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path: root/TestDLL/HuntClasses.h
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* moved Matrix34 below Vec3 and inlined Transform routine to Matrix34Toni Uhlig2019-10-05
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* HuntClasses: Matrix34, minimal IRenderAuxGeom, extended IEntity and IRendererToni Uhlig2019-10-05
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* finished IEntitySystem, disabled IPersistantDebug since its not working and ↵Toni Uhlig2019-10-04
| | | | adapted IEntityItPtr (CryEngine SmartPointer)
* ISystem improved, added IEntityToni Uhlig2019-10-04
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* removed AusGeromRenderer and added IPersistentDebugToni Uhlig2019-10-03
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* SSystemGlobalEnvironment doneToni Uhlig2019-10-03
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* IGameFramework doneToni Uhlig2019-10-03
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* GlobalEnv/GameFramework interface uses correct vtablesToni Uhlig2019-10-03
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* IRenderer finally works/cleanupToni Uhlig2019-10-03
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* added some more HUNT classes and post DLL injection checksToni Uhlig2019-09-30
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* added Hunt classes for TestDLL (temporary; will be a new project soon)Toni Uhlig2019-09-30