diff options
Diffstat (limited to 'src/lib')
-rw-r--r-- | src/lib/ndpi_content_match.c.inc | 2 | ||||
-rw-r--r-- | src/lib/ndpi_main.c | 8 | ||||
-rw-r--r-- | src/lib/protocols/csgo.c | 140 | ||||
-rw-r--r-- | src/lib/protocols/http.c | 5 | ||||
-rw-r--r-- | src/lib/protocols/steam.c | 312 | ||||
-rw-r--r-- | src/lib/protocols/steam_datagram_relay.c | 71 |
6 files changed, 108 insertions, 430 deletions
diff --git a/src/lib/ndpi_content_match.c.inc b/src/lib/ndpi_content_match.c.inc index 6326c226d..f9be668f9 100644 --- a/src/lib/ndpi_content_match.c.inc +++ b/src/lib/ndpi_content_match.c.inc @@ -961,6 +961,7 @@ static ndpi_protocol_match host_match[] = { "steamcommunity.com", "Steam", NDPI_PROTOCOL_STEAM, NDPI_PROTOCOL_CATEGORY_GAME, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL }, { ".steamcontent.com", "Steam", NDPI_PROTOCOL_STEAM, NDPI_PROTOCOL_CATEGORY_GAME, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL }, { ".steamstatic.com", "Steam", NDPI_PROTOCOL_STEAM, NDPI_PROTOCOL_CATEGORY_GAME, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL }, + { ".steamserver.net", "Steam", NDPI_PROTOCOL_STEAM, NDPI_PROTOCOL_CATEGORY_GAME, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL }, { "steamcommunity-a.akamaihd.net", "Steam", NDPI_PROTOCOL_STEAM, NDPI_PROTOCOL_CATEGORY_GAME, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL }, { ".wechat.com", "WeChat", NDPI_PROTOCOL_WECHAT, NDPI_PROTOCOL_CATEGORY_CHAT, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL }, @@ -1596,6 +1597,7 @@ static ndpi_protocol_match host_match[] = { "digitalassets.tesla.com", "TeslaServices", NDPI_PROTOCOL_TESLA_SERVICES, NDPI_PROTOCOL_CATEGORY_NETWORK, NDPI_PROTOCOL_ACCEPTABLE, NDPI_PROTOCOL_DEFAULT_LEVEL }, { "privateinternetaccess.com", "PrivateInternetAccess", NDPI_PROTOCOL_PIA, NDPI_PROTOCOL_CATEGORY_VPN, NDPI_PROTOCOL_ACCEPTABLE, NDPI_PROTOCOL_DEFAULT_LEVEL }, + { "dota2.com", "Dota2", NDPI_PROTOCOL_DOTA2, NDPI_PROTOCOL_CATEGORY_GAME, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_DEFAULT_LEVEL }, #ifdef CUSTOM_NDPI_PROTOCOLS #include "../../../nDPI-custom/custom_ndpi_content_match_host_match.c.inc" diff --git a/src/lib/ndpi_main.c b/src/lib/ndpi_main.c index 316b25ac2..61c01ee5c 100644 --- a/src/lib/ndpi_main.c +++ b/src/lib/ndpi_main.c @@ -1774,8 +1774,8 @@ static void ndpi_init_protocol_defaults(struct ndpi_detection_module_struct *ndp "Nintendo", NDPI_PROTOCOL_CATEGORY_GAME, ndpi_build_default_ports(ports_a, 0, 0, 0, 0, 0) /* TCP */, ndpi_build_default_ports(ports_b, 0, 0, 0, 0, 0) /* UDP */); - ndpi_set_proto_defaults(ndpi_str, 1 /* cleartext */, 0 /* nw proto */, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_CSGO, - "CSGO", NDPI_PROTOCOL_CATEGORY_GAME, + ndpi_set_proto_defaults(ndpi_str, 1 /* cleartext */, 0 /* nw proto */, NDPI_PROTOCOL_FUN, NDPI_PROTOCOL_VALVE_SDR, + "SteamDatagramRelay", NDPI_PROTOCOL_CATEGORY_GAME, ndpi_build_default_ports(ports_a, 0, 0, 0, 0, 0) /* TCP */, ndpi_build_default_ports(ports_b, 0, 0, 0, 0, 0) /* UDP */); ndpi_set_proto_defaults(ndpi_str, 1 /* cleartext */, 0 /* nw proto */, NDPI_PROTOCOL_ACCEPTABLE, NDPI_PROTOCOL_AJP, @@ -5598,8 +5598,8 @@ static int