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authorIvan Nardi <12729895+IvanNardi@users.noreply.github.com>2023-02-09 20:02:12 +0100
committerGitHub <noreply@github.com>2023-02-09 20:02:12 +0100
commitb51a2ac72a3cbd1b470890d0151a46da28e6754e (patch)
tree694a86ec7690962b21fb2c1bcf12df9f842d5957 /fuzz/fuzz_alg_jitter.cpp
parent4bb851384efb2a321def0bdb5e93786fac1cc02b (diff)
fuzz: some improvements and add two new fuzzers (#1881)
Remove `FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION` define from `fuzz/Makefile.am`; it is already included by the main configure script (when fuzzing). Add a knob to force disabling of AESNI optimizations: this way we can fuzz also no-aesni crypto code. Move CRC32 algorithm into the library. Add some fake traces to extend fuzzing coverage. Note that these traces are hand-made (via scapy/curl) and must not be used as "proof" that the dissectors are really able to identify this kind of traffic. Some small updates to some dissectors: CSGO: remove a wrong rule (never triggered, BTW). Any UDP packet starting with "VS01" will be classified as STEAM (see steam.c around line 111). Googling it, it seems right so. XBOX: XBOX only analyses UDP flows while HTTP only TCP ones; therefore that condition is false. RTP, STUN: removed useless "break"s Zattoo: `flow->zattoo_stage` is never set to any values greater or equal to 5, so these checks are never true. PPStream: `flow->l4.udp.ppstream_stage` is never read. Delete it. TeamSpeak: we check for `flow->packet_counter == 3` just above, so the following check `flow->packet_counter >= 3` is always false.
Diffstat (limited to 'fuzz/fuzz_alg_jitter.cpp')
-rw-r--r--fuzz/fuzz_alg_jitter.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/fuzz/fuzz_alg_jitter.cpp b/fuzz/fuzz_alg_jitter.cpp
index 275b32290..aa1b92e4f 100644
--- a/fuzz/fuzz_alg_jitter.cpp
+++ b/fuzz/fuzz_alg_jitter.cpp
@@ -8,7 +8,7 @@
extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
FuzzedDataProvider fuzzed_data(data, size);
u_int16_t i, num_iteration, num_learning_values;
- struct ndpi_jitter_struct s;
+ struct ndpi_jitter_struct *s;
int rc;
/* Just to have some data */
@@ -18,16 +18,19 @@ extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
/* To allow memory allocation failures */
fuzz_set_alloc_callbacks_and_seed(size);
+ s = (struct ndpi_jitter_struct *)ndpi_malloc(sizeof(*s));
+
num_learning_values = fuzzed_data.ConsumeIntegral<u_int16_t>();
- rc = ndpi_jitter_init(&s, num_learning_values);
+ rc = ndpi_jitter_init(s, num_learning_values);
if (rc == 0) {
num_iteration = fuzzed_data.ConsumeIntegral<u_int8_t>();
for (i = 0; i < num_iteration; i++)
- ndpi_jitter_add_value(&s, fuzzed_data.ConsumeFloatingPoint<float>());
+ ndpi_jitter_add_value(s, fuzzed_data.ConsumeFloatingPoint<float>());
- ndpi_jitter_free(&s);
+ ndpi_jitter_free(s);
}
+ ndpi_free(s);
return 0;
}