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-rw-r--r--vendor/github.com/issue9/identicon/LICENSE22
-rw-r--r--vendor/github.com/issue9/identicon/README.md40
-rw-r--r--vendor/github.com/issue9/identicon/block.go438
-rw-r--r--vendor/github.com/issue9/identicon/doc.go37
-rw-r--r--vendor/github.com/issue9/identicon/identicon.go147
-rw-r--r--vendor/github.com/issue9/identicon/polygon.go69
6 files changed, 0 insertions, 753 deletions
diff --git a/vendor/github.com/issue9/identicon/LICENSE b/vendor/github.com/issue9/identicon/LICENSE
deleted file mode 100644
index e92d1181..00000000
--- a/vendor/github.com/issue9/identicon/LICENSE
+++ /dev/null
@@ -1,22 +0,0 @@
-The MIT License (MIT)
-
-Copyright (c) 2015 caixw
-
-Permission is hereby granted, free of charge, to any person obtaining a copy
-of this software and associated documentation files (the "Software"), to deal
-in the Software without restriction, including without limitation the rights
-to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-copies of the Software, and to permit persons to whom the Software is
-furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-
diff --git a/vendor/github.com/issue9/identicon/README.md b/vendor/github.com/issue9/identicon/README.md
deleted file mode 100644
index a68c73bc..00000000
--- a/vendor/github.com/issue9/identicon/README.md
+++ /dev/null
@@ -1,40 +0,0 @@
-identicon [![Build Status](https://travis-ci.org/issue9/identicon.svg?branch=master)](https://travis-ci.org/issue9/identicon)
-======
-
-根据用户的IP、邮箱名等任意数据为用户产生漂亮的随机头像。
-
-![screenhost.1](https://raw.github.com/issue9/identicon/master/screenshot/1.png)
-![screenhost.4](https://raw.github.com/issue9/identicon/master/screenshot/4.png)
-![screenhost.5](https://raw.github.com/issue9/identicon/master/screenshot/5.png)
-![screenhost.6](https://raw.github.com/issue9/identicon/master/screenshot/6.png)
-![screenhost.7](https://raw.github.com/issue9/identicon/master/screenshot/7.png)
-
-```go
-// 根据用户访问的IP,为其生成一张头像
-img, _ := identicon.Make(128, color.NRGBA{},color.NRGBA{}, []byte("192.168.1.1"))
-fi, _ := os.Create("/tmp/u1.png")
-png.Encode(fi, img)
-fi.Close()
-
-// 或者
-ii, _ := identicon.New(128, color.NRGBA{}, color.NRGBA{}, color.NRGBA{}, color.NRGBA{})
-img := ii.Make([]byte("192.168.1.1"))
-img = ii.Make([]byte("192.168.1.2"))
-```
-
-### 安装
-
-```shell
-go get github.com/issue9/identicon
-```
-
-
-### 文档
-
-[![Go Walker](http://gowalker.org/api/v1/badge)](http://gowalker.org/github.com/issue9/identicon)
-[![GoDoc](https://godoc.org/github.com/issue9/identicon?status.svg)](https://godoc.org/github.com/issue9/identicon)
-
-
-### 版权
-
-本项目采用[MIT](http://opensource.org/licenses/MIT)开源授权许可证,完整的授权说明可在[LICENSE](LICENSE)文件中找到。
diff --git a/vendor/github.com/issue9/identicon/block.go b/vendor/github.com/issue9/identicon/block.go
deleted file mode 100644
index cbeff67e..00000000
--- a/vendor/github.com/issue9/identicon/block.go
+++ /dev/null
@@ -1,438 +0,0 @@
-// Copyright 2015 by caixw, All rights reserved
-// Use of this source code is governed by a MIT
-// license that can be found in the LICENSE file.
