///////////////////////////////////////////////////////////////////////////// // Copyright (c) Electronic Arts Inc. All rights reserved. ///////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// // This file implements an slist which uses a fixed size memory pool for its nodes. /////////////////////////////////////////////////////////////////////////////// #ifndef EASTL_FIXED_SLIST_H #define EASTL_FIXED_SLIST_H #include #include #if defined(EA_PRAGMA_ONCE_SUPPORTED) #pragma once // Some compilers (e.g. VC++) benefit significantly from using this. We've measured 3-4% build speed improvements in apps as a result. #endif namespace eastl { /// EASTL_FIXED_SLIST_DEFAULT_NAME /// /// Defines a default container name in the absence of a user-provided name. /// In the case of fixed-size containers, the allocator name always refers /// to overflow allocations. /// #ifndef EASTL_FIXED_SLIST_DEFAULT_NAME #define EASTL_FIXED_SLIST_DEFAULT_NAME EASTL_DEFAULT_NAME_PREFIX " fixed_slist" // Unless the user overrides something, this is "EASTL fixed_slist". #endif /// EASTL_FIXED_SLIST_DEFAULT_ALLOCATOR /// #ifndef EASTL_FIXED_SLIST_DEFAULT_ALLOCATOR #define EASTL_FIXED_SLIST_DEFAULT_ALLOCATOR overflow_allocator_type(EASTL_FIXED_SLIST_DEFAULT_NAME) #endif /// fixed_slist /// /// fixed_slist is an slist which uses a single block of contiguous memory /// for its nodes. The purpose of this is to reduce memory usage relative /// to a conventional memory allocation system (with block headers), to /// increase allocation speed (often due to avoidance of mutex locks), /// to increase performance (due to better memory locality), and to decrease /// memory fragmentation due to the way that fixed block allocators work. /// /// The primary downside to a fixed_slist is that the number of nodes it /// can contain is fixed upon its declaration. If you want a fixed_slist /// that doesn't have this limitation, then you probably don't want a /// fixed_slist. You can always create your own memory allocator that works /// the way you want. /// /// Template parameters: /// T The type of object the slist holds. /// nodeCount The max number of objects to contain. /// bEnableOverflow Whether or not we should use the overflow heap if our object pool is exhausted. /// OverflowAllocator Overflow allocator, which is only used if bEnableOverflow == true. Defaults to the global heap. /// template class fixed_slist : public slist::node_type), nodeCount, EASTL_ALIGN_OF(T), 0, bEnableOverflow, OverflowAllocator> > { public: typedef fixed_node_allocator::node_type), nodeCount, EASTL_ALIGN_OF(T), 0, bEnableOverflow, OverflowAllocator> fixed_allocator_type; typedef OverflowAllocator overflow_allocator_type; typedef slist base_type; typedef fixed_slist this_type; typedef typename base_type::size_type size_type; typedef typename base_type::value_type value_type; typedef typename base_type::node_type node_type; enum { kMaxSize = nodeCount }; using base_type::assign; using base_type::resize; using base_type::size; protected: char mBuffer[fixed_allocator_type::kBufferSize]; // kBufferSize will take into account alignment requirements. using base_type::internalAllocator; public: fixed_slist(); explicit fixed_slist(const overflow_allocator_type& overflowAllocator); // Only applicable if bEnableOverflow is true. explicit fixed_slist(size_type n); // Currently we don't support overflowAllocator specification for other constructors, for simplicity. fixed_slist(size_type n, const value_type& value); fixed_slist(const this_type& x); fixed_slist(this_type&& x); fixed_slist(this_type&&, const overflow_allocator_type&); fixed_slist(std::initializer_list ilist, const overflow_allocator_type& overflowAllocator = EASTL_FIXED_SLIST_DEFAULT_ALLOCATOR); template fixed_slist(InputIterator first, InputIterator last); this_type& operator=(const this_type& x); this_type& operator=(std::initializer_list ilist); this_type& operator=(this_type&& x); void swap(this_type& x); void reset_lose_memory(); // This is a unilateral reset to an initially empty state. No destructors are called, no deallocation occurs. size_type max_size() const; // Returns the max fixed size, which is the user-supplied nodeCount parameter. bool full() const; // Returns true if the fixed space has been fully allocated. Note that if overflow is enabled, the container size can be greater than nodeCount but full() could return true because the fixed space may have a recently freed slot. bool has_overflowed() const; // Returns true if the allocations spilled over into the overflow allocator. Meaningful only if overflow is enabled. bool can_overflow() const; // Returns the value of the bEnableOverflow template parameter. // OverflowAllocator const overflow_allocator_type& get_overflow_allocator() const EA_NOEXCEPT; overflow_allocator_type& get_overflow_allocator() EA_NOEXCEPT; void set_overflow_allocator(const overflow_allocator_type& allocator); }; // fixed_slist /////////////////////////////////////////////////////////////////////// // slist /////////////////////////////////////////////////////////////////////// template inline fixed_slist::fixed_slist() : base_type(fixed_allocator_type(mBuffer)) { #if EASTL_NAME_ENABLED internalAllocator().set_name(EASTL_FIXED_SLIST_DEFAULT_NAME); #endif } template inline fixed_slist::fixed_slist(const overflow_allocator_type& overflowAllocator) : base_type(fixed_allocator_type(mBuffer, overflowAllocator)) { #if EASTL_NAME_ENABLED