| Commit message (Expand) | Author | Age |
... | |
* | added address scan for PatternScanner | Toni Uhlig | 2020-03-15 |
* | added some integration tests (and found a bug) | Toni Uhlig | 2019-12-07 |
* | removed CMD subproject | Toni Uhlig | 2019-12-07 |
* | added comments, removed unused code | Toni Uhlig | 2019-12-07 |
* | finalize Hunted | Toni Uhlig | 2019-11-25 |
* | added DX11Manager for fetching DX11 data for client dlls | Toni Uhlig | 2019-11-20 |
* | removed more unused code | Toni Uhlig | 2019-11-18 |
* | removed unused code regarding manual dll import resolving, added new radar_en... | Toni Uhlig | 2019-11-18 |
* | switched IntegrationTest Debug build to Relase, this is temp. until linking i... | Toni Uhlig | 2019-11-17 |
* | reformatting | Toni Uhlig | 2019-11-17 |
* | improved integration tests by introducing KM_ASSERT_EQUAL macro | Toni Uhlig | 2019-11-16 |
* | print thread id on startup | Toni Uhlig | 2019-11-12 |
* | fixed CryAction offset in HuntCtx struct | Toni Uhlig | 2019-11-10 |
* | using KMemory::RPM for simple pointer reads instead of KMemoryBuf::RPM | Toni Uhlig | 2019-11-10 |
* | replaced all initial pointer check warnings with the appropriate macro | Toni Uhlig | 2019-11-10 |
* | using new gdi_radar_check_if_redraw_necessary api function to increae perform... | Toni Uhlig | 2019-11-10 |
* | added MEM_RESERVE as comment, needs to be verified if it is required for a st... | Toni Uhlig | 2019-11-10 |
* | switched to a simple pointer to the EntitiySystem in LibEntry to a complex st... | Toni Uhlig | 2019-11-10 |
* | basic gEnv pattern scan, renamed original gEnv to gEntSys | Toni Uhlig | 2019-11-09 |
* | added PENTITYSYSTEM -> ISYSTEM offset to Hunt Classes and TActorMap typedef | Toni Uhlig | 2019-11-01 |
* | ready for Hunt 1.12 update | Toni Uhlig | 2019-11-01 |
* | use entity angles and draw use it for the GDI radar | Toni Uhlig | 2019-10-20 |
* | added Ang3 and Quat required GetWorldAngles/GetWorldRotation | Toni Uhlig | 2019-10-20 |
* | updated GameFramework | Toni Uhlig | 2019-10-20 |
* | re-init GDI if HWND changes (probably caused by directx) and draw localplayer... | Toni Uhlig | 2019-10-19 |
* | updated hunt offsets for update 1.1 | Toni Uhlig | 2019-10-18 |
* | added SHOW_WARNING macro and reserved stack space buffer | Toni Uhlig | 2019-10-18 |
* | hunt 1.1 update ready | Toni Uhlig | 2019-10-18 |
* | minimal integration test added (test KI handshake/shutdown) | Toni Uhlig | 2019-10-18 |
* | use InitAndCheckPtr to init Hunt ptr and reinit GDI if redraw failed | Toni Uhlig | 2019-10-18 |
* | unreference unused parameters | Toni Uhlig | 2019-10-17 |
* | added IActorSystem, IActor and IActorIterator for fun and profit | Toni Uhlig | 2019-10-16 |
* | use GdiRadarLib for a working Radar =) | Toni Uhlig | 2019-10-16 |
* | added GdiRadarLib CFLAGS/LDFLAGS | Toni Uhlig | 2019-10-16 |
* | garbage TestDLL commit | Toni Uhlig | 2019-10-14 |
* | moved Matrix34 below Vec3 and inlined Transform routine to Matrix34 | Toni Uhlig | 2019-10-05 |
* | HuntClasses: Matrix34, minimal IRenderAuxGeom, extended IEntity and IRenderer | Toni Uhlig | 2019-10-05 |
* | finished IEntitySystem, disabled IPersistantDebug since its not working and a... | Toni Uhlig | 2019-10-04 |
* | ISystem improved, added IEntity | Toni Uhlig | 2019-10-04 |
* | added GDI drawing skeleton and removed obsolete code | Toni Uhlig | 2019-10-04 |
* | removed AusGeromRenderer and added IPersistentDebug | Toni Uhlig | 2019-10-03 |
* | removed leftover from previous attempts | Toni Uhlig | 2019-10-03 |
* | SSystemGlobalEnvironment done | Toni Uhlig | 2019-10-03 |
* | IGameFramework done | Toni Uhlig | 2019-10-03 |
* | GlobalEnv/GameFramework interface uses correct vtables | Toni Uhlig | 2019-10-03 |
* | IRenderer finally works/cleanup | Toni Uhlig | 2019-10-03 |
* | DLLHelper supports setting preferred virtual address for virtual memory alloc... | Toni Uhlig | 2019-10-01 |
* | added some more HUNT classes and post DLL injection checks | Toni Uhlig | 2019-09-30 |
* | Hunt TestDLL get and show IEntitySystem and ISystem | Toni Uhlig | 2019-09-30 |
* | added Hunt classes for TestDLL (temporary; will be a new project soon) | Toni Uhlig | 2019-09-30 |