-
-package identicon
-
-import (
- "image"
- "sync"
-)
-
-var pool = sync.Pool{
- New: func() interface{} { return make([]float64, 0, 10) },
-}
-
-var (
- // 可以出现在中间的方块,一般为了美观,都是对称图像。
- centerBlocks = []blockFunc{b0, b1, b2, b3}
-
- // 所有方块
- blocks = []blockFunc{b0, b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11, b12, b13, b14, b15, b16}
-)
-
-// 所有block函数的类型
-type blockFunc func(img *image.Paletted, x, y, size float64, angle int)
-
-// 将多边形points旋转angle个角度,然后输出到img上,起点为x,y坐标
-func drawBlock(img *image.Paletted, x, y, size float64, angle int, points []float64) {
- if angle > 0 { // 0角度不需要转换
- // 中心坐标与x,y的距离,方便下面指定中心坐标(x+m,y+m),
- // 0.5的偏移值不能少,否则坐靠右,非正中央
- m := size/2 - 0.5
- rotate(points, x+m, y+m, angle)
- }
-
- for i := x; i < x+size; i++ {
- for j := y; j < y+size; j++ {
- if pointInPolygon(i, j, points) {
- img.SetColorIndex(int(i), int(j), 1)
- }
- }
- }
-}
-
-// 全空白
-//
-// --------
-// | |
-// | |
-// | |
-// --------
-func b0(img *image.Paletted, x, y, size float64, angle int) {
-}
-
-// 全填充正方形
-//
-// --------
-// |######|
-// |######|
-// |######|
-// --------
-func b1(img *image.Paletted, x, y, size float64, angle int) {
- isize := int(size)
- ix := int(x)
- iy := int(y)
- for i := ix + 1; i < ix+isize; i++ {
- for j := iy + 1; j < iy+isize; j++ {
- img.SetColorIndex(i, j, 1)
- }
- }
-}
-
-// 中间小方块
-// ----------
-// | |
-// | #### |
-// | #### |
-// | |
-// ----------
-func b2(img *image.Paletted, x, y, size float64, angle int) {
- l := size / 4
- x = x + l
- y = y + l
-
- for i := x; i < x+2*l; i++ {
- for j := y; j < y+2*l; j++ {
- img.SetColorIndex(int(i), int(j), 1)
- }
- }
-}
-
-// 菱形
-//
-// ---------
-// | # |
-// | ### |
-// | ##### |
-// |#######|
-// | ##### |
-// | ### |
-// | # |
-// ---------
-func b3(img *image.Paletted, x, y, size float64, angle int) {
- m := size / 2
- points := pool.Get().([]float64)[:0]
-
- drawBlock(img, x, y, size, 0, append(points,
- x+m, y,
- x+size, y+m,
- x+m, y+size,
- x, y+m,
- x+m, y,
- ))
-
- pool.Put(points)
-}
-
-// b4
-//
-// -------
-// |#####|
-// |#### |
-// |### |
-// |## |
-// |# |
-// |------
-func b4(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- drawBlock(img, x, y, size, angle, append(points,
- x, y,
- x+size, y,
- x, y+size,
- x, y,
- ))
-
- pool.Put(points)
-}
-
-// b5
-//
-// ---------
-// | # |
-// | ### |
-// | ##### |
-// |#######|
-func b5(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- m := size / 2
- drawBlock(img, x, y, size, angle, append(points,
- x+m, y,
- x+size,
- y+size,
- x, y+size,
- x+m, y,
- ))
-
- pool.Put(points)
-}
-
-// b6 矩形
-//
-// --------
-// |### |
-// |### |
-// |### |
-// --------
-func b6(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- m := size / 2
- drawBlock(img, x, y, size, angle, append(points,
- x, y,
- x+m, y,
- x+m, y+size,
- x, y+size,
- x, y,
- ))
-
- pool.Put(points)
-}
-
-// b7 斜放的锥形
-//
-// ---------
-// | # |
-// | ## |
-// | #####|
-// | ####|
-// |--------
-func b7(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- m := size / 2
- drawBlock(img, x, y, size, angle, append(points,
- x, y,
- x+size, y+m,
- x+size, y+size,
- x+m, y+size,
- x, y,
- ))
-
- pool.Put(points)
-}
-
-// b8 三个堆叠的三角形
-//
-// -----------
-// | # |
-// | ### |
-// | ##### |
-// | # # |
-// | ### ### |
-// |#########|
-// -----------
-func b8(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- m := size / 2
- mm := m / 2
-
- // 顶部三角形
- drawBlock(img, x, y, size, angle, append(points,
