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/*****************************************
* hRadar (C) 2015 by lnslbrty/dev0, \x90
*
* Simple, C coded, 2D-SFML API, ...
*
* Happy Hacking!
*****************************************/
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <inttypes.h>
#include <math.h>
#include <SFML/Graphics.h>
#include <SFML/Audio.h>
#include "ghack.h"
#define WTITLE_SUFFIX "hRadar"
#define AIMANGLE_LINELEN 35.0f
#define AIMLINE_WIDTH 1.3f
#define ENTITY_CIRCLE_RADIUS 3.5f
static BOOL radarActive = TRUE;
static sfThread *sThrd;
static sfVideoMode vMode;
static sfContextSettings cSettings;
static sfRenderWindow *rWnd = NULL;
static sfFont *defFont = NULL;
static char *wTitle = NULL;
static unsigned int gr_width = 0;
static unsigned int gr_height = 0;
static FLOAT f_vecDistance = 0.0f, f_propX = 1.0f, f_propY = 1.0f;
static FLOAT f_angle = 0.0f;
static FLOAT f_playerPos[3] = { 0.0f, 0.0f, 0.0f };
static struct radarInfo *rdr_ver = NULL;
static sfRectangleShape *rdr_crosshair[2];
static sfRectangleShape *aimLine = NULL;
static sfRectangleShape *rdr_angle = NULL;
static HANDLE mtx_set = NULL;
static HANDLE ev_ready = NULL;
static struct radarEntity *rad_entityList = NULL;
static struct radarInfo *rad_info = NULL;
#define DEF_RADINFO_X 5.0f
#define DEF_RADINFO_STARTY 2.0f
#define DEF_RADINFO_DY 18.0f
static unsigned int d_radDefY = DEF_RADINFO_STARTY;
//#undef ENABLE_DEBUG
#ifdef ENABLE_DEBUG
#define DEBUG_VAR pfile
#define DEBUG_FILE "./log.txt"
static FILE *DEBUG_VAR = NULL;
#define DEBUG_INIT DEBUG_VAR = fopen(DEBUG_FILE,"a+"); if (DEBUG_VAR == NULL) perror("fopen");
#define DEBUG_LOG(msg, ...) fprintf(DEBUG_VAR, "[%s:%d] ", __FILE__, __LINE__); fprintf(DEBUG_VAR, msg, __VA_ARGS__);
#define DEBUG_FLUSH fflush(DEBUG_VAR);
#define DEBUG_CLOSE fclose(DEBUG_VAR);
#else
#define DEBUG_VAR
#define DEBUG_FILE
#define DEBUG_INIT
#define DEBUG_LOG(msg, ...)
#define DEBUG_FLUSH
#define DEBUG_CLOSE
#endif // ENABLE_DEBUG
struct graphicEnt
{
sfCircleShape *cr_entShape;
};
static inline char *strDupExt(char *src, SIZE_T siz)
{
char *txt = calloc(siz+1, sizeof(char));
memcpy(txt, src, siz);
return txt;
}
static struct radarEntity *radarNewEntity(UINT64 id, BOOL isPlayer, BOOL valid)
{
struct radarEntity *re = calloc(1, sizeof(struct radarEntity));
struct graphicEnt *ge = calloc(1, sizeof(struct graphicEnt));
re->__internal = ge;
re->valid = valid;
re->isPlayer = isPlayer;
re->id = id;
ge->cr_entShape = sfCircleShape_create();
sfCircleShape_setRadius(ge->cr_entShape, ENTITY_CIRCLE_RADIUS);
return re;
}
static void radarDeleteEntity(struct radarEntity *re)
{
struct graphicEnt *ge = (struct graphicEnt *) re->__internal;
if (ge != NULL)
{
sfCircleShape_destroy(ge->cr_entShape);
free(ge);
}
free(re);
}
static sfColor radarSFMLColor(enum radarColor color)
{
switch (color)
{
case RC_RED:
return sfRed;
