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authorLuca Deri <deri@ntop.org>2017-07-26 19:59:46 +0200
committerLuca Deri <deri@ntop.org>2017-07-26 19:59:46 +0200
commitc15f2bda97df15d7c225fe04cd1ef4d453b098b5 (patch)
tree360f10b5c37e1ebb119991ec45a31dfb7fa2abc6 /src
parent41c720d951a21808ea82af063660eea53fd7ec05 (diff)
Implemented support for Nintendo (switch) gaming protocol
Diffstat (limited to 'src')
-rw-r--r--src/include/ndpi_protocols.h2
-rw-r--r--src/lib/Makefile.am1
-rw-r--r--src/lib/ndpi_main.c13
-rw-r--r--src/lib/protocols/nintendo.c68
4 files changed, 81 insertions, 3 deletions
diff --git a/src/include/ndpi_protocols.h b/src/include/ndpi_protocols.h
index 65a2bb116..c585a6551 100644
--- a/src/include/ndpi_protocols.h
+++ b/src/include/ndpi_protocols.h
@@ -343,4 +343,6 @@ void init_bjnp_dissector(struct ndpi_detection_module_struct *ndpi_struct, u_int
void init_smpp_dissector(struct ndpi_detection_module_struct *ndpi_struct, u_int32_t *id, NDPI_PROTOCOL_BITMASK *detection_bitmask);
void init_tinc_dissector(struct ndpi_detection_module_struct *ndpi_struct, u_int32_t *id, NDPI_PROTOCOL_BITMASK *detection_bitmask);
void init_fix_dissector(struct ndpi_detection_module_struct *ndpi_struct, u_int32_t *id, NDPI_PROTOCOL_BITMASK *detection_bitmask);
+void init_nintendo_dissector(struct ndpi_detection_module_struct *ndpi_struct, u_int32_t *id, NDPI_PROTOCOL_BITMASK *detection_bitmask);
+
#endif /* __NDPI_PROTOCOLS_H__ */
diff --git a/src/lib/Makefile.am b/src/lib/Makefile.am
index ce9424232..90eb38ecd 100644
--- a/src/lib/Makefile.am
+++ b/src/lib/Makefile.am
@@ -85,6 +85,7 @@ libndpi_la_SOURCES = ndpi_content_match.c.inc \
protocols/mysql.c \
protocols/netbios.c \
protocols/netflow.c \
+ protocols/nintendo.c \
protocols/nfs.c \
protocols/noe.c \
protocols/non_tcp_udp.c \
diff --git a/src/lib/ndpi_main.c b/src/lib/ndpi_main.c
index 21e43a8d3..d79eb3c20 100644
--- a/src/lib/ndpi_main.c
+++ b/src/lib/ndpi_main.c
@@ -1556,11 +1556,11 @@ static void ndpi_init_protocol_defaults(struct ndpi_detection_module_struct *ndp
no_master, "MQTT", NDPI_PROTOCOL_CATEGORY_RPC,
ndpi_build_default_ports(ports_a, 1883, 8883, 0, 0, 0), /* TCP */
ndpi_build_default_ports(ports_b, 0, 0, 0, 0, 0)); /* UDP */
- ndpi_set_proto_defaults(ndpi_mod, NDPI_PROTOCOL_ACCEPTABLE, NDPI_PROTOCOL_SOMEIP,
+ ndpi_set_proto_defaults(ndpi_mod, NDPI_PROTOCOL_ACCEPTABLE, NDPI_PROTOCOL_SOMEIP,
no_master,
no_master, "SOMEIP", NDPI_PROTOCOL_CATEGORY_RPC,
ndpi_build_default_ports(ports_a, 30491, 30501, 0, 0, 0), /* TCP */
- ndpi_build_default_ports(ports_b, 30491, 30501, 30490, 0, 0)); /* UDP */
+ ndpi_build_default_ports(ports_b, 30491, 30501, 30490, 0, 0)); /* UDP */
ndpi_set_proto_defaults(ndpi_mod, NDPI_PROTOCOL_ACCEPTABLE, NDPI_PROTOCOL_RX,
no_master,
no_master, "RX", NDPI_PROTOCOL_CATEGORY_RPC,
@@ -1616,6 +1616,11 @@ static void ndpi_init_protocol_defaults(struct ndpi_detection_module_struct *ndp
no_master, "FIX", NDPI_PROTOCOL_CATEGORY_RPC,
ndpi_build_default_ports(ports_a, 0, 0, 0, 0, 0) /* TCP */,