ndpi_callback_init(struct ndpi_detection_module_struct *ndpi_str) { /* AMQP */ init_amqp_dissector(ndpi_str, &a); - /* CSGO */ - init_csgo_dissector(ndpi_str, &a); + /* Steam Datagram Relay */ + init_valve_sdr_dissector(ndpi_str, &a); /* LISP */ init_lisp_dissector(ndpi_str, &a); diff --git a/src/lib/protocols/csgo.c b/src/lib/protocols/csgo.c deleted file mode 100644 index d1a11950a..000000000 --- a/src/lib/protocols/csgo.c +++ /dev/null @@ -1,140 +0,0 @@ -/* - * csgo.c - * - * Copyright (C) 2016-2017 Vitaly Lavrov <vel21ripn@gmail.com> - * - * This file is part of nDPI, an open source deep packet inspection - * library based on the OpenDPI and PACE technology by ipoque GmbH - * - * nDPI is free software: you can redistribute it and/or modify - * it under the terms of the GNU Lesser General Public License as published by - * the Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * nDPI is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public License - * along with nDPI. If not, see <http://www.gnu.org/licenses/>. - * - */ -#include "ndpi_protocol_ids.h" - -#define NDPI_CURRENT_PROTO NDPI_PROTOCOL_CSGO - -#include "ndpi_api.h" -#include "ndpi_private.h" - -static void ndpi_search_csgo(struct ndpi_detection_module_struct* ndpi_struct, struct ndpi_flow_struct* flow) { - struct ndpi_packet_struct* packet = &ndpi_struct->packet; - - if(packet->udp != NULL) { - if(packet->payload_packet_len < sizeof(uint32_t)) { - NDPI_LOG_DBG2(ndpi_struct, "Short csgo packet\n"); - if(flow->packet_counter > 5) - NDPI_EXCLUDE_PROTO(ndpi_struct, flow); - return; - } - - uint32_t w = htonl(get_u_int32_t(packet->payload, 0)); - NDPI_LOG_DBG2(ndpi_struct, "CSGO: word %08x\n", w); - - if(!flow->l4.udp.csgo_state && packet->payload_packet_len == 23 && w == 0xfffffffful) { - if(!memcmp(packet->payload + 5, "connect0x", 9)) { - flow->l4.udp.csgo_state++; - memcpy(flow->l4.udp.csgo_strid, packet->payload + 5, 18); - NDPI_LOG_DBG2(ndpi_struct, "Found csgo connect0x\n"); - return; - } - } - - if(flow->l4.udp.csgo_state == 1 && packet->payload_packet_len >= 42 && w == 0xfffffffful) { - if(!memcmp(packet->payload + 24, flow->l4.udp.csgo_strid, 18)) { - flow->l4.udp.csgo_state++; - ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_CSGO, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); - NDPI_LOG_INFO( ndpi_struct, "found csgo connect0x reply\n"); - return; - } - } - - if(packet->payload_packet_len == 8 && ( w == 0x3a180000 || w == 0x39180000) ) { - NDPI_LOG_INFO( ndpi_struct, "found csgo udp 8b\n"); - ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_CSGO, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); - return; - } - - if(packet->payload_packet_len >= 36 && w == 0x01007364) { - uint32_t w2 = htonl(get_u_int32_t(packet->payload, 4)); - if(w2 == 0x70696e67) { - NDPI_LOG_INFO( ndpi_struct, "found csgo udp ping\n"); - ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_CSGO, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); - return; - } - } - - if(packet->payload_packet_len > 6 && - flow->l4.udp.csgo_s2 < 3 && (w & 0xffff0000ul) == 0x0d1d0000) { - uint32_t w2 = get_u_int32_t(packet->payload, 2); - if(packet->payload_packet_len == 13) { - if(!flow->l4.udp.csgo_s2) { - flow->l4.udp.csgo_id2 = w2; - flow->l4.udp.csgo_s2 = 1; - NDPI_LOG_DBG2( ndpi_struct, "Found csgo udp 0d1d step1\n"); - return; - } - - if(flow->l4.udp.csgo_s2 == 1 && flow->l4.udp.csgo_id2 == w2) { - NDPI_LOG_DBG2( ndpi_struct, "Found csgo udp 0d1d step1 DUP\n"); - return; - } - flow->l4.udp.csgo_s2 = 3; - return; - } - - if(packet->payload_packet_len == 15) { - if(flow->l4.udp.csgo_s2 == 1 && flow->l4.udp.csgo_id2 == w2) { - NDPI_LOG_INFO( ndpi_struct, "found csgo udp 0d1d\n"); - ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_CSGO, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); - return; - } - } - flow->l4.udp.csgo_s2 = 3; - } - - if(packet->payload_packet_len >= 140 && (w == 0x02124c6c || w == 0x02125c6c) && - !memcmp(&packet->payload[3], "lta\000mob\000tpc\000bhj\000bxd\000tae\000urg\000gkh\000", 32)) { - NDPI_LOG_INFO( ndpi_struct, "found csgo dictionary udp\n"); - ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_CSGO, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); - return; - } - - if(packet->payload_packet_len >= 33 && packet->iph && packet->iph->daddr == 0xffffffff && - !memcmp(&packet->payload[17], "LanSearch", 9)) { - NDPI_LOG_INFO( ndpi_struct, "found csgo LanSearch udp\n"); - ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_CSGO, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); - return; - } - - if(w == 0) { - NDPI_EXCLUDE_PROTO(ndpi_struct, flow); - return; - } - } - - if(flow->packet_counter > 5) - NDPI_EXCLUDE_PROTO(ndpi_struct, flow); -} - -void init_csgo_dissector(struct ndpi_detection_module_struct *ndpi_struct, u_int32_t *id) -{ - ndpi_set_bitmask_protocol_detection("CSGO", ndpi_struct, *id, - NDPI_PROTOCOL_CSGO, - ndpi_search_csgo, - NDPI_SELECTION_BITMASK_PROTOCOL_V4_V6_UDP_WITH_PAYLOAD, - SAVE_DETECTION_BITMASK_AS_UNKNOWN, - ADD_TO_DETECTION_BITMASK); - - *id += 1; -} diff --git a/src/lib/protocols/http.c b/src/lib/protocols/http.c index 673345b93..8360330cf 100644 --- a/src/lib/protocols/http.c +++ b/src/lib/protocols/http.c @@ -546,6 +546,11 @@ static void ndpi_http_parse_subprotocol(struct ndpi_detection_module_struct *ndp flow->http.user_agent && strstr(flow->http.user_agent, "MSRPC")) { ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_MS_RPCH, master_protocol, NDPI_CONFIDENCE_DPI); } + + if ((flow->detected_protocol_stack[1] == NDPI_PROTOCOL_UNKNOWN) && + flow->http.user_agent && strstr(flow->http.user_agent, "Valve/Steam HTTP Client")) { + ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_STEAM, master_protocol, NDPI_CONFIDENCE_DPI); + } } /* ************************************************************* */ diff --git a/src/lib/protocols/steam.c b/src/lib/protocols/steam.c index 4f5b88308..351279f59 100644 --- a/src/lib/protocols/steam.c +++ b/src/lib/protocols/steam.c @@ -1,11 +1,8 @@ /* * steam.c * - * Copyright (C) 2011-22 - ntop.org + * Copyright (C) 2011-24 - ntop.org * Copyright (C) 2014 Tomasz Bujlow <tomasz@skatnet.dk> - * - * The signature is mostly based on the Libprotoident library - * except the detection of HTTP Steam flows. * * This file is part of nDPI, an open source