diff options
Diffstat (limited to 'h1z1/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Window.h')
1 files changed, 42 insertions, 0 deletions
diff --git a/h1z1/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Window.h b/h1z1/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Window.h new file mode 100755 index 0000000..1e2bab8 --- /dev/null +++ b/h1z1/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Window.h @@ -0,0 +1,42 @@ +//////////////////////////////////////////////////////////// +// +// SFML - Simple and Fast Multimedia Library +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) +// +// This software is provided 'as-is', without any express or implied warranty. +// In no event will the authors be held liable for any damages arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it freely, +// subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; +// you must not claim that you wrote the original software. +// If you use this software in a product, an acknowledgment +// in the product documentation would be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, +// and must not be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. +// +//////////////////////////////////////////////////////////// + +#ifndef SFML_SFML_WINDOW_H +#define SFML_SFML_WINDOW_H + +//////////////////////////////////////////////////////////// +// Headers +//////////////////////////////////////////////////////////// + +#include <SFML/System.h> +#include <SFML/Window/Context.h> +#include <SFML/Window/Event.h> +#include <SFML/Window/Joystick.h> +#include <SFML/Window/Keyboard.h> +#include <SFML/Window/Mouse.h> +#include <SFML/Window/VideoMode.h> +#include <SFML/Window/Window.h> + + +#endif // SFML_SFML_WINDOW_H |