case RC_BLUE:
return sfBlue;
case RC_GREEN:
return sfGreen;
case RC_YELLOW:
return sfYellow;
case RC_WHITE:
return sfWhite;
case RC_MAGENTA:
return sfMagenta;
case RC_CYAN:
return sfCyan;
case RC_DONTDRAW:
default:
break;
}
return sfWhite;
}
static BOOL _radarInit(void *arg)
{
struct radarConfig *rdr = (struct radarConfig *) arg;
DEBUG_INIT
DEBUG_LOG("%s", "initialized\n");
DEBUG_FLUSH
wTitle = calloc(strlen(WTITLE_SUFFIX) + strlen(rdr->wnd_name) + 4, sizeof(char)); // + 4: " - " + \0
strcat(wTitle, rdr->wnd_name);
strcat(wTitle, " - ");
strcat(wTitle, WTITLE_SUFFIX);
mtx_set = CreateMutexA(NULL, FALSE, NULL);
ev_ready = CreateEventA(NULL, FALSE, FALSE, "ev_hrad_ready");
memset(&cSettings, '\0', sizeof(cSettings));
cSettings.majorVersion = 2;
cSettings.depthBits = 32;
defFont = sfFont_createFromFile("C:\\Windows\\Fonts\\cour.ttf");
rad_entityList = radarNewEntity(0x0, FALSE, FALSE);
rad_info = calloc(1, sizeof(struct radarInfo));
return (rWnd != NULL ? TRUE : FALSE);
}
extern BOOL radarInit(struct radarConfig *rc)
{
return _radarInit(rc);
}
extern BOOL radarIsActive(void)
{
return radarActive;
}
static void radarInfoCleanup(void)
{
struct radarInfo *cur, *next;
next = rad_info->next;
while ( (cur = next) != NULL )
{
if (cur->__internal != NULL) sfText_destroy(cur->__internal);
next = cur->next;
if (cur->prefix) free(cur->prefix);
free(cur);
}
d_radDefY = DEF_RADINFO_STARTY;
free(rad_info);
}
extern void radarCleanup(void)
{
if (wTitle == NULL) return;
CloseHandle(mtx_set);
CloseHandle(ev_ready);
sfRenderWindow_destroy(rWnd);
radarInfoCleanup();
sfFont_destroy(defFont);
rWnd = NULL;
free(wTitle);
wTitle = NULL;
DEBUG_CLOSE
}
extern void radarWaitUntilRdy(void)
{
WaitForSingleObject(ev_ready, INFINITE);
}
extern void radarReleaseMutex(void)
{
ReleaseMutex(mtx_set);
}
extern void radarSetMutex(void)
{
WaitForSingleObject(mtx_set, INFINITE);
}
static void radarInfoSetPos(sfText *sf, FLOAT x, FLOAT y)
{
sfVector2f tf;
tf.x = x;
tf.y = y;
sfText_setPosition(sf, tf);
}
static void radarInfoSet(sfText *st, char *s, unsigned int c_size, enum radarColor color)
{
sfText_setString(st, s);
sfText_setColor(st, radarSFMLColor(color));
sfText_setCharacterSize(st, c_size);
sfText_setFont(st, defFont);
sfText_setStyle(st, sfTextBold);
}
static void radarDrawInfo(void)
{
struct radarInfo *ri = rad_info;
while ( (ri = ri->next) != NULL )
{
sfRenderWindow_drawText(rWnd, ri->__internal, NULL);
}
}
static sfRectangleShape *radarDrawLine(FLOAT x, FLOAT y, FLOAT width, FLOAT angle, sfColor color)
{
sfVector2f v1, v2;
v1.x = x;
v1.y = y;
v2.x = width;
v2.y = 1.0f;
sfRectangleShape *rct = sfRectangleShape_create();
sfRectangleShape_setPosition(rct, v1);
sfRectangleShape_setSize(rct, v2);
sfRectangleShape_setRotation(rct, angle);
sfRectangleShape_setFillColor(rct, color);
return rct;
}
static void _radarLoop(void *arg)
{
radarUpdateResolution();
