, const signed char* first2, const signed char* last2)
+ {
+ const ptrdiff_t n1(last1 - first1), n2(last2 - first2);
+ const int result = memcmp(first1, first2, (size_t)eastl::min_alt(n1, n2));
+ return result ? (result < 0) : (n1 < n2);
+ }
+
+ inline bool // Specialization for signed char*.
+ lexicographical_compare(signed char* first1, signed char* last1, signed char* first2, signed char* last2)
+ {
+ const ptrdiff_t n1(last1 - first1), n2(last2 - first2);
+ const int result = memcmp(first1, first2, (size_t)eastl::min_alt(n1, n2));
+ return result ? (result < 0) : (n1 < n2);
+ }
+
+ #if defined(_MSC_VER) // If using the VC++ compiler (and thus bool is known to be a single byte)...
+ //Not sure if this is a good idea.
+ //inline bool // Specialization for const bool*.
+ //lexicographical_compare(const bool* first1, const bool* last1, const bool* first2, const bool* last2)
+ //{
+ // const ptrdiff_t n1(last1 - first1), n2(last2 - first2);
+ // const int result = memcmp(first1, first2, (size_t)eastl::min_alt(n1, n2));
+ // return result ? (result < 0) : (n1 < n2);
+ //}
+ //
+ //inline bool // Specialization for bool*.
+ //lexicographical_compare(bool* first1, bool* last1, bool* first2, bool* last2)
+ //{
+ // const ptrdiff_t n1(last1 - first1), n2(last2 - first2);
+ // const int result = memcmp(first1, first2, (size_t)eastl::min_alt(n1, n2));
+ // return result ? (result < 0) : (n1 < n2);
+ //}
+ #endif
+
+
+
+ /// lexicographical_compare
+ ///
+ /// Returns: true if the sequence of elements defined by the range
+ /// [first1, last1) is lexicographically less than the sequence of
+ /// elements defined by the range [first2, last2). Returns false otherwise.
+ ///
+ /// Complexity: At most 'min((last1 -first1), (last2 - first2))' applications
+ /// of the corresponding comparison.
+ ///
+ /// Note: If two sequences have the same number of elements and their
+ /// corresponding elements are equivalent, then neither sequence is
+ /// lexicographically less than the other. If one sequence is a prefix
+ /// of the other, then the shorter sequence is lexicographically less
+ /// than the longer sequence. Otherwise, the lexicographical comparison
+ /// of the sequences yields the same result as the comparison of the first
+ /// corresponding pair of elements that are not equivalent.
+ ///
+ /// Note: False is always returned if range 1 is exhausted before range 2.
+ /// The result of this is that you can't do a successful reverse compare
+ /// (e.g. use greater<> as the comparison instead of less<>) unless the
+ /// two sequences are of identical length. What you want to do is reverse
+ /// the order of the arguments in order to get the desired effect.
+ ///
+ template <typename InputIterator1, typename InputIterator2, typename Compare>
+ inline bool
+ lexicographical_compare(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2, Compare compare)
+ {
+ for(; (first1 != last1) && (first2 != last2); ++first1, ++first2)
+ {
+ if(compare(*first1, *first2))
+ return true;
+ if(compare(*first2, *first1))
+ return false;
+ }
+ return (first1 == last1) && (first2 != last2);
+ }
+
+
+ /// mismatch
+ ///
+ /// Finds the first position where the two ranges [first1, last1) and
+ /// [first2, first2 + (last1 - first1)) differ. The two versions of
+ /// mismatch use different tests for whether elements differ.
+ ///
+ /// Returns: A pair of iterators i and j such that j == first2 + (i - first1)
+ /// and i is the first iterator in the range [first1, last1) for which the
+ /// following corresponding condition holds: !(*i == *(first2 + (i - first1))).
+ /// Returns the pair last1 and first2 + (last1 - first1) if such an iterator
+ /// i is not found.
+ ///
+ /// Complexity: At most last1 first1 applications of the corresponding predicate.
+ ///
+ template <class InputIterator1, class InputIterator2>
+ inline eastl::pair<InputIterator1, InputIterator2>
+ mismatch(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2) // , InputIterator2 last2)
+ {
+ while((first1 != last1) && (*first1 == *first2)) // && (first2 != last2) <- C++ standard mismatch function doesn't check first2/last2.
+ {
+ ++first1;
+ ++first2;
+ }
+
+ return eastl::pair<InputIterator1, InputIterator2>(first1, first2);
+ }
+
+
+ /// mismatch
+ ///
+ /// Finds the first position where the two ranges [first1, last1) and
+ /// [first2, first2 + (last1 - first1)) differ. The two versions of
+ /// mismatch use different tests for whether elements differ.
+ ///
+ /// Returns: A pair of iterators i and j such that j == first2 + (i - first1)
+ /// and i is the first iterator in the range [first1, last1) for which the
+ /// following corresponding condition holds: pred(*i, *(first2 + (i - first1))) == false.
+ /// Returns the pair last1 and first2 + (last1 - first1) if such an iterator
+ /// i is not found.
+ ///
+ /// Complexity: At most last1 first1 applications of the corresponding predicate.
+ ///
+ template <class InputIterator1, class InputIterator2, class BinaryPredicate>
+ inline eastl::pair<InputIterator1, InputIterator2>
+ mismatch(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, // InputIterator2 last2,
+ BinaryPredicate predicate)
+ {
+ while((first1 != last1) && predicate(*first1, *first2)) // && (first2 != last2) <- C++ standard mismatch function doesn't check first2/last2.
+ {
+ ++first1;
+ ++first2;
+ }
+
+ return eastl::pair<InputIterator1, InputIterator2>(first1, first2);
+ }
+
+
+ /// lower_bound
+ ///
+ /// Finds the position of the first element in a sorted range that has a value
+ /// greater than or equivalent to a specified value.
+ ///
+ /// Effects: Finds the first position into which value can be inserted without
+ /// violating the ordering.
+ ///
+ /// Returns: The furthermost iterator i in the range [first, last) such that
+ /// for any iterator j in the range [first, i) the following corresponding
+ /// condition holds: *j < value.
+ ///
+ /// Complexity: At most 'log(last - first) + 1' comparisons.
+ ///
+ /// Optimizations: We have no need to specialize this implementation for random
+ /// access iterators (e.g. contiguous array), as the code below will already
+ /// take advantage of them.
+ ///
+ template <typename ForwardIterator, typename T>
+ ForwardIterator
+ lower_bound(ForwardIterator first, ForwardIterator last, const T& value)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator>::difference_type DifferenceType;
+
+ DifferenceType d = eastl::distance(first, last); // This will be efficient for a random access iterator such as an array.
+
+ while(d > 0)
+ {
+ ForwardIterator i = first;
+ DifferenceType d2 = d >> 1; // We use '>>1' here instead of '/2' because MSVC++ for some reason generates significantly worse code for '/2'. Go figure.
+
+ eastl::advance(i, d2); // This will be efficient for a random access iterator such as an array.
+
+ if(*i < value)
+ {
+ // Disabled because std::lower_bound doesn't specify (23.3.3.3, p3) this can be done: EASTL_VALIDATE_COMPARE(!(value < *i)); // Validate that the compare function is sane.
+ first = ++i;
+ d -= d2 + 1;
+ }
+ else
+ d = d2;
+ }
+ return first;
+ }
+
+
+ /// lower_bound
+ ///
+ /// Finds the position of the first element in a sorted range that has a value
+ /// greater than or equivalent to a specified value. The input Compare function
+ /// takes two arguments and returns true if the first argument is less than
+ /// the second argument.
+ ///
+ /// Effects: Finds the first position into which value can be inserted without
+ /// violating the ordering.
+ ///
+ /// Returns: The furthermost iterator i in the range [first, last) such that
+ /// for any iterator j in the range [first, i) the following corresponding
+ /// condition holds: compare(*j, value) != false.
+ ///
+ /// Complexity: At most 'log(last - first) + 1' comparisons.
+ ///
+ /// Optimizations: We have no need to specialize this implementation for random
+ /// access iterators (e.g. contiguous array), as the code below will already
+ /// take advantage of them.
+ ///
+ template <typename ForwardIterator, typename T, typename Compare>
+ ForwardIterator
+ lower_bound(ForwardIterator first, ForwardIterator last, const T& value, Compare compare)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator>::difference_type DifferenceType;
+
+ DifferenceType d = eastl::distance(first, last); // This will be efficient for a random access iterator such as an array.
+
+ while(d > 0)
+ {
+ ForwardIterator i = first;
+ DifferenceType d2 = d >> 1; // We use '>>1' here instead of '/2' because MSVC++ for some reason generates significantly worse code for '/2'. Go figure.
+
+ eastl::advance(i, d2); // This will be efficient for a random access iterator such as an array.
+
+ if(compare(*i, value))
+ {
+ // Disabled because std::lower_bound doesn't specify (23.3.3.1, p3) this can be done: EASTL_VALIDATE_COMPARE(!compare(value, *i)); // Validate that the compare function is sane.
+ first = ++i;
+ d -= d2 + 1;
+ }
+ else
+ d = d2;
+ }
+ return first;
+ }
+
+
+
+ /// upper_bound
+ ///
+ /// Finds the position of the first element in a sorted range that has a
+ /// value that is greater than a specified value.
+ ///
+ /// Effects: Finds the furthermost position into which value can be inserted
+ /// without violating the ordering.
+ ///
+ /// Returns: The furthermost iterator i in the range [first, last) such that
+ /// for any iterator j in the range [first, i) the following corresponding
+ /// condition holds: !(value < *j).
+ ///
+ /// Complexity: At most 'log(last - first) + 1' comparisons.
