/* * blizzard.c * * Copyright (C) 2015 - Matteo Bracci * Copyright (C) 2015-22 - ntop.org * * nDPI is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * nDPI is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with nDPI. If not, see . * */ #include "ndpi_protocol_ids.h" #define NDPI_CURRENT_PROTO NDPI_PROTOCOL_BLIZZARD #include "ndpi_api.h" #include "ndpi_private.h" static void search_blizzard_tcp(struct ndpi_detection_module_struct* ndpi_struct, struct ndpi_flow_struct* flow) { struct ndpi_packet_struct* packet = &ndpi_struct->packet; char wow_string[] = "WORLD OF WARCRAFT CONNECTION"; char overwatch2_string_c[] = "HELLO PRO CLIENT\0"; char overwatch2_string_s[] = "HELLO PRO SERVER\0"; NDPI_LOG_DBG(ndpi_struct, "search Blizzard\n"); /* Generic Battle.net traffic */ if(flow->guessed_protocol_id_by_ip == NDPI_PROTOCOL_BLIZZARD && flow->s_port == htons(1119)) { /* Looking for the first pkt sent by the server */ if(current_pkt_from_server_to_client(ndpi_struct, flow) && packet->payload_packet_len == 2 && packet->payload[0] == 0x52 && packet->payload[1] == 0x08) { NDPI_LOG_INFO(ndpi_struct, "Found Blizzard (battle.net)\n"); ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_BLIZZARD, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); return; } else if(flow->packet_direction_counter[packet->packet_direction] == 1) { return; } } /* Pattern found on Hearthstone */ if(packet->payload_packet_len >= 8 && le32toh(*(uint32_t *)&packet->payload[4]) == (u_int32_t)(packet->payload_packet_len - 8)) { NDPI_LOG_INFO(ndpi_struct, "Found Blizzard (Hearthstone)\n"); ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_BLIZZARD, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); return; } /* Pattern found on WoW */ if(packet->payload_packet_len >= NDPI_STATICSTRING_LEN(wow_string) && memcmp(packet->payload, wow_string, NDPI_STATICSTRING_LEN(wow_string)) == 0) { NDPI_LOG_INFO(ndpi_struct, "Found Blizzard (wow)\n"); /* Which id? It should be NDPI_PROTOCOL_BLIZZARD, but we already have NDPI_PROTOCOL_WORLDOFWARCRAFT. Keep using the latter for the time being.... */ ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_WORLDOFWARCRAFT, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); return; } /* Pattern found on Overwatch2 */ if((packet->payload_packet_len == NDPI_STATICSTRING_LEN(overwatch2_string_c) && memcmp(packet->payload, overwatch2_string_c, NDPI_STATICSTRING_LEN(overwatch2_string_c)) == 0) || (packet->payload_packet_len == NDPI_STATICSTRING_LEN(overwatch2_string_s) && memcmp(packet->payload, overwatch2_string_s, NDPI_STATICSTRING_LEN(overwatch2_string_s)) == 0)) { NDPI_LOG_INFO(ndpi_struct, "Found Blizzard (overwatch2)\n"); ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_BLIZZARD, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); return; } /* TODO: other patterns */ NDPI_EXCLUDE_PROTO(ndpi_struct, flow); } static void search_blizzard_udp(struct ndpi_detection_module_struct* ndpi_struct, struct ndpi_flow_struct* flow) { struct ndpi_packet_struct* packet = &ndpi_struct->packet; NDPI_LOG_DBG(ndpi_struct, "search Blizzard\n"); /* Patterns found on Warcraft Rumble */ /* The last bytes are some kind of sequence number, always starting from 1 */ if(/* First pkt send by the client */ (packet->payload_packet_len == 18 && le32toh(*(uint32_t *)&packet->payload[14]) == 1) || /* First pkt send by the server */ (packet->payload_packet_len == 15 && packet->payload[14] == 1)) { NDPI_LOG_INFO(ndpi_struct, "Found Blizzard (Warcraft Ramble; pattern 1)\n"); ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_BLIZZARD, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); return; } /* First pkt send by the client */ if(packet->payload_packet_len == 23 && ndpi_match_strprefix(packet->payload, packet->payload_packet_len, "\xff\xff\xff\xff\xa3\x1f\xb6\x1e\x00\x00\x40\x01\x00\x00\x00\x00\x00\x00\x00\x04\x03\x02\x01")) { NDPI_LOG_INFO(ndpi_struct, "Found Blizzard (Warcraft Ramble; pattern 2)\n"); ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_BLIZZARD, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); return; } /* Patterns found on Overwatch2 */ /* Some kind of ping */ if(flow->guessed_protocol_id_by_ip == NDPI_PROTOCOL_BLIZZARD && packet->payload_packet_len == 40 && *(uint32_t *)&packet->payload[17] == 0 /* Seq number starting from 0 */) { NDPI_LOG_INFO(ndpi_struct, "Found Blizzard (overwatch2; pattern 1)\n"); ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_BLIZZARD, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); return; } if(flow->guessed_protocol_id_by_ip == NDPI_PROTOCOL_BLIZZARD && packet->payload_packet_len == 50 && ((*(uint64_t *)&packet->payload[32] == 0 && *(uint64_t *)&packet->payload[40] == 0) /* First pkt from client */ || (*(uint64_t *)&packet->payload[0] == 0 && *(uint64_t *)&packet->payload[8] == 0)) /* First pkt from server */) { NDPI_LOG_INFO(ndpi_struct, "Found Blizzard (overwatch2; pattern 2)\n"); ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_BLIZZARD, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); return; } /* TODO: other patterns */ NDPI_EXCLUDE_PROTO(ndpi_struct, flow); } static void ndpi_search_blizzard(struct ndpi_detection_module_struct* ndpi_struct, struct ndpi_flow_struct* flow) { if(flow->l4_proto == IPPROTO_TCP) search_blizzard_tcp(ndpi_struct, flow); else search_blizzard_udp(ndpi_struct, flow); } void init_blizzard_dissector(struct ndpi_detection_module_struct *ndpi_struct, u_int32_t *id) { ndpi_set_bitmask_protocol_detection("Blizzard", ndpi_struct, *id, NDPI_PROTOCOL_BLIZZARD, ndpi_search_blizzard, NDPI_SELECTION_BITMASK_PROTOCOL_V4_V6_TCP_OR_UDP_WITH_PAYLOAD_WITHOUT_RETRANSMISSION, SAVE_DETECTION_BITMASK_AS_UNKNOWN, ADD_TO_DETECTION_BITMASK); *id += 1; }