Commit message (Collapse) | Author | Age | |
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* | Add GLBP dissector (#2879) | Vladimir Gavrilov | 2025-06-10 |
| | | | GLBP is a Cisco proprietary first-hop redundancy protocol similar to HSRP and VRRP, but with additional load balancing capabilities. | ||
* | Add Hamachi protocol detection support (#2860) | Vladimir Gavrilov | 2025-06-02 |
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* | Fix compilation on Windows | Ivan Nardi | 2025-05-26 |
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* | Add MELSEC protocol support (#2846) | Vladimir Gavrilov | 2025-05-23 |
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* | Drop GW1 support and add basic GW2 detection (#2836) | Vladimir Gavrilov | 2025-05-21 |
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* | Drop Warcraft 3 (pre Reforged) support (#2826) | Vladimir Gavrilov | 2025-05-19 |
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* | Remove Half-Life 2 support; improve Source Engine protocol detection | 0xA50C1A1 | 2025-05-16 |
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* | Rename Lotus Notes to HCL Notes for product consistency | 0xA50C1A1 | 2025-05-15 |
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* | Remove Vhua support (#2816) | Vladimir Gavrilov | 2025-05-15 |
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* | Remove World Of Kung Fu support (#2815) | Vladimir Gavrilov | 2025-05-15 |
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* | Add Microsoft Delivery Optimization protocol (#2799) | Vladimir Gavrilov | 2025-04-28 |
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* | WoW: update detection | Ivan Nardi | 2025-03-30 |
| | | | | | Remove the specific dissector and use the Blizzard's generic one. For the time being, keep `NDPI_PROTOCOL_WORLDOFWARCRAFT` | ||
* | Rework the old Starcraft code to identify traffic from generic Blizzard ↵ | Ivan Nardi | 2025-03-25 |
| | | | | | games (#2776) Remove `NDPI_PROTOCOL_STARCRAFT` and add a generic `NDPI_PROTOCOL_BLIZZARD`. | ||
* | Rework the old MapleStory code to identify traffic from generic Nexon games ↵ | Ivan Nardi | 2025-03-19 |
| | | | | | | (#2773) Remove `NDPI_PROTOCOL_MAPLESTORY` and add a generic `NDPI_PROTOCOL_NEXON` | ||
* | Fix MSBuild (#2619) | Vladimir Gavrilov | 2024-11-18 |
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* | Implemented Mikrotik discovery protocol dissection and metadata extraction ↵ | Luca Deri | 2024-11-14 |
| | | | | (#2618) | ||
* | Add Paltalk protocol support (#2606) | Vladimir Gavrilov | 2024-10-28 |
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* | Fix compilation on Windows | Ivan Nardi | 2024-10-13 |
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* | Add DingTalk protocol support (#2581) | Vladimir Gavrilov | 2024-10-07 |
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* | Add Lustre protocol detection support (#2544) | Vladimir Gavrilov | 2024-09-04 |
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* | Add TRDP protocol support (#2528) | Vladimir Gavrilov | 2024-08-25 |
| | | | The Train Real Time Data Protocol (TRDP) is a UDP/TCP-based communication protocol designed for IP networks in trains, enabling data exchange between devices such as door controls and air conditioning systems. It is standardized by the IEC under IEC 61375-2-3 and is not related to the Remote Desktop Protocol (RDP). | ||
* | Add Automatic Tank Gauge protocol (#2527) | wssxsxxsx | 2024-08-23 |
| | | | | | | | See also #2523 --------- Co-authored-by: Nardi Ivan <nardi.ivan@gmail.com> | ||
* | Add CNP/IP protocol support (#2521) | Vladimir Gavrilov | 2024-08-22 |
| | | | ISO/IEC 14908-4 defines how to tunnel Control Network Protocol (CNP) over IP networks. It encapsulates protocols like EIA-709, EIA-600, and CNP, making it a versatile solution for building automation and control systems. | ||
* | Add OpenWire support (#2513) | Vladimir Gavrilov | 2024-07-22 |
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* | Add Nano (XNO) protocol support (#2508) | Vladimir Gavrilov | 2024-07-18 |
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* | Add Call of Duty Mobile support (#2438) | Vladimir Gavrilov | 2024-05-15 |
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* | Add Ethernet Global Data support (#2437) | Vladimir Gavrilov | 2024-05-11 |
