| Commit message (Collapse) | Author | Age |
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* Add FLUTE protocol dissector
* Add flute.c to MSVC project
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* Add ANSI C12.22 protocol dissector
* Add UDP sample
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Skype has been using standard protocols (STUN/ICE or TLS) for a long,
long time, now. Long gone are the days of Skype as a distribuited
protocol.
See: #2166
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* Add detection of Gaijin Entertainment games
* Short NDPI_PROTOCOL_GAIJINENTERTAINMENT to NDPI_PROTOCOL_GAIJIN
* Add default UDP port for Gaijin Entertainment games
* Remove NDPI_PROTOCOL_CROSSOUT protocol id
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protocol
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Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
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Move it from the RTP code and extend it
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Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
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Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
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* Add IEC62056 (DLMS/COSEM) protocol dissector
* Fix detection on big endian architectures
* Update protocols.rst
* Add ndpi_crc16_x25 to fuzz/fuzz_alg_crc32_md5.c
* Update pcap sample
* Remove empty .out file
* iec62056: add some documentation
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Co-authored-by: Nardi Ivan <nardi.ivan@gmail.com>
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* Add NoMachine protocol dissector
* Fix detection on big endian architectures
* Make NoMachine over UDP check more strict
* Small fixes
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* Add UFTP protocol dissector
* Update docs
* Merge pcap files
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* Add PROFINET/IO protocol dissector
* Add LE (Little Endian) to the file name
* Rework dissector
* Remove redundant check
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Increment the counter only if the flow has been guessed
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Close #1873
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