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Diffstat (limited to 'h1z1/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Config.h')
-rwxr-xr-x | h1z1/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Config.h | 141 |
1 files changed, 141 insertions, 0 deletions
diff --git a/h1z1/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Config.h b/h1z1/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Config.h new file mode 100755 index 0000000..8c97c70 --- /dev/null +++ b/h1z1/libghack/CSFML-2.1-windows-64bits/CSFML-2.1/include/SFML/Config.h @@ -0,0 +1,141 @@ +//////////////////////////////////////////////////////////// +// +// SFML - Simple and Fast Multimedia Library +// Copyright (C) 2007-2013 Laurent Gomila (laurent.gom@gmail.com) +// +// This software is provided 'as-is', without any express or implied warranty. +// In no event will the authors be held liable for any damages arising from the use of this software. +// +// Permission is granted to anyone to use this software for any purpose, +// including commercial applications, and to alter it and redistribute it freely, +// subject to the following restrictions: +// +// 1. The origin of this software must not be misrepresented; +// you must not claim that you wrote the original software. +// If you use this software in a product, an acknowledgment +// in the product documentation would be appreciated but is not required. +// +// 2. Altered source versions must be plainly marked as such, +// and must not be misrepresented as being the original software. +// +// 3. This notice may not be removed or altered from any source distribution. +// +//////////////////////////////////////////////////////////// + +#ifndef SFML_CONFIG_H +#define SFML_CONFIG_H + + +//////////////////////////////////////////////////////////// +// Define the CSFML version +//////////////////////////////////////////////////////////// +#define CSFML_VERSION_MAJOR 2 +#define CSFML_VERSION_MINOR 1 + + +//////////////////////////////////////////////////////////// +// Identify the operating system +//////////////////////////////////////////////////////////// +#if defined(_WIN32) || defined(__WIN32__) + + // Windows + #define CSFML_SYSTEM_WINDOWS + +#elif defined(linux) || defined(__linux) + + // Linux + #define CSFML_SYSTEM_LINUX + +#elif defined(__APPLE__) || defined(MACOSX) || defined(macintosh) || defined(Macintosh) + + // MacOS + #define CSFML_SYSTEM_MACOS + +#elif defined(__FreeBSD__) || defined(__FreeBSD_kernel__) + + // FreeBSD + #define CSFML_SYSTEM_FREEBSD + +#else + + // Unsupported system + #error This operating system is not supported by SFML library + +#endif + + +//////////////////////////////////////////////////////////// +// Define helpers to create portable import / export macros for each module +//////////////////////////////////////////////////////////// +#if defined(CSFML_SYSTEM_WINDOWS) + + // Windows compilers need specific (and different) keywords for export and import + #define CSFML_API_EXPORT extern "C" __declspec(dllexport) + #define CSFML_API_IMPORT extern __declspec(dllimport) + + // For Visual C++ compilers, we also need to turn off this annoying C4251 warning + #ifdef _MSC_VER + + #pragma warning(disable : 4251) + + #endif + +#else // Linux, FreeBSD, Mac OS X + + #if __GNUC__ >= 4 + + // GCC 4 has special keywords for showing/hidding symbols, + // the same keyword is used for both importing and exporting + #define CSFML_API_EXPORT extern "C" __attribute__ ((__visibility__ ("default"))) + #define CSFML_API_IMPORT extern __attribute__ ((__visibility__ ("default"))) + + #else + + // GCC < 4 has no mechanism to explicitely hide symbols, everything's exported + #define CSFML_API_EXPORT extern "C" + #define CSFML_API_IMPORT extern + + #endif + +#endif + + +//////////////////////////////////////////////////////////// +// Define a portable boolean type +//////////////////////////////////////////////////////////// +typedef int sfBool; +#define sfFalse 0 +#define sfTrue 1 + + +//////////////////////////////////////////////////////////// +// Define portable fixed-size types +//////////////////////////////////////////////////////////// + +// All "common" platforms use the same size for char, short and int +// (basically there are 3 types for 3 sizes, so no other match is possible), +// we can use them without doing any kind of check + +// 8 bits integer types +typedef signed char sfInt8; +typedef unsigned char sfUint8; + +// 16 bits integer types +typedef signed short sfInt16; +typedef unsigned short sfUint16; + +// 32 bits integer types +typedef signed int sfInt32; +typedef unsigned int sfUint32; + +// 64 bits integer types +#if defined(_MSC_VER) + typedef signed __int64 sfInt64; + typedef unsigned __int64 sfUint64; +#else + typedef signed long long sfInt64; + typedef unsigned long long sfUint64; +#endif + + +#endif // SFML_CONFIG_H |