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<div class="title">Data Structures</div>  </div>
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<div class="textblock">Here are the data structures with brief descriptions:</div><div class="directory">
<table class="directory">
<tr id="row_0_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfColor.htm" target="_self">sfColor</a></td><td class="desc">Utility class for manpulating RGBA colors</td></tr>
<tr id="row_1_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfContextSettings.htm" target="_self">sfContextSettings</a></td><td class="desc">Structure defining the window's creation settings</td></tr>
<tr id="row_2_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="unionsfEvent.htm" target="_self">sfEvent</a></td><td class="desc">SfEvent defines a system event and its parameters</td></tr>
<tr id="row_3_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfFloatRect.htm" target="_self">sfFloatRect</a></td><td class="desc">SfFloatRect and <a class="el" href="structsfIntRect.htm">sfIntRect</a> are utility classes for manipulating rectangles</td></tr>
<tr id="row_4_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfGlyph.htm" target="_self">sfGlyph</a></td><td class="desc">SfGlyph describes a glyph (a visual character)</td></tr>
<tr id="row_5_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfInputStream.htm" target="_self">sfInputStream</a></td><td class="desc">Set of callbacks that allow users to define custom file streams</td></tr>
<tr id="row_6_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfIntRect.htm" target="_self">sfIntRect</a></td><td class="desc"></td></tr>
<tr id="row_7_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfIpAddress.htm" target="_self">sfIpAddress</a></td><td class="desc">Encapsulate an IPv4 network address</td></tr>
<tr id="row_8_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfJoystickButtonEvent.htm" target="_self">sfJoystickButtonEvent</a></td><td class="desc">Joystick buttons events parameters</td></tr>
<tr id="row_9_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfJoystickConnectEvent.htm" target="_self">sfJoystickConnectEvent</a></td><td class="desc">Joystick connection/disconnection event parameters</td></tr>
<tr id="row_10_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfJoystickMoveEvent.htm" target="_self">sfJoystickMoveEvent</a></td><td class="desc">Joystick axis move event parameters</td></tr>
<tr id="row_11_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfKeyEvent.htm" target="_self">sfKeyEvent</a></td><td class="desc">Keyboard event parameters</td></tr>
<tr id="row_12_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfMouseButtonEvent.htm" target="_self">sfMouseButtonEvent</a></td><td class="desc">Mouse buttons events parameters</td></tr>
<tr id="row_13_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfMouseMoveEvent.htm" target="_self">sfMouseMoveEvent</a></td><td class="desc">Mouse move event parameters</td></tr>
<tr id="row_14_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfMouseWheelEvent.htm" target="_self">sfMouseWheelEvent</a></td><td class="desc">Mouse wheel events parameters</td></tr>
<tr id="row_15_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfRenderStates.htm" target="_self">sfRenderStates</a></td><td class="desc">Define the states used for drawing to a RenderTarget</td></tr>
<tr id="row_16_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfSizeEvent.htm" target="_self">sfSizeEvent</a></td><td class="desc">Size events parameters</td></tr>
<tr id="row_17_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfSoundStreamChunk.htm" target="_self">sfSoundStreamChunk</a></td><td class="desc">Defines the data to fill by the OnGetData callback</td></tr>
<tr id="row_18_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfTextEvent.htm" target="_self">sfTextEvent</a></td><td class="desc">Text event parameters</td></tr>
<tr id="row_19_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfTime.htm" target="_self">sfTime</a></td><td class="desc">Represents a time value</td></tr>
<tr id="row_20_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfTransform.htm" target="_self">sfTransform</a></td><td class="desc">Encapsulate a 3x3 transform matrix</td></tr>
<tr id="row_21_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfVector2f.htm" target="_self">sfVector2f</a></td><td class="desc">2-component vector of floats</td></tr>
<tr id="row_22_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfVector2i.htm" target="_self">sfVector2i</a></td><td class="desc">2-component vector of integers</td></tr>
<tr id="row_23_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfVector2u.htm" target="_self">sfVector2u</a></td><td class="desc">2-component vector of unsigned integers</td></tr>
<tr id="row_24_" class="even"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfVector3f.htm" target="_self">sfVector3f</a></td><td class="desc">3-component vector of floats</td></tr>
<tr id="row_25_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfVertex.htm" target="_self">sfVertex</a></td><td class="desc">Define a point with color and texture coordinates</td></tr>
<tr id="row_26_" class="even"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="structsfVideoMode.htm" target="_self">sfVideoMode</a></td><td class="desc">SfVideoMode defines a video mode (width, height, bpp, frequency) and provides functions for getting modes supported by the display device</td></tr>
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