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authorVladimir Gavrilov <105977161+0xA50C1A1@users.noreply.github.com>2024-04-10 19:04:02 +0300
committerGitHub <noreply@github.com>2024-04-10 18:04:02 +0200
commit9ff4bece33bc5e8601208e59ecb2f8bc66b4daaa (patch)
tree2a446f733bf09f99340ed3dff03c4c88cd9b66ae /src/lib
parent142c8f5afb90629762920db6703831826513e00b (diff)
Add The Elder Scrolls Online support (#2376)
* Add The Elder Scrolls Online support * Use ndpi_memmem instead of memmem from libc * Add protocol description * Change selection bitmask to V4_V6 * Update protocols.rst
Diffstat (limited to 'src/lib')
-rw-r--r--src/lib/ndpi_content_match.c.inc1
-rw-r--r--src/lib/ndpi_main.c7
-rw-r--r--src/lib/protocols/teso.c91
3 files changed, 99 insertions, 0 deletions
diff --git a/src/lib/ndpi_content_match.c.inc b/src/lib/ndpi_content_match.c.inc
index 31ecb4b7a..e37d04b5e 100644
--- a/src/lib/ndpi_content_match.c.inc
+++ b/src/lib/ndpi_content_match.c.inc
@@ -1610,6 +1610,7 @@ static ndpi_protocol_match host_match[] =
{ "easebar.com", "NetEaseGames", NDPI_PROTOCOL_NETEASE_GAMES, NDPI_PROTOCOL_CATEGORY_GAME, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL },
{ "pathofexile.com", "PathofExile", NDPI_PROTOCOL_PATHOFEXILE, NDPI_PROTOCOL_CATEGORY_GAME, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL },
+ { "elderscrollsonline.com", "TES_Online", NDPI_PROTOCOL_TESO, NDPI_PROTOCOL_CATEGORY_GAME, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL },
#ifdef CUSTOM_NDPI_PROTOCOLS
#include "../../../nDPI-custom/custom_ndpi_content_match_host_match.c.inc"
diff --git a/src/lib/ndpi_main.c b/src/lib/ndpi_main.c
index 67eff0e99..8f9e0c399 100644
--- a/src/lib/ndpi_main.c
+++ b/src/lib/ndpi_main.c
@@ -2292,6 +2292,10 @@ static void ndpi_init_protocol_defaults(struct ndpi_detection_module_struct *ndp
"LoLWildRift", NDPI_PROTOCOL_CATEGORY_GAME,
ndpi_build_default_ports(ports_a, 0, 0, 0, 0, 0) /* TCP */,
ndpi_build_default_ports(ports_b, 0, 0, 0, 0, 0) /* UDP */);
+ ndpi_set_proto_defaults(ndpi_str, 1 /* cleartext */, 0 /* nw proto */, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_TESO,
+ "TES_Online", NDPI_PROTOCOL_CATEGORY_GAME,
+ ndpi_build_default_ports(ports_a, 0, 0, 0, 0, 0) /* TCP */,
+ ndpi_build_default_ports(ports_b, 0, 0, 0, 0, 0) /* UDP */);
#ifdef CUSTOM_NDPI_PROTOCOLS
#include "../../../nDPI-custom/custom_ndpi_main.c"
@@ -6166,6 +6170,9 @@ static int ndpi_callback_init(struct ndpi_detection_module_struct *ndpi_str) {
/* League of Legends: Wild Rift */
init_lolwildrift_dissector(ndpi_str, &a);
+ /* The Elder Scrolls Online */
+ init_teso_dissector(ndpi_str, &a);
+
#ifdef CUSTOM_NDPI_PROTOCOLS
#include "../../../nDPI-custom/custom_ndpi_main_init.c"
#endif
diff --git a/src/lib/protocols/teso.c b/src/lib/protocols/teso.c
new file mode 100644
index 000000000..89a5ba902
--- /dev/null
+++ b/src/lib/protocols/teso.c
@@ -0,0 +1,91 @@
+/*
+ * teso.c
+ *
+ * The Elder Scrolls Online
+ *
+ * Copyright (C) 2024 - ntop.org
+ * Copyright (C) 2024 - V.G <jacendi@protonmail.com>
+ *
+ * This file is part of nDPI, an open source deep packet inspection
+ * library based on the OpenDPI and PACE technology by ipoque GmbH
+ *
+ * nDPI is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * nDPI is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with nDPI. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "ndpi_protocol_ids.h"
+
+#define NDPI_CURRENT_PROTO NDPI_PROTOCOL_TESO
+
+#include "ndpi_api.h"
+#include "ndpi_private.h"
+
+static void ndpi_int_teso_add_connection(struct ndpi_detection_module_struct * const ndpi_struct,
+ struct ndpi_flow_struct * const flow)
+{
+ NDPI_LOG_INFO(ndpi_struct, "found TES Online\n");
+ ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_TESO,
+ NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI);
+}
+
+static void ndpi_search_teso(struct ndpi_detection_module_struct *ndpi_struct,
+ struct ndpi_flow_struct *flow)
+{
+ struct ndpi_packet_struct const * const packet = &ndpi_struct->packet;
+
+ NDPI_LOG_DBG(ndpi_struct, "search TES Online\n");
+
+ if (packet->payload_packet_len < 600 ||
+ ntohl(get_u_int32_t(packet->payload, 0)) != (u_int32_t)(packet->payload_packet_len-4))
+ {
+ NDPI_EXCLUDE_PROTO(ndpi_struct, flow);
+ return;
+ }
+
+ /*
+ * I'd like to use just memcmp and a couple ifs here, but the offset to
+ * the string "eso.live" or the 0x8B789C01 byte sequence can be different -
+ * it varies by the amount of characters in the account name, weather on Mars,
+ * etc.
+ */
+
+ const u_int8_t magic[] = { 0x8B, 0x78, 0x9C, 0x01 };
+
+ if (ndpi_memmem(packet->payload, packet->payload_packet_len, "eso.live",
+ NDPI_STATICSTRING_LEN("eso.live")))
+ {
+ ndpi_int_teso_add_connection(ndpi_struct, flow);
+ return;
+ }
+ else if (ndpi_memmem(packet->payload, packet->payload_packet_len, magic,
+ sizeof(magic)))
+ {
+ ndpi_int_teso_add_connection(ndpi_struct, flow);
+ return;
+ }
+
+ NDPI_EXCLUDE_PROTO(ndpi_struct, flow);
+}
+
+void init_teso_dissector(struct ndpi_detection_module_struct *ndpi_struct, u_int32_t *id)
+{
+ ndpi_set_bitmask_protocol_detection("TES_Online", ndpi_struct, *id,
+ NDPI_PROTOCOL_TESO,
+ ndpi_search_teso,
+ NDPI_SELECTION_BITMASK_PROTOCOL_V4_V6_TCP_WITH_PAYLOAD_WITHOUT_RETRANSMISSION,
+ SAVE_DETECTION_BITMASK_AS_UNKNOWN,
+ ADD_TO_DETECTION_BITMASK);
+
+ *id += 1;
+}