Commit message (Expand) | Author | Age | |
---|---|---|---|
* | moved Matrix34 below Vec3 and inlined Transform routine to Matrix34 | Toni Uhlig | 2019-10-05 |
* | HuntClasses: Matrix34, minimal IRenderAuxGeom, extended IEntity and IRenderer | Toni Uhlig | 2019-10-05 |
* | finished IEntitySystem, disabled IPersistantDebug since its not working and a... | Toni Uhlig | 2019-10-04 |
* | ISystem improved, added IEntity | Toni Uhlig | 2019-10-04 |
* | removed AusGeromRenderer and added IPersistentDebug | Toni Uhlig | 2019-10-03 |
* | SSystemGlobalEnvironment done | Toni Uhlig | 2019-10-03 |
* | IGameFramework done | Toni Uhlig | 2019-10-03 |
* | GlobalEnv/GameFramework interface uses correct vtables | Toni Uhlig | 2019-10-03 |
* | IRenderer finally works/cleanup | Toni Uhlig | 2019-10-03 |
* | added some more HUNT classes and post DLL injection checks | Toni Uhlig | 2019-09-30 |
* | added Hunt classes for TestDLL (temporary; will be a new project soon) | Toni Uhlig | 2019-09-30 |