rWnd = sfRenderWindow_create(vMode, wTitle, sfDefaultStyle, &cSettings);
sfRenderWindow_setFramerateLimit(rWnd, HRADAR_FPS);
rdr_ver = radarAddInfo("version");
radarSetInfo(rdr_ver, GHACK_VERSION);
rdr_crosshair[0] = radarDrawLine(0.0f, gr_height/2, gr_width, 0.0f, radarSFMLColor(RC_RED));
rdr_crosshair[1] = radarDrawLine(gr_width/2, 0, gr_height, 90.0f, radarSFMLColor(RC_RED));
aimLine = radarDrawLine(0.0f, 0.0f, 0.0f, 0.0f, radarSFMLColor(RC_MAGENTA));
rdr_angle = radarDrawLine(gr_width/2, gr_height/2, AIMANGLE_LINELEN, 45.0f, radarSFMLColor(RC_MAGENTA));
sfRectangleShape_setFillColor(rdr_angle, radarSFMLColor(RC_WHITE));
radarActive = TRUE;
while (sfRenderWindow_isOpen(rWnd) == TRUE)
{
sfEvent ev;
while (sfRenderWindow_pollEvent(rWnd, &ev) == TRUE)
{
if (ev.type == sfEvtClosed)
{
radarActive = FALSE;
}
else if (ev.type == sfEvtResized)
{
radarUpdateResolution();
}
}
sfRenderWindow_clear(rWnd, sfBlack);
sfRenderWindow_drawRectangleShape(rWnd, rdr_crosshair[0], NULL);
sfRenderWindow_drawRectangleShape(rWnd, rdr_crosshair[1], NULL);
sfRenderWindow_drawRectangleShape(rWnd, aimLine, NULL);
WaitForSingleObject(mtx_set, INFINITE);
sfRectangleShape_setRotation(rdr_angle, f_angle);
sfRenderWindow_drawRectangleShape(rWnd, rdr_angle, NULL);
radarDrawEntities();
radarDrawInfo();
ReleaseMutex(mtx_set);
sfRenderWindow_display(rWnd);
SetEvent(ev_ready);
}
sfRectangleShape_destroy(rdr_crosshair[0]);
sfRectangleShape_destroy(rdr_crosshair[1]);
sfRectangleShape_destroy(rdr_angle);
}
extern void radarUpdateResolution(void)
{
WaitForSingleObject(mtx_set, INFINITE);
vMode = sfVideoMode_getDesktopMode();
gr_width = vMode.width;
gr_height = vMode.height;
ReleaseMutex(mtx_set);
}
extern unsigned int radarGetWidth(void)
{
return gr_width;
}
extern unsigned int radarGetHeight(void)
{
return gr_height;
}
extern FLOAT radarPropX(void)
{
return f_propX;
}
extern FLOAT radarPropY(void)
{
return f_propY;
}
extern struct radarInfo *radarAddInfo(char *prefix)
{
struct radarInfo *ri = rad_info;
WaitForSingleObject(mtx_set, INFINITE);
while ( ri->next != NULL )
{
ri = ri->next;
}
ri->next = calloc(1, sizeof(struct radarInfo));
ri->next->__internal = sfText_create();
ri->next->prefix = strDupExt(prefix, INFO_LEN);
radarInfoSetPos(ri->next->__internal, DEF_RADINFO_X, d_radDefY);
d_radDefY += DEF_RADINFO_DY;
ReleaseMutex(mtx_set);
return ri->next;
}
extern void radarSetInfo(struct radarInfo *ri, char *text)
{
char tbuf[INFO_LEN*2+3];
WaitForSingleObject(mtx_set, INFINITE);
memset(tbuf, '.', INFO_LEN);
strncpy(tbuf, ri->prefix, strlen(ri->prefix));
tbuf[INFO_LEN] = ':';
tbuf[INFO_LEN+1] = ' ';
memset((char *)(tbuf+INFO_LEN+2), '\0', INFO_LEN+1);
memcpy((char *)(tbuf+INFO_LEN+2), text, INFO_LEN);
radarInfoSet(ri->__internal, tbuf, HRADAR_FONTSIZ, RC_YELLOW);
ReleaseMutex(mtx_set);
}
extern void radarSetInfoF(struct radarInfo *ri, const char *fmt, ...)
