diff options
author | BDKPlayer <fabian.stotz@yahoo.de> | 2020-08-01 14:27:24 +0200 |
---|---|---|
committer | BDKPlayer <fabian.stotz@yahoo.de> | 2020-08-01 14:27:24 +0200 |
commit | be9a9b51f2258cceb7cf911c3e6981134c06a552 (patch) | |
tree | f6bbcc19782573fb1a452e02b72d6844af918451 /Core.cpp | |
parent | cdc71b248d67fa5d1ac10a4a35ac3a58f757255e (diff) |
Updates more features to current game version:
- CastleManager
- RelicManager
- CustomLoadingScreen
Diffstat (limited to 'Core.cpp')
-rw-r--r-- | Core.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
@@ -82,20 +82,18 @@ void __fastcall OnCreateUnitHook(Registers* registers) Core::Core() { - //printf("Core::Core()\n"); - //onCreateUnitHook.Hook((BYTE*)GetModuleHandle(NULL) + Offsets::createUnitHook, (BYTE*)OnCreateUnitHook, 15); + onCreateUnitHook.Hook((BYTE*)GetModuleHandle(NULL) + Offsets::createUnitHook, (BYTE*)OnCreateUnitHook, 15); FeatureManager* featureManager = FeatureManager::Get(); //featureManager->RegisterFeature(new InitialiseOffsets()); //Register Features here - //featureManager->RegisterFeature(new ResourceInformation()); + featureManager->RegisterFeature(new ResourceInformation()); featureManager->RegisterFeature(new ESP()); featureManager->RegisterFeature(new MinimapText()); - //featureManager->RegisterFeature(new RelicManager()); - //featureManager->RegisterFeature(new CustomLoadingScreen("C:\\wallpaper.jpg")); - //featureManager->RegisterFeature(new PauseManager()); - //featureManager->RegisterFeature(new CastleManager()); + featureManager->RegisterFeature(new RelicManager()); + featureManager->RegisterFeature(new CustomLoadingScreen("C:\\wallpaper.jpg")); + featureManager->RegisterFeature(new CastleManager()); #ifdef _DEBUG featureManager->RegisterFeature(new Debug()); |