diff options
author | Vladimir Gavrilov <105977161+0xA50C1A1@users.noreply.github.com> | 2024-04-10 19:04:02 +0300 |
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committer | GitHub <noreply@github.com> | 2024-04-10 18:04:02 +0200 |
commit | 9ff4bece33bc5e8601208e59ecb2f8bc66b4daaa (patch) | |
tree | 2a446f733bf09f99340ed3dff03c4c88cd9b66ae /src/lib | |
parent | 142c8f5afb90629762920db6703831826513e00b (diff) |
Add The Elder Scrolls Online support (#2376)
* Add The Elder Scrolls Online support
* Use ndpi_memmem instead of memmem from libc
* Add protocol description
* Change selection bitmask to V4_V6
* Update protocols.rst
Diffstat (limited to 'src/lib')
-rw-r--r-- | src/lib/ndpi_content_match.c.inc | 1 | ||||
-rw-r--r-- | src/lib/ndpi_main.c | 7 | ||||
-rw-r--r-- | src/lib/protocols/teso.c | 91 |
3 files changed, 99 insertions, 0 deletions
diff --git a/src/lib/ndpi_content_match.c.inc b/src/lib/ndpi_content_match.c.inc index 31ecb4b7a..e37d04b5e 100644 --- a/src/lib/ndpi_content_match.c.inc +++ b/src/lib/ndpi_content_match.c.inc @@ -1610,6 +1610,7 @@ static ndpi_protocol_match host_match[] = { "easebar.com", "NetEaseGames", NDPI_PROTOCOL_NETEASE_GAMES, NDPI_PROTOCOL_CATEGORY_GAME, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL }, { "pathofexile.com", "PathofExile", NDPI_PROTOCOL_PATHOFEXILE, NDPI_PROTOCOL_CATEGORY_GAME, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL }, + { "elderscrollsonline.com", "TES_Online", NDPI_PROTOCOL_TESO, NDPI_PROTOCOL_CATEGORY_GAME, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL }, #ifdef CUSTOM_NDPI_PROTOCOLS #include "../../../nDPI-custom/custom_ndpi_content_match_host_match.c.inc" diff --git a/src/lib/ndpi_main.c b/src/lib/ndpi_main.c index 67eff0e99..8f9e0c399 100644 --- a/src/lib/ndpi_main.c +++ b/src/lib/ndpi_main.c @@ -2292,6 +2292,10 @@ static void ndpi_init_protocol_defaults(struct ndpi_detection_module_struct *ndp "LoLWildRift", NDPI_PROTOCOL_CATEGORY_GAME, ndpi_build_default_ports(ports_a, 0, 0, 0, 0, 0) /* TCP */, ndpi_build_default_ports(ports_b, 0, 0, 0, 0, 0) /* UDP */); + ndpi_set_proto_defaults(ndpi_str, 1 /* cleartext */, 0 /* nw proto */, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_TESO, + "TES_Online", NDPI_PROTOCOL_CATEGORY_GAME, + ndpi_build_default_ports(ports_a, 0, 0, 0, 0, 0) /* TCP */, + ndpi_build_default_ports(ports_b, 0, 0, 0, 0, 0) /* UDP */); #ifdef CUSTOM_NDPI_PROTOCOLS #include "../../../nDPI-custom/custom_ndpi_main.c" @@ -6166,6 +6170,9 @@ static int ndpi_callback_init(struct ndpi_detection_module_struct *ndpi_str) { /* League of Legends: Wild Rift */ init_lolwildrift_dissector(ndpi_str, &a); + /* The Elder Scrolls Online */ + init_teso_dissector(ndpi_str, &a); + #ifdef CUSTOM_NDPI_PROTOCOLS #include "../../../nDPI-custom/custom_ndpi_main_init.c" #endif diff --git a/src/lib/protocols/teso.c b/src/lib/protocols/teso.c new file mode 100644 index 000000000..89a5ba902 --- /dev/null +++ b/src/lib/protocols/teso.c @@ -0,0 +1,91 @@ +/* + * teso.c + * + * The Elder Scrolls Online + * + * Copyright (C) 2024 - ntop.org + * Copyright (C) 2024 - V.G <jacendi@protonmail.com> + * + * This file is part of nDPI, an open source deep packet inspection + * library based on the OpenDPI and PACE technology by ipoque GmbH + * + * nDPI is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * nDPI is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with nDPI. If not, see <http://www.gnu.org/licenses/>. + * + */ + +#include "ndpi_protocol_ids.h" + +#define NDPI_CURRENT_PROTO NDPI_PROTOCOL_TESO + +#include "ndpi_api.h" +#include "ndpi_private.h" + +static void ndpi_int_teso_add_connection(struct ndpi_detection_module_struct * const ndpi_struct, + struct ndpi_flow_struct * const flow) +{ + NDPI_LOG_INFO(ndpi_struct, "found TES Online\n"); + ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_TESO, + NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); +} + +static void ndpi_search_teso(struct ndpi_detection_module_struct *ndpi_struct, + struct ndpi_flow_struct *flow) +{ + struct ndpi_packet_struct const * const packet = &ndpi_struct->packet; + + NDPI_LOG_DBG(ndpi_struct, "search TES Online\n"); + + if (packet->payload_packet_len < 600 || + ntohl(get_u_int32_t(packet->payload, 0)) != (u_int32_t)(packet->payload_packet_len-4)) + { + NDPI_EXCLUDE_PROTO(ndpi_struct, flow); + return; + } + + /* + * I'd like to use just memcmp and a couple ifs here, but the offset to + * the string "eso.live" or the 0x8B789C01 byte sequence can be different - + * it varies by the amount of characters in the account name, weather on Mars, + * etc. + */ + + const u_int8_t magic[] = { 0x8B, 0x78, 0x9C, 0x01 }; + + if (ndpi_memmem(packet->payload, packet->payload_packet_len, "eso.live", + NDPI_STATICSTRING_LEN("eso.live"))) + { + ndpi_int_teso_add_connection(ndpi_struct, flow); + return; + } + else if (ndpi_memmem(packet->payload, packet->payload_packet_len, magic, + sizeof(magic))) + { + ndpi_int_teso_add_connection(ndpi_struct, flow); + return; + } + + NDPI_EXCLUDE_PROTO(ndpi_struct, flow); +} + +void init_teso_dissector(struct ndpi_detection_module_struct *ndpi_struct, u_int32_t *id) +{ + ndpi_set_bitmask_protocol_detection("TES_Online", ndpi_struct, *id, + NDPI_PROTOCOL_TESO, + ndpi_search_teso, + NDPI_SELECTION_BITMASK_PROTOCOL_V4_V6_TCP_WITH_PAYLOAD_WITHOUT_RETRANSMISSION, + SAVE_DETECTION_BITMASK_AS_UNKNOWN, + ADD_TO_DETECTION_BITMASK); + + *id += 1; +} |