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authorVitaly Lavrov <vel21ripn@gmail.com>2017-10-14 14:38:48 +0300
committerVitaly Lavrov <vel21ripn@gmail.com>2017-10-26 20:41:22 +0300
commit2787c2390cdd7129c2dcf50b0d4990d3f7d1bccc (patch)
treedb110f640b9c1de43a0a64a43974ea90776c6588 /src/lib/protocols/nintendo.c
parent4f72b954da705f8d54a9dd61eae46b2b36b24dc0 (diff)
Refactoring the debugging output.
levels of debug output: 0 - ERROR: Only for errors. 1 - TRACE: Start of each packets and if found protocol. 2 - DEBUG: Start of searching each protocol and excluding protocols. 3 - DEBUG_EXTRA: For all other messages. Added field ndpi_struct->debug_logging for enable debug output of each protocols. Simple macros for debugging output are added: NDPI_LOG_ERR(), NDPI_LOG_INFO(), NDPI_LOG_DBG(), NDPI_LOG_DBG2(), NDPI_EXCLUDE_PROTO()
Diffstat (limited to 'src/lib/protocols/nintendo.c')
-rw-r--r--src/lib/protocols/nintendo.c12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/lib/protocols/nintendo.c b/src/lib/protocols/nintendo.c
index d4f289d66..8b76f33a6 100644
--- a/src/lib/protocols/nintendo.c
+++ b/src/lib/protocols/nintendo.c
@@ -21,11 +21,14 @@
*
*/
-
-#include "ndpi_api.h"
+#include "ndpi_protocol_ids.h"
#ifdef NDPI_PROTOCOL_NINTENDO
+#define NDPI_CURRENT_PROTO NDPI_PROTOCOL_NINTENDO
+
+#include "ndpi_api.h"
+
static void ndpi_int_nintendo_add_connection(struct ndpi_detection_module_struct *ndpi_struct,
struct ndpi_flow_struct *flow,
u_int8_t due_to_correlation) {
@@ -43,15 +46,14 @@ void ndpi_search_nintendo(struct ndpi_detection_module_struct *ndpi_struct, stru
const char nintendo_pattern[] = { 0x32, 0xab, 0x98, 0x64, 0x02 };
if(memcmp(payload, nintendo_pattern, 5) == 0) {
- NDPI_LOG(NDPI_PROTOCOL_NINTENDO, ndpi_struct, NDPI_LOG_DEBUG, "Found nintendo.\n");
+ NDPI_LOG_INFO(ndpi_struct, "found nintendo\n");
ndpi_int_nintendo_add_connection(ndpi_struct, flow, 0);
return;
}
}
}
- NDPI_LOG(NDPI_PROTOCOL_NINTENDO, ndpi_struct, NDPI_LOG_DEBUG, "Exclude Nintendo.\n");
- NDPI_ADD_PROTOCOL_TO_BITMASK(flow->excluded_protocol_bitmask, NDPI_PROTOCOL_NINTENDO);
+ NDPI_EXCLUDE_PROTO(ndpi_struct, flow);
}
void init_nintendo_dissector(struct ndpi_detection_module_struct *ndpi_struct,