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diff --git a/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/VertexArray.h b/libghack/CSFML-2.1-windows-32bits/CSFML-2.1/include/SFML/Graphics/VertexArray.h
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-////////////////////////////////////////////////////////////
-//
-// SFML - Simple and Fast Multimedia Library
-// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com)
-//
-// This software is provided 'as-is', without any express or implied warranty.
-// In no event will the authors be held liable for any damages arising from the use of this software.
-//
-// Permission is granted to anyone to use this software for any purpose,
-// including commercial applications, and to alter it and redistribute it freely,
-// subject to the following restrictions:
-//
-// 1. The origin of this software must not be misrepresented;
-// you must not claim that you wrote the original software.
-// If you use this software in a product, an acknowledgment
-// in the product documentation would be appreciated but is not required.
-//
-// 2. Altered source versions must be plainly marked as such,
-// and must not be misrepresented as being the original software.
-//
-// 3. This notice may not be removed or altered from any source distribution.
-//
-////////////////////////////////////////////////////////////
-
-#ifndef SFML_VERTEXARRAY_H
-#define SFML_VERTEXARRAY_H
-
-////////////////////////////////////////////////////////////
-// Headers
-////////////////////////////////////////////////////////////
-#include <SFML/Graphics/Export.h>
-#include <SFML/Graphics/PrimitiveType.h>
-#include <SFML/Graphics/Rect.h>
-#include <SFML/Graphics/Types.h>
-#include <SFML/Graphics/Vertex.h>
-
-
-////////////////////////////////////////////////////////////
-/// \brief Create a new vertex array
-///
-/// \return A new sfVertexArray object
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfVertexArray* sfVertexArray_create(void);
-
-////////////////////////////////////////////////////////////
-/// \brief Copy an existing vertex array
-///
-/// \param vertexArray Vertex array to copy
-///
-/// \return Copied object
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfVertexArray* sfVertexArray_copy(const sfVertexArray* vertexArray);
-
-////////////////////////////////////////////////////////////
-/// \brief Destroy an existing vertex array
-///
-/// \param vertexArray Vertex array to delete
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API void sfVertexArray_destroy(sfVertexArray* vertexArray);
-
-////////////////////////////////////////////////////////////
-/// \brief Return the vertex count of a vertex array
-///
-/// \param vertexArray Vertex array object
-///
-/// \return Number of vertices in the array
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API unsigned int sfVertexArray_getVertexCount(const sfVertexArray* vertexArray);
-
-////////////////////////////////////////////////////////////
-/// \brief Get access to a vertex by its index
-///
-/// This function doesn't check \a index, it must be in range
-/// [0, vertex count - 1]. The behaviour is undefined
-/// otherwise.
-///
-/// \param vertexArray Vertex array object
-/// \param index Index of the vertex to get
-///
-/// \return Pointer to the index-th vertex
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfVertex* sfVertexArray_getVertex(sfVertexArray* vertexArray, unsigned int index);
-
-////////////////////////////////////////////////////////////
-/// \brief Clear a vertex array
-///
-/// This function removes all the vertices from the array.
-/// It doesn't deallocate the corresponding memory, so that
-/// adding new vertices after clearing doesn't involve
-/// reallocating all the memory.
-///
-/// \param vertexArray Vertex array object
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API void sfVertexArray_clear(sfVertexArray* vertexArray);
-
-////////////////////////////////////////////////////////////
-/// \brief Resize the vertex array
-///
-/// If \a vertexCount is greater than the current size, the previous
-/// vertices are kept and new (default-constructed) vertices are
-/// added.
-/// If \a vertexCount is less than the current size, existing vertices
-/// are removed from the array.
-///
-/// \param vertexArray Vertex array objet
-/// \param vertexCount New size of the array (number of vertices)
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API void sfVertexArray_resize(sfVertexArray* vertexArray, unsigned int vertexCount);
-
-////////////////////////////////////////////////////////////
-/// \brief Add a vertex to a vertex array array
-///
-/// \param vertexArray Vertex array objet
-/// \param vertex Vertex to add
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API void sfVertexArray_append(sfVertexArray* vertexArray, sfVertex vertex);
-
-////////////////////////////////////////////////////////////
-/// \brief Set the type of primitives of a vertex array
-///
-/// This function defines how the vertices must be interpreted
-/// when it's time to draw them:
-/// \li As points
-/// \li As lines
-/// \li As triangles
-/// \li As quads
-/// The default primitive type is sfPoints.
-///
-/// \param vertexArray Vertex array objet
-/// \param type Type of primitive
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API void sfVertexArray_setPrimitiveType(sfVertexArray* vertexArray, sfPrimitiveType type);
-
-////////////////////////////////////////////////////////////
-/// \brief Get the type of primitives drawn by a vertex array
-///
-/// \param vertexArray Vertex array objet
-///
-/// \return Primitive type
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfPrimitiveType sfVertexArray_getPrimitiveType(sfVertexArray* vertexArray);
-
-////////////////////////////////////////////////////////////
-/// \brief Compute the bounding rectangle of a vertex array
-///
-/// This function returns the axis-aligned rectangle that
-/// contains all the vertices of the array.
-///
-/// \param vertexArray Vertex array objet
-///
-/// \return Bounding rectangle of the vertex array
-///
-////////////////////////////////////////////////////////////
-CSFML_GRAPHICS_API sfFloatRect sfVertexArray_getBounds(sfVertexArray* vertexArray);
-
-
-#endif // SFML_VERTEXARRAY_H