diff options
Diffstat (limited to 'fuzz/fuzz_ds_hash.cpp')
-rw-r--r-- | fuzz/fuzz_ds_hash.cpp | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/fuzz/fuzz_ds_hash.cpp b/fuzz/fuzz_ds_hash.cpp index 0b1e79e6d..9bb065365 100644 --- a/fuzz/fuzz_ds_hash.cpp +++ b/fuzz/fuzz_ds_hash.cpp @@ -6,17 +6,10 @@ #include <assert.h> #include "fuzzer/FuzzedDataProvider.h" -extern "C" void cleanup_func(ndpi_str_hash *h) { - (void)h; - /* Nothing to do */ - return; -} - extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { FuzzedDataProvider fuzzed_data(data, size); u_int16_t i, rc, num_iteration, data_len, is_added = 0; std::vector<char>value_added; - void *value; ndpi_str_hash *h = NULL; /* Just to have some data */ @@ -37,7 +30,7 @@ extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { data_len = fuzzed_data.ConsumeIntegralInRange(0, 127); std::vector<char>data = fuzzed_data.ConsumeBytes<char>(data_len); - rc = ndpi_hash_add_entry(&h, data.data(), data.size(), &i); + rc = ndpi_hash_add_entry(&h, data.data(), data.size(), (u_int16_t)i); /* Keep one random entry really added */ if (rc == 0 && fuzzed_data.ConsumeBool()) { value_added = data; @@ -48,19 +41,23 @@ extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { /* "Random" search */ num_iteration = fuzzed_data.ConsumeIntegral<u_int8_t>(); for (i = 0; i < num_iteration; i++) { + u_int16_t value16; + data_len = fuzzed_data.ConsumeIntegralInRange(0, 127); std::vector<char>data = fuzzed_data.ConsumeBytes<char>(data_len); - ndpi_hash_find_entry(h, data.data(), data.size(), &value); + ndpi_hash_find_entry(h, data.data(), data.size(), &value16); } /* Search of an added entry */ if (is_added) { - ndpi_hash_find_entry(h, value_added.data(), value_added.size(), &value); + u_int16_t value16; + ndpi_hash_find_entry(h, value_added.data(), value_added.size(), &value16); } if (fuzzed_data.ConsumeBool()) - ndpi_hash_free(NULL, cleanup_func); - ndpi_hash_free(&h, cleanup_func); + ndpi_hash_free(NULL); + + ndpi_hash_free(&h); return 0; } |