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kmemdriver.git
VS-2017
master
A Windows Memory driver for game hacking purposes. Supports manual mapping with BlackBone and PastDSE.
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*
IGameFramework done
Toni Uhlig
2019-10-03
*
GlobalEnv/GameFramework interface uses correct vtables
Toni Uhlig
2019-10-03
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IRenderer finally works/cleanup
Toni Uhlig
2019-10-03
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DLLHelper supports setting preferred virtual address for virtual memory alloc...
Toni Uhlig
2019-10-01
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added some more HUNT classes and post DLL injection checks
Toni Uhlig
2019-09-30
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Hunt TestDLL get and show IEntitySystem and ISystem
Toni Uhlig
2019-09-30
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added Hunt classes for TestDLL (temporary; will be a new project soon)
Toni Uhlig
2019-09-30
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shrinked Hunted by removing unused overhead
Toni Uhlig
2019-09-30
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We need to unlink the VAD _after_ the MS CRT was initialized to prevent crash...
Toni Uhlig
2019-09-29
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acrt and vcrt function stubs
Toni Uhlig
2019-09-29
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changed platform toolset to v140 (MSVC 2015, Hunt uses same)
Toni Uhlig
2019-09-29
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more CRT functions..
Toni Uhlig
2019-09-29
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added sine more dynamically resolved functions from the CRT
Toni Uhlig
2019-09-29
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introduced new dynamic symbol resolver for CRT functions
Toni Uhlig
2019-09-29
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relocation fixup used only 32bit deltas instead of 64bot
Toni Uhlig
2019-09-28
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added CMD symbol resolver
Toni Uhlig
2019-09-28
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Hunt: search for gloabel env pointer via pattern
Toni Uhlig
2019-09-28
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pattern scanning works as expected
Toni Uhlig
2019-09-28
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added an extensible dynamic symbol resolver including support for injected DLLs
Toni Uhlig
2019-09-28
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renaming stuff
Toni Uhlig
2019-09-27
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added explicit struct constructor
Toni Uhlig
2019-09-26
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map_file_* callbacks are now static
Toni Uhlig
2019-09-26
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improved map_file_data variable naming
Toni Uhlig
2019-09-26
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removed unused libs in Hunted and disable Debug build in TestDLL completly
Toni Uhlig
2019-09-25
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Hunted fetches global env pointer and uses it in shellcode, implemented some ...
Toni Uhlig
2019-09-25
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shellcode saves now all register values to the stack and pops it after the Li...
Toni Uhlig
2019-09-24
*
added own DLL get proc address by LoadLibrary and GetProcAddress (maybe used ...
Toni Uhlig
2019-09-24
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removed threaded version of LibEntry which will not work anyway w/o crt init
Toni Uhlig
2019-09-24
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added shellcode comments and pattern scanning stub
Toni Uhlig
2019-09-24
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support additional DLL search directories for LoadLibrary through user_data
Toni Uhlig
2019-09-24
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set IgnoreAllDefaultLibraries to NO for TestDLL
Toni Uhlig
2019-09-24
*
added pattern checker and memory mapping method callbacks and managment funct...
Toni Uhlig
2019-09-24
*
added function to verify PE header values and removed inlined functions from ...
Toni Uhlig
2019-09-23
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removed Win32 completly, obsolete IMHO
Toni Uhlig
2019-09-23
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removed invalid condition
Toni Uhlig
2019-09-22
*
Hunted TestDLL injection works
Toni Uhlig
2019-09-22
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fixed bug during import table function resolving, added public getter functio...
Toni Uhlig
2019-09-22
*
DLL injection from CMD example
Toni Uhlig
2019-09-22
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export LibEntryThreaded in TestDLL
Toni Uhlig
2019-09-22
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added load and test library entry for DLLHelper
Toni Uhlig
2019-09-22
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DLLHelper: added Has* functions to check availability of some data dirs, impl...
Toni Uhlig
2019-09-22
*
minimized DLL and using own entry
Toni Uhlig
2019-09-22
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DLLHelper can now fixup relocations
Toni Uhlig
2019-09-22
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DLLHelper can now fixup other DLL imports and TestDLL links static against MS...
Toni Uhlig
2019-09-21
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example DLL mapping code
Toni Uhlig
2019-09-21
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DLLHelper can fix imports (does not work at the moment)
Toni Uhlig
2019-09-21
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do not rely on the exact size during VALLOC and do not manually calculate the...
Toni Uhlig
2019-09-21
*
missed MSVC project file changes in previous commit
Toni Uhlig
2019-09-21
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moved DLLHelper.h to public header files directory
Toni Uhlig
2019-09-21
*
added InitTargetMemory for allocating a memory block in the target process (c...
Toni Uhlig
2019-09-19
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