+ ///
+ template <typename ForwardIterator, typename T>
+ ForwardIterator
+ upper_bound(ForwardIterator first, ForwardIterator last, const T& value)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator>::difference_type DifferenceType;
+
+ DifferenceType len = eastl::distance(first, last);
+
+ while(len > 0)
+ {
+ ForwardIterator i = first;
+ DifferenceType len2 = len >> 1; // We use '>>1' here instead of '/2' because MSVC++ for some reason generates significantly worse code for '/2'. Go figure.
+
+ eastl::advance(i, len2);
+
+ if(!(value < *i)) // Note that we always express value comparisons in terms of < or ==.
+ {
+ first = ++i;
+ len -= len2 + 1;
+ }
+ else
+ {
+ // Disabled because std::upper_bound doesn't specify (23.3.3.2, p3) this can be done: EASTL_VALIDATE_COMPARE(!(*i < value)); // Validate that the compare function is sane.
+ len = len2;
+ }
+ }
+ return first;
+ }
+
+
+ /// upper_bound
+ ///
+ /// Finds the position of the first element in a sorted range that has a
+ /// value that is greater than a specified value. The input Compare function
+ /// takes two arguments and returns true if the first argument is less than
+ /// the second argument.
+ ///
+ /// Effects: Finds the furthermost position into which value can be inserted
+ /// without violating the ordering.
+ ///
+ /// Returns: The furthermost iterator i in the range [first, last) such that
+ /// for any iterator j in the range [first, i) the following corresponding
+ /// condition holds: compare(value, *j) == false.
+ ///
+ /// Complexity: At most 'log(last - first) + 1' comparisons.
+ ///
+ template <typename ForwardIterator, typename T, typename Compare>
+ ForwardIterator
+ upper_bound(ForwardIterator first, ForwardIterator last, const T& value, Compare compare)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator>::difference_type DifferenceType;
+
+ DifferenceType len = eastl::distance(first, last);
+
+ while(len > 0)
+ {
+ ForwardIterator i = first;
+ DifferenceType len2 = len >> 1; // We use '>>1' here instead of '/2' because MSVC++ for some reason generates significantly worse code for '/2'. Go figure.
+
+ eastl::advance(i, len2);
+
+ if(!compare(value, *i))
+ {
+ first = ++i;
+ len -= len2 + 1;
+ }
+ else
+ {
+ // Disabled because std::upper_bound doesn't specify (23.3.3.2, p3) this can be done: EASTL_VALIDATE_COMPARE(!compare(*i, value)); // Validate that the compare function is sane.
+ len = len2;
+ }
+ }
+ return first;
+ }
+
+
+ /// equal_range
+ ///
+ /// Effects: Finds the largest subrange [i, j) such that the value can be inserted
+ /// at any iterator k in it without violating the ordering. k satisfies the
+ /// corresponding conditions: !(*k < value) && !(value < *k).
+ ///
+ /// Complexity: At most '2 * log(last - first) + 1' comparisons.
+ ///
+ template <typename ForwardIterator, typename T>
+ pair<ForwardIterator, ForwardIterator>
+ equal_range(ForwardIterator first, ForwardIterator last, const T& value)
+ {
+ typedef pair<ForwardIterator, ForwardIterator> ResultType;
+ typedef typename eastl::iterator_traits<ForwardIterator>::difference_type DifferenceType;
+
+ DifferenceType d = eastl::distance(first, last);
+
+ while(d > 0)
+ {
+ ForwardIterator i(first);
+ DifferenceType d2 = d >> 1; // We use '>>1' here instead of '/2' because MSVC++ for some reason generates significantly worse code for '/2'. Go figure.
+
+ eastl::advance(i, d2);
+
+ if(*i < value)
+ {
+ EASTL_VALIDATE_COMPARE(!(value < *i)); // Validate that the compare function is sane.
+ first = ++i;
+ d -= d2 + 1;
+ }
+ else if(value < *i)
+ {
+ EASTL_VALIDATE_COMPARE(!(*i < value)); // Validate that the compare function is sane.
+ d = d2;
+ last = i;
+ }
+ else
+ {
+ ForwardIterator j(i);
+
+ return ResultType(eastl::lower_bound(first, i, value),
+ eastl::upper_bound(++j, last, value));
+ }
+ }
+ return ResultType(first, first);
+ }
+
+
+ /// equal_range
+ ///
+ /// Effects: Finds the largest subrange [i, j) such that the value can be inserted
+ /// at any iterator k in it without violating the ordering. k satisfies the
+ /// corresponding conditions: compare(*k, value) == false && compare(value, *k) == false.
+ ///
+ /// Complexity: At most '2 * log(last - first) + 1' comparisons.
+ ///
+ template <typename ForwardIterator, typename T, typename Compare>
+ pair<ForwardIterator, ForwardIterator>
+ equal_range(ForwardIterator first, ForwardIterator last, const T& value, Compare compare)
+ {
+ typedef pair<ForwardIterator, ForwardIterator> ResultType;
+ typedef typename eastl::iterator_traits<ForwardIterator>::difference_type DifferenceType;
+
+ DifferenceType d = eastl::distance(first, last);
+
+ while(d > 0)
+ {
+ ForwardIterator i(first);
+ DifferenceType d2 = d >> 1; // We use '>>1' here instead of '/2' because MSVC++ for some reason generates significantly worse code for '/2'. Go figure.
+
+ eastl::advance(i, d2);
+
+ if(compare(*i, value))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(value, *i)); // Validate that the compare function is sane.
+ first = ++i;
+ d -= d2 + 1;
+ }
+ else if(compare(value, *i))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*i, value)); // Validate that the compare function is sane.
+ d = d2;
+ last = i;
+ }
+ else
+ {
+ ForwardIterator j(i);
+
+ return ResultType(eastl::lower_bound(first, i, value, compare),
+ eastl::upper_bound(++j, last, value, compare));
+ }
+ }
+ return ResultType(first, first);
+ }
+
+
+ /// replace
+ ///
+ /// Effects: Substitutes elements referred by the iterator i in the range [first, last)
+ /// with new_value, when the following corresponding conditions hold: *i == old_value.
+ ///
+ /// Complexity: Exactly 'last - first' applications of the corresponding predicate.
+ ///
+ /// Note: The predicate version of replace is replace_if and not another variation of replace.
+ /// This is because both versions would have the same parameter count and there could be ambiguity.
+ ///
+ template <typename ForwardIterator, typename T>
+ inline void
+ replace(ForwardIterator first, ForwardIterator last, const T& old_value, const T& new_value)
+ {
+ for(; first != last; ++first)
+ {
+ if(*first == old_value)
+ *first = new_value;
+ }
+ }
+
+
+ /// replace_if
+ ///
+ /// Effects: Substitutes elements referred by the iterator i in the range [first, last)
+ /// with new_value, when the following corresponding conditions hold: predicate(*i) != false.
+ ///
+ /// Complexity: Exactly 'last - first' applications of the corresponding predicate.
+ ///
+ /// Note: The predicate version of replace_if is replace and not another variation of replace_if.
+ /// This is because both versions would have the same parameter count and there could be ambiguity.
+ ///
+ template <typename ForwardIterator, typename Predicate, typename T>
+ inline void
+ replace_if(ForwardIterator first, ForwardIterator last, Predicate predicate, const T& new_value)
+ {
+ for(; first != last; ++first)
+ {
+ if(predicate(*first))
+ *first = new_value;
+ }
+ }
+
+
+ /// remove_copy
+ ///
+ /// Effects: Copies all the elements referred to by the iterator i in the range
+ /// [first, last) for which the following corresponding condition does not hold:
+ /// *i == value.
+ ///
+ /// Requires: The ranges [first, last) and [result, result + (last - first)) shall not overlap.
+ ///
+ /// Returns: The end of the resulting range.
+ ///
+ /// Complexity: Exactly 'last - first' applications of the corresponding predicate.
+ ///
+ template <typename InputIterator, typename OutputIterator, typename T>
+ inline OutputIterator
+ remove_copy(InputIterator first, InputIterator last, OutputIterator result, const T& value)
+ {
+ for(; first != last; ++first)
+ {
+ if(!(*first == value)) // Note that we always express value comparisons in terms of < or ==.
+ {
+ *result = eastl::move(*first);
+ ++result;
+ }
+ }
+ return result;
+ }
+
+
+ /// remove_copy_if
+ ///
+ /// Effects: Copies all the elements referred to by the iterator i in the range
+ /// [first, last) for which the following corresponding condition does not hold:
+ /// predicate(*i) != false.
+ ///
+ /// Requires: The ranges [first, last) and [result, result + (last - first)) shall not overlap.
+ ///
+ /// Returns: The end of the resulting range.
+ ///
+ /// Complexity: Exactly 'last - first' applications of the corresponding predicate.
+ ///
+ template <typename InputIterator, typename OutputIterator, typename Predicate>
+ inline OutputIterator
+ remove_copy_if(InputIterator first, InputIterator last, OutputIterator result, Predicate predicate)
+ {
+ for(; first != last; ++first)
+ {
+ if(!predicate(*first))
+ {
+ *result = eastl::move(*first);
+ ++result;
+ }
+ }
+ return result;
+ }
+
+
+ /// remove
+ ///
+ /// Effects: Eliminates all the elements referred to by iterator i in the
+ /// range [first, last) for which the following corresponding condition
+ /// holds: *i == value.
+ ///
+ /// Returns: The end of the resulting range.
+ ///
+ /// Complexity: Exactly 'last - first' applications of the corresponding predicate.
+ ///
+ /// Note: The predicate version of remove is remove_if and not another variation of remove.
+ /// This is because both versions would have the same parameter count and there could be ambiguity.
+ ///
+ /// Note: Since this function moves the element to the back of the heap and
+ /// doesn't actually remove it from the given container, the user must call
+ /// the container erase function if the user wants to erase the element
+ /// from the container.
