diff options
author | Ivan Nardi <12729895+IvanNardi@users.noreply.github.com> | 2023-05-27 12:13:54 +0200 |
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committer | GitHub <noreply@github.com> | 2023-05-27 12:13:54 +0200 |
commit | b11e6a453b0b870957663d214d9f1a0fdf49af90 (patch) | |
tree | 10d021503c71160bac691bca7beeaaafeac5db92 /src/lib/protocols/epicgames.c | |
parent | 63ac50e4f43f60687cca2cc70da6622c09b35d0e (diff) |
Add support for Epic Games and GeForceNow/Nvidia (#1990)
Diffstat (limited to 'src/lib/protocols/epicgames.c')
-rw-r--r-- | src/lib/protocols/epicgames.c | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/src/lib/protocols/epicgames.c b/src/lib/protocols/epicgames.c new file mode 100644 index 000000000..ea30783fd --- /dev/null +++ b/src/lib/protocols/epicgames.c @@ -0,0 +1,87 @@ +/* + * epicgames.c + * + * Copyright (C) 2023 - ntop.org + * + * nDPI is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * nDPI is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with nDPI. If not, see <http://www.gnu.org/licenses/>. + * + */ + + +#include "ndpi_protocol_ids.h" + +#define NDPI_CURRENT_PROTO NDPI_PROTOCOL_EPICGAMES + +#include "ndpi_api.h" + +static void ndpi_int_epicgames_add_connection(struct ndpi_detection_module_struct * const ndpi_struct, + struct ndpi_flow_struct * const flow) +{ + NDPI_LOG_INFO(ndpi_struct, "found EpicGames\n"); + ndpi_set_detected_protocol(ndpi_struct, flow, + NDPI_PROTOCOL_UNKNOWN, + NDPI_PROTOCOL_EPICGAMES, + NDPI_CONFIDENCE_DPI); +} + +static void ndpi_search_epicgames(struct ndpi_detection_module_struct *ndpi_struct, + struct ndpi_flow_struct *flow) +{ + struct ndpi_packet_struct *packet = &ndpi_struct->packet; + + NDPI_LOG_DBG(ndpi_struct, "searching EpicGames (stage %d dir %d)\n", + flow->l4.udp.epicgames_stage, packet->packet_direction); + + if(flow->packet_counter == 1) { + if(packet->payload_packet_len >= 34 && + ((ntohl(get_u_int32_t(packet->payload, 0)) & 0x08) == 0) && + get_u_int64_t(packet->payload, 10) == 0 && + get_u_int64_t(packet->payload, 18) == 0 && + get_u_int64_t(packet->payload, 26) == 0) { + flow->l4.udp.epicgames_stage = 1 + packet->packet_direction; + flow->l4.udp.epicgames_word = ntohl(get_u_int32_t(packet->payload, 0)); + return; + } else { + NDPI_EXCLUDE_PROTO(ndpi_struct, flow); + return; + } + } else if(flow->l4.udp.epicgames_stage == 2 - packet->packet_direction) { + if(packet->payload_packet_len > 4 && + (flow->l4.udp.epicgames_word | 0x08) == ntohl(get_u_int32_t(packet->payload, 0))) { + ndpi_int_epicgames_add_connection(ndpi_struct, flow); + return; + } else { + NDPI_EXCLUDE_PROTO(ndpi_struct, flow); + return; + } + } + + if(flow->packet_counter >= 4) { + NDPI_EXCLUDE_PROTO(ndpi_struct, flow); + return; + } +} + +void init_epicgames_dissector(struct ndpi_detection_module_struct *ndpi_struct, + u_int32_t *id) +{ + ndpi_set_bitmask_protocol_detection("EpicGames", ndpi_struct, *id, + NDPI_PROTOCOL_EPICGAMES, + ndpi_search_epicgames, + NDPI_SELECTION_BITMASK_PROTOCOL_V4_V6_UDP_WITH_PAYLOAD, + SAVE_DETECTION_BITMASK_AS_UNKNOWN, + ADD_TO_DETECTION_BITMASK); + + *id += 1; +} |