ndpi_build_default_ports(ports_b, 0, 0, 0, 0, 0) /* UDP */);
+ ndpi_set_proto_defaults(ndpi_mod, NDPI_PROTOCOL_ACCEPTABLE, NDPI_PROTOCOL_NINTENDO,
+ no_master,
+ no_master, "Nintendo", NDPI_PROTOCOL_CATEGORY_GAME,
+ ndpi_build_default_ports(ports_a, 0, 0, 0, 0, 0) /* TCP */,
+ ndpi_build_default_ports(ports_b, 0, 0, 0, 0, 0) /* UDP */);
/* calling function for host and content matched protocols */
init_string_based_protocols(ndpi_mod);
@@ -2724,8 +2729,10 @@ void ndpi_set_protocol_detection_bitmask2(struct ndpi_detection_module_struct *n
/* AMQP */
init_amqp_dissector(ndpi_struct, &a, detection_bitmask);
- /* ----------------------------------------------------------------- */
+ /* NINTENDO */
+ init_nintendo_dissector(ndpi_struct, &a, detection_bitmask);
+ /* ----------------------------------------------------------------- */
ndpi_struct->callback_buffer_size = a;
diff --git a/src/lib/protocols/nintendo.c b/src/lib/protocols/nintendo.c
new file mode 100644
index 000000000..d4f289d66
--- /dev/null
+++ b/src/lib/protocols/nintendo.c
@@ -0,0 +1,68 @@
+/*
+ * nintendo.c
+ *
+ * Copyright (C) 2017 by ntop.org
+ *
+ * This file is part of nDPI, an open source deep packet inspection
+ * library based on the OpenDPI and PACE technology by ipoque GmbH
+ *
+ * nDPI is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * nDPI is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * along with nDPI. If not, see <http://www.gnu.org/licenses/>.
+ *
+ */
+
+
+#include "ndpi_api.h"
+
+#ifdef NDPI_PROTOCOL_NINTENDO
+
+static void ndpi_int_nintendo_add_connection(struct ndpi_detection_module_struct *ndpi_struct,
+ struct ndpi_flow_struct *flow,
+ u_int8_t due_to_correlation) {
+ ndpi_set_detected_protocol(ndpi_struct, flow, NDPI_PROTOCOL_NINTENDO, NDPI_PROTOCOL_UNKNOWN);
+}
+
+
+void ndpi_search_nintendo(struct ndpi_detection_module_struct *ndpi_struct, struct ndpi_flow_struct *flow) {
+ struct ndpi_packet_struct *packet = &flow->packet;
+ u_int32_t payload_len = packet->payload_packet_len;
+
+ if(packet->udp != NULL) {
+ if(payload_len > 48) {
+ const char *payload = (const char *)packet->payload;
+ const char nintendo_pattern[] = { 0x32, 0xab, 0x98, 0x64, 0x02 };
+
+ if(memcmp(payload, nintendo_pattern, 5) == 0) {
+ NDPI_LOG(NDPI_PROTOCOL_NINTENDO, ndpi_struct, NDPI_LOG_DEBUG, "Found nintendo.\n");
+ ndpi_int_nintendo_add_connection(ndpi_struct, flow, 0);
+ return;
+ }
+ }
+ }
+
+ NDPI_LOG(NDPI_PROTOCOL_NINTENDO, ndpi_struct, NDPI_LOG_DEBUG, "Exclude Nintendo.\n");
+ NDPI_ADD_PROTOCOL_TO_BITMASK(flow->excluded_protocol_bitmask, NDPI_PROTOCOL_NINTENDO);
+}
+
+void init_nintendo_dissector(struct ndpi_detection_module_struct *ndpi_struct,
+ u_int32_t *id, NDPI_PROTOCOL_BITMASK *detection_bitmask) {
+ ndpi_set_bitmask_protocol_detection("Nintendo", ndpi_struct, detection_bitmask, *id,
+ NDPI_PROTOCOL_NINTENDO,
+ ndpi_search_nintendo,
+ NDPI_SELECTION_BITMASK_PROTOCOL_UDP_WITH_PAYLOAD,
+ SAVE_DETECTION_BITMASK_AS_UNKNOWN,
+ ADD_TO_DETECTION_BITMASK);
+ *id += 1;
+}
+
+#endif