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authorToni Uhlig <matzeton@googlemail.com>2018-07-02 01:06:39 +0200
committerToni Uhlig <matzeton@googlemail.com>2018-07-02 03:08:59 +0200
commitc2a2445897af17adb56a32dcf111312763a575d4 (patch)
treead459cdd682aff3a011d11b6f2a3c518c60dec6a /libghack/CSFML-2.1-windows-32bits/CSFML-2.1/doc/html/structsfRenderStates.htm
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Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
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+<div class="header">
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+<a href="#pub-attribs">Data Fields</a> </div>
+ <div class="headertitle">
+<div class="title">sfRenderStates Struct Reference</div> </div>
+</div><!--header-->
+<div class="contents">
+
+<p>Define the states used for drawing to a RenderTarget.
+ <a href="structsfRenderStates.htm#details">More...</a></p>
+
+<p><code>#include &lt;<a class="el" href="RenderStates_8h_source.htm">RenderStates.h</a>&gt;</code></p>
+<table class="memberdecls">
+<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
+Data Fields</h2></td></tr>
+<tr class="memitem:ae58d05f2c9ec70ff9fbaa4c0c5f2c295"><td class="memItemLeft" align="right" valign="top"><a class="el" href="BlendMode_8h.htm#a80265c9b262b9b93111a5760e89accbd">sfBlendMode</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsfRenderStates.htm#ae58d05f2c9ec70ff9fbaa4c0c5f2c295">blendMode</a></td></tr>
+<tr class="memdesc:ae58d05f2c9ec70ff9fbaa4c0c5f2c295"><td class="mdescLeft">&#160;</td><td class="mdescRight">Blending mode. <a href="#ae58d05f2c9ec70ff9fbaa4c0c5f2c295"></a><br/></td></tr>
+<tr class="separator:ae58d05f2c9ec70ff9fbaa4c0c5f2c295"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a9e76882c4d6ff589e739c44b27cdba0a"><td class="memItemLeft" align="right" valign="top"><a class="el" href="structsfTransform.htm">sfTransform</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsfRenderStates.htm#a9e76882c4d6ff589e739c44b27cdba0a">transform</a></td></tr>
+<tr class="memdesc:a9e76882c4d6ff589e739c44b27cdba0a"><td class="mdescLeft">&#160;</td><td class="mdescRight">Transform. <a href="#a9e76882c4d6ff589e739c44b27cdba0a"></a><br/></td></tr>
+<tr class="separator:a9e76882c4d6ff589e739c44b27cdba0a"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:a20e03b16909ee04aa295c1505240cc50"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="Graphics_2Types_8h.htm#a6d67907b5f2240f6ab5efc062aca61b0">sfTexture</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsfRenderStates.htm#a20e03b16909ee04aa295c1505240cc50">texture</a></td></tr>
+<tr class="memdesc:a20e03b16909ee04aa295c1505240cc50"><td class="mdescLeft">&#160;</td><td class="mdescRight">Texture. <a href="#a20e03b16909ee04aa295c1505240cc50"></a><br/></td></tr>
+<tr class="separator:a20e03b16909ee04aa295c1505240cc50"><td class="memSeparator" colspan="2">&#160;</td></tr>
+<tr class="memitem:acd6612876be133c24ad91142bde659d5"><td class="memItemLeft" align="right" valign="top">const <a class="el" href="Graphics_2Types_8h.htm#a17c995cd2518f49125563e0e32c75fd0">sfShader</a> *&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="structsfRenderStates.htm#acd6612876be133c24ad91142bde659d5">shader</a></td></tr>
+<tr class="memdesc:acd6612876be133c24ad91142bde659d5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Shader. <a href="#acd6612876be133c24ad91142bde659d5"></a><br/></td></tr>
+<tr class="separator:acd6612876be133c24ad91142bde659d5"><td class="memSeparator" colspan="2">&#160;</td></tr>
+</table>
+<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
+<div class="textblock"><p>Define the states used for drawing to a RenderTarget. </p>
+
+<p>Definition at line <a class="el" href="RenderStates_8h_source.htm#l00041">41</a> of file <a class="el" href="RenderStates_8h_source.htm">RenderStates.h</a>.</p>
+</div><h2 class="groupheader">Field Documentation</h2>
+<a class="anchor" id="ae58d05f2c9ec70ff9fbaa4c0c5f2c295"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="BlendMode_8h.htm#a80265c9b262b9b93111a5760e89accbd">sfBlendMode</a> sfRenderStates::blendMode</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Blending mode. </p>
+
+<p>Definition at line <a class="el" href="RenderStates_8h_source.htm#l00043">43</a> of file <a class="el" href="RenderStates_8h_source.htm">RenderStates.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="acd6612876be133c24ad91142bde659d5"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">const <a class="el" href="Graphics_2Types_8h.htm#a17c995cd2518f49125563e0e32c75fd0">sfShader</a>* sfRenderStates::shader</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Shader. </p>
+
+<p>Definition at line <a class="el" href="RenderStates_8h_source.htm#l00046">46</a> of file <a class="el" href="RenderStates_8h_source.htm">RenderStates.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a20e03b16909ee04aa295c1505240cc50"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname">const <a class="el" href="Graphics_2Types_8h.htm#a6d67907b5f2240f6ab5efc062aca61b0">sfTexture</a>* sfRenderStates::texture</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Texture. </p>
+
+<p>Definition at line <a class="el" href="RenderStates_8h_source.htm#l00045">45</a> of file <a class="el" href="RenderStates_8h_source.htm">RenderStates.h</a>.</p>
+
+</div>
+</div>
+<a class="anchor" id="a9e76882c4d6ff589e739c44b27cdba0a"></a>
+<div class="memitem">
+<div class="memproto">
+ <table class="memname">
+ <tr>
+ <td class="memname"><a class="el" href="structsfTransform.htm">sfTransform</a> sfRenderStates::transform</td>
+ </tr>
+ </table>
+</div><div class="memdoc">
+
+<p>Transform. </p>
+
+<p>Definition at line <a class="el" href="RenderStates_8h_source.htm#l00044">44</a> of file <a class="el" href="RenderStates_8h_source.htm">RenderStates.h</a>.</p>
+
+</div>
+</div>
+<hr/>The documentation for this struct was generated from the following file:<ul>
+<li><a class="el" href="RenderStates_8h_source.htm">RenderStates.h</a></li>
+</ul>
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