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Diffstat (limited to 'libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Audio/SoundBufferRecorder.h')
-rwxr-xr-x | libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Audio/SoundBufferRecorder.h | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Audio/SoundBufferRecorder.h b/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Audio/SoundBufferRecorder.h deleted file mode 100755 index c20f172..0000000 --- a/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Audio/SoundBufferRecorder.h +++ /dev/null @@ -1,105 +0,0 @@ -//////////////////////////////////////////////////////////// -// -// SFML - Simple and Fast Multimedia Library -// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) -// -// This software is provided 'as-is', without any express or implied warranty. -// In no event will the authors be held liable for any damages arising from the use of this software. -// -// Permission is granted to anyone to use this software for any purpose, -// including commercial applications, and to alter it and redistribute it freely, -// subject to the following restrictions: -// -// 1. The origin of this software must not be misrepresented; -// you must not claim that you wrote the original software. -// If you use this software in a product, an acknowledgment -// in the product documentation would be appreciated but is not required. -// -// 2. Altered source versions must be plainly marked as such, -// and must not be misrepresented as being the original software. -// -// 3. This notice may not be removed or altered from any source distribution. -// -//////////////////////////////////////////////////////////// - -#ifndef SFML_SOUNDBUFFERRECORDER_H -#define SFML_SOUNDBUFFERRECORDER_H - -//////////////////////////////////////////////////////////// -// Headers -//////////////////////////////////////////////////////////// -#include <SFML/Audio/Export.h> -#include <SFML/Audio/Types.h> - - -//////////////////////////////////////////////////////////// -/// \brief Create a new sound buffer recorder -/// -/// \return A new sfSoundBufferRecorder object (NULL if failed) -/// -//////////////////////////////////////////////////////////// -CSFML_AUDIO_API sfSoundBufferRecorder* sfSoundBufferRecorder_create(void); - -//////////////////////////////////////////////////////////// -/// \brief Destroy a sound buffer recorder -/// -/// \param soundBufferRecorder Sound buffer recorder to destroy -/// -//////////////////////////////////////////////////////////// -CSFML_AUDIO_API void sfSoundBufferRecorder_destroy(sfSoundBufferRecorder* soundBufferRecorder); - -//////////////////////////////////////////////////////////// -/// \brief Start the capture of a sound recorder recorder -/// -/// The \a sampleRate parameter defines the number of audio samples -/// captured per second. The higher, the better the quality -/// (for example, 44100 samples/sec is CD quality). -/// This function uses its own thread so that it doesn't block -/// the rest of the program while the capture runs. -/// Please note that only one capture can happen at the same time. -/// -/// \param soundBufferRecorder Sound buffer recorder object -/// \param sampleRate Desired capture rate, in number of samples per second -/// -//////////////////////////////////////////////////////////// -CSFML_AUDIO_API void sfSoundBufferRecorder_start(sfSoundBufferRecorder* soundBufferRecorder, unsigned int sampleRate); - -//////////////////////////////////////////////////////////// -/// \brief Stop the capture of a sound recorder -/// -/// \param soundBufferRecorder Sound buffer recorder object -/// -//////////////////////////////////////////////////////////// -CSFML_AUDIO_API void sfSoundBufferRecorder_stop(sfSoundBufferRecorder* soundBufferRecorder); - -//////////////////////////////////////////////////////////// -/// \brief Get the sample rate of a sound buffer recorder -/// -/// The sample rate defines the number of audio samples -/// captured per second. The higher, the better the quality -/// (for example, 44100 samples/sec is CD quality). -/// -/// \param soundBufferRecorder Sound buffer recorder object -/// -/// \return Sample rate, in samples per second -/// -//////////////////////////////////////////////////////////// -CSFML_AUDIO_API unsigned int sfSoundBufferRecorder_getSampleRate(const sfSoundBufferRecorder* soundBufferRecorder); - -//////////////////////////////////////////////////////////// -/// \brief Get the sound buffer containing the captured audio data -/// -/// The sound buffer is valid only after the capture has ended. -/// This function provides a read-only access to the internal -/// sound buffer, but it can be copied if you need to -/// make any modification to it. -/// -/// \param soundBufferRecorder Sound buffer recorder object -/// -/// \return Read-only access to the sound buffer -/// -//////////////////////////////////////////////////////////// -CSFML_AUDIO_API const sfSoundBuffer* sfSoundBufferRecorder_getBuffer(const sfSoundBufferRecorder* soundBufferRecorder); - - -#endif // SFML_SOUNDBUFFERRECORDER_H |