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* | Renamed radius source file to avoid name clashes on Windows | Luca Deri | 2024-05-07 |
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* | Merge RTP and RTCP logic (#2416) | Ivan Nardi | 2024-05-06 |
| | | | | | | | | | Avoid code duplication between these two protocols. We remove support for RTCP over TCP; it is quite rare to find this kind of traffic and, more important, we have never had support for RTP over TCP: we should try to add both detecion as follow-up. Fix a message log in the LINE code | ||
* | Remove PPStream protocol and add iQIYI (#2403) | 0x41CEA55 | 2024-04-23 |
| | | | | | | P2P video player PPStream was discontinued shortly after the purchase of PPS.tv by Baidu (iQIYI) on 2013 (see https://www.techinasia.com/report-baidu-acquires-video-rival-pps) So we remove the old `NDPI_PROTOCOL_PPSTREAM` logic and add `NDPI_PROTOCOL_IQIYI` id to handle all the iQIYI traffic, which is basically video streaming traffic. A video hosting service, called PPS.tv, is still offered by the same company: for the time being we classified both services with the same protocol id. | ||
* | Add BFCP protocol support (#2401) | 0x41CEA55 | 2024-04-23 |
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* | Remove obsolete protocols: tuenty, tvuplayer and kontiki (#2398) | 0x41CEA55 | 2024-04-19 |
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* | Add KNXnet/IP protocol support (#2397) | 0x41CEA55 | 2024-04-19 |
| | | | | | * Add KNXnet/IP protocol support * Improve KNXnet/IP over TCP detection | ||
* | Add Label Distribution Protocol support (#2385) | Vladimir Gavrilov | 2024-04-12 |
| | | | | | | | * Add Label Distribution Protocol support * Fix typo * Update unit test results | ||
* | Add The Elder Scrolls Online support (#2376) | Vladimir Gavrilov | 2024-04-10 |
| | | | | | | | | | | | * Add The Elder Scrolls Online support * Use ndpi_memmem instead of memmem from libc * Add protocol description * Change selection bitmask to V4_V6 * Update protocols.rst | ||
* | Add LoL: Wild Rift detection (#2356) | Vladimir Gavrilov | 2024-03-26 |
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* | Add FLUTE protocol dissector (#2351) | Vladimir Gavrilov | 2024-03-19 |
| | | | | | * Add FLUTE protocol dissector * Add flute.c to MSVC project | ||
* | Add PFCP protocol dissector (#2342) | Vladimir Gavrilov | 2024-03-13 |
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* | Add Path of Exile protocol dissector (#2337) | Vladimir Gavrilov | 2024-03-06 |
| | | | | | * Add Path of Exile protocol dissector * Update protocols.rst | ||
* | Add NetEase Games detection support (#2335) | Vladimir Gavrilov | 2024-03-05 |
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* | Add Naraka Bladepoint detection support (#2334) | Vladimir Gavrilov | 2024-03-04 |
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* | Add BFD protocol dissector (#2332) | Vladimir Gavrilov | 2024-02-29 |
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* | Add DLEP protocol dissector (#2326) | Vladimir Gavrilov | 2024-02-20 |
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* | Add ANSI C12.22 protocol dissector (#2317) | Vladimir Gavrilov | 2024-02-15 |
| | | | | | * Add ANSI C12.22 protocol dissector * Add UDP sample | ||
* | Skype: remove old detection logic (#1954) | Ivan Nardi | 2024-02-12 |
| | | | | | | | Skype has been using standard protocols (STUN/ICE or TLS) for a long, long time, now. Long gone are the days of Skype as a distribuited protocol. See: #2166 | ||
* | Add detection of Gaijin Entertainment games (#2311) | Vladimir Gavrilov | 2024-02-09 |
| | | | | | | | | | * Add detection of Gaijin Entertainment games * Short NDPI_PROTOCOL_GAIJINENTERTAINMENT to NDPI_PROTOCOL_GAIJIN * Add default UDP port for Gaijin Entertainment games * Remove NDPI_PROTOCOL_CROSSOUT protocol id | ||
* | Add TencentGames protocol dissector (#2306) | Vladimir Gavrilov | 2024-02-08 |
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* | Add Gearman protocol dissector (#2297) | Vladimir Gavrilov | 2024-02-01 |
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* | Fix RESP detection (#2289) | Vladimir Gavrilov | 2024-01-27 |
| | | | | | * Rename redis_net.c to resp.c * Fix RESP detection | ||
* | Add Radmin protocol dissector (#2283) | Vladimir Gavrilov | 2024-01-25 |
| | | | | | * Add Radmin protocol dissector * Update test results |