{
char buf[INFO_LEN+1];
va_list argp;
memset(buf, '\0', INFO_LEN+1);
va_start(argp, fmt);
vsnprintf(buf, INFO_LEN, fmt, argp);
radarSetInfo(ri, buf);
va_end(argp);
}
extern void radarSetDrawDistance(FLOAT vecDist)
{
radarUpdateResolution();
WaitForSingleObject(mtx_set, INFINITE);
f_vecDistance = vecDist;
/*
* (f_vecDistance*2.0f): "absolute" distance from the left window border to the right
*/
f_propX = gr_width/(f_vecDistance*2.0f); // calculate the proportional distance
f_propY = gr_height/(f_vecDistance*2.0f);
ReleaseMutex(mtx_set);
}
extern void radarSetPlayerPosition(FLOAT ppos[3], FLOAT angle)
{
WaitForSingleObject(mtx_set, INFINITE);
f_angle = angle;
memcpy(f_playerPos, ppos, sizeof(FLOAT)*3);
ReleaseMutex(mtx_set);
}
static inline void radarCalcPosition(sfVector2f *ptr_pos, FLOAT pos3f[3])
{
sfVector2f pos;
FLOAT f_entPlayerDiff[2];
f_entPlayerDiff[0] = (pos3f[0] - f_playerPos[0]) + f_vecDistance;
f_entPlayerDiff[1] = (pos3f[2] - f_playerPos[2]) + f_vecDistance;
pos.x = f_entPlayerDiff[0] * f_propX - ENTITY_CIRCLE_RADIUS;
pos.y = f_entPlayerDiff[1] * f_propY - ENTITY_CIRCLE_RADIUS;
memcpy(ptr_pos, &pos, sizeof(sfVector2f));
}
extern void radarSetAimLine(FLOAT enemy_pos3f[3], BOOL enable)
{
sfVector2f v1, v2, tmp;
FLOAT a, b, c, angl;
memset(&v1, '\0', sizeof(sfVector2f));
memset(&v2, '\0', sizeof(sfVector2f));
if (enable == FALSE)
{
sfRectangleShape_setPosition(aimLine, v1);
sfRectangleShape_setSize(aimLine, v2);
}
else
{
a = (f_playerPos[0] - enemy_pos3f[0]) * f_propX;
b = (f_playerPos[2] - enemy_pos3f[2]) * f_propY;
c = sqrtf( powf(a, 2.0f) + powf(b, 2.0f) );
if (a < 0)
{
angl = 360.0f/(2.0f*M_PI)*atanf( b/a ) + 270.0f;
}
else angl = 360.0f/(2.0f*M_PI)*atanf( b/a ) + 90.0f;
v1.x = gr_width/2;
v1.y = gr_height/2;
v2.x = AIMLINE_WIDTH;
v2.y = c;
radarCalcPosition(&tmp, enemy_pos3f);
sfRectangleShape_setPosition(aimLine, v1);
sfRectangleShape_setSize(aimLine, v2);
sfRectangleShape_setRotation(aimLine, angl);
}
}
static void radarUpdateGraphicEnt(struct graphicEnt *ge, FLOAT f_vecPos3f[3], enum radarColor color)
{
sfVector2f pos;
/*
printf("--- %8.2f , %8.2f ---\n", f_vecPos3f[0], f_vecPos3f[2]);
if (abs(f_vecPos3f[0]) > f_vecDistance)
{
f_vecPos3f[0] = f_playerPos[0] + f_vecDistance * (f_vecPos3f[0] > 0 ? 1.0f : -1.0f);
}
if (abs(f_vecPos3f[2]) > f_vecDistance)
{
f_vecPos3f[2] = f_playerPos[2] + f_vecDistance * (f_vecPos3f[2] > 0 ? 1.0f : -1.0f);
}
printf("### %8.2f , %8.2f ---\n", f_vecPos3f[0], f_vecPos3f[2]);