deep packet inspection * library based on the OpenDPI and PACE technology by ipoque GmbH @@ -24,6 +21,7 @@ * along with nDPI. If not, see <http://www.gnu.org/licenses/>. * */ + #include "ndpi_protocol_ids.h" #define NDPI_CURRENT_PROTO NDPI_PROTOCOL_STEAM @@ -31,296 +29,38 @@ #include "ndpi_api.h" #include "ndpi_private.h" -static void ndpi_int_steam_add_connection(struct ndpi_detection_module_struct *ndpi_struct, struct ndpi_flow_struct *flow) { - ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_STEAM, NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); -} - -static void ndpi_check_steam_http(struct ndpi_detection_module_struct *ndpi_struct, struct ndpi_flow_struct *flow) { - struct ndpi_packet_struct *packet = &ndpi_struct->packet; - - NDPI_PARSE_PACKET_LINE_INFO(ndpi_struct, flow, packet); - if (packet->user_agent_line.ptr != NULL - && packet->user_agent_line.len >= 23 - && memcmp(packet->user_agent_line.ptr, "Valve/Steam HTTP Client", 23) == 0) { - NDPI_LOG_INFO(ndpi_struct, "found STEAM\n"); - ndpi_int_steam_add_connection(ndpi_struct, flow); - } -} - -static void ndpi_check_steam_tcp(struct ndpi_detection_module_struct *ndpi_struct, struct ndpi_flow_struct *flow) { - struct ndpi_packet_struct *packet = &ndpi_struct->packet; - u_int32_t payload_len = packet->payload_packet_len; - - if (flow->steam_stage == 0) { - NDPI_LOG_DBG2(ndpi_struct, "STEAM stage 0: \n"); - - if ((payload_len == 1 && packet->payload[0] == 0x01) || ((payload_len == 4 || payload_len == 5) && ndpi_match_strprefix(packet->payload, payload_len, "\x01\x00\x00\x00"))) { - NDPI_LOG_DBG2(ndpi_struct, "Possible STEAM request detected, we will look further for the response..\n"); - - /* Encode the direction of the packet in the stage, so we will know when we need to look for the response packet. */ - flow->steam_stage = packet->packet_direction + 1; // packet_direction 0: stage 1, packet_direction 1: stage 2 - return; - } - - if ((payload_len == 1 && packet->payload[0] == 0x00) || ((payload_len == 4 || payload_len == 5) && ndpi_match_strprefix(packet->payload, payload_len, "\x00\x00\x00"))) { - NDPI_LOG_DBG2(ndpi_struct, "Possible STEAM request detected, we will look further for the response..\n"); - - /* Encode the direction of the packet in the stage, so we will know when we need to look for the response packet. */ - flow->steam_stage = packet->packet_direction + 3; // packet_direction 0: stage 3, packet_direction 1: stage 4 +static void ndpi_search_steam(struct ndpi_detection_module_struct *ndpi_struct, + struct ndpi_flow_struct *flow) +{ + struct ndpi_packet_struct const * const packet = &ndpi_struct->packet; + + NDPI_LOG_DBG(ndpi_struct, "search Steam\n"); + + /* Steam In-Home Streaming Discovery */ + if (packet->payload_packet_len >= 40) + { + if (le64toh(get_u_int64_t(packet->payload, 0)) == 0xA05F4C21FFFFFFFF) + { + NDPI_LOG_INFO(ndpi_struct, "found Steam In-Home Streaming Discovery\n"); + ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_STEAM, + NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); return; } - } else if ((flow->steam_stage == 1) || (flow->steam_stage == 2)) { - NDPI_LOG_DBG2(ndpi_struct, "STEAM stage %u: \n", flow->steam_stage); - - /* At first check, if this is for sure a response packet (in another direction. If not, do nothing now and return. */ - if ((flow->steam_stage - packet->packet_direction) == 1) { - return; - } - - /* This is a packet in another direction. Check if we find the proper response. */ - if ((payload_len == 1 && packet->payload[0] == 0x00) || ((payload_len == 4 || payload_len == 5) && ndpi_match_strprefix(packet->payload, payload_len, "\x00\x00\x00"))) { - NDPI_LOG_INFO(ndpi_struct, "found STEAM\n"); - ndpi_int_steam_add_connection(ndpi_struct, flow); - } else { - NDPI_LOG_DBG2(ndpi_struct, "The reply did not seem to belong to STEAM, resetting the stage to 0..\n"); - flow->steam_stage = 0; - } - } else if ((flow->steam_stage == 3) || (flow->steam_stage == 4)) { - NDPI_LOG_DBG2(ndpi_struct, "STEAM stage %u: \n", flow->steam_stage); - - /* At first check, if this is for sure a response packet (in another direction. If not, do nothing now and return. */ - if ((flow->steam_stage - packet->packet_direction) == 3) { - return; - } - - /* This is a packet in another direction. Check if we find the proper response. */ - if ((payload_len == 1 && packet->payload[0] == 0x01) || ((payload_len == 4 || payload_len == 5) && ndpi_match_strprefix(packet->payload, payload_len, "\x01\x00\x00\x00"))) { - NDPI_LOG_INFO(ndpi_struct, "found STEAM\n"); - ndpi_int_steam_add_connection(ndpi_struct, flow); - } else { - NDPI_LOG_DBG2(ndpi_struct, "The reply did not seem to belong to STEAM, resetting the stage to 0..\n"); - flow->steam_stage = 0; - } } -} -static void ndpi_check_steam_udp1(struct ndpi_detection_module_struct *ndpi_struct, struct ndpi_flow_struct *flow) { - struct ndpi_packet_struct *packet = &ndpi_struct->packet; - u_int32_t payload_len = packet->payload_packet_len; - - if (ndpi_match_strprefix(packet->payload, payload_len, "VS01")) { - NDPI_LOG_INFO(ndpi_struct, "found STEAM\n"); - ndpi_int_steam_add_connection(ndpi_struct, flow); - return; - } - - /* Check for Steam Datagram Relay (SDR) packets. */ - if (payload_len > 8) { - u_int64_t n; - - /* Necessary as simple cast crashes on ARM */ - memcpy(&n, packet->payload, sizeof(u_int64_t)); - - if(ndpi_ntohll(n) == 0x0101736470696e67 /* "\x01\x01sdping" */) { - NDPI_LOG_INFO(ndpi_struct, "found STEAM (Steam Datagram Relay)\n"); - ndpi_int_steam_add_connection(ndpi_struct, flow); - return; - } - } - - /* Check if we so far detected the protocol in the request or not. */ - if (flow->steam_stage1 == 0) { - NDPI_LOG_DBG2(ndpi_struct, "STEAM stage 0: \n"); - - if (ndpi_match_strprefix(packet->payload, payload_len, "\x31\xff\x30\x2e")) { - NDPI_LOG_DBG2(ndpi_struct, "Possible STEAM request detected, we will look further for the response..\n"); - - /* Encode the direction of the packet in the stage, so we will know when we need to look for the response packet. */ - flow->steam_stage1 = packet->packet_direction + 1; // packet_direction 0: stage 1, packet_direction 1: stage 2 - return; - } - - if (ndpi_match_strprefix(packet->payload, payload_len, "\xff\xff\xff\xff")) { - NDPI_LOG_DBG2(ndpi_struct, "Possible STEAM request detected, we will look further for the response..