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authorUnknwon <u@gogs.io>2017-04-04 19:29:59 -0400
committerUnknwon <u@gogs.io>2017-04-04 19:29:59 -0400
commitd05395fe906dad7741201faa69a54fef538deda9 (patch)
tree11dae6c5c9b40b8ce85c7294bd0309c03cb1199e /modules/sync
parent37b10666dea98cebf75d0c6f11ee87211ef94703 (diff)
Refactoring: rename modules -> pkg
Reasons to change: 1. Shorter than 'modules' 2. More generally used by other Go projects 3. Corresponds to the naming of '$GOPATH/pkg' directory
Diffstat (limited to 'modules/sync')
-rw-r--r--modules/sync/exclusive_pool.go70
-rw-r--r--modules/sync/status_pool.go49
-rw-r--r--modules/sync/unique_queue.go70
3 files changed, 0 insertions, 189 deletions
diff --git a/modules/sync/exclusive_pool.go b/modules/sync/exclusive_pool.go
deleted file mode 100644
index 744cc7c9..00000000
--- a/modules/sync/exclusive_pool.go
+++ /dev/null
@@ -1,70 +0,0 @@
-// Copyright 2016 The Gogs Authors. All rights reserved.
-// Use of this source code is governed by a MIT-style
-// license that can be found in the LICENSE file.
-
-package sync
-
-import (
- "sync"
-)
-
-// ExclusivePool is a pool of non-identical instances
-// that only one instance with same identity is in the pool at a time.
-// In other words, only instances with different identities can be in
-// the pool the same time. If another instance with same identity tries
-// to get into the pool, it hangs until previous instance left the pool.
-//
-// This pool is particularly useful for performing tasks on same resource
-// on the file system in different goroutines.
-type ExclusivePool struct {
- lock sync.Mutex
-
- // pool maintains locks for each instance in the pool.
- pool map[string]*sync.Mutex
-
- // count maintains the number of times an instance with same identity checks in
- // to the pool, and should be reduced to 0 (removed from map) by checking out
- // with same number of times.
- // The purpose of count is to delete lock when count down to 0 and recycle memory
- // from map object.
- count map[string]int
-}
-
-// NewExclusivePool initializes and returns a new ExclusivePool object.
-func NewExclusivePool() *ExclusivePool {
- return &ExclusivePool{
- pool: make(map[string]*sync.Mutex),
- count: make(map[string]int),
- }
-}
-
-// CheckIn checks in an instance to the pool and hangs while instance
-// with same indentity is using the lock.
-func (p *ExclusivePool) CheckIn(identity string) {
- p.lock.Lock()
-
- lock, has := p.pool[identity]
- if !has {
- lock = &sync.Mutex{}
- p.pool[identity] = lock
- }
- p.count[identity]++
-
- p.lock.Unlock()
- lock.Lock()
-}
-
-// CheckOut checks out an instance from the pool and releases the lock
-// to let other instances with same identity to grab the lock.
-func (p *ExclusivePool) CheckOut(identity string) {
- p.lock.Lock()
- defer p.lock.Unlock()
-
- p.pool[identity].Unlock()
- if p.count[identity] == 1 {
- delete(p.pool, identity)
- delete(p.count, identity)
- } else {
- p.count[identity]--
- }
-}
diff --git a/modules/sync/status_pool.go b/modules/sync/status_pool.go
deleted file mode 100644
index 2d729715..00000000
--- a/modules/sync/status_pool.go
+++ /dev/null
@@ -1,49 +0,0 @@
-// Copyright 2016 The Gogs Authors. All rights reserved.
-// Use of this source code is governed by a MIT-style
-// license that can be found in the LICENSE file.
-
-package sync
-
-import (
- "sync"
-)
-
-// StatusTable is a table maintains true/false values.
-//
-// This table is particularly useful for un/marking and checking values
-// in different goroutines.
-type StatusTable struct {
- sync.RWMutex
- pool map[string]bool
-}
-
-// NewStatusTable initializes and returns a new StatusTable object.
-func NewStatusTable() *StatusTable {
- return &StatusTable{
- pool: make(map[string]bool),
- }
-}
-
-// Start sets value of given name to true in the pool.
-func (p *StatusTable) Start(name string) {
- p.Lock()
- defer p.Unlock()
-
- p.pool[name] = true
-}
-
-// Stop sets value of given name to false in the pool.
-func (p *StatusTable) Stop(name string) {
- p.Lock()
- defer p.Unlock()
-
- p.pool[name] = false
-}
-
-// IsRunning checks if value of given name is set to true in the pool.
-func (p *StatusTable) IsRunning(name string) bool {
- p.RLock()
- defer p.RUnlock()
-
- return p.pool[name]
-}
diff --git a/modules/sync/unique_queue.go b/modules/sync/unique_queue.go
deleted file mode 100644
index 61b0aa5b..00000000
--- a/modules/sync/unique_queue.go
+++ /dev/null
@@ -1,70 +0,0 @@
-// Copyright 2016 The Gogs Authors. All rights reserved.
-// Use of this source code is governed by a MIT-style
-// license that can be found in the LICENSE file.
-
-package sync
-
-import (
- "github.com/Unknwon/com"
-)
-
-// UniqueQueue is a queue which guarantees only one instance of same
-// identity is in the line. Instances with same identity will be
-// discarded if there is already one in the line.
-//
-// This queue is particularly useful for preventing duplicated task
-// of same purpose.
-type UniqueQueue struct {
- table *StatusTable
- queue chan string
-}
-
-// NewUniqueQueue initializes and returns a new UniqueQueue object.
-func NewUniqueQueue(queueLength int) *UniqueQueue {
- if queueLength <= 0 {
- queueLength = 100
- }
-
- return &UniqueQueue{
- table: NewStatusTable(),
- queue: make(chan string, queueLength),
- }
-}
-
-// Queue returns channel of queue for retrieving instances.
-func (q *UniqueQueue) Queue() <-chan string {
- return q.queue
-}
-
-// Exist returns true if there is an instance with given indentity
-// exists in the queue.
-func (q *UniqueQueue) Exist(id interface{}) bool {
- return q.table.IsRunning(com.ToStr(id))
-}
-
-// AddFunc adds new instance to the queue with a custom runnable function,
-// the queue is blocked until the function exits.
-func (q *UniqueQueue) AddFunc(id interface{}, fn func()) {
- if q.Exist(id) {
- return
- }
-
- idStr := com.ToStr(id)
- q.table.Lock()
- q.table.pool[idStr] = true
- if fn != nil {
- fn()
- }
- q.table.Unlock()
- q.queue <- idStr
-}
-
-// Add adds new instance to the queue.
-func (q *UniqueQueue) Add(id interface{}) {
- q.AddFunc(id, nil)
-}
-
-// Remove removes instance from the queue.
-func (q *UniqueQueue) Remove(id interface{}) {
- q.table.Stop(com.ToStr(id))
-}