+ ///
+ /// Example usage:
+ /// vector<int> intArray;
+ /// ...
+ /// intArray.erase(remove(intArray.begin(), intArray.end(), 4), intArray.end()); // Erase all elements of value 4.
+ ///
+ template <typename ForwardIterator, typename T>
+ inline ForwardIterator
+ remove(ForwardIterator first, ForwardIterator last, const T& value)
+ {
+ first = eastl::find(first, last, value);
+ if(first != last)
+ {
+ ForwardIterator i(first);
+ return eastl::remove_copy(++i, last, first, value);
+ }
+ return first;
+ }
+
+
+ /// remove_if
+ ///
+ /// Effects: Eliminates all the elements referred to by iterator i in the
+ /// range [first, last) for which the following corresponding condition
+ /// holds: predicate(*i) != false.
+ ///
+ /// Returns: The end of the resulting range.
+ ///
+ /// Complexity: Exactly 'last - first' applications of the corresponding predicate.
+ ///
+ /// Note: The predicate version of remove_if is remove and not another variation of remove_if.
+ /// This is because both versions would have the same parameter count and there could be ambiguity.
+ ///
+ /// Note: Since this function moves the element to the back of the heap and
+ /// doesn't actually remove it from the given container, the user must call
+ /// the container erase function if the user wants to erase the element
+ /// from the container.
+ ///
+ /// Example usage:
+ /// vector<int> intArray;
+ /// ...
+ /// intArray.erase(remove(intArray.begin(), intArray.end(), bind2nd(less<int>(), (int)3)), intArray.end()); // Erase all elements less than 3.
+ ///
+ template <typename ForwardIterator, typename Predicate>
+ inline ForwardIterator
+ remove_if(ForwardIterator first, ForwardIterator last, Predicate predicate)
+ {
+ first = eastl::find_if(first, last, predicate);
+ if(first != last)
+ {
+ ForwardIterator i(first);
+ return eastl::remove_copy_if<ForwardIterator, ForwardIterator, Predicate>(++i, last, first, predicate);
+ }
+ return first;
+ }
+
+
+ /// replace_copy
+ ///
+ /// Effects: Assigns to every iterator i in the range [result, result + (last - first))
+ /// either new_value or *(first + (i - result)) depending on whether the following
+ /// corresponding conditions hold: *(first + (i - result)) == old_value.
+ ///
+ /// Requires: The ranges [first, last) and [result, result + (last - first)) shall not overlap.
+ ///
+ /// Returns: result + (last - first).
+ ///
+ /// Complexity: Exactly 'last - first' applications of the corresponding predicate.
+ ///
+ /// Note: The predicate version of replace_copy is replace_copy_if and not another variation of replace_copy.
+ /// This is because both versions would have the same parameter count and there could be ambiguity.
+ ///
+ template <typename InputIterator, typename OutputIterator, typename T>
+ inline OutputIterator
+ replace_copy(InputIterator first, InputIterator last, OutputIterator result, const T& old_value, const T& new_value)
+ {
+ for(; first != last; ++first, ++result)
+ *result = (*first == old_value) ? new_value : *first;
+ return result;
+ }
+
+
+ /// replace_copy_if
+ ///
+ /// Effects: Assigns to every iterator i in the range [result, result + (last - first))
+ /// either new_value or *(first + (i - result)) depending on whether the following
+ /// corresponding conditions hold: predicate(*(first + (i - result))) != false.
+ ///
+ /// Requires: The ranges [first, last) and [result, result+(lastfirst)) shall not overlap.
+ ///
+ /// Returns: result + (last - first).
+ ///
+ /// Complexity: Exactly 'last - first' applications of the corresponding predicate.
+ ///
+ /// Note: The predicate version of replace_copy_if is replace_copy and not another variation of replace_copy_if.
+ /// This is because both versions would have the same parameter count and there could be ambiguity.
+ ///
+ template <typename InputIterator, typename OutputIterator, typename Predicate, typename T>
+ inline OutputIterator
+ replace_copy_if(InputIterator first, InputIterator last, OutputIterator result, Predicate predicate, const T& new_value)
+ {
+ for(; first != last; ++first, ++result)
+ *result = predicate(*first) ? new_value : *first;
+ return result;
+ }
+
+
+
+
+ // reverse
+ //
+ // We provide helper functions which allow reverse to be implemented more
+ // efficiently for some types of iterators and types.
+ //
+ template <typename BidirectionalIterator>
+ inline void reverse_impl(BidirectionalIterator first, BidirectionalIterator last, EASTL_ITC_NS::bidirectional_iterator_tag)
+ {
+ for(; (first != last) && (first != --last); ++first) // We are not allowed to use operator <, <=, >, >= with a
+ eastl::iter_swap(first, last); // generic (bidirectional or otherwise) iterator.
+ }
+
+ template <typename RandomAccessIterator>
+ inline void reverse_impl(RandomAccessIterator first, RandomAccessIterator last, EASTL_ITC_NS::random_access_iterator_tag)
+ {
+ if(first != last)
+ {
+ for(; first < --last; ++first) // With a random access iterator, we can use operator < to more efficiently implement
+ eastl::iter_swap(first, last); // this algorithm. A generic iterator doesn't necessarily have an operator < defined.
+ }
+ }
+
+ /// reverse
+ ///
+ /// Reverses the values within the range [first, last).
+ ///
+ /// Effects: For each nonnegative integer i <= (last - first) / 2,
+ /// applies swap to all pairs of iterators first + i, (last i) - 1.
+ ///
+ /// Complexity: Exactly '(last - first) / 2' swaps.
+ ///
+ template <typename BidirectionalIterator>
+ inline void reverse(BidirectionalIterator first, BidirectionalIterator last)
+ {
+ typedef typename eastl::iterator_traits<BidirectionalIterator>::iterator_category IC;
+ eastl::reverse_impl(first, last, IC());
+ }
+
+
+
+ /// reverse_copy
+ ///
+ /// Copies the range [first, last) in reverse order to the result.
+ ///
+ /// Effects: Copies the range [first, last) to the range
+ /// [result, result + (last - first)) such that for any nonnegative
+ /// integer i < (last - first) the following assignment takes place:
+ /// *(result + (last - first) - i) = *(first + i)
+ ///
+ /// Requires: The ranges [first, last) and [result, result + (last - first))
+ /// shall not overlap.
+ ///
+ /// Returns: result + (last - first). That is, returns the end of the output range.
+ ///
+ /// Complexity: Exactly 'last - first' assignments.
+ ///
+ template <typename BidirectionalIterator, typename OutputIterator>
+ inline OutputIterator
+ reverse_copy(BidirectionalIterator first, BidirectionalIterator last, OutputIterator result)
+ {
+ for(; first != last; ++result)
+ *result = *--last;
+ return result;
+ }
+
+
+
+ /// search
+ ///
+ /// Search finds a subsequence within the range [first1, last1) that is identical to [first2, last2)
+ /// when compared element-by-element. It returns an iterator pointing to the beginning of that
+ /// subsequence, or else last1 if no such subsequence exists. As such, it is very much like
+ /// the C strstr function, with the primary difference being that strstr uses 0-terminated strings
+ /// whereas search uses an end iterator to specify the end of a string.
+ ///
+ /// Returns: The first iterator i in the range [first1, last1 - (last2 - first2)) such that for
+ /// any nonnegative integer n less than 'last2 - first2' the following corresponding condition holds:
+ /// *(i + n) == *(first2 + n). Returns last1 if no such iterator is found.
+ ///
+ /// Complexity: At most (last1 first1) * (last2 first2) applications of the corresponding predicate.
+ ///
+ template <typename ForwardIterator1, typename ForwardIterator2>
+ ForwardIterator1
+ search(ForwardIterator1 first1, ForwardIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2)
+ {
+ if(first2 != last2) // If there is anything to search for...
+ {
+ // We need to make a special case for a pattern of one element,
+ // as the logic below prevents one element patterns from working.
+ ForwardIterator2 temp2(first2);
+ ++temp2;
+
+ if(temp2 != last2) // If what we are searching for has a length > 1...
+ {
+ ForwardIterator1 cur1(first1);
+ ForwardIterator2 p2;
+
+ while(first1 != last1)
+ {
+ // The following loop is the equivalent of eastl::find(first1, last1, *first2)
+ while((first1 != last1) && !(*first1 == *first2))
+ ++first1;
+
+ if(first1 != last1)
+ {
+ p2 = temp2;
+ cur1 = first1;
+
+ if(++cur1 != last1)
+ {
+ while(*cur1 == *p2)
+ {
+ if(++p2 == last2)
+ return first1;
+
+ if(++cur1 == last1)
+ return last1;
+ }
+
+ ++first1;
+ continue;
+ }
+ }
+ return last1;
+ }
+
+ // Fall through to the end.
+ }
+ else
+ return eastl::find(first1, last1, *first2);
+ }
+
+ return first1;
+
+
+ #if 0
+ /* Another implementation which is a little more simpler but executes a little slower on average.
+ typedef typename eastl::iterator_traits<ForwardIterator1>::difference_type difference_type_1;
+ typedef typename eastl::iterator_traits<ForwardIterator2>::difference_type difference_type_2;
+
+ const difference_type_2 d2 = eastl::distance(first2, last2);
+
+ for(difference_type_1 d1 = eastl::distance(first1, last1); d1 >= d2; ++first1, --d1)
+ {
+ ForwardIterator1 temp1 = first1;
+
+ for(ForwardIterator2 temp2 = first2; ; ++temp1, ++temp2)
+ {
+ if(temp2 == last2)
+ return first1;
+ if(!(*temp1 == *temp2))
+ break;
+ }
+ }
+
+ return last1;
+ */
+ #endif
+ }
+
+
+ /// search
+ ///
+ /// Search finds a subsequence within the range [first1, last1) that is identical to [first2, last2)
+ /// when compared element-by-element. It returns an iterator pointing to the beginning of that
+ /// subsequence, or else last1 if no such subsequence exists. As such, it is very much like
+ /// the C strstr function, with the only difference being that strstr uses 0-terminated strings
+ /// whereas search uses an end iterator to specify the end of a string.