\n"); - - /* Encode the direction of the packet in the stage, so we will know when we need to look for the response packet. */ - flow->steam_stage1 = packet->packet_direction + 3; // packet_direction 0: stage 3, packet_direction 1: stage 4 - return; - } + /* TODO: implement Steam Remote Play detection */ - } else if ((flow->steam_stage1 == 1) || (flow->steam_stage1 == 2)) { - NDPI_LOG_DBG2(ndpi_struct, "STEAM stage %u: \n", flow->steam_stage1); - - /* At first check, if this is for sure a response packet (in another direction. If not, do nothing now and return. */ - if ((flow->steam_stage1 - packet->packet_direction) == 1) { - return; - } - - /* This is a packet in another direction. Check if we find the proper response. */ - if (ndpi_match_strprefix(packet->payload, payload_len, "\xff\xff\xff\xff")) { - NDPI_LOG_INFO(ndpi_struct, "found STEAM\n"); - ndpi_int_steam_add_connection(ndpi_struct, flow); - } else { - NDPI_LOG_DBG2(ndpi_struct, "The reply did not seem to belong to STEAM, resetting the stage to 0..\n"); - flow->steam_stage1 = 0; - } - - } else if ((flow->steam_stage1 == 3) || (flow->steam_stage1 == 4)) { - NDPI_LOG_DBG2(ndpi_struct, "STEAM stage %u: \n", flow->steam_stage1); - - /* At first check, if this is for sure a response packet (in another direction. If not, do nothing now and return. */ - if ((flow->steam_stage1 - packet->packet_direction) == 3) { - return; - } - - /* This is a packet in another direction. Check if we find the proper response. */ - if (ndpi_match_strprefix(packet->payload, payload_len, "\x31\xff\x30\x2e")) { - NDPI_LOG_INFO(ndpi_struct, "found STEAM\n"); - ndpi_int_steam_add_connection(ndpi_struct, flow); - } else { - NDPI_LOG_DBG(ndpi_struct, "The reply did not seem to belong to STEAM, resetting the stage to 0..\n"); - flow->steam_stage1 = 0; - } - - } -} - -static void ndpi_check_steam_udp2(struct ndpi_detection_module_struct *ndpi_struct, struct ndpi_flow_struct *flow) { - struct ndpi_packet_struct *packet = &ndpi_struct->packet; - u_int32_t payload_len = packet->payload_packet_len; - - /* Check if we so far detected the protocol in the request or not. */ - if (flow->steam_stage2 == 0) { - NDPI_LOG_DBG2(ndpi_struct, "STEAM stage 0: \n"); - - if ((payload_len == 25) && ndpi_match_strprefix(packet->payload, payload_len, "\xff\xff\xff\xff")) { - NDPI_LOG_DBG2(ndpi_struct, "Possible STEAM request detected, we will look further for the response..\n"); - - /* Encode the direction of the packet in the stage, so we will know when we need to look for the response packet. */ - flow->steam_stage2 = packet->packet_direction + 1; // packet_direction 0: stage 1, packet_direction 1: stage 2 - } - - } else { - NDPI_LOG_DBG2(ndpi_struct, "STEAM stage %u: \n", flow->steam_stage2); - - /* At first check, if this is for sure a response packet (in another direction. If not, do nothing now and return. */ - if ((flow->steam_stage2 - packet->packet_direction) == 1) { - return; - } - - /* This is a packet in another direction. Check if we find the proper response. */ - if ((payload_len == 0) || ndpi_match_strprefix(packet->payload, payload_len, "\xff\xff\xff\xff")) { - NDPI_LOG_INFO(ndpi_struct, "found STEAM\n"); - ndpi_int_steam_add_connection(ndpi_struct, flow); - } else { - NDPI_LOG_DBG2(ndpi_struct, "The reply did not seem to belong to STEAM, resetting the stage to 0..