From b51a2ac72a3cbd1b470890d0151a46da28e6754e Mon Sep 17 00:00:00 2001 From: Ivan Nardi <12729895+IvanNardi@users.noreply.github.com> Date: Thu, 9 Feb 2023 20:02:12 +0100 Subject: fuzz: some improvements and add two new fuzzers (#1881) Remove `FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION` define from `fuzz/Makefile.am`; it is already included by the main configure script (when fuzzing). Add a knob to force disabling of AESNI optimizations: this way we can fuzz also no-aesni crypto code. Move CRC32 algorithm into the library. Add some fake traces to extend fuzzing coverage. Note that these traces are hand-made (via scapy/curl) and must not be used as "proof" that the dissectors are really able to identify this kind of traffic. Some small updates to some dissectors: CSGO: remove a wrong rule (never triggered, BTW). Any UDP packet starting with "VS01" will be classified as STEAM (see steam.c around line 111). Googling it, it seems right so. XBOX: XBOX only analyses UDP flows while HTTP only TCP ones; therefore that condition is false. RTP, STUN: removed useless "break"s Zattoo: `flow->zattoo_stage` is never set to any values greater or equal to 5, so these checks are never true. PPStream: `flow->l4.udp.ppstream_stage` is never read. Delete it. TeamSpeak: we check for `flow->packet_counter == 3` just above, so the following check `flow->packet_counter >= 3` is always false. --- src/lib/protocols/stun.c | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/lib/protocols/stun.c') diff --git a/src/lib/protocols/stun.c b/src/lib/protocols/stun.c index 80e577ab1..22b4c7097 100644 --- a/src/lib/protocols/stun.c +++ b/src/lib/protocols/stun.c @@ -326,7 +326,6 @@ static ndpi_int_stun_t ndpi_int_check_stun(struct ndpi_detection_module_struct * case 0x0103: *app_proto = NDPI_PROTOCOL_ZOOM; return(NDPI_IS_STUN); - break; case 0x4000: case 0x4001: @@ -334,7 +333,6 @@ static ndpi_int_stun_t ndpi_int_check_stun(struct ndpi_detection_module_struct * /* These are the only messages apparently whatsapp voice can use */ *app_proto = NDPI_PROTOCOL_WHATSAPP_CALL; return(NDPI_IS_STUN); - break; case 0x0014: /* Realm */ { @@ -406,7 +404,6 @@ static ndpi_int_stun_t ndpi_int_check_stun(struct ndpi_detection_module_struct * *app_proto = NDPI_PROTOCOL_SKYPE_TEAMS_CALL; return(NDPI_IS_STUN); - break; case 0x8070: /* Implementation Version */ if(len == 4 && ((offset+7) < payload_length) @@ -424,7 +421,6 @@ static ndpi_int_stun_t ndpi_int_check_stun(struct ndpi_detection_module_struct * case 0xFF03: *app_proto = NDPI_PROTOCOL_HANGOUT_DUO; return(NDPI_IS_STUN); - break; default: #ifdef DEBUG_STUN -- cgit v1.2.3