+ ///
+ /// Returns: The first iterator i in the range [first1, last1 - (last2 - first2)) such that for
+ /// any nonnegative integer n less than 'last2 - first2' the following corresponding condition holds:
+ /// predicate(*(i + n), *(first2 + n)) != false. Returns last1 if no such iterator is found.
+ ///
+ /// Complexity: At most (last1 first1) * (last2 first2) applications of the corresponding predicate.
+ ///
+ template <typename ForwardIterator1, typename ForwardIterator2, typename BinaryPredicate>
+ ForwardIterator1
+ search(ForwardIterator1 first1, ForwardIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2,
+ BinaryPredicate predicate)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator1>::difference_type difference_type_1;
+ typedef typename eastl::iterator_traits<ForwardIterator2>::difference_type difference_type_2;
+
+ difference_type_2 d2 = eastl::distance(first2, last2);
+
+ if(d2 != 0)
+ {
+ ForwardIterator1 i(first1);
+ eastl::advance(i, d2);
+
+ for(difference_type_1 d1 = eastl::distance(first1, last1); d1 >= d2; --d1)
+ {
+ if(eastl::equal<ForwardIterator1, ForwardIterator2, BinaryPredicate>(first1, i, first2, predicate))
+ return first1;
+ if(d1 > d2) // To do: Find a way to make the algorithm more elegant.
+ {
+ ++first1;
+ ++i;
+ }
+ }
+ return last1;
+ }
+ return first1; // Just like with strstr, we return first1 if the match string is empty.
+ }
+
+
+
+ // search_n helper functions
+ //
+ template <typename ForwardIterator, typename Size, typename T>
+ ForwardIterator // Generic implementation.
+ search_n_impl(ForwardIterator first, ForwardIterator last, Size count, const T& value, EASTL_ITC_NS::forward_iterator_tag)
+ {
+ if(count <= 0)
+ return first;
+
+ Size d1 = (Size)eastl::distance(first, last); // Should d1 be of type Size, ptrdiff_t, or iterator_traits<ForwardIterator>::difference_type?
+ // The problem with using iterator_traits<ForwardIterator>::difference_type is that
+ if(count > d1) // ForwardIterator may not be a true iterator but instead something like a pointer.
+ return last;
+
+ for(; d1 >= count; ++first, --d1)
+ {
+ ForwardIterator i(first);
+
+ for(Size n = 0; n < count; ++n, ++i, --d1)
+ {
+ if(!(*i == value)) // Note that we always express value comparisons in terms of < or ==.
+ goto not_found;
+ }
+ return first;
+
+ not_found:
+ first = i;
+ }
+ return last;
+ }
+
+ template <typename RandomAccessIterator, typename Size, typename T> inline
+ RandomAccessIterator // Random access iterator implementation. Much faster than generic implementation.
+ search_n_impl(RandomAccessIterator first, RandomAccessIterator last, Size count, const T& value, EASTL_ITC_NS::random_access_iterator_tag)
+ {
+ if(count <= 0)
+ return first;
+ else if(count == 1)
+ return eastl::find(first, last, value);
+ else if(last > first)
+ {
+ RandomAccessIterator lookAhead;
+ RandomAccessIterator backTrack;
+
+ Size skipOffset = (count - 1);
+ Size tailSize = (Size)(last - first);
+ Size remainder;
+ Size prevRemainder;
+
+ for(lookAhead = first + skipOffset; tailSize >= count; lookAhead += count)
+ {
+ tailSize -= count;
+
+ if(*lookAhead == value)
+ {
+ remainder = skipOffset;
+
+ for(backTrack = lookAhead - 1; *backTrack == value; --backTrack)
+ {
+ if(--remainder == 0)
+ return (lookAhead - skipOffset); // success
+ }
+
+ if(remainder <= tailSize)
+ {
+ prevRemainder = remainder;
+
+ while(*(++lookAhead) == value)
+ {
+ if(--remainder == 0)
+ return (backTrack + 1); // success
+ }
+ tailSize -= (prevRemainder - remainder);
+ }
+ else
+ return last; // failure
+ }
+
+ // lookAhead here is always pointing to the element of the last mismatch.
+ }
+ }
+
+ return last; // failure
+ }
+
+
+ /// search_n
+ ///
+ /// Returns: The first iterator i in the range [first, last count) such that
+ /// for any nonnegative integer n less than count the following corresponding
+ /// conditions hold: *(i + n) == value, pred(*(i + n),value) != false.
+ /// Returns last if no such iterator is found.
+ ///
+ /// Complexity: At most '(last1 - first1) * count' applications of the corresponding predicate.
+ ///
+ template <typename ForwardIterator, typename Size, typename T>
+ ForwardIterator
+ search_n(ForwardIterator first, ForwardIterator last, Size count, const T& value)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator>::iterator_category IC;
+ return eastl::search_n_impl(first, last, count, value, IC());
+ }
+
+
+ /// binary_search
+ ///
+ /// Returns: true if there is an iterator i in the range [first last) that
+ /// satisfies the corresponding conditions: !(*i < value) && !(value < *i).
+ ///
+ /// Complexity: At most 'log(last - first) + 2' comparisons.
+ ///
+ /// Note: The reason binary_search returns bool instead of an iterator is
+ /// that search_n, lower_bound, or equal_range already return an iterator.
+ /// However, there are arguments that binary_search should return an iterator.
+ /// Note that we provide binary_search_i (STL extension) to return an iterator.
+ ///
+ /// To use search_n to find an item, do this:
+ /// iterator i = search_n(begin, end, 1, value);
+ /// To use lower_bound to find an item, do this:
+ /// iterator i = lower_bound(begin, end, value);
+ /// if((i != last) && !(value < *i))
+ /// <use the iterator>
+ /// It turns out that the above lower_bound method is as fast as binary_search
+ /// would be if it returned an iterator.
+ ///
+ template <typename ForwardIterator, typename T>
+ inline bool
+ binary_search(ForwardIterator first, ForwardIterator last, const T& value)
+ {
+ // To do: This can be made slightly faster by not using lower_bound.
+ ForwardIterator i(eastl::lower_bound<ForwardIterator, T>(first, last, value));
+ return ((i != last) && !(value < *i)); // Note that we always express value comparisons in terms of < or ==.
+ }
+
+
+ /// binary_search
+ ///
+ /// Returns: true if there is an iterator i in the range [first last) that
+ /// satisfies the corresponding conditions: compare(*i, value) == false &&
+ /// compare(value, *i) == false.
+ ///
+ /// Complexity: At most 'log(last - first) + 2' comparisons.
+ ///
+ /// Note: See comments above regarding the bool return value of binary_search.
+ ///
+ template <typename ForwardIterator, typename T, typename Compare>
+ inline bool
+ binary_search(ForwardIterator first, ForwardIterator last, const T& value, Compare compare)
+ {
+ // To do: This can be made slightly faster by not using lower_bound.
+ ForwardIterator i(eastl::lower_bound<ForwardIterator, T, Compare>(first, last, value, compare));
+ return ((i != last) && !compare(value, *i));
+ }
+
+
+ /// binary_search_i
+ ///
+ /// Returns: iterator if there is an iterator i in the range [first last) that
+ /// satisfies the corresponding conditions: !(*i < value) && !(value < *i).
+ /// Returns last if the value is not found.
+ ///
+ /// Complexity: At most 'log(last - first) + 2' comparisons.
+ ///
+ template <typename ForwardIterator, typename T>
+ inline ForwardIterator
+ binary_search_i(ForwardIterator first, ForwardIterator last, const T& value)
+ {
+ // To do: This can be made slightly faster by not using lower_bound.
+ ForwardIterator i(eastl::lower_bound<ForwardIterator, T>(first, last, value));
+ if((i != last) && !(value < *i)) // Note that we always express value comparisons in terms of < or ==.
+ return i;
+ return last;
+ }
+
+
+ /// binary_search_i
+ ///
+ /// Returns: iterator if there is an iterator i in the range [first last) that
+ /// satisfies the corresponding conditions: !(*i < value) && !(value < *i).
+ /// Returns last if the value is not found.
+ ///
+ /// Complexity: At most 'log(last - first) + 2' comparisons.
+ ///
+ template <typename ForwardIterator, typename T, typename Compare>
+ inline ForwardIterator
+ binary_search_i(ForwardIterator first, ForwardIterator last, const T& value, Compare compare)
+ {
+ // To do: This can be made slightly faster by not using lower_bound.
+ ForwardIterator i(eastl::lower_bound<ForwardIterator, T, Compare>(first, last, value, compare));
+ if((i != last) && !compare(value, *i))
+ return i;
+ return last;
+ }
+
+
+ /// unique
+ ///
+ /// Given a sorted range, this function removes duplicated items.
+ /// Note that if you have a container then you will probably want
+ /// to call erase on the container with the return value if your
+ /// goal is to remove the duplicated items from the container.
+ ///
+ /// Effects: Eliminates all but the first element from every consecutive
+ /// group of equal elements referred to by the iterator i in the range
+ /// [first, last) for which the following corresponding condition holds:
+ /// *i == *(i - 1).
+ ///
+ /// Returns: The end of the resulting range.
+ ///
+ /// Complexity: If the range (last - first) is not empty, exactly (last - first)
+ /// applications of the corresponding predicate, otherwise no applications of the predicate.
