| Commit message (Collapse) | Author | Age |
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Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
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IRC has its best times well behind, but there are still some servers
using it.
We should try to simplify the detection logic, still based on OpenDPI
logic.
Let's start with some easy changes:
* try to detect TLS connection via standard hostname/SNI matching,
removing an old heuristic (we have never had any trace matching it);
* add some basic server names;
* once we detect that the flow is IRC, we don't have to perform
anything else;
* remove HTTP stuff; real HTTP flows never trigger that data path
* use `ndpi_memmem()` when possible
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P2P video player PPStream was discontinued shortly after the purchase of PPS.tv by Baidu (iQIYI) on 2013 (see https://www.techinasia.com/report-baidu-acquires-video-rival-pps)
So we remove the old `NDPI_PROTOCOL_PPSTREAM` logic and add `NDPI_PROTOCOL_IQIYI` id to handle all the iQIYI traffic, which is basically video streaming traffic.
A video hosting service, called PPS.tv, is still offered by the same company: for the time being we classified both services with the same protocol id.
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* Add KNXnet/IP protocol support
* Improve KNXnet/IP over TCP detection
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* Add Label Distribution Protocol support
* Fix typo
* Update unit test results
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* Add The Elder Scrolls Online support
* Use ndpi_memmem instead of memmem from libc
* Add protocol description
* Change selection bitmask to V4_V6
* Update protocols.rst
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* Add FLUTE protocol dissector
* Add flute.c to MSVC project
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Same logic already used for Signal/Whatsapp/Line/Facebook/...
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* Add Path of Exile protocol dissector
* Update protocols.rst
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* Add ANSI C12.22 protocol dissector
* Add UDP sample
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* Add detection of Gaijin Entertainment games
* Short NDPI_PROTOCOL_GAIJINENTERTAINMENT to NDPI_PROTOCOL_GAIJIN
* Add default UDP port for Gaijin Entertainment games
* Remove NDPI_PROTOCOL_CROSSOUT protocol id
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* Rename redis_net.c to resp.c
* Fix RESP detection
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Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
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* Add Radmin protocol dissector
* Update test results
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* Add ElectronicArts detection support
* Merge electronicarts.pcapng into sites.pcapng
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Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
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* Clean up Steam dissector
* Add Steam Datagram Relay dissector
* Update docs
* Update test results
* Remove csgo.c from MSVC project
* Small fixes
* Add Steam TLS pcap sample
* Merge Steam pcap samples into single one
* Fix typo
* Update test results
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Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
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* Fix typo in protocols.rst
* Add PIA (Private Internet Access) support
* Update ndpi_main.c
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Signed-off-by: Toni Uhlig <matzeton@googlemail.com>
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* Add Ceph protocol dissector
* Update protocols.rst
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* Add HL7 protocol dissector
* Small fixes
* Small fixes
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* Add IEC62056 (DLMS/COSEM) protocol dissector
* Fix detection on big endian architectures
* Update protocols.rst
* Add ndpi_crc16_x25 to fuzz/fuzz_alg_crc32_md5.c
* Update pcap sample
* Remove empty .out file
* iec62056: add some documentation
---------
Co-authored-by: Nardi Ivan <nardi.ivan@gmail.com>
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* Remove Google Hangouts/Duo support
* Update protocols.rst
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* Add NoMachine protocol dissector
* Fix detection on big endian architectures
* Make NoMachine over UDP check more strict
* Small fixes
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* Add WebDAV detection support
* Add pcap example
* Update test results
* Remove redundant checks
* Add WebDAV related HTTP methods to fuzz/dictionary.dict
* Add note about WebDAV
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* Add JSON-RPC protocol dissector
* Small fixes
* Improve detection
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* Rename NDPI_PROTOCOL_RPC to NDPI_PROTOCOL_MS_RPCH
* Add protocol description
* Improve MS-RPCH detection
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* Add UFTP protocol dissector
* Update docs
* Merge pcap files
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* Add HiSLIP protocol dissector
* Fix error
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