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RFC9001 4.6.1: "A client that wishes to send 0-RTT packets uses the
early_data extension in the ClientHello message of a subsequent handshake;
see Section 4.2.10 of [TLS13]. It then sends application data in 0-RTT
packets."
That means the client sends before the CH (in the Initial) and then the
0-RTT (in the same UDP datagram or not)".
However, because of packet loss or out-of-order delivery, it might
happens that a 0-RTT packet is received before the Initial (the original
one or a retransmission).
For example, Google and Facebook servers save 0-RTT packets for a small
amount of time in hopes of receiving the corresponding Initial.
Update the QUIC dissector to detect 0-RTT packets and keep looking for
the Initial.
Issue found by @utoni in #1706; the trace example has been taken from that
PR.
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