+ ///
+ /// Example usage:
+ /// vector<int> intArray;
+ /// ...
+ /// intArray.erase(unique(intArray.begin(), intArray.end()), intArray.end());
+ ///
+ template <typename ForwardIterator>
+ ForwardIterator unique(ForwardIterator first, ForwardIterator last)
+ {
+ first = eastl::adjacent_find<ForwardIterator>(first, last);
+
+ if(first != last) // We expect that there are duplicated items, else the user wouldn't be calling this function.
+ {
+ ForwardIterator dest(first);
+
+ for(++first; first != last; ++first)
+ {
+ if(!(*dest == *first)) // Note that we always express value comparisons in terms of < or ==.
+ *++dest = *first;
+ }
+ return ++dest;
+ }
+ return last;
+ }
+
+
+ /// unique
+ ///
+ /// Given a sorted range, this function removes duplicated items.
+ /// Note that if you have a container then you will probably want
+ /// to call erase on the container with the return value if your
+ /// goal is to remove the duplicated items from the container.
+ ///
+ /// Effects: Eliminates all but the first element from every consecutive
+ /// group of equal elements referred to by the iterator i in the range
+ /// [first, last) for which the following corresponding condition holds:
+ /// predicate(*i, *(i - 1)) != false.
+ ///
+ /// Returns: The end of the resulting range.
+ ///
+ /// Complexity: If the range (last - first) is not empty, exactly (last - first)
+ /// applications of the corresponding predicate, otherwise no applications of the predicate.
+ ///
+ template <typename ForwardIterator, typename BinaryPredicate>
+ ForwardIterator unique(ForwardIterator first, ForwardIterator last, BinaryPredicate predicate)
+ {
+ first = eastl::adjacent_find<ForwardIterator, BinaryPredicate>(first, last, predicate);
+
+ if(first != last) // We expect that there are duplicated items, else the user wouldn't be calling this function.
+ {
+ ForwardIterator dest(first);
+
+ for(++first; first != last; ++first)
+ {
+ if(!predicate(*dest, *first))
+ *++dest = *first;
+ }
+ return ++dest;
+ }
+ return last;
+ }
+
+
+
+ // find_end
+ //
+ // We provide two versions here, one for a bidirectional iterators and one for
+ // regular forward iterators. Given that we are searching backward, it's a bit
+ // more efficient if we can use backwards iteration to implement our search,
+ // though this requires an iterator that can be reversed.
+ //
+ template <typename ForwardIterator1, typename ForwardIterator2>
+ ForwardIterator1
+ find_end_impl(ForwardIterator1 first1, ForwardIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2,
+ EASTL_ITC_NS::forward_iterator_tag, EASTL_ITC_NS::forward_iterator_tag)
+ {
+ if(first2 != last2) // We have to do this check because the search algorithm below will return first1 (and not last1) if the first2/last2 range is empty.
+ {
+ for(ForwardIterator1 result(last1); ; )
+ {
+ const ForwardIterator1 resultNext(eastl::search(first1, last1, first2, last2));
+
+ if(resultNext != last1) // If another sequence was found...
+ {
+ first1 = result = resultNext;
+ ++first1;
+ }
+ else
+ return result;
+ }
+ }
+ return last1;
+ }
+
+ template <typename BidirectionalIterator1, typename BidirectionalIterator2>
+ BidirectionalIterator1
+ find_end_impl(BidirectionalIterator1 first1, BidirectionalIterator1 last1,
+ BidirectionalIterator2 first2, BidirectionalIterator2 last2,
+ EASTL_ITC_NS::bidirectional_iterator_tag, EASTL_ITC_NS::bidirectional_iterator_tag)
+ {
+ typedef eastl::reverse_iterator<BidirectionalIterator1> reverse_iterator1;
+ typedef eastl::reverse_iterator<BidirectionalIterator2> reverse_iterator2;
+
+ reverse_iterator1 rresult(eastl::search(reverse_iterator1(last1), reverse_iterator1(first1),
+ reverse_iterator2(last2), reverse_iterator2(first2)));
+ if(rresult.base() != first1) // If we found something...
+ {
+ BidirectionalIterator1 result(rresult.base());
+
+ eastl::advance(result, -eastl::distance(first2, last2)); // We have an opportunity to optimize this, as the
+ return result; // search function already calculates this distance.
+ }
+ return last1;
+ }
+
+ /// find_end
+ ///
+ /// Finds the last occurrence of the second sequence in the first sequence.
+ /// As such, this function is much like the C string function strrstr and it
+ /// is also the same as a reversed version of 'search'. It is called find_end
+ /// instead of the possibly more consistent search_end simply because the C++
+ /// standard algorithms have such naming.
+ ///
+ /// Returns an iterator between first1 and last1 if the sequence is found.
+ /// returns last1 (the end of the first seqence) if the sequence is not found.
+ ///
+ template <typename ForwardIterator1, typename ForwardIterator2>
+ inline ForwardIterator1
+ find_end(ForwardIterator1 first1, ForwardIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator1>::iterator_category IC1;
+ typedef typename eastl::iterator_traits<ForwardIterator2>::iterator_category IC2;
+
+ return eastl::find_end_impl(first1, last1, first2, last2, IC1(), IC2());
+ }
+
+
+
+
+ // To consider: Fold the predicate and non-predicate versions of
+ // this algorithm into a single function.
+ template <typename ForwardIterator1, typename ForwardIterator2, typename BinaryPredicate>
+ ForwardIterator1
+ find_end_impl(ForwardIterator1 first1, ForwardIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2,
+ BinaryPredicate predicate,
+ EASTL_ITC_NS::forward_iterator_tag, EASTL_ITC_NS::forward_iterator_tag)
+ {
+ if(first2 != last2) // We have to do this check because the search algorithm below will return first1 (and not last1) if the first2/last2 range is empty.
+ {
+ for(ForwardIterator1 result = last1; ; )
+ {
+ const ForwardIterator1 resultNext(eastl::search<ForwardIterator1, ForwardIterator2, BinaryPredicate>(first1, last1, first2, last2, predicate));
+
+ if(resultNext != last1) // If another sequence was found...
+ {
+ first1 = result = resultNext;
+ ++first1;
+ }
+ else
+ return result;
+ }
+ }
+ return last1;
+ }
+
+ template <typename BidirectionalIterator1, typename BidirectionalIterator2, typename BinaryPredicate>
+ BidirectionalIterator1
+ find_end_impl(BidirectionalIterator1 first1, BidirectionalIterator1 last1,
+ BidirectionalIterator2 first2, BidirectionalIterator2 last2,
+ BinaryPredicate predicate,
+ EASTL_ITC_NS::bidirectional_iterator_tag, EASTL_ITC_NS::bidirectional_iterator_tag)
+ {
+ typedef eastl::reverse_iterator<BidirectionalIterator1> reverse_iterator1;
+ typedef eastl::reverse_iterator<BidirectionalIterator2> reverse_iterator2;
+
+ reverse_iterator1 rresult(eastl::search<reverse_iterator1, reverse_iterator2, BinaryPredicate>
+ (reverse_iterator1(last1), reverse_iterator1(first1),
+ reverse_iterator2(last2), reverse_iterator2(first2),
+ predicate));
+ if(rresult.base() != first1) // If we found something...
+ {
+ BidirectionalIterator1 result(rresult.base());
+ eastl::advance(result, -eastl::distance(first2, last2));
+ return result;
+ }
+ return last1;
+ }
+
+
+ /// find_end
+ ///
+ /// Effects: Finds a subsequence of equal values in a sequence.
+ ///
+ /// Returns: The last iterator i in the range [first1, last1 - (last2 - first2))
+ /// such that for any nonnegative integer n < (last2 - first2), the following
+ /// corresponding conditions hold: pred(*(i+n),*(first2+n)) != false. Returns
+ /// last1 if no such iterator is found.
+ ///
+ /// Complexity: At most (last2 - first2) * (last1 - first1 - (last2 - first2) + 1)
+ /// applications of the corresponding predicate.
+ ///
+ template <typename ForwardIterator1, typename ForwardIterator2, typename BinaryPredicate>
+ inline ForwardIterator1
+ find_end(ForwardIterator1 first1, ForwardIterator1 last1,
+ ForwardIterator2 first2, ForwardIterator2 last2,
+ BinaryPredicate predicate)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator1>::iterator_category IC1;
+ typedef typename eastl::iterator_traits<ForwardIterator2>::iterator_category IC2;
+
+ return eastl::find_end_impl<ForwardIterator1, ForwardIterator2, BinaryPredicate>
+ (first1, last1, first2, last2, predicate, IC1(), IC2());
+ }
+
+
+ /// set_difference
+ ///
+ /// set_difference iterates over both input ranges and copies elements present
+ /// in the first range but not the second to the output range.
+ ///
+ /// Effects: Copies the elements of the range [first1, last1) which are not
+ /// present in the range [first2, last2) to the range beginning at result.
+ /// The elements in the constructed range are sorted.
+ ///
+ /// Requires: The input ranges must be sorted.
+ /// Requires: The output range shall not overlap with either of the original ranges.
+ ///
+ /// Returns: The end of the output range.
+ ///
+ /// Complexity: At most (2 * ((last1 - first1) + (last2 - first2)) - 1) comparisons.
