///////////////////////////////////////////////////////////////////////////// // Copyright (c) Electronic Arts Inc. All rights reserved. ///////////////////////////////////////////////////////////////////////////// #include "EASTLTest.h" #include #include #include #include #include // Template instantations. // These tell the compiler to compile all the functions for the given class. template class eastl::bitvector<>; template class eastl::bitvector; template class eastl::bitvector; template class eastl::bitvector; template class eastl::bitvector; template class eastl::bitvector >; // bitvector doesn't yet support deque. //template class eastl::bitvector >; //template class eastl::bitvector >; int TestBitVector() { using namespace eastl; int nErrorCount = 0; { // typedef bitvector this_type; // typedef bool value_type; // typedef bitvector_reference reference; // typedef bool const_reference; // typedef bitvector_iterator iterator; // typedef bitvector_const_iterator const_iterator; // typedef eastl::reverse_iterator reverse_iterator; // typedef eastl::reverse_iterator const_reverse_iterator; // typedef Allocator allocator_type; // typedef Element element_type; // typedef Container container_type; // typedef eastl_size_t size_type; bitvector<>::this_type this_typeVariable; bitvector<>::value_type value_typeVariable = 0; bitvector<>::const_reference const_referenceVariable(false); bitvector<>::iterator iteratorVariable(NULL, 0); bitvector<>::const_iterator const_iteratorVariable(NULL, 0); bitvector<>::reverse_iterator reverse_iteratorVariable(iteratorVariable); bitvector<>::const_reverse_iterator const_reverse_iteratorVariable(const_iteratorVariable); bitvector<>::allocator_type allocator_typeVariable; bitvector<>::element_type element_typeVariable = 0; bitvector<>::container_type container_typeVariable; bitvector<>::size_type size_typeVariable = 0; string sAddresses(string::CtorSprintf(), "%p %p %p %p %p %p %p %p %p %p %p", &this_typeVariable, &value_typeVariable, &const_referenceVariable, &iteratorVariable, &const_iteratorVariable, &reverse_iteratorVariable,&const_reverse_iteratorVariable, &allocator_typeVariable, &element_typeVariable, &container_typeVariable, &size_typeVariable); EATEST_VERIFY(sAddresses.size() > 0); } { // bitvector(); // explicit bitvector(const allocator_type& allocator); // explicit bitvector(size_type n, const allocator_type& allocator = EASTL_BITVECTOR_DEFAULT_ALLOCATOR); // bitvector(size_type n, value_type value, const allocator_type& allocator = EASTL_BITVECTOR_DEFAULT_ALLOCATOR); // bitvector(const bitvector& copy); // template bitvector(InputIterator first, InputIterator last); // bitvector& operator=(const bitvector& x); // reference operator[](size_type n); // behavior is undefined if n is invalid. // const_reference operator[](size_type n) const; MallocAllocator mallocAllocator; bitvector<> bv0; bitvector bv1(mallocAllocator); bitvector<> bv2(200); bitvector<> bv3(300, true); bitvector bv4(400, false, mallocAllocator); const bitvector<> bv5(bv2); bool boolArray[] = { true, false, true }; bitvector<> bv6(boolArray, boolArray + EAArrayCount(boolArray)); bitvector<> bv7(bv3.begin(), bv3.end()); { // Validate the above constructions EATEST_VERIFY(bv0.validate()); EATEST_VERIFY(bv0.empty()); EATEST_VERIFY(bv1.validate()); EATEST_VERIFY(bv1.empty()); EATEST_VERIFY(bv2.validate()); EATEST_VERIFY(bv2.size() == 200); for(eastl_size_t i = 0; i < bv2.size(); i++) EATEST_VERIFY(bv2[i] == false); EATEST_VERIFY(bv3.validate()); EATEST_VERIFY(bv3.size() == 300); for(eastl_size_t i = 0; i < bv3.size(); i++) EATEST_VERIFY(bv3[i] == true); EATEST_VERIFY(bv4.validate()); EATEST_VERIFY(bv4.size() == 400); for(eastl_size_t i = 0; i < bv4.size(); i++) EATEST_VERIFY(bv4[i] == false); EATEST_VERIFY(bv5.validate()); EATEST_VERIFY(bv5 == bv2); for(eastl_size_t i = 0; i < bv5.size(); i++) EATEST_VERIFY(bv5[i] == false); EATEST_VERIFY(bv6.validate()); EATEST_VERIFY(bv6.size() == EAArrayCount(boolArray)); for(eastl_size_t i = 0; i < bv6.size(); i++) EATEST_VERIFY(bv6[i] == boolArray[i]); EATEST_VERIFY(bv7.validate()); EATEST_VERIFY(bv7.size() == bv3.size()); // The == test theoretically includes this test, be we check anyway. for(eastl_size_t j = 0; j < bv7.size(); j++) EATEST_VERIFY(bv7[j] == bv3[j]); EATEST_VERIFY(bv7 == bv3); for(eastl_size_t i = 0; (i < bv3.size()) && (i < bv7.size()); i++) EATEST_VERIFY(bv3[i] == bv7[i]); } { // void swap(this_type& x); bv7.swap(bv7); // Test swapping against self. EATEST_VERIFY(bv7.validate()); EATEST_VERIFY(bv7 == bv3); EATEST_VERIFY(bv7.size() == bv3.size()); // The == test theoretically includes this test, be we check anyway. for(eastl_size_t i = 0; (i < bv3.size()) && (i < bv7.size()); i++) EATEST_VERIFY(bv3[i] == bv7[i]); bv3.swap(bv2); // Note that bv3 and bv4 use different allocators, so we are exercizing that. EATEST_VERIFY(bv3.validate()); EATEST_VERIFY(bv3.size() == 200); for(eastl_size_t i = 0; i < bv3.size(); i++) EATEST_VERIFY(bv3[i] == false); EATEST_VERIFY(bv2.validate()); EATEST_VERIFY(bv2.size() == 300); for(eastl_size_t i = 0; i < bv2.size(); i++) EATEST_VERIFY(bv2[i] == true); // bitvector& operator=(const bitvector& x); bv6 = bv7; EATEST_VERIFY(bv6.validate()); EATEST_VERIFY(bv6 == bv7); // template void assign(InputIterator first, InputIterator last); bv0.assign(bv3.begin(), bv3.end()); EATEST_VERIFY(bv0 == bv3); bv0.assign(boolArray, boolArray + EAArrayCount(boolArray)); EATEST_VERIFY(bv0 == bitvector<>(boolArray, boolArray + EAArrayCount(boolArray))); bv0.resize(0); EATEST_VERIFY(bv0.begin()==bv0.end());//should not crash bv3.resize(0); EATEST_VERIFY(bv0 == bv3); } } { // iterator begin(); // const_iterator begin() const; // iterator end(); // const_iterator end() const; bool boolArray[] = { true, false, true, true, false, true }; const bitvector<> bv0(boolArray, boolArray + EAArrayCount(boolArray)); bitvector<>::const_iterator it; eastl_size_t i; for(it = bv0.begin(), i = 0; it != bv0.end(); ++it, ++i) // Iterate forward by 1. { const bool value = *it; EATEST_VERIFY(value == boolArray[i]); } for(--it, --i; (eastl_ssize_t)i >= 0; --it, --i) // Iterate backward by 1. Problem: this test code does --it for it == begin(), which isn't strictly allowed. { const bool value = *it; EATEST_VERIFY(value == boolArray[i]); } // The following code asssumes an even number of elements. EASTL_CT_ASSERT((EAArrayCount(boolArray) % 2) == 0); for(it = bv0.begin(), ++i; it != bv0.end(); it += 2, i += 2) // Iterate forward by 2. { const bool value = *it; EATEST_VERIFY(value == boolArray[i]); } for(it -= 2, i -= 2; (eastl_ssize_t)i >= 0; it -= 2, i -= 2) // Iterate backward by 1. Problem: this test code does it -= 2 for it == begin(), which isn't strictly allowed. { const bool value = *it; EATEST_VERIFY(value == boolArray[i]); } // reverse_iterator rbegin(); // const_reverse_iterator