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+/////////////////////////////////////////////////////////////////////////////
+// Copyright (c) Electronic Arts Inc. All rights reserved.
+/////////////////////////////////////////////////////////////////////////////
+
+
+#include "EASTLBenchmark.h"
+#include "EASTLTest.h"
+#include <EAStdC/EAStopwatch.h>
+#include <EASTL/vector.h>
+#include <EASTL/hash_map.h>
+#include <EASTL/string.h>
+#include <EASTL/algorithm.h>
+
+
+
+EA_DISABLE_ALL_VC_WARNINGS()
+#include <unordered_map>
+#include <string>
+#include <algorithm>
+#include <stdio.h>
+EA_RESTORE_ALL_VC_WARNINGS()
+
+
+
+using namespace EA;
+
+
+// HashString8
+//
+// We define a string
+//
+template <typename String>
+struct HashString8
+{
+ // Defined for EASTL, STLPort, SGI, etc. and Metrowerks-related hash tables:
+ size_t operator()(const String& s) const
+ {
+ const uint8_t* p = (const uint8_t*) s.c_str();
+ uint32_t c, stringHash = UINT32_C(2166136261);
+ while((c = *p++) != 0)
+ stringHash = (stringHash * 16777619) ^ c;
+ return stringHash;
+ }
+
+ // Defined for Dinkumware-related (e.g. MS STL) hash tables:
+ bool operator()(const String& s1, const String& s2) const
+ {
+ return s1 < s2;
+ }
+
+ // Defined for Dinkumware-related (e.g. MS STL) hash tables:
+ enum {
+ bucket_size = 7,
+ min_buckets = 8
+ };
+};
+
+
+using StdMapUint32TO = std::unordered_map<uint32_t, TestObject>;
+using StdMapStrUint32 = std::unordered_map<std::string, uint32_t, HashString8<std::string>>;
+
+using EaMapUint32TO = eastl::hash_map<uint32_t, TestObject>;
+using EaMapStrUint32 = eastl::hash_map<eastl::string, uint32_t, HashString8<eastl::string>>;
+
+
+namespace
+{
+ template <typename Container, typename Value>
+ void TestInsert(EA::StdC::Stopwatch& stopwatch, Container& c, const Value* pArrayBegin, const Value* pArrayEnd)
+ {
+ stopwatch.Restart();
+ c.insert(pArrayBegin, pArrayEnd);
+ stopwatch.Stop();
+ }
+
+
+ template <typename Container, typename Value>
+ void TestIteration(EA::StdC::Stopwatch& stopwatch, const Container& c, const Value& findValue)
+ {
+ stopwatch.Restart();
+ typename Container::const_iterator it = eastl::find(c.begin(), c.end(), findValue); // It shouldn't matter what find implementation we use here, as it merely iterates values.
+ stopwatch.Stop();
+ if(it != c.end())
+ sprintf(Benchmark::gScratchBuffer, "%p", &*it);
+ }
+
+
+ template <typename Container, typename Value>
+ void TestBracket(EA::StdC::Stopwatch& stopwatch, Container& c, const Value* pArrayBegin, const Value* pArrayEnd)
+ {
+ stopwatch.Restart();
+ while(pArrayBegin != pArrayEnd)
+ {
+ Benchmark::DoNothing(&c[pArrayBegin->first]);
+ ++pArrayBegin;
+ }
+ stopwatch.Stop();
+ }
+
+
+ template <typename Container, typename Value>
+ void TestFind(EA::StdC::Stopwatch& stopwatch, Container& c, const Value* pArrayBegin, const Value* pArrayEnd)
+ {
+ stopwatch.Restart();
+ while(pArrayBegin != pArrayEnd)
+ {
+ typename Container::iterator it = c.find(pArrayBegin->first);
+ Benchmark::DoNothing(&it);
+ ++pArrayBegin;
+ }
+ stopwatch.Stop();
+ }
+
+
+ template <typename Container, typename Value>
+ void TestFindAsStd(EA::StdC::Stopwatch& stopwatch, Container& c, const Value* pArrayBegin, const Value* pArrayEnd)
+ {
+ stopwatch.Restart();
+ while(pArrayBegin != pArrayEnd)
+ {
+ typename Container::iterator it = c.find(pArrayBegin->first.c_str());
+ Benchmark::DoNothing(&it);
+ ++pArrayBegin;
+ }
+ stopwatch.Stop();
+ }
+
+
+ template <typename Container, typename Value>
+ void TestFindAsEa(EA::StdC::Stopwatch& stopwatch, Container& c, const Value* pArrayBegin, const Value* pArrayEnd)
+ {
+ stopwatch.Restart();
+ while(pArrayBegin != pArrayEnd)
+ {
+ typename Container::iterator it = c.find_as(pArrayBegin->first.c_str());
+ Benchmark::DoNothing(&it);
+ ++pArrayBegin;
+ }
+ stopwatch.Stop();