\n"); - flow->steam_stage2 = 0; - } - - } -} - -static void ndpi_check_steam_udp3(struct ndpi_detection_module_struct *ndpi_struct, struct ndpi_flow_struct *flow) { - struct ndpi_packet_struct *packet = &ndpi_struct->packet; - u_int32_t payload_len = packet->payload_packet_len; - - /* Check if we so far detected the protocol in the request or not. */ - if (flow->steam_stage3 == 0) { - NDPI_LOG_DBG2(ndpi_struct, "STEAM stage 0: \n"); - - if ((payload_len == 4) && (packet->payload[0] == 0x39) && (packet->payload[1] == 0x18) && (packet->payload[2] == 0x00) && (packet->payload[3] == 0x00)) { - NDPI_LOG_DBG2(ndpi_struct, "Possible STEAM request detected, we will look further for the response..\n"); - - /* Encode the direction of the packet in the stage, so we will know when we need to look for the response packet. */ - flow->steam_stage3 = packet->packet_direction + 1; // packet_direction 0: stage 1, packet_direction 1: stage 2 - } - - } else { - NDPI_LOG_DBG2(ndpi_struct, "STEAM stage %u: \n", flow->steam_stage3); - - /* At first check, if this is for sure a response packet (in another direction. If not, do nothing now and return. */ - if ((flow->steam_stage3 - packet->packet_direction) == 1) { - return; - } - - /* This is a packet in another direction. Check if we find the proper response. */ - if ((payload_len == 8) && (packet->payload[0] == 0x3a) && (packet->payload[1] == 0x18) && (packet->payload[2] == 0x00) && (packet->payload[3] == 0x00)) { - NDPI_LOG_INFO(ndpi_struct, "found STEAM\n"); - ndpi_int_steam_add_connection(ndpi_struct, flow); - } else { - NDPI_LOG_DBG2(ndpi_struct, "The reply did not seem to belong to STEAM, resetting the stage to 0..\n"); - flow->steam_stage3 = 0; - } - - } + NDPI_EXCLUDE_PROTO(ndpi_struct, flow); } -static void ndpi_check_steamdiscover(struct ndpi_detection_module_struct *ndpi_struct, struct ndpi_flow_struct *flow) { - struct ndpi_packet_struct *packet = &ndpi_struct->packet; - const u_int32_t payload_len = packet->payload_packet_len; - const u_int64_t signature = ndpi_ntohll(0xffffffff214c5fa0); - - if (payload_len < 8) - return; - - if (get_u_int64_t(packet->payload, 0) != signature) - return; - - NDPI_LOG_INFO(ndpi_struct, "found STEAM (steamdiscover)\n"); - ndpi_int_steam_add_connection(ndpi_struct, flow); -} - -static void ndpi_search_steam(struct ndpi_detection_module_struct *ndpi_struct, struct ndpi_flow_struct *flow) { - struct ndpi_packet_struct *packet = &ndpi_struct->packet; - - if(packet->udp != NULL) { - if(flow->packet_counter > 5) { - NDPI_EXCLUDE_PROTO(ndpi_struct, flow); - return; - } - - ndpi_check_steam_udp1(ndpi_struct, flow); - - if(flow->detected_protocol_stack[0] == NDPI_PROTOCOL_STEAM) - return; - - ndpi_check_steam_udp2(ndpi_struct, flow); - - if(flow->detected_protocol_stack[0] == NDPI_PROTOCOL_STEAM) - return; - - ndpi_check_steam_udp3(ndpi_struct, flow); - - ndpi_check_steamdiscover(ndpi_struct, flow); - } else { - /* Break after 10 packets. */ - if(flow->packet_counter > 10) { - NDPI_EXCLUDE_PROTO(ndpi_struct, flow); - return; - } - - NDPI_LOG_DBG(ndpi_struct, "search STEAM\n"); - ndpi_check_steam_http(ndpi_struct, flow); - - if(flow->detected_protocol_stack[0] == NDPI_PROTOCOL_STEAM) - return; - - ndpi_check_steam_tcp(ndpi_struct, flow); - - if(flow->detected_protocol_stack[0] == NDPI_PROTOCOL_STEAM) - return; - } -} - - -void init_steam_dissector(struct ndpi_detection_module_struct *ndpi_struct, - u_int32_t *id) { +void init_steam_dissector(struct ndpi_detection_module_struct *ndpi_struct, u_int32_t *id) +{ ndpi_set_bitmask_protocol_detection("Steam", ndpi_struct, *id, - NDPI_PROTOCOL_STEAM, - ndpi_search_steam, - NDPI_SELECTION_BITMASK_PROTOCOL_V4_V6_TCP_OR_UDP_WITH_PAYLOAD_WITHOUT_RETRANSMISSION, - SAVE_DETECTION_BITMASK_AS_UNKNOWN, - ADD_TO_DETECTION_BITMASK); + NDPI_PROTOCOL_STEAM, + ndpi_search_steam, + NDPI_SELECTION_BITMASK_PROTOCOL_V4_V6_UDP_WITH_PAYLOAD, + SAVE_DETECTION_BITMASK_AS_UNKNOWN, + ADD_TO_DETECTION_BITMASK); *id += 1; } diff --git a/src/lib/protocols/steam_datagram_relay.c b/src/lib/protocols/steam_datagram_relay.c new file mode 100644 index 000000000..27d5966c9 --- /dev/null +++ b/src/lib/protocols/steam_datagram_relay.c @@ -0,0 +1,71 @@ +/* + * steam_datagram_relay.c + * + * Copyright (C) 2024 - ntop.org + * Copyright (C) 2024 - V.G <jacendi@protonmail.com> + * + * This file is part of nDPI, an open source deep packet inspection + * library based on the OpenDPI and PACE technology by ipoque GmbH + * + * nDPI is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * nDPI is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License + * along with nDPI. If not, see <http://www.gnu.org/licenses/>. + * + */ + +#include "ndpi_protocol_ids.h" + +#define NDPI_CURRENT_PROTO NDPI_PROTOCOL_VALVE_SDR + +#include "ndpi_api.h" +#include "ndpi_private.h" + +static void ndpi_int_valve_sdr_add_connection(struct ndpi_detection_module_struct *ndpi_struct, + struct ndpi_flow_struct *flow) +{ + NDPI_LOG_INFO(ndpi_struct, "found Steam Datagram Relay\n"); + ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_VALVE_SDR, + NDPI_PROTOCOL_UNKNOWN, NDPI_CONFIDENCE_DPI); +} + +static void ndpi_search_valve_sdr(struct ndpi_detection_module_struct *ndpi_struct, + struct ndpi_flow_struct *flow) +{ + struct ndpi_packet_struct const * const packet = &ndpi_struct->packet; + + NDPI_LOG_DBG(ndpi_struct, "search Steam Datagram Relay\n"); + + /* Shortest ping packet I've ever seen. It's actually only 30 bytes long, + * but the rest is filled with zeros. */ + if (packet->payload_packet_len >= 100) { + if (memcmp(&packet->payload[2], "sdping", NDPI_STATICSTRING_LEN("sdping")) == 0) + { + ndpi_int_valve_sdr_add_connection(ndpi_struct, flow); + return; + } + } + + NDPI_EXCLUDE_PROTO(ndpi_struct, flow); +} + +void init_valve_sdr_dissector(struct ndpi_detection_module_struct *ndpi_struct, + u_int32_t *id) +{ + ndpi_set_bitmask_protocol_detection("SteamDatagramRelay", ndpi_struct, *id, + NDPI_PROTOCOL_VALVE_SDR, + ndpi_search_valve_sdr, + NDPI_SELECTION_BITMASK_PROTOCOL_V4_V6_UDP_WITH_PAYLOAD, + SAVE_DETECTION_BITMASK_AS_UNKNOWN, + ADD_TO_DETECTION_BITMASK); + + *id += 1; +} |