- x+m, y,
- x+3*mm, y+m,
- x+mm, y+m,
- x+m, y,
- ))
-
- // 底下左边
- drawBlock(img, x, y, size, angle, append(points[:0],
- x+mm, y+m,
- x+m, y+size,
- x, y+size,
- x+mm, y+m,
- ))
-
- // 底下右边
- drawBlock(img, x, y, size, angle, append(points[:0],
- x+3*mm, y+m,
- x+size, y+size,
- x+m, y+size,
- x+3*mm, y+m,
- ))
-
- pool.Put(points)
-}
-
-// b9 斜靠的三角形
-//
-// ---------
-// |# |
-// | #### |
-// | #####|
-// | #### |
-// | # |
-// ---------
-func b9(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- m := size / 2
- drawBlock(img, x, y, size, angle, append(points,
- x, y,
- x+size, y+m,
- x+m, y+size,
- x, y,
- ))
-
- pool.Put(points)
-}
-
-// b10
-//
-// ----------
-// | ####|
-// | ### |
-// | ## |
-// | # |
-// |#### |
-// |### |
-// |## |
-// |# |
-// ----------
-func b10(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- m := size / 2
- drawBlock(img, x, y, size, angle, append(points,
- x+m, y,
- x+size, y,
- x+m, y+m,
- x+m, y,
- ))
-
- drawBlock(img, x, y, size, angle, append(points[:0],
- x, y+m,
- x+m, y+m,
- x, y+size,
- x, y+m,
- ))
-
- pool.Put(points)
-}
-
-// b11 左上角1/4大小的方块
-//
-// ----------
-// |#### |
-// |#### |
-// |#### |
-// | |
-// | |
-// ----------
-func b11(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- m := size / 2
- drawBlock(img, x, y, size, angle, append(points,
- x, y,
- x+m, y,
- x+m, y+m,
- x, y+m,
- x, y,
- ))
-
- pool.Put(points)
-}
-
-// b12
-//
-// -----------
-// | |
-// | |
-// |#########|
-// | ##### |
-// | # |
-// -----------
-func b12(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- m := size / 2
- drawBlock(img, x, y, size, angle, append(points,
- x, y+m,
- x+size, y+m,
- x+m, y+size,
- x, y+m,
- ))
-
- pool.Put(points)
-}
-
-// b13
-//
-// -----------
-// | |
-// | |
-// | # |
-// | ##### |
-// |#########|
-// -----------
-func b13(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- m := size / 2
- drawBlock(img, x, y, size, angle, append(points,
- x+m, y+m,
- x+size, y+size,
- x, y+size,
- x+m, y+m,
- ))
-
- pool.Put(points)
-}
-
-// b14
-//
-// ---------
-// | # |
-// | ### |
-// |#### |
-// | |
-// | |
-// ---------
-func b14(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- m := size / 2
- drawBlock(img, x, y, size, angle, append(points,
- x+m, y,
- x+m, y+m,
- x, y+m,
- x+m, y,
- ))
-
- pool.Put(points)
-}
-
-// b15
-//
-// ----------
-// |##### |
-// |### |
-// |# |
-// | |
-// | |
-// ----------
-func b15(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- m := size / 2
- drawBlock(img, x, y, size, angle, append(points,
- x, y,
- x+m, y,
- x, y+m,
- x, y,
- ))
-
- pool.Put(points)
-}
-
-// b16
-//
-// ---------
-// | # |
-// | ##### |
-// |#######|
-// | # |
-// | ##### |
-// |#######|
-// ---------
-func b16(img *image.Paletted, x, y, size float64, angle int) {
- points := pool.Get().([]float64)[:0]
- m := size / 2
- drawBlock(img, x, y, size, angle, append(points,
- x+m, y,
- x+size, y+m,
- x, y+m,
- x+m, y,
- ))
-
- drawBlock(img, x, y, size, angle, append(points[:0],
- x+m, y+m,
- x+size, y+size,
- x, y+size,
- x+m, y+m,
- ))
-
- pool.Put(points)
-}
diff --git a/vendor/github.com/issue9/identicon/doc.go b/vendor/github.com/issue9/identicon/doc.go
deleted file mode 100644
index adaf30a9..00000000
--- a/vendor/github.com/issue9/identicon/doc.go
+++ /dev/null
@@ -1,37 +0,0 @@
-// Copyright 2015 by caixw, All rights reserved.
-// Use of this source code is governed by a MIT
-// license that can be found in the LICENSE file.