+ ///
+ template <typename InputIterator1, typename InputIterator2, typename OutputIterator>
+ OutputIterator set_difference(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2,
+ OutputIterator result)
+ {
+ while((first1 != last1) && (first2 != last2))
+ {
+ if(*first1 < *first2)
+ {
+ *result = *first1;
+ ++first1;
+ ++result;
+ }
+ else if(*first2 < *first1)
+ ++first2;
+ else
+ {
+ ++first1;
+ ++first2;
+ }
+ }
+
+ return eastl::copy(first1, last1, result);
+ }
+
+
+ template <typename InputIterator1, typename InputIterator2, typename OutputIterator, typename Compare>
+ OutputIterator set_difference(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2,
+ OutputIterator result, Compare compare)
+ {
+ while((first1 != last1) && (first2 != last2))
+ {
+ if(compare(*first1, *first2))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*first2, *first1)); // Validate that the compare function is sane.
+ *result = *first1;
+ ++first1;
+ ++result;
+ }
+ else if(compare(*first2, *first1))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*first1, *first2)); // Validate that the compare function is sane.
+ ++first2;
+ }
+ else
+ {
+ ++first1;
+ ++first2;
+ }
+ }
+
+ return eastl::copy(first1, last1, result);
+ }
+
+
+ /// set_difference_2
+ ///
+ /// set_difference_2 iterates over both input ranges and copies elements present
+ /// in the first range but not the second to the first output range and copies
+ /// elements present in the second range but not in the first to the second output
+ /// range.
+ ///
+ /// Effects: Copies the elements of the range [first1, last1) which are not
+ /// present in the range [first2, last2) to the first output range beginning at
+ /// result1 AND copies the element of range [first2, last2) which are not present
+ /// in the range [first1, last) to the second output range beginning at result2.
+ /// The elements in the constructed range are sorted.
+ ///
+ /// Requires: The input ranges must be sorted.
+ /// Requires: The output ranges shall not overlap with either of the original ranges.
+ ///
+ /// Returns: Nothing.
+ ///
+ /// Complexity: At most (2 * ((last1 - first1) + (last2 - first2)) - 1) comparisons.
+ ///
+ template <typename InputIterator1, typename InputIterator2, typename OutputIterator, typename Compare>
+ void set_difference_2(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2,
+ OutputIterator result1, OutputIterator result2, Compare compare)
+ {
+ while ((first1 != last1) && (first2 != last2))
+ {
+ if (compare(*first1, *first2))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*first2, *first1)); // Validate that the compare function is sane.
+ *result1++ = *first1++;
+ }
+ else if (compare(*first2, *first1))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*first1, *first2)); // Validate that the compare function is sane.
+ *result2++ = *first2++;
+ }
+ else
+ {
+ ++first1;
+ ++first2;
+ }
+ }
+
+ eastl::copy(first2, last2, result2);
+ eastl::copy(first1, last1, result1);
+ }
+
+ /// set_difference_2
+ ///
+ /// set_difference_2 with the default comparison object is eastl::less<>.
+ ///
+ template <typename InputIterator1, typename InputIterator2, typename OutputIterator>
+ void set_difference_2(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2,
+ OutputIterator result1, OutputIterator result2)
+ {
+ eastl::set_difference_2(first1, last1, first2, last2, result1, result2, eastl::less<>{});
+ }
+
+
+ /// set_symmetric_difference
+ ///
+ /// set_difference iterates over both input ranges and copies elements present
+ /// in the either range but not the other to the output range.
+ ///
+ /// Effects: Copies the elements of the range [first1, last1) which are not
+ /// present in the range [first2, last2), and the elements of the range [first2, last2)
+ /// which are not present in the range [first1, last1) to the range beginning at result.
+ /// The elements in the constructed range are sorted.
+ ///
+ /// Requires: The input ranges must be sorted.
+ /// Requires: The resulting range shall not overlap with either of the original ranges.
+ ///
+ /// Returns: The end of the constructed range.
+ ///
+ /// Complexity: At most (2 * ((last1 - first1) + (last2 - first2)) - 1) comparisons.
+ ///
+ template <typename InputIterator1, typename InputIterator2, typename OutputIterator>
+ OutputIterator set_symmetric_difference(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2,
+ OutputIterator result)
+ {
+ while((first1 != last1) && (first2 != last2))
+ {
+ if(*first1 < *first2)
+ {
+ *result = *first1;
+ ++first1;
+ ++result;
+ }
+ else if(*first2 < *first1)
+ {
+ *result = *first2;
+ ++first2;
+ ++result;
+ }
+ else
+ {
+ ++first1;
+ ++first2;
+ }
+ }
+
+ return eastl::copy(first2, last2, eastl::copy(first1, last1, result));
+ }
+
+
+ template <typename InputIterator1, typename InputIterator2, typename OutputIterator, typename Compare>
+ OutputIterator set_symmetric_difference(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2,
+ OutputIterator result, Compare compare)
+ {
+ while((first1 != last1) && (first2 != last2))
+ {
+ if(compare(*first1, *first2))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*first2, *first1)); // Validate that the compare function is sane.
+ *result = *first1;
+ ++first1;
+ ++result;
+ }
+ else if(compare(*first2, *first1))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*first1, *first2)); // Validate that the compare function is sane.
+ *result = *first2;
+ ++first2;
+ ++result;
+ }
+ else
+ {
+ ++first1;
+ ++first2;
+ }
+ }
+
+ return eastl::copy(first2, last2, eastl::copy(first1, last1, result));
+ }
+
+
+ /// set_intersection
+ ///
+ /// set_intersection over both ranges and copies elements present in
+ /// both ranges to the output range.
+ ///
+ /// Effects: Constructs a sorted intersection of the elements from the
+ /// two ranges; that is, the set of elements that are present in both of the ranges.
+ ///
+ /// Requires: The input ranges must be sorted.
+ /// Requires: The resulting range shall not overlap with either of the original ranges.
+ ///
+ /// Returns: The end of the constructed range.
+ ///
+ /// Complexity: At most 2 * ((last1 - first1) + (last2 - first2)) - 1) comparisons.
+ ///
+ /// Note: The copying operation is stable; if an element is present in both ranges,
+ /// the one from the first range is copied.
+ ///
+ template <typename InputIterator1, typename InputIterator2, typename OutputIterator>
+ OutputIterator set_intersection(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2,
+ OutputIterator result)
+ {
+ while((first1 != last1) && (first2 != last2))
+ {
+ if(*first1 < *first2)
+ ++first1;
+ else if(*first2 < *first1)
+ ++first2;
+ else
+ {
+ *result = *first1;
+ ++first1;
+ ++first2;
+ ++result;
+ }
+ }
+
+ return result;
+ }
+
+
+ template <typename InputIterator1, typename InputIterator2, typename OutputIterator, typename Compare>
+ OutputIterator set_intersection(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2,
+ OutputIterator result, Compare compare)
+ {
+ while((first1 != last1) && (first2 != last2))
+ {
+ if(compare(*first1, *first2))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*first2, *first1)); // Validate that the compare function is sane.
+ ++first1;
+ }
+ else if(compare(*first2, *first1))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*first1, *first2)); // Validate that the compare function is sane.
+ ++first2;
+ }
+ else
+ {
+ *result = *first1;
+ ++first1;
+ ++first2;
+ ++result;
+ }
+ }
+
+ return result;
+ }
+
+
+
+ /// set_union
+ ///
+ /// set_union iterates over both ranges and copies elements present in
+ /// both ranges to the output range.
+ ///
+ /// Effects: Constructs a sorted union of the elements from the two ranges;
+ /// that is, the set of elements that are present in one or both of the ranges.
+ ///
+ /// Requires: The input ranges must be sorted.
+ /// Requires: The resulting range shall not overlap with either of the original ranges.
+ ///
+ /// Returns: The end of the constructed range.
+ ///
+ /// Complexity: At most (2 * ((last1 - first1) + (last2 - first2)) - 1) comparisons.
+ ///
+ /// Note: The copying operation is stable; if an element is present in both ranges,
+ /// the one from the first range is copied.
+ ///
+ template <typename InputIterator1, typename InputIterator2, typename OutputIterator>
+ OutputIterator set_union(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2,
+ OutputIterator result)
+ {
+ while((first1 != last1) && (first2 != last2))
+ {
+ if(*first1 < *first2)
+ {
+ *result = *first1;
+ ++first1;
+ }
+ else if(*first2 < *first1)
+ {
+ *result = *first2;
+ ++first2;
+ }
+ else
+ {
+ *result = *first1;
+ ++first1;
+ ++first2;
+ }
+ ++result;
+ }
+
+ return eastl::copy(first2, last2, eastl::copy(first1, last1, result));
+ }
+
+
+ template <typename InputIterator1, typename InputIterator2, typename OutputIterator, typename Compare>
+ OutputIterator set_union(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2,
+ OutputIterator result, Compare compare)
+ {
+ while((first1 != last1) && (first2 != last2))
+ {
+ if(compare(*first1, *first2))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*first2, *first1)); // Validate that the compare function is sane.
+ *result = *first1;
+ ++first1;
+ }
+ else if(compare(*first2, *first1))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*first1, *first2)); // Validate that the compare function is sane.
+ *result = *first2;
+ ++first2;
+ }
+ else
+ {
+ *result = *first1;
+ ++first1;
+ ++first2;
+ }
+ ++result;
+ }
+
+ return eastl::copy(first2, last2, eastl::copy(first1, last1, result));
+ }
+
+
+ /// set_decomposition
+ ///
+ /// set_decomposition iterates over both ranges and copies elements to one of the three
+ /// categories of output ranges.
+ ///
+ /// Effects: Constructs three sorted containers of the elements from the two ranges.
+ /// * OutputIterator1 is elements only in Container1.
+ /// * OutputIterator2 is elements only in Container2.
+ /// * OutputIterator3 is elements that are in both Container1 and Container2.
+ ///
+ /// Requires: The input ranges must be sorted.
+ /// Requires: The resulting ranges shall not overlap with either of the original ranges.
+ ///
+ /// Returns: The end of the constructed range of elements in both Container1 and Container2.
