#include "ndpi_api.h" #include "fuzz_common_code.h" #include #include "fuzzer/FuzzedDataProvider.h" extern "C" int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { FuzzedDataProvider fuzzed_data(data, size); u_int16_t i, num_iteration, is_added = 0; ndpi_bitmap64_fuse *b; bool rc; u_int64_t value, value_added; /* To allow memory allocation failures */ fuzz_set_alloc_callbacks_and_seed(size); b = ndpi_bitmap64_fuse_alloc(); if(fuzzed_data.ConsumeBool()) ndpi_bitmap64_fuse_compress(b); num_iteration = fuzzed_data.ConsumeIntegral(); for (i = 0; i < num_iteration; i++) { value = fuzzed_data.ConsumeIntegral(); rc = ndpi_bitmap64_fuse_set(b, value); /* Keep one random entry really added */ if (rc == true && is_added == 0 && fuzzed_data.ConsumeBool()) { value_added = value; is_added = 1; } } if(fuzzed_data.ConsumeBool()) ndpi_bitmap64_fuse_compress(b); /* "Random" search */ num_iteration = fuzzed_data.ConsumeIntegral(); for (i = 0; i < num_iteration; i++) { value = fuzzed_data.ConsumeIntegral(); ndpi_bitmap64_fuse_isset(b, value); } /* Search of an added entry */ if (is_added) { ndpi_bitmap64_fuse_isset(b, value_added); } ndpi_bitmap64_fuse_size(b); ndpi_bitmap64_fuse_free(b); return 0; }