rbegin() const; // reverse_iterator rend(); // const_reverse_iterator rend() const; bitvector<>::const_reverse_iterator rit; i = (bv0.size() - 1); for(rit = bv0.rbegin(); rit != bv0.rend(); ++rit, --i) // Reverse-iterate forward by 1. { //const bool value = *rit; // This is currently broken and will require a bit of work to fix. const bool value = *--rit.base(); EATEST_VERIFY(value == boolArray[i]); } for(--rit, ++i; i < bv0.size(); --rit, ++i) // Reverse-iterate backward by 1. { //const bool value = *rit; // This is currently broken and will require a bit of work to fix. const bool value = *--rit.base(); EATEST_VERIFY(value == boolArray[i]); } // The following code asssumes an even number of elements. EASTL_CT_ASSERT((EAArrayCount(boolArray) % 2) == 0); for(rit = bv0.rbegin(), --i; rit != bv0.rend(); rit += 2, i -= 2) // Reverse-iterate forward by 2. { //const bool value = *rit; // This is currently broken and will require a bit of work to fix. const bool value = *--rit.base(); EATEST_VERIFY(value == boolArray[i]); } for(rit -= 2, i += 2; i < bv0.size(); rit -= 2, i += 2) // Reverse-iterate backward by 2. { //const bool value = *rit; // This is currently broken and will require a bit of work to fix. const bool value = *--rit.base(); EATEST_VERIFY(value == boolArray[i]); } // find_first, etc. /* This work is not complete. { bitvector<> bv(30, false); bitvector<>::iterator it = bv.find_first(); EATEST_VERIFY(it == bv.begin()); } */ } { MallocAllocator mallocAllocator; bitvector bv0(mallocAllocator); // bool empty() const; // size_type size() const; // size_type capacity() const; EATEST_VERIFY(bv0.empty()); EATEST_VERIFY(bv0.size() == 0); EATEST_VERIFY(bv0.capacity() == 0); // EASTL requires that newly constructed containers have 0 capacity. bool boolArray[] = { false, true, true }; bv0.assign(boolArray, boolArray + EAArrayCount(boolArray)); EATEST_VERIFY(!bv0.empty()); EATEST_VERIFY(bv0.size() == EAArrayCount(boolArray)); EATEST_VERIFY((bv0.capacity() > 0) && (bv0.capacity() <= (8 * sizeof(bitvector<>::element_type)))); // reference front(); // const_reference front() const; // reference back(); // const_reference back() const; EATEST_VERIFY(bv0.front() == false); EATEST_VERIFY(bv0.back() == true); bv0.erase(bv0.begin()); EATEST_VERIFY(bv0.front() == true); bv0.erase(bv0.rbegin()); EATEST_VERIFY(bv0.back() == true); // void set_capacity(size_type n = npos); bv0.reserve(17); EATEST_VERIFY((bv0.capacity() >= 17) && (bv0.capacity() <= 100)); // It's hard to make a unit test to portably test an upper limit. int allocCountBefore = MallocAllocator::mAllocCountAll; while(bv0.size() < 17) bv0.push_back(false); EATEST_VERIFY(allocCountBefore == MallocAllocator::mAllocCountAll); // Verify no new memory was allocated. bv0.set_capacity(); EATEST_VERIFY(bv0.capacity() >= bv0.size()); bv0.set_capacity(0); EATEST_VERIFY(bv0.capacity() == 0); EATEST_VERIFY(bv0.empty()); // void resize(size_type n, value_type value); // void resize(size_type n); // void reserve(size_type n); bv0.reserve(800); EATEST_VERIFY(bv0.capacity() >= 800); allocCountBefore = MallocAllocator::mAllocCountAll; bv0.resize(800, true); EATEST_VERIFY(allocCountBefore == MallocAllocator::mAllocCountAll); // Verify no new memory was allocated. // void push_back(); // void push_back(value_type value); // void pop_back(); // reference operator[](size_type n); // const_reference operator[](size_type