+ }
+
+
+ template <typename Container, typename Value>
+ void TestCount(EA::StdC::Stopwatch& stopwatch, Container& c, const Value* pArrayBegin, const Value* pArrayEnd)
+ {
+ typename Container::size_type temp = 0;
+ stopwatch.Restart();
+ while(pArrayBegin != pArrayEnd)
+ {
+ temp += c.count(pArrayBegin->first);
+ ++pArrayBegin;
+ }
+ stopwatch.Stop();
+ sprintf(Benchmark::gScratchBuffer, "%u", (unsigned)temp);
+ }
+
+
+ template <typename Container, typename Value>
+ void TestEraseValue(EA::StdC::Stopwatch& stopwatch, Container& c, const Value* pArrayBegin, const Value* pArrayEnd)
+ {
+ stopwatch.Restart();
+ while(pArrayBegin != pArrayEnd)
+ {
+ c.erase(pArrayBegin->first);
+ ++pArrayBegin;
+ }
+ stopwatch.Stop();
+ sprintf(Benchmark::gScratchBuffer, "%u", (unsigned)c.size());
+ }
+
+
+ template <typename Container>
+ void TestErasePosition(EA::StdC::Stopwatch& stopwatch, Container& c)
+ {
+ typename Container::size_type j, jEnd;
+ typename Container::iterator it;
+
+ stopwatch.Restart();
+ for(j = 0, jEnd = c.size() / 3, it = c.begin(); j < jEnd; ++j)
+ {
+ // The erase fucntion is supposed to return an iterator, but the C++ standard was
+ // not initially clear about it and some STL implementations don't do it correctly.
+ #if (defined(_MSC_VER) || defined(_CPPLIB_VER)) // _CPPLIB_VER is something defined by Dinkumware STL.
+ it = c.erase(it);
+ #else
+ // This pathway may execute at a slightly different speed than the
+ // standard behaviour, but that's fine for the benchmark because the
+ // benchmark is measuring the speed of erasing while iterating, and
+ // however it needs to get done by the given STL is how it is measured.
+ const typename Container::iterator itErase(it++);
+ c.erase(itErase);
+ #endif
+
+ ++it;
+ ++it;
+ }
+
+ stopwatch.Stop();
+ sprintf(Benchmark::gScratchBuffer, "%p %p", &c, &it);
+ }
+
+
+ template <typename Container>
+ void TestEraseRange(EA::StdC::Stopwatch& stopwatch, Container& c)
+ {
+ typename Container::size_type j, jEnd;
+ typename Container::iterator it1 = c.begin();
+ typename Container::iterator it2 = c.begin();
+
+ for(j = 0, jEnd = c.size() / 3; j < jEnd; ++j)
+ ++it2;
+
+ stopwatch.Restart();
+ c.erase(it1, it2);
+ stopwatch.Stop();
+ sprintf(Benchmark::gScratchBuffer, "%p %p %p", &c, &it1, &it2);
+ }
+
+
+ template <typename Container>
+ void TestClear(EA::StdC::Stopwatch& stopwatch, Container& c)
+ {
+ stopwatch.Restart();
+ c.clear();
+ stopwatch.Stop();
+ sprintf(Benchmark::gScratchBuffer, "%u", (unsigned)c.size());
+ }
+
+
+} // namespace
+
+
+
+void BenchmarkHash()
+{
+ EASTLTest_Printf("HashMap\n");
+
+ EA::UnitTest::Rand rng(EA::UnitTest::GetRandSeed());
+ EA::StdC::Stopwatch stopwatch1(EA::StdC::Stopwatch::kUnitsCPUCycles);
+ EA::StdC::Stopwatch stopwatch2(EA::StdC::Stopwatch::kUnitsCPUCycles);
+
+ {
+ eastl::vector< std::pair<uint32_t, TestObject> > stdVectorUT(10000);
+ eastl::vector< eastl::pair<uint32_t, TestObject> > eaVectorUT(10000);
+
+ eastl::vector< std::pair< std::string, uint32_t> > stdVectorSU(10000);
+ eastl::vector< eastl::pair<eastl::string, uint32_t> > eaVectorSU(10000);
+
+ for(eastl_size_t i = 0, iEnd = stdVectorUT.size(); i < iEnd; i++)
+ {
+ const uint32_t n1 = rng.RandLimit((uint32_t)(iEnd / 2));
+ const uint32_t n2 = rng.RandValue();
+
+ stdVectorUT[i] = std::pair<uint32_t, TestObject>(n1, TestObject(n2));
+ eaVectorUT[i] = eastl::pair<uint32_t, TestObject>(n1, TestObject(n2));
+
+ char str_n1[32];
+ sprintf(str_n1, "%u", (unsigned)n1);
+
+ stdVectorSU[i] = std::pair< std::string, uint32_t>( std::string(str_n1), n2);
+ eaVectorSU[i] = eastl::pair<eastl::string, uint32_t>(eastl::string(str_n1), n2);
+ }
+
+ for(int i = 0; i < 2; i++)
+ {
+ StdMapUint32TO stdMapUint32TO;
+ EaMapUint32TO eaMapUint32TO;
+
+ StdMapStrUint32 stdMapStrUint32;
+ EaMapStrUint32 eaMapStrUint32;
+
+
