| Commit message (Collapse) | Author | Age |
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This is the first step into providing (more) configuration options in nDPI.
The idea is to have a simple way to configure (most of) nDPI: only one
function (`ndpi_set_config()`) to set any configuration parameters
(in the present or on in the future) and we try to keep this function
prototype as agnostic as possible.
You can configure the library:
* via API, using `ndpi_set_config()`
* via a configuration file, in a text format
This way, anytime we need to add a new configuration parameter:
* we don't need to add two public functions (a getter and a setter)
* we don't break API/ABI compatibility of the library; even changing
the parameter type (from integer to a list of integer, for example)
doesn't break the compatibility.
The complete list of configuration options is provided in
`doc/configuration_parameters.md`.
As a first example, two configuration knobs are provided:
* the ability to enable/disable the extraction of the sha1 fingerprint of
the TLS certificates.
* the upper limit on the number of packets per flow that will be subject
to inspection
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Remove `FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION` define from
`fuzz/Makefile.am`; it is already included by the main configure script
(when fuzzing).
Add a knob to force disabling of AESNI optimizations: this way we can
fuzz also no-aesni crypto code.
Move CRC32 algorithm into the library.
Add some fake traces to extend fuzzing coverage. Note that these traces
are hand-made (via scapy/curl) and must not be used as "proof" that the
dissectors are really able to identify this kind of traffic.
Some small updates to some dissectors:
CSGO: remove a wrong rule (never triggered, BTW). Any UDP packet starting
with "VS01" will be classified as STEAM (see steam.c around line 111).
Googling it, it seems right so.
XBOX: XBOX only analyses UDP flows while HTTP only TCP ones; therefore
that condition is false.
RTP, STUN: removed useless "break"s
Zattoo: `flow->zattoo_stage` is never set to any values greater or equal
to 5, so these checks are never true.
PPStream: `flow->l4.udp.ppstream_stage` is never read. Delete it.
TeamSpeak: we check for `flow->packet_counter == 3` just above, so the
following check `flow->packet_counter >= 3` is always false.
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Start using a dictionary for fuzzing (see:
https://llvm.org/docs/LibFuzzer.html#dictionaries).
Remove some dead code.
Fuzzing with debug enabled is not usually a great idea (from performance
POV). Keep the code since it might be useful while debugging.
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We *do* want to have some allocation errors.
Fix some related bugs
Fix: 29be01ef
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