-
-// 一个基于hash值生成随机图像的包。
-//
-// 关于identicon并没有统一的标准,一般用于在用户注册时,
-// 取用户的邮箱或是访问IP等数据(也可以是其它任何数据),
-// 进行hash运算,之后根据hash数据,产生一张图像,
-// 这样即可以为用户产生一张独特的头像,又不会泄漏用户的隐藏。
-//
-// 在identicon中,把图像分成以下九个部分:
-// -------------
-// | 1 | 2 | 3 |
-// -------------
-// | 4 | 5 | 6 |
-// -------------
-// | 7 | 8 | 9 |
-// -------------
-// 其中1、3、9、7为不同角度(依次增加90度)的同一张图片,
-// 2、6、8、4也是如此,这样可以保持图像是对称的,比较美观。
-// 5则单独使用一张图片。
-//
-// // 根据用户访问的IP,为其生成一张头像
-// img, _ := identicon.Make(128, color.NRGBA{},color.NRGBA{}, []byte("192.168.1.1"))
-// fi, _ := os.Create("/tmp/u1.png")
-// png.Encode(fi, img)
-// fi.Close()
-//
-// // 或者
-// ii, _ := identicon.New(128, color.NRGBA{}, color.NRGBA{}, color.NRGBA{})
-// img := ii.Make([]byte("192.168.1.1"))
-// img = ii.Make([]byte("192.168.1.2"))
-//
-// NOTE: go test 会在当前目录的testdata文件夹下产生大量的随机图片。
-// 要运行测试,必须保证该文件夹是存在的,且有相应的写入权限。
-package identicon
diff --git a/vendor/github.com/issue9/identicon/identicon.go b/vendor/github.com/issue9/identicon/identicon.go
deleted file mode 100644
index c0b1db3b..00000000
--- a/vendor/github.com/issue9/identicon/identicon.go
+++ /dev/null
@@ -1,147 +0,0 @@
-// Copyright 2015 by caixw, All rights reserved.
-// Use of this source code is governed by a MIT
-// license that can be found in the LICENSE file.
-
-package identicon
-
-import (
- "crypto/md5"
- "fmt"
- "image"
- "image/color"
-)
-
-const (
- minSize = 16 // 图片的最小尺寸
- maxForeColors = 32 // 在New()函数中可以指定的最大颜色数量
-)
-
-// Identicon 用于产生统一尺寸的头像。
-// 可以根据用户提供的数据,经过一定的算法,自动产生相应的图案和颜色。
-type Identicon struct {
- foreColors []color.Color
- backColor color.Color
- size int
- rect image.Rectangle
-}
-
-// 声明一个Identicon实例。
-// size表示整个头像的大小。
-// back表示前景色。
-// fore表示所有可能的前景色,会为每个图像随机挑选一个作为其前景色。
-// NOTE:前景色不要与背景色太相近。
-func New(size int, back color.Color, fore ...color.Color) (*Identicon, error) {
- if len(fore) == 0 || len(fore) > maxForeColors {
- return nil, fmt.Errorf("前景色数量必须介于[1]~[%v]之间,当前为[%v]", maxForeColors, len(fore))
- }
-
- if size < minSize {
- return nil, fmt.Errorf("参数size的值(%v)不能小于%v", size, minSize)
- }
-
- return &Identicon{
- foreColors: fore,
- backColor: back,
- size: size,
-
- // 画布坐标从0开始,其长度应该是size-1
- rect: image.Rect(0, 0, size, size),
- }, nil
-}
-
-// 根据data数据产生一张唯一性的头像图片。
-func (i *Identicon) Make(data []byte) image.Image {
- h := md5.New()
- h.Write(data)
- sum := h.Sum(nil)
-
- // 第一个方块
- index := int(sum[0]+sum[1]+sum[2]+sum[3]) % len(blocks)
- b1 := blocks[index]
-
- // 第二个方块
- index = int(sum[4]+sum[5]+sum[6]+sum[7]) % len(blocks)
- b2 := blocks[index]
-
- // 中间方块
- index = int(sum[8]+sum[9]+sum[10]+sum[11]) % len(centerBlocks)
- c := centerBlocks[index]
-
- // 旋转角度
- angle := int(sum[12]+sum[13]+sum[14]) % 4
-
- // 根据最后一个字段,获取前景颜色
- index = int(sum[15]) % len(i.foreColors)
-
- p := image.NewPaletted(i.rect, []color.Color{i.backColor, i.foreColors[index]})
- drawBlocks(p, i.size, c, b1, b2, angle)
- return p
-}
-
-// 根据data数据产生一张唯一性的头像图片。
-// size 头像的大小。
-// back, fore头像的背景和前景色。
-func Make(size int, back, fore color.Color, data []byte) (image.Image, error) {
- if size < minSize {
- return nil, fmt.Errorf("参数size的值(%v)不能小于%v", size, minSize)
- }
-
- h := md5.New()
- h.Write(data)
- sum := h.Sum(nil)
-
- // 第一个方块
- index := int(sum[0]+sum[1]+sum[2]+sum[3]) % len(blocks)
- b1 := blocks[index]
-
- // 第二个方块
- index = int(sum[4]+sum[5]+sum[6]+sum[7]) % len(blocks)
- b2 := blocks[index]
-
- // 中间方块
- index = int(sum[8]+sum[9]+sum[10]+sum[11]) % len(centerBlocks)
- c := centerBlocks[index]
-
- // 旋转角度
- angle := int(sum[12]+sum[13]+sum[14]+sum[15]) % 4
-
- // 画布坐标从0开始,其长度应该是size-1
- p := image.NewPaletted(image.Rect(0, 0, size, size), []color.Color{back, fore})
- drawBlocks(p, size, c, b1, b2, angle)
- return p, nil
-}
-
-// 将九个方格都填上内容。
-// p为画板。
-// c为中间方格的填充函数。
-// b1,b2为边上8格的填充函数。
-// angle为b1,b2的起始旋转角度。
-func drawBlocks(p *image.Paletted, size int, c, b1, b2 blockFunc, angle int) {
- // 每个格子的长宽。先转换成float,再计算!