+ ///////////////////////////////
+ // Test insert(const value_type&)
+ ///////////////////////////////
+
+ TestInsert(stopwatch1, stdMapUint32TO, stdVectorUT.data(), stdVectorUT.data() + stdVectorUT.size());
+ TestInsert(stopwatch2, eaMapUint32TO, eaVectorUT.data(), eaVectorUT.data() + eaVectorUT.size());
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<uint32_t, TestObject>/insert", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+ TestInsert(stopwatch1, stdMapStrUint32, stdVectorSU.data(), stdVectorSU.data() + stdVectorSU.size());
+ TestInsert(stopwatch2, eaMapStrUint32, eaVectorSU.data(), eaVectorSU.data() + eaVectorSU.size());
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<string, uint32_t>/insert", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+
+ ///////////////////////////////
+ // Test iteration
+ ///////////////////////////////
+
+ TestIteration(stopwatch1, stdMapUint32TO, StdMapUint32TO::value_type(9999999, TestObject(9999999)));
+ TestIteration(stopwatch2, eaMapUint32TO, EaMapUint32TO::value_type(9999999, TestObject(9999999)));
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<uint32_t, TestObject>/iteration", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+ TestIteration(stopwatch1, stdMapStrUint32, StdMapStrUint32::value_type( std::string("9999999"), 9999999));
+ TestIteration(stopwatch2, eaMapStrUint32, EaMapStrUint32::value_type(eastl::string("9999999"), 9999999));
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<string, uint32_t>/iteration", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+
+ ///////////////////////////////
+ // Test operator[]
+ ///////////////////////////////
+
+ TestBracket(stopwatch1, stdMapUint32TO, stdVectorUT.data(), stdVectorUT.data() + stdVectorUT.size());
+ TestBracket(stopwatch2, eaMapUint32TO, eaVectorUT.data(), eaVectorUT.data() + eaVectorUT.size());
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<uint32_t, TestObject>/operator[]", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+ TestBracket(stopwatch1, stdMapStrUint32, stdVectorSU.data(), stdVectorSU.data() + stdVectorSU.size());
+ TestBracket(stopwatch2, eaMapStrUint32, eaVectorSU.data(), eaVectorSU.data() + eaVectorSU.size());
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<string, uint32_t>/operator[]", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+
+ ///////////////////////////////
+ // Test find
+ ///////////////////////////////
+
+ TestFind(stopwatch1, stdMapUint32TO, stdVectorUT.data(), stdVectorUT.data() + stdVectorUT.size());
+ TestFind(stopwatch2, eaMapUint32TO, eaVectorUT.data(), eaVectorUT.data() + eaVectorUT.size());
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<uint32_t, TestObject>/find", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+ TestFind(stopwatch1, stdMapStrUint32, stdVectorSU.data(), stdVectorSU.data() + stdVectorSU.size());
+ TestFind(stopwatch2, eaMapStrUint32, eaVectorSU.data(), eaVectorSU.data() + eaVectorSU.size());
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<string, uint32_t>/find", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+
+ ///////////////////////////////
+ // Test find_as
+ ///////////////////////////////
+
+ TestFindAsStd(stopwatch1, stdMapStrUint32, stdVectorSU.data(), stdVectorSU.data() + stdVectorSU.size());
+ TestFindAsEa(stopwatch2, eaMapStrUint32, eaVectorSU.data(), eaVectorSU.data() + eaVectorSU.size());
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<string, uint32_t>/find_as/char*", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+
+ ///////////////////////////////
+ // Test count
+ ///////////////////////////////
+
+ TestCount(stopwatch1, stdMapUint32TO, stdVectorUT.data(), stdVectorUT.data() + stdVectorUT.size());
+ TestCount(stopwatch2, eaMapUint32TO, eaVectorUT.data(), eaVectorUT.data() + eaVectorUT.size());
