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authorBDKPlayer <fabian.stotz@yahoo.de>2020-05-01 10:27:42 +0200
committerBDKPlayer <fabian.stotz@yahoo.de>2020-05-01 10:27:42 +0200
commit6c98a332ad6e3022d71ffc985cee91a9620581e2 (patch)
tree634d27788a046765a29615282c2d94b57f0ee132 /Core.cpp
parentee90712c3a9967dd3c7a795c5d654174b18c1bae (diff)
Updated to game version 101.101.36906.0 4941835
Diffstat (limited to 'Core.cpp')
-rw-r--r--Core.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/Core.cpp b/Core.cpp
index 060a244..ee5714c 100644
--- a/Core.cpp
+++ b/Core.cpp
@@ -88,7 +88,7 @@ Core::Core()
//Register Features here
featureManager->RegisterFeature(new ResourceInformation());
featureManager->RegisterFeature(new ESP());
- //featureManager->RegisterFeature(new MinimapText());
+ featureManager->RegisterFeature(new MinimapText());
featureManager->RegisterFeature(new RelicManager());
featureManager->RegisterFeature(new CustomLoadingScreen("C:\\wallpaper.jpg"));
//featureManager->RegisterFeature(new PauseManager());
@@ -221,7 +221,7 @@ void Core::OnPresent()
}
}
- for (int i = 1; i <= totalPlayers; i++)
+ for (int i = 1; i < totalPlayers; i++)
{
Player* player = playerArray->playerData[i].player;
if (!player)
@@ -266,7 +266,7 @@ void Core::OnPresent()
}
ImGui::Separator();
ImGui::Text("Player Information");
- for (int i = 0; i <= totalPlayers; i++)
+ for (int i = 0; i < totalPlayers; i++)
{
Player* currentPlayer = playerArray->playerData[i].player;
if (skipLocalplayer && currentPlayer == Engine::Get()->GetLocalPlayer())
@@ -275,6 +275,8 @@ void Core::OnPresent()
}
createPlayerTreeNode(currentPlayer, i);
}
+ ImGui::Separator();
+ ImGui::Text("Test1");
FeatureManager::Get()->OnMenuMainWindow();
ImGui::Separator();
ImGui::Checkbox("Skip localplayer", &skipLocalplayer);