Commit message (Collapse) | Author | Age | |
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* | moved Matrix34 below Vec3 and inlined Transform routine to Matrix34 | Toni Uhlig | 2019-10-05 |
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* | HuntClasses: Matrix34, minimal IRenderAuxGeom, extended IEntity and IRenderer | Toni Uhlig | 2019-10-05 |
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* | finished IEntitySystem, disabled IPersistantDebug since its not working and ↵ | Toni Uhlig | 2019-10-04 |
| | | | | adapted IEntityItPtr (CryEngine SmartPointer) | ||
* | ISystem improved, added IEntity | Toni Uhlig | 2019-10-04 |
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* | removed AusGeromRenderer and added IPersistentDebug | Toni Uhlig | 2019-10-03 |
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* | SSystemGlobalEnvironment done | Toni Uhlig | 2019-10-03 |
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* | IGameFramework done | Toni Uhlig | 2019-10-03 |
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* | GlobalEnv/GameFramework interface uses correct vtables | Toni Uhlig | 2019-10-03 |
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* | IRenderer finally works/cleanup | Toni Uhlig | 2019-10-03 |
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* | added some more HUNT classes and post DLL injection checks | Toni Uhlig | 2019-09-30 |
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* | added Hunt classes for TestDLL (temporary; will be a new project soon) | Toni Uhlig | 2019-09-30 |