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+<div class="title">RenderStates.h File Reference</div> </div>
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+<div class="textblock"><code>#include &lt;<a class="el" href="Graphics_2Export_8h_source.htm">SFML/Graphics/Export.h</a>&gt;</code><br/>
+<code>#include &lt;<a class="el" href="BlendMode_8h_source.htm">SFML/Graphics/BlendMode.h</a>&gt;</code><br/>
+<code>#include &lt;<a class="el" href="Transform_8h_source.htm">SFML/Graphics/Transform.h</a>&gt;</code><br/>
+<code>#include &lt;<a class="el" href="Graphics_2Types_8h_source.htm">SFML/Graphics/Types.h</a>&gt;</code><br/>
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+<p><a href="RenderStates_8h_source.htm">Go to the source code of this file.</a></p>
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+Data Structures</h2></td></tr>
+<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsfRenderStates.htm">sfRenderStates</a></td></tr>
+<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Define the states used for drawing to a RenderTarget. <a href="structsfRenderStates.htm#details">More...</a><br/></td></tr>
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