diff options
author | BDKPlayer <fabian.stotz@yahoo.de> | 2020-03-16 11:29:36 +0100 |
---|---|---|
committer | BDKPlayer <fabian.stotz@yahoo.de> | 2020-03-16 11:29:36 +0100 |
commit | 1fb0a22efeebe9c0b375449bb00c92183599949b (patch) | |
tree | 5c17321143c99699449b12527f810c9d0030430a /Core.cpp | |
parent | 27074de05971f1e9ac7ca95b6a7397af7427ce58 (diff) |
Added: Siege impact ESP
Diffstat (limited to 'Core.cpp')
-rw-r--r-- | Core.cpp | 16 |
1 files changed, 12 insertions, 4 deletions
@@ -22,7 +22,7 @@ Core::Core() //Register Features here FeatureManager::Get()->registerFeature(new ResourceInformation()); FeatureManager::Get()->registerFeature(new ESP()); - FeatureManager::Get()->registerFeature(new MinimapText()); + //FeatureManager::Get()->registerFeature(new MinimapText()); FeatureManager::Get()->OnInitialise(); } @@ -34,6 +34,7 @@ void createPlayerTreeNode(Player* player, int playerIndex) std::string playerText = "Player " + std::to_string(playerIndex); if (ImGui::TreeNode(player->name)) { + ImGui::PushStyleColor(ImGuiCol_Text, 0xffffffff); ImGui::Text("Player %p", player); FeatureManager::Get()->OnMenuPlayerTreenode(player, playerIndex); if (ImGui::TreeNode("Units")) @@ -71,6 +72,7 @@ void createPlayerTreeNode(Player* player, int playerIndex) ImGui::Text("Cavalry %.d", calavaryCount); ImGui::TreePop(); } + ImGui::PopStyleColor(); ImGui::TreePop(); } ImGui::PopStyleColor(); @@ -81,20 +83,26 @@ void Core::OnPresent() { __try { + printf("Valid: "); MainScreen* mainScreen = Engine::Get()->GetMainScreen(); if (!mainScreen) { return; } - + printf("mainScreen %p", mainScreen); World* world = Engine::Get()->GetWorld(); - + if (!world) + { + return; + } + printf(" world %p", world); PlayerArray* playerArray = world->pPlayerArray; if (!playerArray) { return; } + printf(" playerArray %p", playerArray); int totalPlayers = Engine::Get()->GetTotalPlayers(); static bool openOverlay = true; @@ -142,7 +150,7 @@ void Core::OnPresent() Renderer::Get()->EndScene(); - ImGui::SetNextWindowBgAlpha(0.35f); + ImGui::SetNextWindowBgAlpha(0.55f); if (openOverlay) { __try |