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path: root/vendor/gopkg.in/clog.v1/console.go
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// Copyright 2017 Unknwon
//
// Licensed under the Apache License, Version 2.0 (the "License"): you may
// not use this file except in compliance with the License. You may obtain
// a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations
// under the License.

package clog

import (
	"log"

	"github.com/fatih/color"
)

// Console color set for different levels.
var consoleColors = []func(a ...interface{}) string{
	color.New(color.FgBlue).SprintFunc(),   // Trace
	color.New(color.FgGreen).SprintFunc(),  // Info
	color.New(color.FgYellow).SprintFunc(), // Warn
	color.New(color.FgRed).SprintFunc(),    // Error
	color.New(color.FgHiRed).SprintFunc(),  // Fatal
}

type ConsoleConfig struct {
	// Minimum level of messages to be processed.
	Level LEVEL
	// Buffer size defines how many messages can be queued before hangs.
	BufferSize int64
}

type console struct {
	*log.Logger
	Adapter
}

func newConsole() Logger {
	return &console{
		Logger: log.New(color.Output, "", log.Ldate|log.Ltime),
		Adapter: Adapter{
			quitChan: make(chan struct{}),
		},
	}
}

func (c *console) Level() LEVEL { return c.level }

func (c *console) Init(v interface{}) error {
	cfg, ok := v.(ConsoleConfig)
	if !ok {
		return ErrConfigObject{"ConsoleConfig", v}
	}

	if !isValidLevel(cfg.Level) {
		return ErrInvalidLevel{}
	}
	c.level = cfg.Level

	c.msgChan = make(chan *Message, cfg.BufferSize)
	return nil
}

func (c *console) ExchangeChans(errorChan chan<- error) chan *Message {
	c.errorChan = errorChan
	return c.msgChan
}

func (c *console) write(msg *Message) {
	c.Logger.Print(consoleColors[msg.Level](msg.Body))
}

func (c *console) Start() {
LOOP:
	for {
		select {
		case msg := <-c.msgChan:
			c.write(msg)
		case <-c.quitChan:
			break LOOP
		}
	}

	for {
		if len(c.msgChan) == 0 {
			break
		}

		c.write(<-c.msgChan)
	}
	c.quitChan <- struct{}{} // Notify the cleanup is done.
}

func (c *console) Destroy() {
	c.quitChan <- struct{}{}
	<-c.quitChan

	close(c.msgChan)
	close(c.quitChan)
}

func init() {
	Register(CONSOLE, newConsole)
}