From b51a2ac72a3cbd1b470890d0151a46da28e6754e Mon Sep 17 00:00:00 2001 From: Ivan Nardi <12729895+IvanNardi@users.noreply.github.com> Date: Thu, 9 Feb 2023 20:02:12 +0100 Subject: fuzz: some improvements and add two new fuzzers (#1881) Remove `FUZZING_BUILD_MODE_UNSAFE_FOR_PRODUCTION` define from `fuzz/Makefile.am`; it is already included by the main configure script (when fuzzing). Add a knob to force disabling of AESNI optimizations: this way we can fuzz also no-aesni crypto code. Move CRC32 algorithm into the library. Add some fake traces to extend fuzzing coverage. Note that these traces are hand-made (via scapy/curl) and must not be used as "proof" that the dissectors are really able to identify this kind of traffic. Some small updates to some dissectors: CSGO: remove a wrong rule (never triggered, BTW). Any UDP packet starting with "VS01" will be classified as STEAM (see steam.c around line 111). Googling it, it seems right so. XBOX: XBOX only analyses UDP flows while HTTP only TCP ones; therefore that condition is false. RTP, STUN: removed useless "break"s Zattoo: `flow->zattoo_stage` is never set to any values greater or equal to 5, so these checks are never true. PPStream: `flow->l4.udp.ppstream_stage` is never read. Delete it. TeamSpeak: we check for `flow->packet_counter == 3` just above, so the following check `flow->packet_counter >= 3` is always false. --- fuzz/fuzz_alg_crc32_md5.c | 12 ++++++++++++ 1 file changed, 12 insertions(+) create mode 100644 fuzz/fuzz_alg_crc32_md5.c (limited to 'fuzz/fuzz_alg_crc32_md5.c') diff --git a/fuzz/fuzz_alg_crc32_md5.c b/fuzz/fuzz_alg_crc32_md5.c new file mode 100644 index 000000000..ad8c5d2ff --- /dev/null +++ b/fuzz/fuzz_alg_crc32_md5.c @@ -0,0 +1,12 @@ +#include "ndpi_api.h" + +int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) { + u_char hash[16]; + + /* No memory allocations involved */ + + ndpi_crc32(data, size); + ndpi_md5(data, size, hash); + + return 0; +} -- cgit v1.2.3