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* IGameFramework doneToni Uhlig2019-10-03
* GlobalEnv/GameFramework interface uses correct vtablesToni Uhlig2019-10-03
* IRenderer finally works/cleanupToni Uhlig2019-10-03
* DLLHelper supports setting preferred virtual address for virtual memory alloc...Toni Uhlig2019-10-01
* added some more HUNT classes and post DLL injection checksToni Uhlig2019-09-30
* Hunt TestDLL get and show IEntitySystem and ISystemToni Uhlig2019-09-30
* added Hunt classes for TestDLL (temporary; will be a new project soon)Toni Uhlig2019-09-30
* shrinked Hunted by removing unused overheadToni Uhlig2019-09-30
* We need to unlink the VAD _after_ the MS CRT was initialized to prevent crash...Toni Uhlig2019-09-29
* acrt and vcrt function stubsToni Uhlig2019-09-29
* changed platform toolset to v140 (MSVC 2015, Hunt uses same)Toni Uhlig2019-09-29
* more CRT functions..Toni Uhlig2019-09-29
* added sine more dynamically resolved functions from the CRTToni Uhlig2019-09-29
* introduced new dynamic symbol resolver for CRT functionsToni Uhlig2019-09-29
* relocation fixup used only 32bit deltas instead of 64botToni Uhlig2019-09-28
* added CMD symbol resolverToni Uhlig2019-09-28
* Hunt: search for gloabel env pointer via patternToni Uhlig2019-09-28
* pattern scanning works as expectedToni Uhlig2019-09-28
* added an extensible dynamic symbol resolver including support for injected DLLsToni Uhlig2019-09-28
* renaming stuffToni Uhlig2019-09-27
* added explicit struct constructorToni Uhlig2019-09-26
* map_file_* callbacks are now staticToni Uhlig2019-09-26
* improved map_file_data variable namingToni Uhlig2019-09-26
* removed unused libs in Hunted and disable Debug build in TestDLL completlyToni Uhlig2019-09-25
* Hunted fetches global env pointer and uses it in shellcode, implemented some ...Toni Uhlig2019-09-25
* shellcode saves now all register values to the stack and pops it after the Li...Toni Uhlig2019-09-24
* added own DLL get proc address by LoadLibrary and GetProcAddress (maybe used ...Toni Uhlig2019-09-24
* removed threaded version of LibEntry which will not work anyway w/o crt initToni Uhlig2019-09-24
* added shellcode comments and pattern scanning stubToni Uhlig2019-09-24
* support additional DLL search directories for LoadLibrary through user_dataToni Uhlig2019-09-24
* set IgnoreAllDefaultLibraries to NO for TestDLLToni Uhlig2019-09-24
* added pattern checker and memory mapping method callbacks and managment funct...Toni Uhlig2019-09-24
* added function to verify PE header values and removed inlined functions from ...Toni Uhlig2019-09-23
* removed Win32 completly, obsolete IMHOToni Uhlig2019-09-23
* removed invalid conditionToni Uhlig2019-09-22
* Hunted TestDLL injection worksToni Uhlig2019-09-22
* fixed bug during import table function resolving, added public getter functio...Toni Uhlig2019-09-22
* DLL injection from CMD exampleToni Uhlig2019-09-22
* export LibEntryThreaded in TestDLLToni Uhlig2019-09-22
* added load and test library entry for DLLHelperToni Uhlig2019-09-22
* DLLHelper: added Has* functions to check availability of some data dirs, impl...Toni Uhlig2019-09-22
* minimized DLL and using own entryToni Uhlig2019-09-22
* DLLHelper can now fixup relocationsToni Uhlig2019-09-22
* DLLHelper can now fixup other DLL imports and TestDLL links static against MS...Toni Uhlig2019-09-21
* example DLL mapping codeToni Uhlig2019-09-21
* DLLHelper can fix imports (does not work at the moment)Toni Uhlig2019-09-21
* do not rely on the exact size during VALLOC and do not manually calculate the...Toni Uhlig2019-09-21
* missed MSVC project file changes in previous commitToni Uhlig2019-09-21
* moved DLLHelper.h to public header files directoryToni Uhlig2019-09-21
* added InitTargetMemory for allocating a memory block in the target process (c...Toni Uhlig2019-09-19