*/
radarCalcPosition(&pos, f_vecPos3f);
sfCircleShape_setPosition(ge->cr_entShape, pos);
sfCircleShape_setFillColor(ge->cr_entShape, radarSFMLColor(color));
}
extern void radarUpdateEntity(UINT64 unique_id, FLOAT pos[3], enum radarColor color, BOOL isPlayer, BOOL valid)
{
WaitForSingleObject(mtx_set, INFINITE);
struct graphicEnt *ge;
struct radarEntity *re = rad_entityList, *prev = rad_entityList;
if (color == RC_DONTDRAW) goto FIN;
if (re == NULL) goto FIN;
while ( (re = re->next) != NULL )
{
if (re->id == unique_id)
{
re->valid = valid;
re->isPlayer = isPlayer;
ge = (struct graphicEnt *) re->__internal;
radarUpdateGraphicEnt(ge, pos, color);
goto FIN;
}
prev = re;
}
prev->next = radarNewEntity(unique_id, isPlayer, TRUE);
ge = (struct graphicEnt *) prev->next->__internal;
radarUpdateGraphicEnt(ge, pos, color);
FIN:
ReleaseMutex(mtx_set);
}
extern void radarInvalidateAll(void)
{
WaitForSingleObject(mtx_set, INFINITE);
struct radarEntity *re = rad_entityList;
if (re == NULL) goto FIN;
while ( (re = re->next) != NULL )
{
re->valid = FALSE;
}
FIN:
ReleaseMutex(mtx_set);
}
extern void radarRemoveInvalidEntities(void)
{
WaitForSingleObject(mtx_set, INFINITE);
struct radarEntity *re = rad_entityList, *prev = rad_entityList;
if (re != NULL)
{
while ( (re = re->next) != NULL )
{
if (re->valid != TRUE)
{
prev->next = re->next;
if (re->next != NULL)
{
re->next->prev = prev;
}
radarDeleteEntity(re);
re = prev;
}
else
{
prev = re;
}
}
}
ReleaseMutex(mtx_set);
}
extern void radarDrawEntities(void)
{
struct graphicEnt *ge;
struct radarEntity *re = rad_entityList;
if (re == NULL) return;
// draw everything except for players
while ( (re = re->next) != NULL )
{
ge = (struct graphicEnt *) re->__internal;
if (ge != NULL && re->isPlayer == FALSE)
{
sfRenderWindow_drawCircleShape(rWnd, ge->cr_entShape, NULL);
}
}
re = rad_entityList;
// draw players
while ( (re = re->next) != NULL )
{
ge = (struct graphicEnt *) re->__internal;
if (ge != NULL && re->isPlayer == TRUE)
{
sfRenderWindow_drawCircleShape(rWnd, ge->cr_entShape, NULL);
}
}
}
extern void radarExecThread(void)
{
sThrd = sfThread_create(_radarLoop, NULL);
if (sThrd != NULL)
{
printf("launching sfml thread ..\n");
sfThread_launch(sThrd);
}
}
extern void radarKillThread(void)
{
sfThread_terminate(sThrd);
}
/* DLL entry point - windoze compat */
extern int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR cmdParam, int cmdShow)
{
return 0;
}
|