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<uint32_t, TestObject>/count", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+ TestCount(stopwatch1, stdMapStrUint32, stdVectorSU.data(), stdVectorSU.data() + stdVectorSU.size());
+ TestCount(stopwatch2, eaMapStrUint32, eaVectorSU.data(), eaVectorSU.data() + eaVectorSU.size());
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<string, uint32_t>/count", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+
+ ///////////////////////////////
+ // Test erase(const key_type& key)
+ ///////////////////////////////
+
+ TestEraseValue(stopwatch1, stdMapUint32TO, stdVectorUT.data(), stdVectorUT.data() + (stdVectorUT.size() / 2));
+ TestEraseValue(stopwatch2, eaMapUint32TO, eaVectorUT.data(), eaVectorUT.data() + (eaVectorUT.size() / 2));
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<uint32_t, TestObject>/erase val", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+ TestEraseValue(stopwatch1, stdMapStrUint32, stdVectorSU.data(), stdVectorSU.data() + (stdVectorSU.size() / 2));
+ TestEraseValue(stopwatch2, eaMapStrUint32, eaVectorSU.data(), eaVectorSU.data() + (eaVectorSU.size() / 2));
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<string, uint32_t>/erase val", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+
+ ///////////////////////////////
+ // Test erase(iterator position)
+ ///////////////////////////////
+
+ TestErasePosition(stopwatch1, stdMapUint32TO);
+ TestErasePosition(stopwatch2, eaMapUint32TO);
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<uint32_t, TestObject>/erase pos", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+ TestErasePosition(stopwatch1, stdMapStrUint32);
+ TestErasePosition(stopwatch2, eaMapStrUint32);
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<string, uint32_t>/erase pos", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+
+ ///////////////////////////////
+ // Test erase(iterator first, iterator last)
+ ///////////////////////////////
+
+ TestEraseRange(stopwatch1, stdMapUint32TO);
+ TestEraseRange(stopwatch2, eaMapUint32TO);
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<uint32_t, TestObject>/erase range", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+ TestEraseRange(stopwatch1, stdMapStrUint32);
+ TestEraseRange(stopwatch2, eaMapStrUint32);
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<string, uint32_t>/erase range", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+
+ ///////////////////////////////
+ // Test clear()
+ ///////////////////////////////
+
+ // Clear the containers of whatever they happen to have. We want the containers to have full data.
+ TestClear(stopwatch1, stdMapUint32TO);
+ TestClear(stopwatch2, eaMapUint32TO);
+ TestClear(stopwatch1, stdMapStrUint32);
+ TestClear(stopwatch2, eaMapStrUint32);
+
+ // Re-set the containers with full data.
+ TestInsert(stopwatch1, stdMapUint32TO, stdVectorUT.data(), stdVectorUT.data() + stdVectorUT.size());
+ TestInsert(stopwatch2, eaMapUint32TO, eaVectorUT.data(), eaVectorUT.data() + eaVectorUT.size());
+ TestInsert(stopwatch1, stdMapStrUint32, stdVectorSU.data(), stdVectorSU.data() + stdVectorSU.size());
+ TestInsert(stopwatch2, eaMapStrUint32, eaVectorSU.data(), eaVectorSU.data() + eaVectorSU.size());
+
+ // Now clear the data again, this time measuring it.
+ TestClear(stopwatch1, stdMapUint32TO);
+ TestClear(stopwatch2, eaMapUint32TO);
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<uint32_t, TestObject>/clear", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+ TestClear(stopwatch1, stdMapStrUint32);
+ TestClear(stopwatch2, eaMapStrUint32);
+
+ if(i == 1)
+ Benchmark::AddResult("hash_map<string, uint32_t>/clear", stopwatch1.GetUnits(), stopwatch1.GetElapsedTime(), stopwatch2.GetElapsedTime());
+
+ }
+ }
+}
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