n) const; bv0.push_back(); bv0.back() = true; bv0.push_back(false); bv0.push_back(true); EATEST_VERIFY(bv0[bv0.size()-1] == true); EATEST_VERIFY(bv0[bv0.size()-2] == false); EATEST_VERIFY(bv0[bv0.size()-3] == true); // reference at(size_type n); // const_reference at(size_type n) const; EATEST_VERIFY(bv0.at(bv0.size()-1) == true); EATEST_VERIFY(bv0.at(bv0.size()-2) == false); EATEST_VERIFY(bv0.at(bv0.size()-3) == true); // void clear(); // bool test(size_type n, bool defaultValue) const; // void set(bool value, size_type n); bv0.clear(); bv0.resize(17, true); EATEST_VERIFY(bv0.test(0, false) == true); EATEST_VERIFY(bv0.test(17, false) == false); // Test past the end. EATEST_VERIFY(bv0.test(17, true) == true); bv0.set(3, false); EATEST_VERIFY(bv0.test(3, true) == false); bv0.set(100, true); EATEST_VERIFY(bv0.test(100, false) == true); // container_type& get_container(); // const container_type& get_container() const; EATEST_VERIFY(!bv0.get_container().empty()); // bool validate() const; // int validate_iterator(const_iterator i) const; EATEST_VERIFY(bv0.validate()); bitvector<>::iterator it; EATEST_VERIFY(bv0.validate_iterator(it) == isf_none); for(it = bv0.begin(); it != bv0.end(); ++it) EATEST_VERIFY(bv0.validate_iterator(it) == (isf_valid | isf_current | isf_can_dereference)); EATEST_VERIFY(bv0.validate_iterator(it) == (isf_valid | isf_current)); // iterator insert(iterator position, value_type value); // void insert(iterator position, size_type n, value_type value); bv0.clear(); bv0.resize(17, true); bv0.insert(bv0.begin() + 5, false); EATEST_VERIFY(bv0[5] == false); bv0[5] = true; EATEST_VERIFY(bv0[5] == true); bv0.insert(bv0.begin() + 5, 7, false); EATEST_VERIFY((bv0[5] == false) && (bv0[11] == false)); EATEST_VERIFY(bv0.back() == true); bv0.insert(bv0.end(), false); EATEST_VERIFY(bv0.back() == false); // iterator erase(iterator position); // iterator erase(iterator first, iterator last); EATEST_VERIFY((bv0[10] == false) && (bv0[11] == false)); bv0.erase(bv0.begin() + 11); EATEST_VERIFY((bv0[10] == false) && (bv0[11] == true)); EATEST_VERIFY(bv0[5] == false); bool bv06 = bv0[6]; bv0.erase(bv0.begin() + 5, bv0.begin() + 6); EATEST_VERIFY(bv0[5] == bv06); // reverse_iterator erase(reverse_iterator position); // reverse_iterator erase(reverse_iterator first, reverse_iterator last); bv0.clear(); bv0.resize(10, true); bv0.back() = false; bv0.erase(bv0.rbegin()); EATEST_VERIFY((bv0.size() == 9) && (bv0.back() == true)); bv0.erase(bv0.rbegin(), bv0.rend()); EATEST_VERIFY(bv0.empty()); // template Not yet implemented. See below for disabled definition. // void insert(iterator position, InputIterator first, InputIterator last); // // Disabled because insert isn't implemented yet. // const bool boolArray2[4] = { false, true, false, true }; // bv0.insert(bv0.end(), boolArray2, boolArray2 + EAArrayCount(boolArray)); // EATEST_VERIFY(bv0.size() == EAArrayCount(boolArray2)); // element_type* data(); // const element_type* data() const; EATEST_VERIFY(bv0.data() != NULL); bv0.set_capacity(0); EATEST_VERIFY(bv0.data() == NULL); // void reset_lose_memory(); // This is a unilateral reset to an initially empty state. No destructors are called, no deallocation occurs. bv0.resize(100, true); void* pSaved = MallocAllocator::mpLastAllocation; bv0.reset_lose_memory(); EATEST_VERIFY(bv0.validate()); free(pSaved); // Call the C free function. MallocAllocator::mpLastAllocation = NULL; } return nErrorCount; }