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authorIvan Nardi <12729895+IvanNardi@users.noreply.github.com>2024-04-12 17:05:28 +0200
committerGitHub <noreply@github.com>2024-04-12 17:05:28 +0200
commit93f02ee507d050eedc88a8b9d66b20c97917e476 (patch)
tree24fff0a451c21a157fd9cf05bccb580b82b58819 /src
parent65fef09ff2f8c4422f391c4296a4ebb5879ca47f (diff)
Fix `ndpi_reconcile_msteams_udp` (#2377)
Microsoft UDP traffic over port ~3478 is voip traffic, using some kind of proprietary STUN-like protocol: so use the most specific protocol id. More important, we definitely want `Stun/Skype_TeamsCall` and not `Stun/Skype_Teams`
Diffstat (limited to 'src')
-rw-r--r--src/lib/ndpi_main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib/ndpi_main.c b/src/lib/ndpi_main.c
index 19f348bef..6fa36bc62 100644
--- a/src/lib/ndpi_main.c
+++ b/src/lib/ndpi_main.c
@@ -7327,7 +7327,7 @@ static void ndpi_reconcile_msteams_udp(struct ndpi_detection_module_struct *ndpi
if(s_match || d_match) {
ndpi_int_change_protocol(flow,
- NDPI_PROTOCOL_SKYPE_TEAMS, master,
+ NDPI_PROTOCOL_SKYPE_TEAMS_CALL, master,
/* Keep the same confidence */
flow->confidence);