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path: root/TestDLL/dllmain.cpp
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* removed hunt leftover..Toni Uhlig2020-03-26
* added comments, removed unused codeToni Uhlig2019-12-07
* finalize HuntedToni Uhlig2019-11-25
* removed more unused codeToni Uhlig2019-11-18
* removed unused code regarding manual dll import resolving, added new radar_en...Toni Uhlig2019-11-18
* reformattingToni Uhlig2019-11-17
* print thread id on startupToni Uhlig2019-11-12
* fixed CryAction offset in HuntCtx structToni Uhlig2019-11-10
* replaced all initial pointer check warnings with the appropriate macroToni Uhlig2019-11-10
* using new gdi_radar_check_if_redraw_necessary api function to increae perform...Toni Uhlig2019-11-10
* switched to a simple pointer to the EntitiySystem in LibEntry to a complex st...Toni Uhlig2019-11-10
* added PENTITYSYSTEM -> ISYSTEM offset to Hunt Classes and TActorMap typedefToni Uhlig2019-11-01
* use entity angles and draw use it for the GDI radarToni Uhlig2019-10-20
* re-init GDI if HWND changes (probably caused by directx) and draw localplayer...Toni Uhlig2019-10-19
* added SHOW_WARNING macro and reserved stack space bufferToni Uhlig2019-10-18
* use InitAndCheckPtr to init Hunt ptr and reinit GDI if redraw failedToni Uhlig2019-10-18
* use GdiRadarLib for a working Radar =)Toni Uhlig2019-10-16
* garbage TestDLL commitToni Uhlig2019-10-14
* added GDI drawing skeleton and removed obsolete codeToni Uhlig2019-10-04
* SSystemGlobalEnvironment doneToni Uhlig2019-10-03
* GlobalEnv/GameFramework interface uses correct vtablesToni Uhlig2019-10-03
* added some more HUNT classes and post DLL injection checksToni Uhlig2019-09-30
* Hunt TestDLL get and show IEntitySystem and ISystemToni Uhlig2019-09-30
* We need to unlink the VAD _after_ the MS CRT was initialized to prevent crash...Toni Uhlig2019-09-29
* acrt and vcrt function stubsToni Uhlig2019-09-29
* more CRT functions..Toni Uhlig2019-09-29
* added sine more dynamically resolved functions from the CRTToni Uhlig2019-09-29
* introduced new dynamic symbol resolver for CRT functionsToni Uhlig2019-09-29
* renaming stuffToni Uhlig2019-09-27
* Hunted fetches global env pointer and uses it in shellcode, implemented some ...Toni Uhlig2019-09-25
* removed threaded version of LibEntry which will not work anyway w/o crt initToni Uhlig2019-09-24
* removed invalid conditionToni Uhlig2019-09-22
* export LibEntryThreaded in TestDLLToni Uhlig2019-09-22
* minimized DLL and using own entryToni Uhlig2019-09-22
* DLLHelper loads DLL to memory and verifies its headersToni Uhlig2019-09-19
* added TestDLL suitable for manual mapping and integration test skeletonToni Uhlig2019-09-19