- blockSize := float64(size) / 3
- twoBlockSize := 2 * blockSize
-
- incr := func() { // 增加angle的值,但不会大于3
- angle++
- if angle > 3 {
- angle = 0
- }
- }
-
- c(p, blockSize, blockSize, blockSize, 0)
-
- b1(p, 0, 0, blockSize, angle)
- b2(p, blockSize, 0, blockSize, angle)
-
- incr()
- b1(p, twoBlockSize, 0, blockSize, angle)
- b2(p, twoBlockSize, blockSize, blockSize, angle)
-
- incr()
- b1(p, twoBlockSize, twoBlockSize, blockSize, angle)
- b2(p, blockSize, twoBlockSize, blockSize, angle)
-
- incr()
- b1(p, 0, twoBlockSize, blockSize, angle)
- b2(p, 0, blockSize, blockSize, angle)
-}
diff --git a/vendor/github.com/issue9/identicon/polygon.go b/vendor/github.com/issue9/identicon/polygon.go
deleted file mode 100644
index 06759c31..00000000
--- a/vendor/github.com/issue9/identicon/polygon.go
+++ /dev/null
@@ -1,69 +0,0 @@
-// Copyright 2015 by caixw, All rights reserved.
-// Use of this source code is governed by a MIT
-// license that can be found in the LICENSE file.
-
-package identicon
-
-var (
- // 4个元素分别表示cos(0),cos(90),cos(180),cos(270)
- cos = []float64{1, 0, -1, 0}
-
- // 4个元素分别表示sin(0),sin(90),sin(180),sin(270)
- sin = []float64{0, 1, 0, -1}
-)
-
-// 将points中的所有点,以x,y为原点旋转angle个角度。
-// angle取值只能是[0,1,2,3],分别表示[0,90,180,270]
-func rotate(points []float64, x, y float64, angle int) {
- if angle < 0 || angle > 3 {
- panic("rotate:参数angle必须0,1,2,3三值之一")
- }
-
- for i := 0; i < len(points); i += 2 {
- px := points[i] - x
- py := points[i+1] - y
- points[i] = px*cos[angle] - py*sin[angle] + x
- points[i+1] = px*sin[angle] + py*cos[angle] + y
- }
-}
-
-// 判断某个点是否在多边形之内,不包含构成多边形的线和点
-// x,y 需要判断的点坐标
-// points 组成多边形的所顶点,每两个元素表示一点顶点,其中最后一个顶点必须与第一个顶点相同。
-func pointInPolygon(x float64, y float64, points []float64) bool {
- if len(points) < 8 { // 只有2个以上的点,才能组成闭合多边形
- return false
- }
-
- // 大致算法如下:
- // 把整个平面以给定的测试点为原点分两部分:
- // - y>0,包含(x>0 && y==0)
- // - y<0,包含(x<0 && y==0)
- // 依次扫描每一个点,当该点与前一个点处于不同部分时(即一个在y>0区,一个在y<0区),
- // 则判断从前一点到当前点是顺时针还是逆时针(以给定的测试点为原点),如果是顺时针r++,否则r--。
- // 结果为:2==abs(r)。
-
- r := 0
- x1, y1 := points[0], points[1]
- prev := (y1 > y) || ((x1 > x) && (y1 == y))
- for i := 2; i < len(points); i += 2 {
- x2, y2 := points[i], points[i+1]
- curr := (y2 > y) || ((x2 > x) && (y2 == y))
-
- if curr == prev {
- x1, y1 = x2, y2
- continue
- }
-
- mul := (x1-x)*(y2-y) - (x2-x)*(y1-y)
- if mul > 0 {
- r++
- } else if mul < 0 {
- r--
- }
- x1, y1 = x2, y2
- prev = curr
- }
-
- return r == 2 || r == -2
-}