+ ///
+ /// Complexity: At most (2 * ((last1 - first1) + (last2 - first2)) - 1) comparisons.
+ ///
+ template <typename InputIterator1, typename InputIterator2,
+ typename OutputIterator1, typename OutputIterator2, typename OutputIterator3, typename Compare>
+ OutputIterator3 set_decomposition(InputIterator1 first1, InputIterator1 last1,
+ InputIterator2 first2, InputIterator2 last2,
+ OutputIterator1 result1, OutputIterator2 result2, OutputIterator3 result3, Compare compare)
+ {
+ while ((first1 != last1) && (first2 != last2))
+ {
+ if (compare(*first1, *first2))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*first2, *first1)); // Validate that the compare function is sane.
+ *result1++ = *first1++;
+ }
+ else if (compare(*first2, *first1))
+ {
+ EASTL_VALIDATE_COMPARE(!compare(*first1, *first2)); // Validate that the compare function is sane.
+ *result2++ = *first2++;
+ }
+ else
+ {
+ *result3++ = *first1++;
+ ++first2;
+ }
+ }
+
+ eastl::copy(first1, last1, result1);
+ eastl::copy(first2, last2, result2);
+
+ return result3;
+ }
+
+ /// set_decomposition
+ ///
+ /// set_decomposition with the default comparison object is eastl::less<>.
+ ///
+ template <typename InputIterator1, typename InputIterator2,
+ typename OutputIterator1, typename OutputIterator2, typename OutputIterator3>
+ OutputIterator3 set_decomposition(InputIterator1 first1, InputIterator1 last1, InputIterator2 first2, InputIterator2 last2,
+ OutputIterator1 result1, OutputIterator2 result2, OutputIterator3 result3)
+ {
+ return eastl::set_decomposition(first1, last1, first2, last2, result1, result2, result3, eastl::less<>{});
+ }
+
+
+ /// is_permutation
+ ///
+ template<typename ForwardIterator1, typename ForwardIterator2>
+ bool is_permutation(ForwardIterator1 first1, ForwardIterator1 last1, ForwardIterator2 first2)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator1>::difference_type difference_type;
+
+ // Skip past any equivalent initial elements.
+ while((first1 != last1) && (*first1 == *first2))
+ {
+ ++first1;
+ ++first2;
+ }
+
+ if(first1 != last1)
+ {
+ const difference_type first1Size = eastl::distance(first1, last1);
+ ForwardIterator2 last2 = first2;
+ eastl::advance(last2, first1Size);
+
+ for(ForwardIterator1 i = first1; i != last1; ++i)
+ {
+ if(i == eastl::find(first1, i, *i))
+ {
+ const difference_type c = eastl::count(first2, last2, *i);
+
+ if((c == 0) || (c != eastl::count(i, last1, *i)))
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+ /// is_permutation
+ ///
+ template<typename ForwardIterator1, typename ForwardIterator2, class BinaryPredicate>
+ bool is_permutation(ForwardIterator1 first1, ForwardIterator1 last1, ForwardIterator2 first2, BinaryPredicate predicate)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator1>::difference_type difference_type;
+
+ // Skip past any equivalent initial elements.
+ while((first1 != last1) && predicate(*first1, *first2))
+ {
+ ++first1;
+ ++first2;
+ }
+
+ if(first1 != last1)
+ {
+ const difference_type first1Size = eastl::distance(first1, last1);
+ ForwardIterator2 last2 = first2;
+ eastl::advance(last2, first1Size);
+
+ for(ForwardIterator1 i = first1; i != last1; ++i)
+ {
+ if(i == eastl::find(first1, i, *i, predicate))
+ {
+ const difference_type c = eastl::count(first2, last2, *i, predicate);
+
+ if((c == 0) || (c != eastl::count(i, last1, *i, predicate)))
+ return false;
+ }
+ }
+ }
+
+ return true;
+ }
+
+
+ /// next_permutation
+ ///
+ /// mutates the range [first, last) to the next permutation. Returns true if the
+ /// new range is not the final permutation (sorted like the starting permutation).
+ /// Permutations start with a sorted range, and false is returned when next_permutation
+ /// results in the initial sorted range, or if the range has <= 1 element.
+ /// Note that elements are compared by operator < (as usual) and that elements deemed
+ /// equal via this are not rearranged.
+ ///
+ /// http://marknelson.us/2002/03/01/next-permutation/
+ /// Basically we start with an ordered range and reverse it's order one specifically
+ /// chosen swap and reverse at a time. It happens that this require going through every
+ /// permutation of the range. We use the same variable names as the document above.
+ ///
+ /// To consider: Significantly improved permutation/combination functionality:
+ /// http://home.roadrunner.com/~hinnant/combinations.html
+ ///
+ /// Example usage:
+ /// vector<int> intArray;
+ /// // <populate intArray>
+ /// sort(intArray.begin(), intArray.end());
+ /// do {
+ /// // <do something with intArray>
+ /// } while(next_permutation(intArray.begin(), intArray.end()));
+ ///
+
+ template<typename BidirectionalIterator, typename Compare>
+ bool next_permutation(BidirectionalIterator first, BidirectionalIterator last, Compare compare)
+ {
+ if(first != last) // If there is anything in the range...
+ {
+ BidirectionalIterator i = last;
+
+ if(first != --i) // If the range has more than one item...
+ {
+ for(;;)
+ {
+ BidirectionalIterator ii(i), j;
+
+ if(compare(*--i, *ii)) // Find two consecutive values where the first is less than the second.
+ {
+ j = last;
+ while(!compare(*i, *--j)) // Find the final value that's greater than the first (it may be equal to the second).
+ {}
+ eastl::iter_swap(i, j); // Swap the first and the final.
+ eastl::reverse(ii, last); // Reverse the ranget from second to last.
+ return true;
+ }
+
+ if(i == first) // There are no two consecutive values where the first is less than the second, meaning the range is in reverse order. The reverse ordered range is always the last permutation.
+ {
+ eastl::reverse(first, last);
+ break; // We are done.
+ }
+ }
+ }
+ }
+
+ return false;
+ }
+
+ template<typename BidirectionalIterator>
+ bool next_permutation(BidirectionalIterator first, BidirectionalIterator last)
+ {
+ typedef typename eastl::iterator_traits<BidirectionalIterator>::value_type value_type;
+
+ return eastl::next_permutation(first, last, eastl::less<value_type>());
+ }
+
+
+
+ /// rotate
+ ///
+ /// Effects: For each non-negative integer i < (last - first), places the element from the
+ /// position first + i into position first + (i + (last - middle)) % (last - first).
+ ///
+ /// Returns: first + (last - middle). That is, returns where first went to.
+ ///
+ /// Remarks: This is a left rotate.
+ ///
+ /// Requires: [first,middle) and [middle,last) shall be valid ranges. ForwardIterator shall
+ /// satisfy the requirements of ValueSwappable (17.6.3.2). The type of *first shall satisfy
+ /// the requirements of MoveConstructible (Table 20) and the requirements of MoveAssignable.
+ ///
+ /// Complexity: At most last - first swaps.
+ ///
+ /// Note: While rotate works on ForwardIterators (e.g. slist) and BidirectionalIterators (e.g. list),
+ /// you can get much better performance (O(1) instead of O(n)) with slist and list rotation by
+ /// doing splice operations on those lists instead of calling this rotate function.
+ ///
+ /// http://www.cs.bell-labs.com/cm/cs/pearls/s02b.pdf / http://books.google.com/books?id=kse_7qbWbjsC&pg=PA14&lpg=PA14&dq=Programming+Pearls+flipping+hands
+ /// http://books.google.com/books?id=tjOlkl7ecVQC&pg=PA189&lpg=PA189&dq=stepanov+Elements+of+Programming+rotate
+ /// http://stackoverflow.com/questions/21160875/why-is-stdrotate-so-fast
+ ///
+ /// Strategy:
+ /// - We handle the special case of (middle == first) and (middle == last) no-ops
+ /// up front in the main rotate entry point.
+ /// - There's a basic ForwardIterator implementation (rotate_general_impl) which is
+ /// a fallback implementation that's not as fast as others but works for all cases.
+ /// - There's a slightly better BidirectionalIterator implementation.
+ /// - We have specialized versions for rotating elements that are is_trivially_move_assignable.
+ /// These versions will use memmove for when we have a RandomAccessIterator.
+ /// - We have a specialized version for rotating by only a single position, as that allows us
+ /// (with any iterator type) to avoid a lot of logic involved with algorithms like "flipping hands"
+ /// and achieve near optimal O(n) behavior. it turns out that rotate-by-one is a common use
+ /// case in practice.
+ ///
+ namespace Internal
+ {
+ template<typename ForwardIterator>
+ ForwardIterator rotate_general_impl(ForwardIterator first, ForwardIterator middle, ForwardIterator last)
+ {
+ using eastl::swap;
+
+ ForwardIterator current = middle;
+
+ do {
+ swap(*first++, *current++);
+
+ if(first == middle)
+ middle = current;
+ } while(current != last);
+
+ ForwardIterator result = first;
+ current = middle;
+
+ while(current != last)
+ {
+ swap(*first++, *current++);
+
+ if(first == middle)
+ middle = current;
+ else if(current == last)
+ current = middle;
+ }
+
+ return result; // result points to first + (last - middle).
+ }
+
+
+ template <typename ForwardIterator>
+ ForwardIterator move_rotate_left_by_one(ForwardIterator first, ForwardIterator last)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator>::value_type value_type;
+
+ value_type temp(eastl::move(*first));
+ ForwardIterator result = eastl::move(eastl::next(first), last, first); // Note that while our template type is BidirectionalIterator, if the actual
+ *result = eastl::move(temp); // iterator is a RandomAccessIterator then this move will be a memmove for trivial types.