internalAllocator().set_name(EASTL_FIXED_SLIST_DEFAULT_NAME); #endif } template inline fixed_slist::fixed_slist(size_type n) : base_type(fixed_allocator_type(mBuffer)) { #if EASTL_NAME_ENABLED internalAllocator().set_name(EASTL_FIXED_SLIST_DEFAULT_NAME); #endif resize(n); } template inline fixed_slist::fixed_slist(size_type n, const value_type& value) : base_type(fixed_allocator_type(mBuffer)) { #if EASTL_NAME_ENABLED internalAllocator().set_name(EASTL_FIXED_SLIST_DEFAULT_NAME); #endif resize(n, value); } template inline fixed_slist::fixed_slist(const this_type& x) : base_type(fixed_allocator_type(mBuffer)) { internalAllocator().copy_overflow_allocator(x.internalAllocator()); #if EASTL_NAME_ENABLED internalAllocator().set_name(x.internalAllocator().get_name()); #endif assign(x.begin(), x.end()); } template inline fixed_slist::fixed_slist(this_type&& x) : base_type(fixed_allocator_type(mBuffer)) { // Since we are a fixed_list, we can't normally swap pointers unless both this and // x are using using overflow and the overflow allocators are equal. To do: //if(has_overflowed() && x.has_overflowed() && (get_overflow_allocator() == x.get_overflow_allocator())) //{ // We can swap contents and may need to swap the allocators as well. //} // The following is currently identical to the fixed_vector(const this_type& x) code above. If it stays that // way then we may want to make a shared implementation. internalAllocator().copy_overflow_allocator(x.internalAllocator()); #if EASTL_NAME_ENABLED internalAllocator().set_name(x.internalAllocator().get_name()); #endif assign(x.begin(), x.end()); } template inline fixed_slist::fixed_slist(this_type&& x, const overflow_allocator_type& overflowAllocator) : base_type(fixed_allocator_type(mBuffer, overflowAllocator)) { // See comments above. internalAllocator().copy_overflow_allocator(x.internalAllocator()); #if EASTL_NAME_ENABLED internalAllocator().set_name(x.internalAllocator().get_name()); #endif assign(x.begin(), x.end()); } template inline fixed_slist::fixed_slist(std::initializer_list ilist, const overflow_allocator_type& overflowAllocator) : base_type(fixed_allocator_type(mBuffer, overflowAllocator)) { #if EASTL_NAME_ENABLED internalAllocator().set_name(EASTL_FIXED_SLIST_DEFAULT_NAME); #endif assign(ilist.begin(), ilist.end()); } template template fixed_slist::fixed_slist(InputIterator first, InputIterator last) : base_type(fixed_allocator_type(mBuffer)) { #if EASTL_NAME_ENABLED internalAllocator().set_name(EASTL_FIXED_SLIST_DEFAULT_NAME); #endif assign(first, last); } template inline typename fixed_slist::this_type& fixed_slist::operator=(const this_type& x) { if(this != &x) { base_type::clear(); #if EASTL_ALLOCATOR_COPY_ENABLED internalAllocator() = x.internalAllocator(); // The primary effect of this is to copy the overflow allocator. #endif base_type::assign(x.begin(), x.end()); // It would probably be better to implement this like slist::operator=. } return *this; } template inline typename fixed_slist::this_type& fixed_slist::operator=(this_type&& x) { return operator=(x); } template inline typename fixed_slist::this_type& fixed_slist::operator=(std::initializer_list ilist) { base_type::clear(); base_type::assign(ilist.begin(), ilist.end()); return *this; } template inline void fixed_slist::swap(this_type& x) { // Fixed containers use a special swap that can deal with excessively large buffers. eastl::fixed_swap(*this, x); } template inline void fixed_slist::reset_lose_memory() { base_type::reset_lose_memory(); base_type::get_allocator().reset(mBuffer); } template inline typename fixed_slist::size_type fixed_slist::max_size() const { return kMaxSize; } template inline bool fixed_slist::full() const { // Note: This implementation isn't right in the case of bEnableOverflow = true because it will return // false for the case that there are free nodes from the buffer but also nodes from the dynamic heap. // This can happen if the container exceeds the fixed size and then frees some of the nodes from the fixed buffer. return !internalAllocator().can_allocate(); // This is the quickest way of detecting this. has_overflowed uses a different method because it can't use this quick method. } template inline bool fixed_slist::has_overflowed() const { #if EASTL_FIXED_SIZE_TRACKING_ENABLED // If we can use this faster pathway (as size() may be slow)... return (internalAllocator().mPool.mnPeakSize > kMaxSize); #else return (size() > kMaxSize); #endif } template inline bool fixed_slist::can_overflow() const { return bEnableOverflow; } template inline const typename fixed_slist::overflow_allocator_type& fixed_slist::get_overflow_allocator() const EA_NOEXCEPT { return internalAllocator().get_overflow_allocator(); } template inline typename fixed_slist::overflow_allocator_type& fixed_slist::get_overflow_allocator() EA_NOEXCEPT { return internalAllocator().get_overflow_allocator(); } template inline void fixed_slist::set_overflow_allocator(const overflow_allocator_type& allocator) { internalAllocator().set_overflow_allocator(allocator); } /////////////////////////////////////////////////////////////////////// // global operators /////////////////////////////////////////////////////////////////////// template inline void swap(fixed_slist& a, fixed_slist& b) { // Fixed containers use a special swap that can deal with excessively large buffers. eastl::fixed_swap(a, b); } } // namespace eastl #endif // Header include guard