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authorToni Uhlig <matzeton@googlemail.com>2020-03-26 21:30:23 +0100
committerToni Uhlig <matzeton@googlemail.com>2020-03-26 21:30:23 +0100
commita3cd9bcc24a10ab4f4a553471ac130250ae8cc3d (patch)
treea903f46b1d80965ea75acfe500f0fb5bdf0bf9e0 /Hunt Showdown/CMD/pch.cpp
parent8094f2fe22c9abc7aa4bc7e28a51a9de2dbae98d (diff)
Hunt Showdown public release
Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
Diffstat (limited to 'Hunt Showdown/CMD/pch.cpp')
-rw-r--r--Hunt Showdown/CMD/pch.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/Hunt Showdown/CMD/pch.cpp b/Hunt Showdown/CMD/pch.cpp
new file mode 100644
index 0000000..3a3d12b
--- /dev/null
+++ b/Hunt Showdown/CMD/pch.cpp
@@ -0,0 +1,5 @@
+// pch.cpp: source file corresponding to pre-compiled header; necessary for compilation to succeed
+
+#include "pch.h"
+
+// In general, ignore this file, but keep it around if you are using pre-compiled headers.