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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build !appengine
// This file implements a stand-alone blog server.
package main
import (
"flag"
"log"
"net/http"
"golang.org/x/tools/blog"
)
var (
httpAddr = flag.String("http", "localhost:8080", "HTTP listen address")
contentPath = flag.String("content", "content/", "path to content files")
templatePath = flag.String("template", "template/", "path to template files")
staticPath = flag.String("static", "static/", "path to static files")
reload = flag.Bool("reload", false, "reload content on each page load")
)
func main() {
flag.Parse()
config.ContentPath = *contentPath
config.TemplatePath = *templatePath
if *reload {
http.HandleFunc("/", reloadingBlogServer)
} else {
s, err := blog.NewServer(config)
if err != nil {
log.Fatal(err)
}
http.Handle("/", s)
}
fs := http.FileServer(http.Dir(*staticPath))
http.Handle("/static/", http.StripPrefix("/static/", fs))
log.Fatal(http.ListenAndServe(*httpAddr, nil))
}
// reloadingBlogServer is an handler that restarts the blog server on each page
// view. Inefficient; don't enable by default. Handy when editing blog content.
func reloadingBlogServer(w http.ResponseWriter, r *http.Request) {
s, err := blog.NewServer(config)
if err != nil {
http.Error(w, err.Error(), 500)
return
}
s.ServeHTTP(w, r)
}
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