+
+ return result; // result points to the final element in the range.
+ }
+
+
+ template <typename BidirectionalIterator>
+ BidirectionalIterator move_rotate_right_by_one(BidirectionalIterator first, BidirectionalIterator last)
+ {
+ typedef typename eastl::iterator_traits<BidirectionalIterator>::value_type value_type;
+
+ BidirectionalIterator beforeLast = eastl::prev(last);
+ value_type temp(eastl::move(*beforeLast));
+ BidirectionalIterator result = eastl::move_backward(first, beforeLast, last); // Note that while our template type is BidirectionalIterator, if the actual
+ *first = eastl::move(temp); // iterator is a RandomAccessIterator then this move will be a memmove for trivial types.
+
+ return result; // result points to the first element in the range.
+ }
+
+ template <typename /*IteratorCategory*/, bool /*is_trivially_move_assignable*/>
+ struct rotate_helper
+ {
+ template <typename ForwardIterator>
+ static ForwardIterator rotate_impl(ForwardIterator first, ForwardIterator middle, ForwardIterator last)
+ { return Internal::rotate_general_impl(first, middle, last); }
+ };
+
+ template <>
+ struct rotate_helper<EASTL_ITC_NS::forward_iterator_tag, true>
+ {
+ template <typename ForwardIterator>
+ static ForwardIterator rotate_impl(ForwardIterator first, ForwardIterator middle, ForwardIterator last)
+ {
+ if(eastl::next(first) == middle) // If moving trivial types by a single element, memcpy is fast for that case.
+ return Internal::move_rotate_left_by_one(first, last);
+ return Internal::rotate_general_impl(first, middle, last);
+ }
+ };
+
+ template <>
+ struct rotate_helper<EASTL_ITC_NS::bidirectional_iterator_tag, false>
+ {
+ template <typename BidirectionalIterator>
+ static BidirectionalIterator rotate_impl(BidirectionalIterator first, BidirectionalIterator middle, BidirectionalIterator last)
+ { return Internal::rotate_general_impl(first, middle, last); } // rotate_general_impl outperforms the flipping hands algorithm.
+
+ /*
+ // Simplest "flipping hands" implementation. Disabled because it's slower on average than rotate_general_impl.
+ template <typename BidirectionalIterator>
+ static BidirectionalIterator rotate_impl(BidirectionalIterator first, BidirectionalIterator middle, BidirectionalIterator last)
+ {
+ eastl::reverse(first, middle);
+ eastl::reverse(middle, last);
+ eastl::reverse(first, last);
+ return first + (last - middle); // This can be slow for large ranges because operator + and - are O(n).
+ }
+
+ // Smarter "flipping hands" implementation, but still disabled because benchmarks are showing it to be slower than rotate_general_impl.
+ template <typename BidirectionalIterator>
+ static BidirectionalIterator rotate_impl(BidirectionalIterator first, BidirectionalIterator middle, BidirectionalIterator last)
+ {
+ // This is the "flipping hands" algorithm.
+ eastl::reverse_impl(first, middle, EASTL_ITC_NS::bidirectional_iterator_tag()); // Reverse the left side.
+ eastl::reverse_impl(middle, last, EASTL_ITC_NS::bidirectional_iterator_tag()); // Reverse the right side.
+
+ // Reverse the entire range.
+ while((first != middle) && (middle != last))
+ {
+ eastl::iter_swap(first, --last);
+ ++first;
+ }
+
+ if(first == middle) // Finish reversing the entire range.
+ {
+ eastl::reverse_impl(middle, last, bidirectional_iterator_tag());
+ return last;
+ }
+ else
+ {
+ eastl::reverse_impl(first, middle, bidirectional_iterator_tag());
+ return first;
+ }
+ }
+ */
+ };
+
+ template <>
+ struct rotate_helper<EASTL_ITC_NS::bidirectional_iterator_tag, true>
+ {
+ template <typename BidirectionalIterator>
+ static BidirectionalIterator rotate_impl(BidirectionalIterator first, BidirectionalIterator middle, BidirectionalIterator last)
+ {
+ if(eastl::next(first) == middle) // If moving trivial types by a single element, memcpy is fast for that case.
+ return Internal::move_rotate_left_by_one(first, last);
+ if(eastl::next(middle) == last)
+ return Internal::move_rotate_right_by_one(first, last);
+ return Internal::rotate_general_impl(first, middle, last);
+ }
+ };
+
+ template <typename Integer>
+ inline Integer greatest_common_divisor(Integer x, Integer y)
+ {
+ do {
+ Integer t = (x % y);
+ x = y;
+ y = t;
+ } while(y);
+
+ return x;
+ }
+
+ template <>
+ struct rotate_helper<EASTL_ITC_NS::random_access_iterator_tag, false>
+ {
+ // This is the juggling algorithm, using move operations.
+ // In practice this implementation is about 25% faster than rotate_general_impl. We may want to
+ // consider sticking with just rotate_general_impl and avoid the code generation of this function.
+ template <typename RandomAccessIterator>
+ static RandomAccessIterator rotate_impl(RandomAccessIterator first, RandomAccessIterator middle, RandomAccessIterator last)
+ {
+ typedef typename iterator_traits<RandomAccessIterator>::difference_type difference_type;
+ typedef typename iterator_traits<RandomAccessIterator>::value_type value_type;
+
+ const difference_type m1 = (middle - first);
+ const difference_type m2 = (last - middle);
+ const difference_type g = Internal::greatest_common_divisor(m1, m2);
+ value_type temp;
+
+ for(RandomAccessIterator p = first + g; p != first;)
+ {
+ temp = eastl::move(*--p);
+ RandomAccessIterator p1 = p;
+ RandomAccessIterator p2 = p + m1;
+ do
+ {
+ *p1 = eastl::move(*p2);
+ p1 = p2;
+ const difference_type d = (last - p2);
+
+ if(m1 < d)
+ p2 += m1;
+ else
+ p2 = first + (m1 - d);
+ } while(p2 != p);
+
+ *p1 = eastl::move(temp);
+ }
+
+ return first + m2;
+ }
+ };
+
+ template <>
+ struct rotate_helper<EASTL_ITC_NS::random_access_iterator_tag, true>
+ {
+ // Experiments were done which tested the performance of using an intermediate buffer
+ // to do memcpy's to as opposed to executing a swapping algorithm. It turns out this is
+ // actually slower than even rotate_general_impl, partly because the average case involves
+ // memcpy'ing a quarter of the element range twice. Experiments were done with various kinds
+ // of PODs with various element counts.
+
+ template <typename RandomAccessIterator>
+ static RandomAccessIterator rotate_impl(RandomAccessIterator first, RandomAccessIterator middle, RandomAccessIterator last)
+ {
+ if(eastl::next(first) == middle) // If moving trivial types by a single element, memcpy is fast for that case.
+ return Internal::move_rotate_left_by_one(first, last);
+ if(eastl::next(middle) == last)
+ return Internal::move_rotate_right_by_one(first, last);
+ if((last - first) < 32) // For small ranges rotate_general_impl is faster.
+ return Internal::rotate_general_impl(first, middle, last);
+ return Internal::rotate_helper<EASTL_ITC_NS::random_access_iterator_tag, false>::rotate_impl(first, middle, last);
+ }
+ };
+
+ } // namespace Internal
+
+
+ template <typename ForwardIterator>
+ ForwardIterator rotate(ForwardIterator first, ForwardIterator middle, ForwardIterator last)
+ {
+ if(middle != first)
+ {
+ if(middle != last)
+ {
+ typedef typename eastl::iterator_traits<ForwardIterator>::iterator_category IC;
+ typedef typename eastl::iterator_traits<ForwardIterator>::value_type value_type;
+
+ return Internal::rotate_helper<IC, eastl::is_trivially_move_assignable<value_type>::value || // This is the best way of telling if we can move types via memmove, but without a conforming C++11 compiler it usually returns false.
+ eastl::is_pod<value_type>::value || // This is a more conservative way of telling if we can move types via memmove, and most compilers support it, but it doesn't have as full of coverage as is_trivially_move_assignable.
+ eastl::is_scalar<value_type>::value> // This is the most conservative means and works with all compilers, but works only for scalars.
+ ::rotate_impl(first, middle, last);
+ }
+
+ return first;
+ }
+
+ return last;
+ }
+
+
+
+ /// rotate_copy
+ ///
+ /// Similar to rotate except writes the output to the OutputIterator and
+ /// returns an OutputIterator to the element past the last element copied
+ /// (i.e. result + (last - first))
+ ///
+ template <typename ForwardIterator, typename OutputIterator>
+ OutputIterator rotate_copy(ForwardIterator first, ForwardIterator middle, ForwardIterator last, OutputIterator result)
+ {
+ return eastl::copy(first, middle, eastl::copy(middle, last, result));
+ }
+
+
+
+ /// clamp
+ ///
+ /// Returns a reference to a clamped value within the range of [lo, hi].
+ ///
+ /// http://en.cppreference.com/w/cpp/algorithm/clamp
+ ///
+ template <class T, class Compare>
+ EA_CONSTEXPR const T& clamp(const T& v, const T& lo, const T& hi, Compare comp)
+ {
+ // code collapsed to a single line due to constexpr requirements
+ return [&] { EASTL_ASSERT(!comp(hi, lo)); }(),
+ comp(v, lo) ? lo : comp(hi, v) ? hi : v;
+ }
+
+ template <class T>
+ EA_CONSTEXPR const T& clamp(const T& v, const T& lo, const T& hi)
+ {
+ return eastl::clamp(v, lo, hi, eastl::less<>());
+ }
+
+
+
+} // namespace eastl
+
+
+#endif // Header include guard
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+